Flash CS3, some workstations in my classroom has a view of stage without workspace
I have a classroom with 20 workstations, 5 or 6, of theses computers when using flash only shows a view of the stage without the workspace. when when reduce down to a view of 50% it places the stage in the upper right hand corner and never allows the normal view of the stage and workspace. If anyone can help it would be great.
Found the problem. This interesting, this is a screen shot I took from one of the troubled computers. It looks good in the picture but not when we are looking at the actual screen. The students had the contrast on the screen all the way up, even though that was the first thing I asked them to look at. I appreciate your help on this site, Trrouble shooting with teenagers can be a challenge and this has helped me tons.
Similar Messages
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How do I remove my old Adobe Flash download? I cannot view videos my children have sent via e-mail without upgrading Adobe Flash. Instructions directed me to remove the old download if I was having trouble. I now have 7 downloads and can't get any Adobe videos. thank you
It is not that they are sending flash videos. Any video they send via there Mac or phone seem to need the update for me to view. Since one family is abroad and my youngest, a musician, lives across the country they keep me in their lives with videos. With the musician I can get videos on itunes but not in an e-mail or his website. I always have a note come up that I need to upgrade Adobe to see the video. I have tried dragging the multiple downloads to trash but they don't get removed. thanks for replying
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Can't Uninstall Flash CS3 Professional
Yes I've looked around the web and Adobe forums. There's a whole mess of things I'm trying to fix right now so I might as well start from top and keep it compact. Scroll down to where it says "Let's recap" if you wanna get a summary of my technical issues. It may scare away some of you, but please at least someone respond. (ps all links are put here purposefully by me)
I joined a site called newgrounds and became fascinated by flash movies there. I found a link which lead me to Flash CS3 Professional free trial download page. I installed the program without a single problem. But after installation & restarting I couldn't find flash in there at all instead I found these (screenshot). I asked for help on newgrounds, and got advice to install CS4 instead. First I attempted to uninstall CS3, but it will only let me uninstall the Flash Player 9 ActiveX Component and not the program. I looked this up and the solution seemed to be CS3Clean Script. However I have two problems: first off I can't backup my files like recommended because the backup drive doesn't have enough room, which means 7.63GB out of 10GB is somehow being used (screenshot). If I decided to run CS3Clean Script without backing up my data I'd get a message telling me I need to install Windows Installer CleanUp Utility. (screenshot) Which leads me to my second problem. When I run the file to install "Windows Installer CleanUp" (just downloaded) I get this error. What does it mean? Because I am on the Administrator's account so I don't understand why I don't have privileges.
That's all of it!
Let's recap:
+Can't Uninstall "Flash CS3 Professional" Trial
+Can't use "CS3Clean Script" to Uninstall Flash unless "Windows Installer CleanUp Utility" is installed
+Can't Install "Windows Installer CleanUp Utility" because of this error
Minor-ish problem slightly related---> Can't back up data in case something else goes wrong!
ps Did I scare any of y'all away yet?trimi-jareck wrote:
> yes i tried this but it didn't work !
> i still have the problem !
Clear all registry entries manually, folders and directories
then do the
installation all over again.
Best Regards
Urami
"Never play Leap-Frog with a Unicorn."
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami> -
Help: symbol shifting between mac and windows, flash cs3
I'm doing work reviewing flash files created by other users
on mac and windows. I'm using os x 10.5.6. When I open a file
created in windows / flash cs3 some symbols on the stage will have
shifted upwards on the y axis. If I correct the shift and then send
it back to the windows user they see the symbols incorrectly
aligned, as if I had moved symbols around on a correctly aligned
file.
The strange thing is not everything on the stage is shifted.
Only particular symbols will move, and it's usually symbols only
(not text frames, drawing objects, etc).
I believe there's a general history of bad behavior when
saving flash files and trading them back and forth between mac and
windows, but does anyone know what may be causing this? Or a
remedy?
Thank you in advance.
Peteralso, I tried opening the same files in vista using a mac
mini with vista installed on a bootcamp partition. When opening
other windows authored flash files there I had shifting issues as
well, so I'm not convinced it's strictly a mac vs. windows issue.
Unless it's a flash cs3 on windows xp doesn't like mac flash cs3
and vista flash cs3... -
ActionScript 2.0 in Flash CS3
I am thinking of upgrading from Flash 8 to CS3 but I'm
skittish about legacy code compatibility and would like the option
-- in CS3 -- of continuing to code in AS 2.0 for the foreseeable
future--until I know AS 3.0 cold and/or I'm ready to do whole new
projects in it. Is this possible?
