Flash CS3: Getting Started with AIR
Ok, heres the manual i'm following
http://livedocs.adobe.com/air/1/devappsflash/help.html?content=FlashHelloWorld_1.html
1. Start Flash. <-- oke i can figure out how to do that
:P
2. In the Welcome Screen, click Flash File (Adobe AIR) to create
an empty FLA file with Adobe AIR publish settings. <--
no?..i dont see anything about AIR ?
soo..what now?..
apparently this is the way you'do it..according to the manual
which says:
Creating an Adobe AIR application in Flash is much like creating
any other Flash application. The differences are that you begin by
creating a Flash File (Adobe AIR) from the Welcome screen and
conclude by creating application and installer settings and
installing your AIR application. -- great =/
EDIT: i found i might have to update my version of
flash.
AIR Update for Flash CS3 can be downloaded from this link:
http://www.adobe.com/support/flash/downloads.html
Similar Messages
-
Getting started with air and android
Hi,
I made a game using flash as3 technolgy some time ago, that is deployed in a website. I've been studying the possibility of porting the game to mobile devices (android). Is that possible? Wich level of effort am I going to need? Wich tools from adobe am I going to need?
I think that's all for now... thanks!That's great! I also bought a book in amazon to help me to get started
Thanks!!
Sent from my iPhone
El 09/04/2011, a les 23:20, Saumitra Bhave <[email protected]> va escriure:
The development process remains almost same. In flash development you create swf and put it in HTML using object or embed tag. In Adobe AIR you create SWF and package it using the ADT tool which comes with AIR SDK.(But, With adobe AIR you get some more APIs which you don’t have in Flash)
While packaging you can tell the adt to package for Android, iOS or any desktop. And provide the required parameters along with the SWF and application xml.
Once you create the apk. You can install it on actual device or android simulator.
For testing purposes you can generate a self signed certificate using java -keytool command.
You can google any of the following things to get started.
1. Android SDK, adb tool, creating Android emulator
2. AIR adt - package command for android
3. java -keytool help
> -
Getting started with AIR-AP1141N
Hello!
Has anyone a standard config to this?
I have 2 vlans(inside and outside) on a Cisco asa, the AP is connected to the ASA, I want 2 SSID on the AP(inside and outside).
Thanks!https://supportforums.cisco.com/docs/DOC-14496 for example ?
The configuration is the same regardless of the AP model. -
The three main hurdles to porting existing Flash projects to iOS with AIR
The purpose of this discussion is to identify significant problems currently preventing AIR for iOS from being a viable solution for porting existing Flash apps. These issues have been largely ignored by Adobe, so I hope that everyone will add to this discussion if you have also run into these roadblocks in targeting iOS with the AIR SDK. I hope that Adobe staff will address and provide some much needed information with regard to fixing these problems.
There are 3 main problems with targeting iOS currently, which are probably affecting anyone who is trying to port a project that is both medium to large in size and makes use of SWF loading. Pretty much any project that has a MVC architecture is going to load SWF assets that are compiled against a view class, so this is likely affecting many people.
1. Bug - ADT packager runs out of memory when packaging "large" numbers of SWF assets
https://bugbase.adobe.com/index.cfm?event=bug&id=3511656
This is a blocking bug that prevents packaging projects with a large number of SWF assets. It is preventing me from being able to package all the needed assets for my project. I provided Adobe with my project to package a couple months ago so this bug can be reproduced in house and fixed. The Adobe employee who was handling this never tried to reproduce the issue and has stopped responding to email and comments in the bug. Adobe, please have someone take charge of testing and fixing this bug. It seems like it would be a straightforward fix once the failure is reproduced within a debugger.
Has anyone who has encountered this problem determined the number of files or classes where it starts to fail. I've spent some time trying to reverse engineer what the packager is doing when it runs out of memory, so think I can determine how many classes it's working with, but obviously the size of the classes will be variable and so this number will probably be more of a range where we start to get into the failure state.
Please let me know if you can reproduce this issue with your project with many SWF assets and upvote the bug if you are already aware of this one.
2. Bug - SWF reloading when doing a "real" (AOT) compile
https://bugbase.adobe.com/index.cfm?event=bug&id=3636385
There is already a forum post that covers the history of this issue (http://forums.adobe.com/message/4920638) but that also covers some issues in older AIR builds with loading of any SWF asset (previously fixed), where this bug deals specifically with reloading of SWF assets that include compiled bytecode (ABC).
