[FLASh CS3] Detectar inactividad del teclado
Hola.
Estoy ahciendo una aplicación interactiva, en la que
necesito que tras
un determinado tiempo de inactividad todo vuelva aun punto
determinado.
Hasta ahora utilizaba un script que detectaba unactividad del
ratón,
pero ahora me encuentro en un caso difrente, ya que debo de
detectar
inactividad de teclado, ya que la aplicación se maneja
desde el teclado.
Este es el script que venía usando para detectar
inactividad de ratón:
> onClipEvent (enterFrame) {
> if (mousePos == _parent._ymouse) {
> if (inicio == 0) {
> inicio = getTimer()+6000;
> // 600000 equivalen a 10 minutos....dado que getTimer
cuenta en
milisegundos.
> } else {
> if (inicio<=getTimer()) {
> _root.gotoAndStop(1);
>
> // aqui pondrias en que frame tienes tu menu principal;
> }
> }
> } else {
> inicio = 0;
> }
> mousePos = _parent._ymouse;
> }
podrías capturar los eventos de teclado. Entonces
siempre que se pulse
una tecla invalidas tu código
sinclair escribió:
> Vaya, no me digáis porque pero el anterior correo
se quedó cortado por
> la mitad. Aquí va la parte que faltaba
>
> ¿Me podríais ayudar a modificar este script o
bien a decirme como
> detectar inactividad de teclado para conseguir lo que
busco?
>
> Mil gracias a todos de antemano.
>
> saludos
> Juan
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>
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