I have books on both CS 3 and AS 3 and they don't seem to
address this question.
Thanks.hezekiah-1812,
> Thanks, David!
Sure thing.
>> In my Flash 8 Actionscript panel, for instance,
there is a pull-down
>> menu in the upper left that has the following
options: ActionScript
>> 1.0 & 2.0; Flash Lite 1.0 ActionScript or Flash
Lite 1.1 ActionScript
In Flash CS3, you get new entries in that list.
>> In Flash CS3, is that pull-down still there, with
ActionScript 3.0 the
>> default, and with ActionScript 1.0 & 2.0 below
it?
The default choice depends on what sort of FLA file you
open. If you do
File > New, you have the choice to start in AS3 or AS2
(which also counts as
AS1) -- or you can change the Publish Settings at any time
(File > Publish
Settings > Flash), though doing so after you've already
begun coding is very
likely to lead to warning and error messages, for obvious
reasons.
> I recently bought Russell Chun's CS3 and Rich Shupe's
Learning AS 3.
I've heard good things about Rich Shupe's and Zevan Rosser's
"Learning
ActionScript 3.0: A Beginner's Guide" (O'Reilly). Hadn't
heard of Russell
Chun's book, but it has high marks on Amazon.com.
> Good starting points?
Based on Amazon reviewers, they look good! :) These seem to
focus more
on ActionScript 3.0 than 2.0, but if you're already
comfortable (at least,
comfortable enough) in AS2, that may be just what you're
after.
> Or add Colin Moock?
I value Colin Moock's work tremendously and regularly
consult his books.
> Or... feel free to give yourself a plug.
"Foundation Flash CS3 for Designers" (friends of ED) has
been selling
very well and has also received favorable reviews on
Amazon.com. I wrote
that one last year with Tom Green, and it's been a neat
experience all
around. I'm usually very active on these forums, so that
might be useful if
you choose to buy that one. The past couple months have been
unsually busy
for me, because I'm working on a new title for O'Reilly, but
I'll be back in
the saddle very soon.
David Stiller
Contributor, How to Cheat in Flash CS3
http://tinyurl.com/2cp6na
"Luck is the residue of good design." -
Flash CS3 doesn't show some fonts.
Some fonts that I'm trying to use in Flash CS3 aren't showing
up. Specifically, these fonts are Peter Saville's New Order line of
different typefaces. Font Book only shows errors for one of the
fonts (N.O.– Movement). This is the specific font I want to
use in CS3, but there are other N.O. fonts that I could substitute
with, if I could get Flash CS3 to recognize them.
Does Flash inspect fonts in loading to determine their
usability? If someone has a solution, I'd really like to hear it.
Thank you.I asked about this once. Some newsgroup user told me the
fonts wouldn't display within flash because the font package did
not include font outlines.
Hope this helps,
Joe -
Has Actionscript 3 changed since Flash CS3?
maybe it is a strange question?
I find that sometimes opening a Flash CS3 or Flash CS4 file in Flash CS5 causes the scripts to either fail or I get some strange results.
I do not have specific examples to mention as it does happen on occasions.
At the moment, I am doing a project for a University.
They only run Flash CS3 Flash Player 9, which already leads to issues.
I use Flash CS5 currently.
The first time I sent in a draft example, they could not open the file and also they could not play the SWF file, as they only run Flash Player 9. They will not update the Flash Player to 10 as it will affect other ongoing projects in the University.
I only purchase Master Suites, so I had to reinstall Flash CS4 from the CS4 Master Suite and also Flash CS3 from the Web Premium Suite.
The Flash CS5 file had to be saved out as Flash CS4. I then had to open the Flash CS4 file and save it for Flash CS3.
I found on occasions that opening the file in Flash CS3 cause some placement issues of Text and soemtimes, but not always some Actionscript 3 code would cause some errors.
Has Flash CS5.5 rectified this and added the option to save to Flash CS3 perhaps, this would solve alot of issues.
Has Actionscript 3 changed since Flash CS3?Actionscript 3 has changed since CS3, though what existed in CS3 has not changed. Newer versions have newer features, so new code was created to support those features.
-
I purchased a MBP 13.3/2.5/8GB/128GB FLASH from Apple store in Manhattan Beach,CA some months ago. It has only 128 GB storage.
I soon realized that I did a big mistake not upgrading the storage when purchasing. I thought I could upgrade later which is not possible I understand.
