Flash lite help in Seattle

Does anyone know any good flash lite people to develop
prototypes for moblie devices? Must live in Seattle or at least be
able to work in Seattle. I have a position that requires just that.
I would be happy to talk to anyone about their interest in the
position.

Ciao
I think Nader from Omega Mobile is in Seattle:
http://www.omegamobile.com/
Alessandro

Similar Messages

  • Flash lite problem,,,need help soon

    why the protocol ftp is not suported by the flash player
    and how to make flash lite support ftp

    Actionscript 3 supports making ftp client aplications with flash because of binary sockets capability. There is no such facility in as2 (flash lite 2.0/2.1/3.0).
    You can use remoting to develop a ftp like application. also you can use http://wiki.kunerilite.net/index.php?title=Upload/Download_plugin for more help.

  • Flash Lite database application - help!

    Dear all,
    I would like to ask for your help/opinion.
    I am a beginner Flash programmer. I am planning to create a Flash Lite application that will provide information on current cultural events (e.g. music, theatre), cinema listings, restaurant recommendations etc.
    For this, I need to have a database on my server, which will store all the data (e.g for a music event I need the place, artist name, date and time, description of event, contact details, and maybe an image).
    I then want to transfer the data (only updates) to my users' mobile phones, and store them there. This will allow them to update and then be able to browse the information offline.
    I am not sure how to do this. I read about Shared Objects, but it seems that these objects do not provide enough space for what I need to do (let's say 1000 records at least at any one time).
    Can anyone provide any direction on how to solve this problem? Just to recap, I am looking for a solution to create a Flash Lite database application that will receive cumulative updates from a web server and store the data locally on the mobile.
    Thanks in advance for any kind of help you can give me!
    Andreas

    To handle the synchronization of these items you will need to use plugins, which will restrict your platform reach.
    These are two great starting points:
    KuneriLite
    Nokia Platform Services
    Using the solutions above you can download and upload files, and using XML you can load and sync events.  Unfortunately it would be quite complex to handle the delta between items, updates and such so I recommend using a dynamic XML feed.
    Good Luck!
    Mark - Adobe
    www.flashmobileblog.com

  • Need help with flash lite 2.0 update for flash

    Hello
    I am having trouble with the flash lite 2.0 update. I
    installed the update sucessfully and restarted my system. When I
    open flash(pro), there are no templates, api's, or emulators of the
    flashlite 2.0 phones. Please let me know how I can fix this
    problem. Thanks

    Welcome to the forum.
    First thing that I would do would be to look at this Adobe KB Article to see if it helps.
    Next, I would try the tips in this ARTICLE.
    If that does not help, a Repair Install would definitely be in order.
    Good luck,
    Hunt

  • Help for delopping Flash Lite applications on N95

    Hello Everyone,
    i'm new in the delopment of Flashlite application. I have to
    develop an application working on my Nokia N95. But, i can't test
    all those applications bevor playing them of my device. Flash Lite
    3.0 is installed on my Nokia N95. Please can you tell me how can i
    test those applications in Device Central? I still having a
    question, i want any help about developing with Flash Lite 3.0
    using ActionScript 2.0 or more, can you tell me, if there is any
    books, online tutorials help to begin developping with it? Maybe
    this question is not suitable to this forum, but i need your
    answers to be able continuing to develop.
    Please excuse my english. English is not my official
    language. I can explain myself better in french,german.
    Best regards
    fye2008

    Try out www.biskero.org cause I think that sure is the best
    resource for learning with practical examples all over :)

  • Flash lite and Memory

    Hi everyone,
    I am loading 4 xmls in my application whose size is not more
    than 200 KB. My application is 75 KB.
    I am loading these xmls into their respective arrays. I
    tested this application on E51 and it is installed on memory card.
    When I am manpulating the array contents and send this
    content to the server sometimes I am getting memory overflow error.
    I have kept track of the memory which I noticed at one point
    of time exceeds 2 MB and overflow error occurs.
    I tried freeing the xml objects using <xmlObject>=null
    after loading the contents into respective arrays, but still the
    memory freed is very little.
    How do I solve this issue?
    Moreover the static and dynamic heap memory for flash lite
    applications varies from device to device. Is there any way to
    extend the memory or use virtual memory sort of thing when the
    application is installed in memory card instead of phone memory
    itself.

