Flash CS4 publishes/previews with missing masked images

This has me stumped and frustrated!
I have some simple bitmaps that I've masked with graphics.
When I use the playhead to watch the movie, it looks fine.  When I preview or publish, the masked images are missing completely.
What could I be doing wrong?
Help!
Thanks heaps!
A couple additional notes - the layer with the graphic (symbol) is rotated and the layer above  it (mask) is also rotated at an angle.  I don't see how that should matter at all...

Thanks for the quick reply -
Here's a screenshot.  I have a total of 4 masked images throughout the movie (none of which are working).  In this case, I'm showing you "mask" (the orange box) and "photo-windows" (the image below it)

Similar Messages

  • Is Flash CS4 not compatible with Intel Graphics (laptop)? Really?

    Hi!
    I'm graphic and animation designer. My company buys CS4 suite
    including Photoshop & Flash. And I'm buying a laptop and now
    choosing between one having Intel Graphics and another with ATI
    Radeon. Intel has some features I need, but after googling, finding
    and reading this topic:
    http://www.adobeforums.com/webx?14@@.59b6c473/0
    till the end, I see it does not fully support Photoshop
    CS4!!! I also need Flash CS4 working, so does it support Flash?
    So can you still recommend me buying intel integrated-laptop
    or should I take an ATI Radeon powered one? I need Flash working
    without annoying compatibilites problems. I don't want to buy an
    Intel one, if it is not Photoshop- and Flash- compatible....
    Thank you!

    Anne,
    > after googling, finding and reading this topic:
    >
    http://www.adobeforums.com/webx?14@@.59b6c473/0
    > till the end, I see it [an Intel chip] does not fully
    support
    > Photoshop CS4!!! I also need Flash CS4 working, so does
    > it support Flash?
    It's important you understand what "fully support" means in
    this
    context. According to Eric Palmer's Dec 4 reply (12:11pm),
    Photoshop CS4
    does, in fact, run reliably on systems with Intel graphics.
    Eric purports
    to be an Intel employee, but obviously there's no proof of
    that.
    Regardless, his assertion jibes with with I hear from
    colleagues with Intel
    graphics chips.
    It's not as if Photoshop suddenly fails if you happen to
    choose, say,
    red from the color swatches. It's not as if Photoshop fails
    to export GIFs
    on Intel machines. The only thing you're missing -- and this
    is true for me
    too, even though I don't have Intel equipment -- is
    functionality that
    relies on OpenGL. One of these features, for example, lets
    you rotate the
    canvas while you work on a file. I don't mean rotate the
    image itself ... I
    mean rotate the actual work space without resampling the
    image, just as if
    you were rotating the piece of paper on which you were
    drawing. Granted,
    that sounds like a neat feature (I'd like to experiment with
    it, myself!),
    but it's not a deal-breaker.
    As far as I've seen, the Flash CS4 authoring tool doesn't
    rely on any
    OpenGL-accelerated features.
    David Stiller
    Adobe Community Expert
    Dev blog,
    http://www.quip.net/blog/
    "Luck is the residue of good design."

  • Flash CS4 Sample Templates are missing

    My sample templates are missing, all that shows now are Cateregory: Advertising and different size banners. I searched my harddrive and found the rood folder where they are stored but only the folder for Advertising exist.
    I haven't deleted anything, so could it have been a glitch at installation, I had startup problems with Flash constantly crashing at the splash screen and finally had to uninstall and reinstall.
    Running WinXP SP3.

    Thanks for replying.
    I do remember them being part of an earlier version maybe MX. Did some checking around as I was under the assumption they were part of CS4 due to some diagrams found on pages 264-265 of "Flash CS4: The Missing Manual". The bottom line is it is now listed in their Errata.

  • Flash CS5 Publish Preview not working

    I am working on Flash CS5 Professional. I have created a simple fla file but not able to Publish->preview the swf file in Google Chrome.
    When I click on Publish Preview it opens a new browser window but nothing happens.What am I doing wrong?