My Q:
What is the best and most practical/userer friendly option for additional storage say up to 1 TB ?Hey leiv karsten,
As your macbook is retina,you can't upgrade it like previous generation macbook pro.You can purchase a portable 1TB external harddrive.
http://www.amazon.com/s/ref=lp_595048_nr_p_n_feature_two_brow_5?rh=n%3A172282%2C n%3A%21493964%2Cn%3A541966%2Cn%3A1292110011%2Cn%3A595048%2Cp_n_feature_two_brows e-bin%3A5446812011&bbn=595048&ie=UTF8&qid=1368944651&rnid=562234011 -
Adobe Flash CS3 detected a problem and has to be closed.
Hello,
I'm using Flash CS3 for a month, but the problem is that
since a week ago, flash CS3 stops working after 5 minutes of use.
So today I've downloaded the test version (30 days) in
another PC, but even with this other computer the software doesn't
works and has to be closed.
So that's not because of my computer. It's a more general
problem.
Did it happened to one of you? DO you know if flash CS3
doesn't work for everyone right now?
Do you know how to repair this kind of problem? I'm very
desperate and I really need to use flash. I don't know what to do.
Thank you very muchThere could be any number of items causing this. First off is do you have an active internet connection? If so have you tried rebooting you computer?
-
Has ANYONE succeeded exporting Cap.3 -- Flash CS3?
Subject says it. I'd like to know if it's impossible, or if
the people posting in the EXPORT forum here (e.g. myself) are
exceptions. I cannot export anything usable from Cativate3 to Flash
CS3, because the sizes and positions of imported backgrounds, among
other things, are completely wrong.
Does it work for ANYONE?"JZappa" <[email protected]> wrote in
message
news:fqa3h3$6io$[email protected]..
> This seems to be an issue from almost a year now. Why
hasn't Adobe done
> anything to address this issue? Has anyone heard
anything back. Our
> company
> just paid to update Captivate to 3 and Flash to CS3 and
now I have to go
> back
> and redo 3 days worth of work in Captivate2 and
basically through away the
> updates.
>
Jennifer,
I've tested the export to CS3 and I get the same issue you
do.
After messing about with several possibilities, it looks like
this is the
easiest 'fix' I can come up with for now.
The slide backgrounds are all held on one layer in Flash.
Looks to
consistently be layer 2, named Slide Backgrounds :-)
This layer is locked. So click on the little padlock and
unlock the layer.
Now you can walk through each of your background images on
the timeline.
- Select each image in turn.
- With the image selected, type in the correct image size in
the Properties
panel.
- The mage will resize, but will be in the wrong place on
screen. Change the
location x/y to zero and zero.
Might take a while if you have a lot of files or slides, but
it seems to
work fine.
Steve -
Quicktime movie export from Flash CS3 is skipping frame.
When I try to export Quicktime movie from Flash CS3, the
resulting mov file is skipping frames. i.e.: The movie is showing
frame number 1, 2, 3, 4, 5, 6, 7, 7, 7, 10, 11, 12, 12, 12, 15
etc...
As you can see the frame number 7 is repeated 3 times and
frame 8 and 9 are nowhere to be found.
The last configuration I used is 960x540, Sorenson video 3
medium quality, 25 fps, keyframe every 25 frames. 6400 kbits/s.
I tried various configurations,with different codecs and even
with keyframe all frames and I always get simillar problems.
Anyone have an idea what is going on, and how to fix this?
Thank you,
Olivier.The QT exporter in Flash is honestly my least favorite
feature - not the feature itself but how it
works (or how it doesn't work in some cases). For me it is
almost unusable unless you have a very
short timeline, small stage, lower frame rate - like AS
generated effects or something - otherwise,
for true frame accuracy to video output - it is not reliable
enough and not fast enough for any real
world production environment.
So typically for me - I love SWF2Video (www.flashants.com) as
it takes any SWF and makes it into an
AVI that is frame accurate no matter what the frame rate is -
quite incredible - enough so that I
always felt it should have been bundled with Flash (as well
as Wacom tablets).
Harmony is an incredible product - as is SOLO and TBS (Toon
Boom mStudio) - each of those programs
are dedicated animation programs designed for output to video
- Flash has a lot of hats to fill and
it was never really designed for animation to video even
though many of us have found it suitable
for all intents and purposes as an animation program for full
production.
But all in all - the quicktime exporter doesn't really
deliver how we would expect it too I am sorry
to say - I only hope it works as well as it does on the Mac
(Mac users could always choose to export
to Quicktime Video but not PC users).