The expectation here is that all versions of the Flash runtime should handle SWF reloading with ABC in the same way, so that a single codebase can be used to target web and iOS (or any other platform). This is the only issue of the 3 that has a legitimate work around, in my opinion, because the assets can be cached within the app within a loading manager layer. All the application code that makes loading calls can stay the same, and a compiler flag can be used to enable this caching for iOS builds, with subsequent requests returning a new instance of the cached asset. This can potentially lead to a very bloated memory footprint for the running app after a period of time, though, which could make some apps perform poorly, so a bugfix is ultimately needed.
3. Unimplemented feature (?) - The constraint that a single ApplicationDomain is used when running AIR for iOS
I did ask about this in the same forum post as SWF reloading but didn't get an Adobe response. Why does this constraint exist? My guess is that the AIR runtime for iOS simply hasn't implemented multiple ApplicationDomain support at this point, and that this was done to focus resources on other high priority features for the iOS runtime. It's possible that there is some aspect of the iOS operating system that makes it difficult or impossible to implement this feature, which may be why it's been avoided to this point, but obviously this is all conjecture without hearing from Adobe on it.
This is a major issue that needs to be addressed. For us, the problem is that our SWFs for multiple instances of the same type of asset use the same name for the AS export. For example, each item an avatar can equip is a single SWF with multiple sub assets -- the parts which comprise the item. Each of the parts will have an AS export name based on the avatar facing and where it is equipped, like "fv_head". This naming is consistent across all items, so we will load a lot of assets containing "fv_head" simultaneously. This normally works fine because the default behavior for Flash has always been that each SWF is loaded into a new ApplicationDomain instance, but for iOS a single ApplicationDomain must be used, causing these names to collide. The last SWF loaded containing a given AS export name overwrites the previous ones of that name.
The work around for this, and I use that term loosely, is to go through and uniquely name every AS export in every asset where sets of assets with the same export name is used. For us that is hundreds of items with multiple exports. Maintaining unique naming across all these parts is also a very error prone process, not to mention all the code that manipulates the parts needs to be modified to handle the new naming and make sure it's referring to the now uniquely named assets.
The expectation here is that all versions of the Flash runtime should handle asset loading in the same way and place each loaded asset into its own ApplicationDomain container as the default behavior. I'd like an Adobe employee to address my assumption that this is an unimplemented feature of AIR for iOS at this point, and let the community know if a solution for this will be implemented.
Summary
All three of these issues in combination are a major roadblock to porting existing Flash games to iOS with AIR. Issues with one can make it hard to test and try to work around others. All need to be fixed, but If I could only pick one of these to fix, it would have to be issue 3 -- that lack of proper ApplicationDomain support when loading assets. This issue is completely inconsistent with standard Flash behavior and creates a major roadblock to ports of existing applications with no viable solution for a workaround.
I look forward to Adobe's feedback on each of these issues and hopefully fixes that will allow those of us working with AIR for iOS to get our products to market.About the 3rd issue being an AoT design limitation, I'm not sure I understand why it's necessary to know during AoT packaging what the domain is that a child will be loaded into to be able to have SWF loading work as on the browser.
Isn't the ApplicationDomain an internal construct in the AIR runtime that you guys define in order to manage namespaces of loaded SWFs? To be clear, when I say "runtime" I know that the resulting code isn't being interpreted within the iOS app, but clearly you have a set of AIR libraries that get compiled into the IPA that provides support for all the Flash APIs. If that's the case, then wouldn't it be possible for the iOS version of the AIR libraries to define a new ApplicationDomain on the fly when code that has been cross-compiled to iOS native code loads a packaged SWF?
I don't have a clear picture of how ApplicationDomains are managed internal to the runtime of course, but a little more detail would be very helpful. Thanks. -
We explored using sbRIO for our project, for different reasons we ended up going with a different embedded solution . We are currently evaluating the LabVIEW C Generator to convert some of the core analysis routines from LabVIEW to C so the team that will be creating the embedded solution don't have to re-implement them from scratch.
Before converting our code, I followed the instructions given in the "Getting Started with the NI LabVIEW C Generator" manual to create a static library created inCygwin using GNU Compiler Collection (GCC).