    I'm having the same issue. Flash runs fine in Chrome, except for when I choose File->Publish Preview->Default - HTML in Flash CS5. When I try to Publish Preview, Chrome, my default browser, opens a new tab that is blank. Repeatedly pressing Refresh doesn't do anything for me (it still loads a blank page).
    I just played with it a bit. I think I've got it figured out.
    Flash CS5 loads Chrome with the file address in the address bar, but it doesn't Go. If I copy the address, open a new tab, right-click in the address bar and choose "Paste and go", the Flash file loads. Going back to the original tab (the one opened by Flash when I selected Publish Preview, I pressed Enter in the address bar and the Flash file loaded.

  • Flash CS4 not working with Windows 7 64bit and Kaspersky Internet Security

    I have a new i5 core computer running Windows 7 64bit retail. With Kaspersky Internet Security 2010 installed Flash CS4 becomes so unresponsive that it is completely unusable. Uninstall KIS and it works absolutely fine. I've already read on another forum that someone else is experiencing the same issue with the same combination of products. Is anyone else having this problem amd if so how did you solve it? I've posted on the Kaspersky forum with no solution thus far.
    Does Norton work OK with Windows 7(64) and CS4?

    *** PROBLEM SOLVED ***
    Taxxem you are a star. Ideed turning off 'disable external service control' and disabling 'self defense' under 'settings  -options' does indeed bring Flash back to life. Disabling self-defense had the most impact (and causes Kaspersky to grumble somewhat) but disabling external service control also had an impact, albeit much smaller. I'll post this solution against my Kaspersky forum post and hopefully they will do something about it.

  • Mac + Flash CS4 + Publish to AIR = Crash.

    Anyone else having an issue with this? I can't seem to publish my AIR app on my Mac. Publishes like a charm on the PC...
    Just me?
    I'm feeling more and more these days like it's just time to move into Flash Builder 4 (I downloaded and installed it, but I'm still afraid of it ).
    Any help is appreciated.

    Will do... I think God is telling me it's time to move on to Flash Builder 4.

  • Problems with Adobe Flash CS4

    Hi to all readers
    the problem that I have is next:
    i have adove flash cs4 and work with it without any problem,
    until i publish my movie into swf file and try to run it....the
    movie is empty...like no have anything.
    what happens?...wht need do to fix that
    problem?...please..help me

    You know I'am having the same problem, Using flash CS4 after
    publishing I check it with Preview-flash and its good but when
    checking with Preview-HTML it doesn't work. ??? and it doesn't work
    after publishing and inserting into Dreamweaver or after uploading
    to server, I get no errors just no video? can any explain this
    situation I am in?
    Any help?... Much Appreciated. Thanks

  • Flash CS4 and ActionScript 2.0

    Hello
    Was wondering if you could recommend the publish and save
    settings in Flash CS4 when working with ActionScript 2.0.
    What are my publish settings?
    Flash Player 8 or 9?
    Script: ActionScript 2.0
    Should I be saving the project as CS4 or CS3?
    - I no longer have the ability to save the file as Flash 8 in
    CS4.
    - It looks like I lose my XML files when I save as CS3
    Are there any other settings that need to be changed?
    Thanks in advance
    M

    troika22,
    > Was wondering if you could recommend the publish and
    save
    > settings in Flash CS4 when working with ActionScript
    2.0.
    Ultimately, it depends on what version of Flash Player
    you're aiming
    for.
    > What are my publish settings?
    > Flash Player 8 or 9?
    > Script: ActionScript 2.0
    There are numerous reasons you might decide to code a
    project in AS2.
    You might, for example, not yet have "taken the plunge" to
    AS3, so you may
    not be comfortable with it yet. Your project requirements
    might dictate
    that you support as low as Flash Player 6 (may ad agencies
    have such
    requirements). You might be updating an existing project,
    already built in
    AS2.
    In any of these cases, your publish settings will be
    determined by the
    version of Flash Player you're targetting. Flash Player 8 was
    the first to
    support blend modes and filter effects (drop shadow, etc.),
    so in order to
    support that, you would have to publish to Flash Player 8. If
    you don't
    need those, and if your code itself doesn't rely on features
    that require
    Flash Player 7, you may as well publish to Flash Player 6 and
    reach the
    greatest number of potential viewers. (The farther back you
    go, the more
    likely your viewer will have Flash Player installed, because
    not everyone
    decides to upgrade. That said, most people seem to upgrade.)
    > Should I be saving the project as CS4 or CS3?
    If you're working with a team and some of those people use
    Flash CS3,
    you'll have to save it as CS3 any time you want to share the
    file;
    otherwise, save it as CS4. The FLA settings are independent
    from the SWF
    publish settings.
    > - I no longer have the ability to save the file as Flash
    8 in CS4.
    Correct. Each edition of the IDE only save to the previous
    edition, as
    far as source files go. But each edition of the IDE is
    capable of
    *publishing* as far back as you like.
    > - It looks like I lose my XML files when I save as CS3
    Which XML files are those?
    David Stiller
    Co-author, Foundation Flash CS4 for Designers
    http://tinyurl.com/dpsFoundationFlashCS4
    "Luck is the residue of good design."