For now if I am exporting to video I keep it all on the
timeline or nested in Graphic symbols or use
the SWF2Video tool.
hope this helps.
-chris
Chris Georgenes / mudbubble.com / keyframer.com / Adobe
Community Expert
OBastien wrote:
> Thank you for your reply Chris.
>
> I tried different possible solutions you listed but it's
not working.
> Disabling sound had no effects. Changing the FPS is not
an option, it has to be
> 25 FPS. I lowered the resolution to 300 something, it
seemed to be a little bit
> better, but it still dropped some frame, and the image
quality was horrible.
>
> I think it is really sad that we have to try different
settings in the hope
> that flash will grab all the frames. I'm really
disapointed in Adobe. I'm
> pretty sure it is the fault of Adobe and not Apple,
because I don't have does
> problems with Quicktime in ToonBoom Harmony. What is
strange is when I do an
> AVI export I never noticed a dropped frame. I'm not
using AVI video right now
> because I can not find a codec that gives me small size,
fast encoding times,
> the ability to seek in the movie by dragging the
timeline progress bar, and the
> possibility to edit in After Effects. If you know an AVI
codec that does all
> that it would be really great news.
>
> Thank you again,
> Olivier.
> -
How to add special characters in Flash CS3
Hi, i need the help of some flash guru… these last weeks we were working with cloversites.com to build a community website… the interface is awesome etc etc however we in Malta have eight special characters (GCZ with a dot on top of them and an H with a second strikethrough). Those at cloversites wrestled with the problem, they could see the characters on their computers but when they entered the text in the site, flash couldn't render the special characters. Here is their message:
I am extremely sorry about this, but we were unable to add in your characters. We attempted to add them into our software but they did not work. We worked on it all morning and realized that we need an extra add-on for our keyboards. Adding special characters is nothing new to us and have answered this request for many of our international users. For some reason, the Maltese characters did not work in our sites. For example, our "option-G" is the copyright symbol so it will need to be transferred over to international characters.
Unfortunately, we thing that this has to do with Adobe Flash CS3. The software allowed me to embed the characters, but we were unable to render them on the web. Which led us to think it had to do with the version Adobe is running and its inability to render the text through its software on the web. None of the characters worked on the web, and it looks like its just an Adobe bug. So we are able to type and use the Maltese characters, but Adobe Flash is having trouble with them.
Does anybody know of any possible solution?see if codepoints-to-string() is suitable for you ..
Re: how to concatenate hexadecimal value to string in XQuery in PS Message Flow -
Can't get rid of Flash CS3 Trial !
I did a search first, no real solutions in prior posts that I
could see. Searched the rest of Adobe too.. no solutions found that
apply.
In January I downloaded and installed the Flash CS3 Trial.
I'm not going to buy it, so now that the trial has expired, I want
it OFF my machine. I ran it thru the usual Add/Remove Programs.
Well, my machine rebooted (I was doing something else at the time
and never did see any prompts to reboot from the installer
program), but when it came back up the Flash CS3 trial
was still there ! So, I tried the add/remove again - only
this time the only thing it would uninstall are the Flash Player
and the Flash Player 9 ActiveX component ! NO choice to get rid of
the actual program.
What do I have to do to get this program OFF my hard drive ?
There's no other uninstall program, the add/remove programs is
useless, and the only thing even close for getting rid of it was
some CS3clean script - which was apparently meant for deleting the
early BETA versions.
How can Adobe NOT supply an uninstall mechanism other than
add/remove programs - most other software I've ever used does
!!Thanks, wasn't sure about that. It's not a problem, Flash CS3
is the ONLY CS3 product on my machine. I have Studio 8 currently
installed, and CS2 Suite too, so hopefully that won't be trashed. -
AIR Intrinsic Classes-Tried and Proven Approach to building AIR applications in the Flash CS3 IDE
Hi everyone,
For all of you out there who would like to develop AIR
applications
from the Flash CS3 IDE but aren't sure how to get those pesky
intrinsic
classes working, I have a technique that you can work with to
create
your classes and make fully functional AIR applications.
First of all, those solutions out there that list
"intrinsic" functions
in their class definitions won't work. That keyword has been
taken out
and simply won't work. The "native" keyword also doesn't work
because
Flash will reject it. The solution is to do dynamic name
resolution at
runtime to get all the classes you need.