    Hi Alex,
    I am not "from" Adobe but I have been playing with FL for a
    while and I am an ACE. For a Qualcomm specific question you may
    want to try thte qualcomm forums (
    http://brewforums.qualcomm.com/)
    but in the meantime, I can at least tell you what has been working
    for me.
    Add the code used here to you movie (but remember that adding
    this debugger will add to the memory load)::
    I hope that helped. The biggest message—test on your
    device **(but suprissingly, the numbers on my Flash (not qualcomm)
    emulator when targeting my exact device are the same as on the
    device. Once it gets below 70% the device throws memory errors.
    Also, make sure you do garbage collection (search term in FL help
    file) otherwise as your program stays on it could throw errors.
    (i.e. After 20 minutes the device could throw a memory error but
    not right away. This actually happend to me.).
    *p.s. Obviously functions require FL 2.0 and not 1.1, but we
    are in the BREW forum. To be backwards compatable to FL 1.1 you
    would need a frames based method to measure time.
    Best,

  • Captivate and Flash lite 2.1 for Mobile

    Hi, I need to visualize a SWF file in my Intermec CN3 HH, but
    when I try to do that, visualization isn't good, i've installed
    Adobe flash lite 2.1 and MFlashPlayer 7 to visualize my SWF, but
    doesn't work, do I still need another program?, or what can I do?,
    I exported from Captivate 3 that SWF file compatible with Flash 7,
    do i need to make it compatible with flash lite 2.1, do i need to
    export to Flash CS3, and then export from there to flash lite 2.1?,
    thanks,

    > Hi, I need to visualize a SWF file in my Intermec CN3
    HH, but when I try
    > to do
    > that, visualization isn't good, i've installed Adobe
    flash lite 2.1 and
    > MFlashPlayer 7 to visualize my SWF, but doesn't work, do
    I still need
    > another
    > program?, or what can I do?, I exported from Captivate 3
    that SWF file
    > compatible with Flash 7, do i need to make it compatible
    with flash lite
    > 2.1,
    > do i need to export to Flash CS3, and then export from
    there to flash lite
    > 2.1?, thanks,
    See if this helps:-
    http://www.adobe.com/devnet/captivate/articles/mobile_captivate.html
    There are several things in Captivate 2 that are not viewable
    in Flash Lite.
    The above article should help you create a project file that
    can be viewed
    on your mobile devices.
    Steve
    Adobe Community Expert: Authorware, Flash Mobile and Devices
    http://www.magnoliamultimedia.com
    You need to go to MAX -
    http://adobemax2007.com/na/

  • How to load a audio stream in flash lite 3.0

    var music:Sound = new Sound();
    music.loadSound("http://38.101.195.5:8000;Stream.mp3",true);
    I am not able to load the stream.
    Please help me to play the stream

    Hello kkc_mca.
    As I know, unlike desktop PC player, there is no progressive load capability with Flash Lite.
    May be there is one option for FL3 is to stream a mp3 from Flash media server or compatible server. You might also be able to use the FL2 video object to stream audio only 3gp or aac audio from RTSP server.
    I can not say this is proper way but hope you will be succeed.

  • Using Flex 2 SDK to compile for Flash Lite 2.0

    As I understand Flash Lite 2.0 is a stripped down version of
    Flash 7 (that is ActionScript 2.0) with a couple of things added
    for mobile specific things. But is it possible to use the free Flex
    2 SDK to compile a SWF that will run on Flash Lite 2.0 (or Flash 7
    for that matter).
    Zarathrusta

    I'm not familiar with Flash Lite 2.0, so maybe I shouldn't be
    answering this, but I've used the SDK for several projects and I
    believe that like Flex Builder it requires at least Flash 8. So, if
    FL is comparable to Flash 7, I doubt if it would work. Just my
    humble opinion, but hope it helps.
    Later,
    Andy C.(never #)