I managed to compile the code, but when I type "run GCD.exe" in the Cygwin console, I just see the window flash with no time to see if the result is correct or not. I modified the main.c cde to add a getchar(), but the window still just flashes and now I am left with the GCD process still running and have to kill it using Windows Task Manager.
Has anyone else got this example to run? I am sure I am missing an obvious setting or step, please help me.
More details below.
Thanks,
Fab
Here is a video showing the steps I followed
If you don't want/can't see the video. Here are some screenshots of what I have done so far:
GratestCommonDivisor.lvproj C Generation build specs Information:
C Function prototype definition:
I copied Makefile located at: C:\Program Files (x86)\National Instruments\LabVIEW 2011\examples\CGenerator\Tutorial\Cygwin
and replaced both Makefile and Makefile.cygwin in the directory where the C code was generated
I also copied main.c from the same location and replaced the one generated
Here is the snapshot of the results after executing "make GCD.exe"
Then to run it I just type
I see a window open and close really quickly and I never see the result. I have tried adding the getchar() line to the main.c file, but still I don't get to see the results.
Certified LabVIEW Architect * Certified Professional Instructor * LabVIEW ChampionHi Kevin,
I hope you had a good Thanksgiving. I am attaching a zip file with the LabVIEW project, my build specification and my version of "Greatest Common Divisor.vi", which should be the same as the one that you have that ships with the LabVIEW C Generator, but just in case. I am also attaching a zip file with the C files generated by the LabVIEW C Generator.
You can also see the video I posted earlier with the steps I followed. I hope you are able to point out where I went wrong.
Thanks,
Fab
Certified LabVIEW Architect * Certified Professional Instructor * LabVIEW Champion
Attachments:
GreatestCommonDivisor.zip 8 KB
CGen Files.zip 71 KB -
Flash CS3 seams sluggish with text and if actionscript window open
I have a movie clip on the stage that has a large text box
inside with 18-20pt font, 3-4 paragraphs of text. When I try to
scrub the timeline, the playhead on the timeline does not keep up
with my mouse... it lags way behind. It's like the Flash CS3
software starts to freeze or hang. And the text in the final swf
movie doesn't animate on the timeline.
What I did finally discover is that if I hide (turn off
visiblity) the layer on the timeline that has the text movie clip,
voila! I can now smoothly scrub the timeline. What gives??? I think
others have had similar issues with the CS3 actionscript panel.
My pc specs are as follows... (I think it should be beefy
enough to handle this simple text animation).
Vista Ultimate SP1 64-bit, Intel Quad Core, 8G Ram, 512MB
eVGA 9800GTX graphics cardYou have to switch the focus back to the application and then
to the test window. Evidently between Flash MX04 (the one I have to
test) and CS3, they made it so that just clicking in the AS editor
window doesn't return the focus to the application. In that case
the Testing Environment intercepts the apple-enter and just
re-tests the already compiled version.
If you click the application window, then click the
actionscript window, it will recompile the swf. However I
personally don't find apple-w to close the window so
onerous. -
Getting started with ePrint (Videos)
Here are a few videos on getting started with ePrint. These videos are specific to specific model(s).
Getting Started with ePrint - HP LaserJet P1606dn
Getting Started with ePrint - HP Laserjet CP1525
The printer shown in this video is the HP Laserjet CP1525.
Getting Started with ePrint - HP Laserjet 1536dnf MFP
The printer shown in this video is the HP Laserjet 1536dnf.
Getting Started with ePrint - HP Laserjet P1102w
The printer shown in this video is the HP Laserjet P1102w.
Getting Started with ePrint - HP Photosmart Plus e-All-in-One Printer - B210a
The printer shown is the HP Photosmart Plus e-All-in-One - B210a, but these steps will also work for the B210b and B210c.
Getting Started with ePrint - HP Officejet 6500a-7500a-8500a (a910a)
These steps work for the HP Officejet 6500A e-All-in-One -- E710s, E710e, E710n, E710a; HP Officejet 7500A Wide Format e-All-in-One Printer - E910c, E910a; HP Officejet Pro 8500A e-All-in-One Printer - A910a, A910d.
Getting Started with ePrint - HP Photosmart Premium e-All-in-One Printer - C310a
The printer shown is the HP Photosmart Premium e-All-in-One Printer - C310a, but the steps will also work for the HP Photosmart Premium e-All-in-One Printer - C310b, and the HP Photosmart Premium e-All-in-One Printer-C310c.