  • Captivate 4 export to Flash CS4

    Hi,
    I am encountering a few problems with Adobe Captivate 4:
    - In the previously version it was possible to export a project into different smaller swf files. Is this also possible in Captivate 4?
    - I am trying to export my project to Flash CS4 but I get the following error:
         The following elements in your project have not been converted. They are not supported by this importer.
         508 Compilance
    After that I won't be able to see the mousemovents and hint boxes.
    - I am not able to play the swf file in internet explorer on windows XP machines. In the previous version it was possible to safe the skin as bitmap, that worked in windows XP. Is this also possible in Captivate 4?
    Can somebody help me with one of these problems?

    Hello, I'm not able to answer all of your question, but will give it a try:
    What do you mean by 'exporting to several small swf's'? I do not know this functionality, have been using CP since version 1. Perhaps you are talking about the splitting up when having FMR recordings: every FMR would end up in a different SWF in CP3. This has been removed in CP4, but if you want really to have the files separated, you can activate 'Externalize resources, part FMR SWF' in the Project, Preferences, Publish settings. You can also externalise skin, widgets  and animations.
    508 Compliance has something with accessibility options. Here I'm not sure at all, why there are problems with exporting to Flash CS4.
    Problem with playing CP-movies can be due to Flash Security Settings or to the Flash Player installed compared with the Publish settings (for which Player?).
    I believe that BMP has been abandoned for playbars because of lower quality. You have to use a playbar, could use the TOC (instead or in combination with the playbar) or have your buttons on the slides (some of the widgets perhaps).
    Perhaps someone else could complete this answer,
    Lilybiri

  • The Best way to stream audio in Flash CS4

    Hi all.
    I have lots of mp3 audio files on my site (40 or more).
    I am using an audio player and that's working fine but, it takes a while for some of the mp3's to kick in. I have reduced their bit rates from 160 to 128 and In Flash CS4/Publish Settings/Flash I have changed the MP3 to a bit rate of 8kbps. is this OK?
    Anything else I can do to speed things up?
    Regards
    M

    the flash settings won't help download and stream those mp3's faster.  lowering the mp3 bitrates will help.
    and other than ensuring nothing else is loading when you start to stream an mp3, there's nothing you can do to get it to download more quickly.

  • After Effects CS5 freeze on project load with missing files

    Mac with 10.6.4
    Open a CS4 project file with missing assets. It opens and converts to a new untitled document. Save the document and close. Open it again and it the application freezes up when loading the last bit of project files. Spinning beach ball forever. No error. It looks to be hitting a few missing files in the project but instead of putting up a "X number of files are missing since you last saved this project" message it locks up.
    I tried to open the older file again and find or delete all the missing file references but midway through that process I got the beach ball again. Now it freezes up just loading the older CS4 file.
    Any ideas? Much thanks.

    Files are on two different external drives, as is the project file itself. What I have done is copy the project file to my internal hard drive, disconnect all external drives, open the file and... it opens. At that point everything is missing, right. But I cleaned up the file, tossed out anything that wasn't totally necessary (this file is two years in the making). I saved it. Leaving it open I plugged the drives back in and started to reconnect the files to their references. I made sure there were no missing files. Closed, quit, and restarted and it worked. I lost a few things but nothing I couldn't rebuild pretty quickly. I suspect one of the reference files was corrupt? Maybe not, because the project file worked in CS4. Maybe a 32bit to 64bit conversion issue? Not sure but I'm back up and running.
    Thank you for responding. Hopefully this info will benefit someone else. Twas frustrating. These boards are a great resource.