Here's a sample class that returns references to the "File",
"FileStream", and "FileMode" classes:
package com.adobe{
import flash.utils.*;
import flash.display.*;
public class AIR extends MovieClip {
public static function get File():Class {
try {
var classRef:*=getDefinitionByName('flash.filesystem.File');
} catch (err:ReferenceError) {
return (null);
}//catch
return (classRef);
}//get File
public static function get FileMode():Class {
try {
var
classRef:*=getDefinitionByName('flash.filesystem.FileMode');
} catch (err:ReferenceError) {
return (null);
}//catch
return (classRef);
}//get FileMode
public static function get FileStream():Class {
try {
var
classRef:*=getDefinitionByName('flash.filesystem.FileStream');
} catch (err:ReferenceError) {
return (null);
}//catch
return (classRef);
}//get FileStream
}//AIR class
}//com.adobe package
I've defined the package as com.adobe but you can call it
whatever you
like. You do, however, need to import "flash.utils.*" because
this
package contains the "getDefinitionByName" method. Here I'm
also
extending the MovieClip class so that I can use the extending
class
(shown next) as the main Document class in the Flash IDE.
Again, this is
entirely up to you. If you have another type of class that
will extend
this one, you can have this one extend Sprite, Math, or
whatever else
you need (or nothing if it's all the same to you).
Now, in the extending class, the Document class of the FLA,
here's the
class that extends and uses it:
package {
import com.adobe.AIR;
public class airtest extends AIR{
public function airtest() {
var field:TextField=new TextField();
field.autoSize='left';
this.addChild(field);
field.text="Fileobject="+File;
}//constructor
}//airtest class
}//package
Here I'm just showing that the class actually exists but not
doing much
with it.
If you run this in the Flash IDE, the text field will show
"File
object=null". This is because in the IDE, there really is no
File
object, it only exists when the SWF is running within the
Integrated
Runtime. However, when you run the SWF as an AIR application
(using the
adl.exe utility that comes with the SDK, for example), the
text field
will now show: "File object=[object File]". Using this
reference, you
can use all of the File methods directly (have a look here
for all of
them:
http://livedocs.adobe.com/labs/flex/3/langref/flash/filesystem/File.html).
For example, you can call:
var appResource:File=File.applicationResourceDirectory;
This particular method is static so you don't need an
instance. If you
do (such as when Flash tells you the property isn't static),
simply
create an instance like this:
var fileInstace:File=new File();
fileInstance.someMethod('abc'); //just an example...read the
reference
for actual function calls
Because the getter function in the AIR class returns a Class
reference,
it allows you to perform all of these actions directly as
though the
File class is part of the built in class structure (which in
the
runtime, it is!).
Using this technique, you can create references to literally
*ALL* of
the AIR classes and use them to build your AIR application.
The beauty
of this technique is its brevity. When you define the class
reference,
all of the methods and properties are automatically
associated with it
so you don't need reams of code to define each and every
item.
There's a bit more that can be done with this AIR class to
make it
friendlier and I'll be extending mine until all the AIR
classes are
available. If anyone's interested, feel free to drop me a
line or drop
by my site at
http://www.baynewmedia.com
where I'll be posting the
completed class. I may also make it into a component if
there's enough
interest. To all of you who knew all this already, I hope I
didn't waste
your time.
Happy coding,
PatrickWow, you're right. The content simply doesn't show up at all.
No
JavaScript or HTML parsing errors, apparently. But no IE7
content.
I'll definitely have to look into that. In the meantime, try
FireFox :)
I'm trying to develop a panel to output AIR applications from
within the
Flash IDE. GSkinner has one but I haven't been able to get it
to work
successfully. Mine has exported an AIR app already so that's
a step in
the right direction but JSFL is a tricky beast, especially
when trying
to integrate it using MMExecute strings.
But, if you can, create AIR applications by hand. I haven't
yet seen an
application that allows you to change every single option
like you can
when you update the application.xml file yourself. Also, it's
a great
fallback skill to have.
Let me know if you need some assistance with AIR exports.
Once you've
done it a couple of times, it becomes pretty straightforward.
Patrick
GWD wrote:
> P.S. I've clicked on your link a few times over the last
couple of days to
> check it out but all I get is a black page with a BNM
flash header and no way
> to navigate to any content. Using IE7 if that's any
help.
>
>
>
http://www.baynewmedia.com
Faster, easier, better...ActionScript development taken to
new heights.
Download the BNMAPI today. You'll wonder how you ever did
without it!
