Flash Cs6 incredibly sluggish save time, & unable to save document as

I am using Flash CS6, animating on ones with the brush tool.  my timeline is 100 frames long, there arent keyframes on every frame, but there are a lot of them.  my .fla file is 79mb. 
there is only one thing in my library - a 15 second .wav audio file... 
Saving the .fla file takes about 2 1/2 minutes!
after the 2 1/2 minutes I get flashed the "cannot save document as...   please try saving with a different name or on a different volume".
contrary to the error message the file does in fact save perfectly fine - in that volume with that name.
what is the deal with the save time being so outrageously long? the program is equally sluggish with copying and pasting keyframes - though thats less of an issue than the save time. 
please help me, i can send you the flash file if your willing to look at it.
ps: I tried opening the file in cs5.5 - the save time was slightly faster, but not by much.

Sujai, here’s what I found:
1.       The student’s project is 58 mbytes in size. This is mostly because she used the flame deco tool to create a frame-by-frame animation of a rocket.
2.       At school students have networked folders. The network is 1 gbit, and the server is in the same building.
3.       It took 3 minutes and 40 seconds to save her project. At the end of the Save operation, we got the error message that it didn’t save properly (And, if we have auto-save on, this happens every 10 minutes). . However, the file was properly saved, and could be opened.
So, it appears that Flash has problems saving files of this size, at least in our network. This surprises me, because 50 mbytes is not that big.
I was able to get around this problem by having the student change her flame animation to a movie clip, and Tween the flames. It doesn’t have quite as cool a look as the frame-by-frame, but it’s more efficient (and only 6mbytes in size).
Thoughts? JR

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