Getting Started with ePrint - HP Color Laserjet CP1025nw
The printer shown is the HP Color LaseJet CP1025nw.
Getting Started with ePrint - HP Photosmart eStation All-in-One Printer - C510a
These steps will work for the HP Photosmart eStation All-in-One Printer - C510a.
Getting Started with ePrint - HP Officejet Pro All-in-One 8500a A910n
These steps will work for the HP Officejet Pro 8500a (a910g, a910n) All-in-One printers.
Getting Started with HP ePrint - HP Photosmart e-All-in-One Printer (D110a)
The printer shown is the HP Photosmart D110a, but the steps will also work for the HP Photosmart B110a and K110a.
9/20/2012 update: 4 new videos
Getting Started with ePrint - HP Envy 100 e-All-in-One Printer (D410a)
The model shown is HP Envy 100 e-All-in-One Printer (D410a).
The steps shown apply to these printers:
HP Envy 100 e-All-in-One Printer (D410a)
HP Envy 100 e-All-in-One Printer (D410b)
HP Envy 100 e-All-in-One Printer (D411a)
Getting Started with ePrint - HP Deskjet 3050A e-All-in-One Printer (J611a)
This video shows the HP Deskjet 3050A e-All-in-One Printer (J611a), and also applies to the J611b.
Getting Started with ePrint - HP Photosmart 5510 e-All-in-One Printer (B111a)
This video shows the HP Photosmart 5510 e-All-in-One Printer (B111a), but these steps also apply to the B111b, B111g, 5511 B111j, 5512 B111a, 5512 B111e, 5512 B111f, 5514 B111c, 5514 B111d, 5514 B111h, 5515 B111a, 5515 B111h, 5515 B111j, 6510 B211a, 6510 B211b, 6510 B211e, 6512 B211a, 6515 B211a.
Getting Started with ePrint - HP Envy 110 e-All-in-One Printer (D411a)
The printer shown in this video is the HP Envy 110 e-All-in-One Printer (D411a), but the steps also apply to the Envy 110 (D411b), Envy 111 (D411d), and the Envy 114 (D411c).
I am an HP employee.Great topic!!
I am an HP employee -
Getting started with an iBook G3?
Hey,
I just got an iBook G3 (500mhz, snow, airport, 10gb hd, upgraded ram), to compliment my iMac (G5 rev c) and I'm a little new.
It was used, I got it via trade.
Does anyone have some tips for me to get started with it ? I'm wanting to upgrade the HD to at least 20 GB, and to max out the ram. Any hints on that ?
Also, where can I get a new battery and charger ?
Also, what else should I know about it ?
It will mainly be used for writing (novel, fan-fics), surfing the web (wirelessly), and when I'm traveling...
Oh, it has OSX10.2 installed.Hi, Josh. Welcome to Apple Discussions.
How much RAM is installed?
Does it have the original AirPort card installed? (You may want to install one, if not, to enable wireless access to the internet.)
Did the original system CD's and the OS X 10.2 software CD's come with it? If not, try to get the person you got it from to give them to you. You will need them if you intend to upgrade the hard drive (and for maintenance, even if you don't upgrade the hard drive).
Hard drive upgrade services:
MCE Technologies
DT & T Computer Services
A hard drive upgrade is very complicated, and best left to a professional.
Check out the procedure:
http://www.pbfixit.com/Guide/50.12.0.html
http://www.powerbooktech.com/knowledge,name-Hard-Drive,type-6.htm
http://uk.geocities.com/ibookupgrade/
http://sterpin.net/uk/ddibookdualuk.htm
Hard Drives:
Other World Computing
Newegg
Batteries:
http://www.powergears.com/product.php?catID=1100&p=1
http://www.computergiants.com/items/one_item.asp?part=71148&cat=99&subsubcat=115 2
http://store.apple.com/1-800-MY-APPLE/WebObjects/AppleStore?productLearnMore=M93 37G/A
http://eshop.macsales.com/item/Newer%20Technology/BAPIB111V36/
http://eshop.macsales.com/item/Newer%20Technology/BAPIB111V48/
Adapters:
I have found the following options for replacing a white iBook power adapter:
http://www.macresq.com/store/detail.php?prodID=P009141
MCE Technologies
http://www.madsonline.com/index.html?
adapter at Other World Computing
Apple's is the only one with the glowing ring, though, and is found here:
http://store.apple.com/1-800-MY-APPLE/WebObjects/AppleStore?productLearnMore=M89 43LL/A
Enough dual USB G3 iBooks suffered from a logic board problem that Apple began the iBook Logic Board Repair Extension Program in January of 2004. Check out the FAQ page and be aware of how this logic board problem manifests itself.
