Flash CS4 Response Time

The new features and abilities in Flash CS4 are awesome, but
overall I feel that this release is the glitchiest release of Flash
that I have seen and I have been using it since MX 2004. I am using
an Alienware machine running Windows Vista Ultimate 32but with a
2.4gig AMD processor, 4 gigs of RAM and two 8800GTS nVidia graphics
cards and still have performance issues with CS4. The most
noticeable is the timeline. I use Flash primarilly to do
E-learning. I make Flash movies that sometimes approach 6-8 minutes
in length. In the previous versions of Flash this hasn't been a
problem, but with CS4 as soon as you get a good size movie with
audio and animation on the timeline the playback becomes almost
worthless. When I push enter to preview the timeline it is off sinc
and when I push enter again to stop it, it doesn't respond right
away and many times takes many seconds just to stop which has now
moved my timeline marker way off. I even get the same results with
the preview mode set to fast it doesn't matter. The crazy thing is
I can take the same movie and back save it to CS3 and open it in
CS3 and it performs great. I love Adobe products and have long been
a big fan, but am very dissapointed in this release as it crashes a
lot on me and performs really slow. All who read this and have
noticed similar issues please comment so Adobe can see that this is
a real issue that needs attention. Putting GPU support in Flash
would be awesome!

Joe
I saw your post and am replying not to your issue but to the
comment you made about e-learning. I am developing a e-learning
website for healthcare professionals and much of it is and will be
with narration. I was wondering if I could see what you do. Do you
have a site I could look at?
My site is www.richacls.com and if you would like a guest
pass to cruz around please let me know.
Best
Rich Gilman RN

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    Hi,
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    Thanks so much for helping me with this!
    Nat

    When you exported from Photoshop did you use LZW compression on the GIF? If so can you try disabling LZW compression and reimporting to see if your issue goes away? What you depict there looks like updated frames only contain the part of the picture that's changing, which is compression. GIF isn't compressed by nature and each frame should be a whole picture, unless compressed. I'm not certain LZW would even perform spatinal compression but it's worth a shot to see if it does.
    Aside that have you tried using Import to Library, then dragging the image from the library into the timeline?

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