  • Flash CS4 Tween Migration

    Hi,
    I just wanted to get the thoughts of the expert here. I played around with the new tween tool in CS4, and it seems that the difference is I dont see the tween arrow anymore in the timeline; and there is an easing in the property that has been added. How this has changed from the old concept finally?
    I see this just like putting some icing on the cake, and nothing would wow me to use this tool.
    Please correct me if I am wrong, especially those of you who have utilized this tool in a different manner.
    Looking forward for an open discussions.
    Thank you
    uxk

    Hi Uxk,
    I'm actually glad that you're finding the workflow similar - because it's actually a rather massive two-cycling change behind the scenes, and we typically hear something a bit different. Here are some of the changes and benfits between old and new:
    you cannot break a new motion tween - no more “dashed arrows”
    as such, new tweens are easier to use: you directly manipulate objects on the Stage without needing to always think about keyframes. You don’t even need to add keyframes - just manipulate the object and the keyframes are inserted for you.
    granular control over each part of a tween.
    motion paths are shown right on the Stage for all tweens. Highly visual, and directly editable.
    you can use the new Motion Editor with new tweens
    as such, the Motion Editor means tweens are more powerful in general: each property and keyframe on each property is accessible and editable independently. You can tween alpha separately from rotation separately from scale (etc).
    in that Motion Editor you can edit individual properties on a graph
    you can use the new 3D model with new tweens
    you can give your tween an instance name and then give other instances that same tween at runtime
    new tweens are easy to stretch by just dragging the span in the timeline
    new tweens have new eases, which have advanced (and very cool, better, enhanced) eases
    you can create/apply custom eases that do not need to end at 100%
    you can save a tween as a preset and reuse it in that or other documents
    new tweens are easy to move now - either on the timeline (drag the tween span around), or on the stage by selecting the motion path and just moving it on the Stage (lets just say it is WAY easier than edit multiple frames).
    motion paths in general are easier, and you no longer need motion guides. The motion path for a tween is attached right to the tween.
    you can apply a new instance to an existing tween by just pasting it onto a tween to swap it out, drag a new instance from the Library, or use Swap Symbol. you can even have a tween without an instance applied to it, and all properties of that tween will be saved until you apply an instance to it.
    (From my blog post here: http://flashthusiast.com/2008/09/22/the-new-way-of-tweening-in-flash-cs4-or-new-motion-in- flash-cs4-makes-your-animations-better-faster-stronger/)
    You may want to check out the Motion Migration guide here: http://www.adobe.com/devnet/flash/articles/motion_migration_guide.html  -- this article outlines the changes between the two models.
    Some of the bigger new features to check out are: Motion Presets (pre-made and custom), the Motion Editor (it ain't small...), preset eases (these made a radical difference in how quickly I could do certain animations), and tween instances (tons of new capabilities here, and reductions in amt of scripted code you have to write). Here are some blog posts on them:
    Tween instances:
    http://flashthusiast.com/2008/12/10/flash-cs4-example-spray-brush-tween-instance-new-motio n-as3-fancy-jsfl-profit/
    http://flashthusiast.com/2008/10/12/new-motion-and-tween-instances-flash-cs4-presentation- flashcamp/
    Motion editor and custom eases:
    http://flashthusiast.com/2008/11/20/flash-cs4-modifying-and-applying-a-custom-ease-in-the- motion-editor/
    You may also want to adapt how you use F6 with tweens:
    http://flashthusiast.com/2009/01/09/flash-cs4-using-f6-with-new-motion-tweens/
    Entire Animation guide:
    http://www.adobe.com/devnet/flash/learning_guide/animation/
    Let me know if you have any questions,
    Jen.

  • Tweening in Flash CS4

    What's changed in Flash CS4? It seems like in Flash CS3, there is a line with an arrow when I motion tweened a movie clip. The motion tween will show its tweening when I scrub through the timeline but that's not the case in Flash CS4. What's going on? If I scrub through the timeline, there is no tweening showing in the stage.