Available for ActionScript 2.0/3.0. -
Help!! Flash CS3 and CS4 "Test Movie" very slow on OS X
This is a problem that, having read many forums, affects a
very large amount of people, though Adobe doesn't care at all. It
only affects OS X users. I know that it has been addressed many
times in different forums, but I never actually stumbled across
anyone having found a solution.
When I use Flash CS3, and I make any animation, even the
simplest tween, and I preview it with Test Movie, the result I get
is an extremely slow playback. Something like half the FPS it
should be.
However, when I export the SWF and preview it in the external
Flash Player or in a browser, it's just fine and fast.
Another interesting thing is that in CS3, when I open the
Help panel, the problem with Test Movie only happens like 20% of
the time. In that case, it only gets solved if I restart or Log Out
at least. I have no idea why the Help panel being open solves the
problem, this only shows that this is probably a little graphic
user interface bug, or something similar, that could be solved very
very easily.
In Flash CS4, there is no Help panel, so there is no solution
to the problem.
It would be nice to be able to press Cmd + Enter to see the
movie, and not have to do File > Export > bla bla bla, open
Finder, Find the SWF, double click it, wait for the browser to
open... etc...
I have a brand new 2.5 GHz MacBook Pro, and Test Movie runs
faster on my 900MHz Pentium III PC!! Funny...
Here are some links I found about this problem:
http://bugs.adobe.com/jira/browse/FP-878
http://kb.adobe.com/selfservice/viewContent.do?externalId=kb407896
http://www.kirupa.com/forum/archive/index.php/t-258991.html
This is quite ridiculous, and on Adobe's Support page, the
solution is "Do not use Test Movie."
And the funny thing is that they didn't even bother to fix
this in CS4...
So basically if something doesn't work, Adobe's solution is
"Don't use it."
I guess they're right!
Please, tell me if anyone has or does not have this problem
or knows anything about it!
Thanks,
MateThis is a problem that, having read many forums, affects a
very large amount of people, though Adobe doesn't care at all. It
only affects OS X users. I know that it has been addressed many
times in different forums, but I never actually stumbled across
anyone having found a solution.
When I use Flash CS3, and I make any animation, even the
simplest tween, and I preview it with Test Movie, the result I get
is an extremely slow playback. Something like half the FPS it
should be.
However, when I export the SWF and preview it in the external
Flash Player or in a browser, it's just fine and fast.
Another interesting thing is that in CS3, when I open the
Help panel, the problem with Test Movie only happens like 20% of
the time. In that case, it only gets solved if I restart or Log Out
at least. I have no idea why the Help panel being open solves the
problem, this only shows that this is probably a little graphic
user interface bug, or something similar, that could be solved very
very easily.
In Flash CS4, there is no Help panel, so there is no solution
to the problem.
It would be nice to be able to press Cmd + Enter to see the
movie, and not have to do File > Export > bla bla bla, open
Finder, Find the SWF, double click it, wait for the browser to
open... etc...
I have a brand new 2.5 GHz MacBook Pro, and Test Movie runs
faster on my 900MHz Pentium III PC!! Funny...
Here are some links I found about this problem:
http://bugs.adobe.com/jira/browse/FP-878
http://kb.adobe.com/selfservice/viewContent.do?externalId=kb407896
http://www.kirupa.com/forum/archive/index.php/t-258991.html
This is quite ridiculous, and on Adobe's Support page, the
solution is "Do not use Test Movie."
And the funny thing is that they didn't even bother to fix
this in CS4...
So basically if something doesn't work, Adobe's solution is
"Don't use it."
I guess they're right!
Please, tell me if anyone has or does not have this problem
or knows anything about it!
Thanks,
Mate
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Thread, state isDaemon()
In a thread I have a run() method worked as follow: MyThread t= new MyThread(); t.start(); public class MyThread extends Thread { private boolean execute= true; public MyThread() { public void run() { w
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PE7 creates but cant read m2v files
Working from HDV clips, output a file as m2v ( v because it contained no sound)but when I tried to import the clip into a project I'm told the file type is not supported or I don't have the correct codec installed. I was able to import m2v files when
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Need to make cool rollover buttons
Hello all, This is for a commercial website I'm working on and I hit a snag with. Here's what I'm trying to do: On the site header, there are topics such as, "Apartments" and the like. What the client wants is to be able to have the viewer rollover t
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Recover Accidentally Deleted Icon (and I don't know which one it was)
I accidentally dragged an icon off of the dock and didn't see which one it was. It doesn't show up in my trash barrel. Anyway to recover or find out which icon it was? Thanks!
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How to get canvas name of an item at runtime? Thank's in advance