It has been suggested that you can minimize the chance of a logic board failure of this sort by never picking it up by the front left corner alone. Pick it up with both hands or in the center under the trackpad.
It's also a good idea not to close it any more often than you need to in order to minimize the chance of the backlight cable (and other cables and wires) becoming pinched in the hinge or broken. When you have some time, check out the Discussion thread in the Displays Forum entitled 90 degrees and black out!!!!
Information on using the battery to maximize both life and lifespan can be found here.
You can download the manual for the iBook (Dual USB) from this page:
http://www.apple.com/support/manuals/ibook/
Good luck, and happy iBooking! -
Developerday VM Ora-12505 Getting Started with Oracle SQL Developer 3.0
Just downloaded the VM , Started the tutorial Getting Started with Oracle SQL Developer 3.0
As mentioned in tutorial , I was trying to make a new connection and I am getting following error
Ora - 12505 : TNS Listener doesn't currently know of SID
I gave SID as orcl, and seems to be working OK, can I use orcl for this tutorial
Edited by: OrcArgusDev on Apr 13, 2012 9:01 AM
Edited by: OrcArgusDev on Apr 13, 2012 9:11 AMThanks, I'll survive. Just my luck, the first item I try to anon. debug didn't work! :)
thanks, hopefully this problem will be few and far between -
Java Applet HelloWorld "Getting Started With Applets" example not working
Hi there,
It's been ages since I ran my Linux CentOS boot of Linux but I am going through the official oracle java applet tutorials, just every time I try and run the "Hello World" applet in Firefox 17.0.3 and I am running the Iced Tea thing for java applets.
Every time I try and run the example from the following code:
import javax.swing.JApplet;
import javax.swing.SwingUtilities;
import javax.swing.JLabel;
public class HelloWorld extends JApplet
// called when the user enters the html page:
public void init() // keep apps within the init() function very small as per the http://docs.oracle.com/javase/tutorial/deployment/applet/appletMethods.html
try{
SwingUtilities.invokeAndWait(new Runnable()
public void run()
JLabel myLabel = new JLabel("Hello World");
add(myLabel);
} // end running the application
}); //end of swing invokeand wait
} catch (Exception error){ // end user running the app in page
// System.err.println("GUI didn't work on initial run");
}It keeps bringing up the error "Start: Applet not initialized" I did google that basic error and from what I found I should consult the JavaConsole, I know the console was removed from the Firefox menu quite a while ago. So went to find a way of loading it using the IcedTea one but it keeps bringing up a load of errors in even trying to run that.
Is there anyway of sorting this out? I mean I have even tried installing the one on the oracle website, the plain JDK but nothing seems to work.
Is there anyone that can help me get applets working? I was even going to go as far as to reinstall my distro but I want to avoid that as much as possible.
Thanks and I look forward to any replies,
Jeremy.in the Getting Started with Java DB tutorial they
tell u how to set ur "DERBY_HOME" (what is that?).
once i press enter after typing this command:
set DERBY_HOME=D:\Java\Java
Phonebook\javadb in my command prompt do i get
any message or does it just go to the next line?type env or set or whatever in the command line to see what your environment variables are set to
they also tell u how to set ur "JAVA_HOME" (what is
that?). The Java installation you want to use
in their example they give u this: set
JAVA_HOME=C:\Program Files\Java\j2se1.4.2_05but in my java folder i have jdk1.6.0 and jre1.6.0
but no j2se1.4.2_05, so which 1 must i choose?It's up to you. I'd go with 1.6
also once ive done this: set
DERBY_HOME=D:\Java\Java Phonebook\javadb this
set JAVA_HOME=D:\Program
Files\Java\jre1.6.0 and this set
PATH=%DERBY_HOME%\bin;%PATH% and then type
sysinfo to verify that the variables were set
correctly i get these errors: 'D:\Java\Java' is
not recognized as an internal or external command,
operable program or batch file and '""'
is not recognized as an internal or external command,
operable program or batch file any help would
really be appreciated because this is really killing
me!you need to set your path variable - so something like:
set PATH=C:\Program Files\Java\j2se1.4.2_05\bin -
Opening an image editing application for the first time can be intimidating. The more powerful the tool, the more complicated it can be to learn to use. Below are a list of resources to help you get started with the Photoshop Elements Editor.
