Flash export SWF 23.98fps imports in AE as 23.97fps

Hello
I have a problem where I export an animation from Flash CS6 as a 1080 SWF 23.98 fps, and import it into AE CS6 as 23.98, however it reads it as 23.97fps and after interpret the footage into 23.98 it adds an extra frame to the beginning of the shot and removes one from the end.
I am now exporting PNG sequences from Flash however this is not ideal and removes the benefits of the vector images SWF provides.
Any help would be extremely appreciated.
I am quite new to both programmes, as well as this community, and am probably ill informed as to how they all work, and I realise I may of not supplied all the information required for anyone to answer the question, which I apologise for in advance if this is the case.
Thanks

I have found a work around where by adding two frames onto the end of the swf and then trimming both the first and the last frame, I have a swf at 23.98 that plays the sameish as 23.97
@Szalam
I am not sure, I am working to an animatic that is 23.976fps which is probably the route of all my problems. I just know that my 23.98fps SWFs are adding 0.04 frames every single shot, accumulating in about 6 frames a the end of the 2.5 min animation. 
I don't think there is a solution because flash cannot export at 23.98 and the animators have already done half the shots.

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