    Hi aljCharlie,
    You do not need to use the Motion Editor with new tweens, although it is the only place you'll be able to use some of the new features (pretty much easing).  Other operations, and a simple ease, can still be done in the main timeline.
    You can use F6 with the new tweens, although it will put a property keyframe on all properties. This may not be what you're after, but is essentially like a classic tween in that it "locks" a new keyframe for all properties at that location. If you, for example, only want to tween the position but not the alpha between two keyframes, then you would want to put only position keyframes at that point on the span. To do this in the main timeline/UI you can just change the X/Y on the stage, or whatever property you're changing in the Property inspector / Transform panel (etc). Just like you always did. That will only insert the keyframes on the properties you change the value for. If you want to lock every property, then you use F6 as per usual.
    For more information on this topic, see http://flashthusiast.com/2009/01/09/flash-cs4-using-f6-with-new-motion-tweens/ .
    For an article specifically on this topic, migrating from classic tweens to new motion, see http://www.adobe.com/devnet/flash/articles/motion_migration_guide.html.
    Jen.

  • Flash CS4 crashes on 2nd publish preview (v10 and 10.0.2)

    I've seen this problem for so long, I've become desensitized to it.  In flash 8, flash CS3, and flash CS4 (with and without the 10.0.2 patch), the program crashes and burns about 75% of the time when I
    publish preview,
    leave the playing swf open, and
    publish preview again.
    I would think in this case flash should just close the playing swf from the first publish preview before opening the second one, but most of the time it crashes instead.  I've gotten used to closing the swf manually before I publish preview a second time - I guess it's just one of flash's "endearing" little quirks.  Does this happen to anyone else, and does anyone know how to fix it?  Does adobe know?

    The second publish is doing a simulate download, so it's a different thing happening - but of course it shouldn't crash Flash. Is this 75% of the time with a particular file, or in general with all of your files? Have you done this with the Task Manager open and is the memory going way up when you go into simulate download mode?

  • Need help displaying images with List component for Flash CS4 (ActionScript 3.0)

    Hi folks:
    I am an inexperienced user of Flash CS4 Pro (v10.0.2). I am attempting to use the List component with ActionScript 3.0 to make a different image display when a user clicks each item in a list.
    I did find a tutorial that showed me how to make different text display using a dynamic text box and the following ActionScript:
    MyList.addEventListener(Event.CHANGE, ShowSelectedItem);
    function ShowSelectedItem(event:Event):void {
        ListText.text=MyList.selectedItem.data;
    ...where My List is the instance of the List component and ListText is the dynamix text box. In this case, the user clicks an item in the list, defined by the label value in the dataProvider parameter of the List component, and text displays as defined in the data value in the dataProvider parameter.
    However, as I mentioned to start, what I really want to do is make images display instead of text. Can anyone provide me the steps to do this?
    I appreciate your help (in advance)!!
    Cindy

    Hi...thanks for responding! I was planning on using images from the Library, but if there is a better way to do it, I'm open. So far, I just have text in the data property. This is part of my problem. I don't know what I need to put in the data value for an image to display. Do I just put the image file name and Flash will know to pull it from the Library? Do I need to place the images on the stage on different frames? I apologize for the "stupid user" questions, but as you can tell, I'm a newbie.
    Appreciate your patience and any help you can offer!
    Cindy

Maybe you are looking for

  • How to restrict the user to change/enter field value in me21n?

    Hi, Experts, in the me21n screen..for matkl field we need to validate the user authorization. if that user having the authorization then it should allow to enter value in the matkl(material group) field. other wise it should not allow. how to do this

  • [SOLVED]Xorg.conf, mouse config problem

    The Rapoo M765 mouse can not work properly under normal mouse configuration. The mouse goes beyond controll when config as below: hacksign@XSign [14:13:13] : ~ >> cat /etc/X11/xorg.conf.d/50-mouse-acceleration.conf #Section "InputClass" # Identifier

  • How do I connect the power cord for my 6800 Ultra card?

    I am a little confused on how to connect the two Y cables that came with my ULTRA card can anyone help?

  • Samson c01U was clear on G4 PPC but has excessive digital hiss on Imac

    I posted this in the imac forum but maybe it belongs here - I do some recording in garageband and see the problem there I love this microphone, and used to use it on a G4 PPC where it worked absolutely fine. The only noise it picked up was from the n

  • How to get messages from IBM MQ in Oracle.

    Hi , Can you please help me how to get messages from one IBM MQ to another IBM MQ in Oracle. My requirement is Our upstream is putting messages from their IBM MQ to our IBM MQ then we have to extract data from the message and load into Oracle databas