I just bought Photoshop Elements, where do I start?
There are a lot of directions you can go when you first make your purchase. Here is your first roadmap.
Getting Started Tutorials
What do all these terms mean?
There are some common words tossed around when talking about image editing or tool use. Here is a helpful guide to define these: Photoshop Elements key concepts
Photoshop Element Help Topics:
Workspace basics
Tools
Color and tonal correction basics
Elements Basics, an overview of Elements' essential concepts on Photoshop Elements User.com
Where can I find some tutorials on the web?
There are many resources for learning Photoshop Elements on the internet. Here are some that we recommend.
Photoshop Elements: Where can I find some good basic tutorials? on the Photoshop Feedback site.
Like Photoshop Elements on Facebook for daily tutorials and inspiration. As well as the occasional contest.
Editing Tutorials for Photoshop Elements on Photoshop.com
Getting Started with the Elements Editor on Photoshop Elements User.com
Photoshop Elements for Dummies.com
What about video tutorials?
Some find it easier to watch a product being demonstrated and explained by an expert
Learn Photoshop Elements 11 on Adobe TV
Photoshop Elements channel on YouTube
Where can I find books about learning Photoshop Elements?
Photoshop Elements books on Pearson Peachpit PressHi Christoph and WarriorAnt,
Thank you both for the replies.
I don't know anything about GarageBand because I've never used it. I've never used any music software before, (other than iTunes, Ha!)
I don't have GarageBand on my Mac because it wasn't stock on the old Powerbook G4, so I would have to buy it. I'm happy to do that if I can figure out that it does what I want ... but I'm overwhelmed by the info at Apple's site. Too much for a beginner like me. Even the wikipedia.com entry for GB uses too many terms I don't know, so I'm easily lost.
I just want to be able to set up drum loops and play along with them. The main thing is that I'm able to use third party loops. There are so many really amazing loop products out there ... jungle drums, acoustic jazz drums, lounge, etc. I don't want to get caught up in anything proprietary (like Band-In-A-Box) because the selection is limited. I'm sure GarageBands loops are great, but I want access to all these other third party loops as well ... loops that were not specifically made for GarageBand.
Will GarageBand let me drop in any and all drum loops from these other companies?
And does GarageBand work like a basic sequencer, where I can program up an intro, X number of measures of a loop, then a turnaround, then a variation loop, then an ending, etc?
I know the high-end stuff like Native Instruments Kontakt does this, but unfortunately it also does a kazillion other professional-level things I will never need and don't want to pay for (and which make the software more complex and daunting).
Thank you again, both of you, for responding and helping me with this project.
Just a little more advice on those two questions would really go a long way.
-JOHN -
Getting Started with FCE - Problems with my imported files
Hi,
I'm trying to get started with Final Cut Express, but I'm experiencing lots of problems when I import my project from iMovie.
My project contains video, which I imported into iMovie at 960 x 540. It also contains some keynote animations, which I exported from Keynote as quicktime files.
When I export my files to FCE, I instantly get problems.
1) When I add the imported file to the sequence, I get an "Attention the clip does not match the sequence's setting or any of your sequence settings" error.
2) Whether I choose to translate my settings or not, I try to play the video in the timeline, but there is a continuous beeping sound, no audio from my video and when it hits the keynote animations, it just says "unrendered" or "media offline".
Please can you offer any advice on how I can get started with FCE more successfully.
Thanks!Hi(Bonjour)!
(please specify iMovie and FCE version)
Well, your sequence settings in FCE should be DV-PAL 48 Khz.
Create a new sequence.
From iMovie and Keynote, export your movie with quicktime conversion andd select DV-PAL 48 kHz (*And Not* DV Stream...). This material should play without rendering because his format and codec match the sequence's codec.
Import your files and everything should be OK.
Michel Boissonneault
The audio should be AIFF 48 kHz 16 bit linear PCM -
Error, in Getting started with Labview. Chapter 3, part 4.
Hi.
Still struggling on, trying to find the time to work through the "Getting Started with LabVIEW" document.
Only 19 days left to go, and I'm still only in chapter 3!...
Right. In the "Saving Data When Prompted by a User" exersise, part 4...
