Flash file asset won't play when specified by a variable.

I have several Flash assets that I want one of played basied
on the value of a variable that contains a file location. I've
tried =variable for the file name as I use in sound, movie and
display icons, but it doesn't seem to work for the flash player. Is
there a way to make this work? To call a Flash asset via a variable
that specifies the flash asset path and file name?

>I have several Flash assets that I want one of played
basied on the value
>of a
> variable that contains a file location. I've tried
=variable for the file
> name
> as I use in sound, movie and display icons, but it
doesn't seem to work
> for the
> flash player. Is there a way to make this work? To call
a Flash asset via
> a
> variable that specifies the flash asset path and file
name?
Open the Flash Sprite, open the Options for the Sprite. There
you will see a
Help button. Press it and you will see a new, previously
invisible help
file. Select the command reference and enjoy.
Steve
Adobe Community Expert: Authorware, Flash Mobile and Devices
My blog -
http://stevehoward.blogspot.com/
Authorware tips -
http://www.tomorrows-key.com

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