4. Right-click the Signals input of the Write To Measurement File
Express VI and select Insert Input/Output from the shortcut menu to
insert the Comment input.
Problem is, that option is greyed out, so not available!...
I did what the instructions said, I right clicked on the "Signals" input, and it doesnt do what it says on the tin!
Any pointers? Please don't mention search the help, I've crashed the entire LV environment 3 times now, trying to search for something in there. It's OK if it finds someting, but it seems to bomb at times, when there is some ambiguity when searching.
Also, I won't be able to do anyting with any replies for a day or two, as I have to go up country to a customer, and mess about with hot oil, high volts, and lots of RF. It never ends. (I've still got the day job to do, while trying to fight my way through this "evaluation". 30 days of "Use" would be better, than 30 calendar days for some of us.)
Regards.
Dave Baxter.
Technical Manager: AR-UK Ltd.
AR United Kingdom
OK... Who let the smoke out?Hi Dennis, and everyone else..
That is not how it looks when first dropped on the BD. On my machine, it is partialy expanded by default, after you clear the Configure dialog that pops up ocupying most of the screen.
Again, if it makes a difference to the way the Right Click shortcut menu works, it should be documented in the Getting Started document, especialy as it seems to be a critical point.
OK, explain this...
I've just rubbed out the save to file VI, cleaned up the broken wires etc, and then planted a new one on the BD. Once I cleared the Configure dialog that covers up most of the screen before you see it the first time, the VI was partialy expanded. I forget the exact list, but "Signals" was not at the top.
I did *EXACTLY* the same again, deleted it, cleaned up, and then planted a fresh new one. That DID appear that time with nothing but the "Signals" item showing, and two down caretts below that, indicating more items.
So......
Why the different behaviour each time, on the same BD, in the same session. Some underlying working data not being correctly initialised when invoked? Of course, that never happens, right? ('C' programmes eh?)
Trying some more, it seems the behaviour loosley depends on just how close to the edge of the While loop grey border you place it. Odd. I have a 1280x800 screen to play with, and a 1280x1024 second screen I use for the Getting Started document. That is the absolute maximum I can have, due to hardware limits.
I also find, that if you fully expand the "Write to Measurement File" VI block, then fully collapse it, then expand it again, all the items in that list have changed places! Why?
I had noticed earlier that there is no uniformity in the layout of even the items common to many if not all VI blocks (error in, and error out to name but two) Sometimes one is above the other, sometimes the other way round, sometimes they are not even ajacent to each other. Has that been done as a source of minor ammusement or something?
Talking to another colegue here, who just wandered in to see how I was getting on with this. Seems he also has tried the introductory entry into LV (V8.something) in the past. But he too, found too many things that behaved differently from one time to another, so abandoned it as a lost cause, then decided to learn how to use Visual Basic with NI-GPIB IO instead. Not without issues either he said, but at least it all behaves exactly the same, each and every time.
End of the day now...
Regards.
Dave B.
OK... Who let the smoke out? -
Everytime I start firefox since the last update I can't get the stupid Getting started with firefox page to stop opening up. I downloaded the version 8 and it still opens ..
Well the latest and Greatest Firefox Version 8.0. Won't let me change my home page no matter what I do it always comes back with the getting started page and my orignal home page.
What a piece of garbage it is turning into..!!!! -
Getting Started with Swept Sine (DAQmx) Multiple Response Signals
Hi,
I've been using the modified version of the Getting started with swept sine.vi for multiple response signals
https://decibel.ni.com/content/docs/DOC-24474. Program fully suitable.
However, I am facing with three issues :
1) The edits are highly non user friendly (horrible for 6 multi-channel already), and quite long to perform.
2) Would there be a way using for loops to have a more compact and flexible way to use FRF? (Calling 6 times the same program in a similar structure does not quite seem like a smart move yet I'm relatively novice in LabVIEW).
3) Be able to set the number of channels somewhere in the software, and automatically have the software to be able to cope with this? (aka if 20 multichannels are needed, no need to modify the code?)
It's probably going to be a lot of work to get there, all I'm asking for you guys is to point me in the right direction and suggestions,
Cheers,
Kentmey
Kentmeyduplicate post, continue here…
Best regards,
GerdW
CLAD, using 2009SP1 + LV2011SP1 + LV2014SP1 on WinXP+Win7+cRIO
Kudos are welcome
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