  • Device caching with Flash Lite

    Hi, could anyone give me some info on content caching when
    using Flash Lite on a device?
    I have some swf's that sit on a server and are loaded by a
    client.swf that sits on my Nokia N70. Each of the swf's from the
    server use shared fonts that reside within a fonts.swf file that
    also sits on the server.
    Does anyone know if fonts.swf is cached on my device after
    it's first loaded, or does the Flash player reload fonts.swf each
    time a new .swf that requires it is loaded?
    I had thought that if caching doesn't take place, then I
    could possibly keep fonts.swf stored locally on my device and have
    each of the remote swf's simply use the local copy of fonts.swf for
    faster access. Is this possible? And if so, how would I point the
    URL property for each shared font back to my local device?
    Thanks.
    C

    hi,
    FL currently does not feature this option. one thing you can
    use is Flyer, which is a PyS60 application to help FL developers
    extend thier FL apps.
    you can also add any additional features in Flyer.
    http://www.felipeandrade.org/flyer/
    best,
    // chall3ng3r //

  • [Apps] Name Card Application developed using Adobe AIR and Adobe Flash Lite

    An University student currently undergoing his research
    project had developed this application in order to help him with
    his research project. Please kindly try the application and take
    the survey form provided at the bottom of this message.
    This application allows you to store name card details. The
    application compromise of both PC (Windows / Mac) and a mobile
    phone component. Users will be entering the name cards information
    using the PC component and he will be sending it to the phone. The
    phone component will read the data created by the user and display
    it accordingly.
    This application requires Adobe AIR and Adobe Flash Lite to
    work.
    Please click on the following URL for more information.
    http://www.pda4x.com/read.php?tid=68835
    Note: I sincerely hope that the Administrator will not delete
    this message.

    Great Job!

  • Flash Lite XML Driven Gallery Simple Question

    Hello Flash Lite Gurus',
    Someone Named "Mr. Samir K. Dash;" did a wonderful tutorial regarding Flash Lite XML driven Photo Gallery, and I have just a small question:
    1> I changed the attributes schema of the xml as attached and noticed that it is not working, and I wonder what could be the reason (please see the attached XML new attribute schema, I didn't change fields names, I just changed the way the attributes' schema looks like).
    The link to the tutorial is the following:
    http://www.adobe.com/devnet/devices/articles/xml_photo_gallery.html
    Looking forward to your help
    best regards
    Talal

    As I look at your modified XML file, you need to make major changes in the script.
    You have changed the attributes to become child nodes. So, you will need to use firstChild.nodeValue or childNodes[i].nodeValue everywhere.
    Regards,
    Hemanth Sharma
    http://www.flashlitehub.com/blog

  • N97 Mini Flash Lite Problem

    Hey Guys, what happened with me maybe a minor issue but i wanna know how to solve it.
    Here's what happened with my N97 mini: I had the flash lite 3.0 installed, so I downloaded The flash lite 3.1(4) from a link i found on Google. Now, when I go to youtube.com  on the default symbian browser,  I get the first "frame" of the video with sound but without the video; only first "frame" of the video appears. When I tap on the video for Fullscreen the web browser closes by itself and it shows to the homescreen, and something really weird happens: when i hide the widgets and show them again, it does it like i have the theme effects off.. but when i go to theme settings, its actually theme effects on. And it doesnt do the effects again untill i turn my phone off and then turn it on.
    On the other hand, I guess this flash lite issue is causing a problem on video playback in realplayer. When I record a video with the camera and play it back, it does it without any problem and the file format is MP4. Though, when i send an MP4 video from my pc to the phone, the playback shows no picture.. just the sound.
    Im sorry If I said too much, but i said everything that happened because i wanna know if its really the flash lite's problem.. or its something else?
    And either way, whats the solution!? Please Guys I need ur help

    A software update shouldn't cause a problem as the phone has data protection, just to be safe back up your contacts, but the phone should be fine anyway, simply re-install the software with Nokia Software Updater, and hoprfuly it will resolve your problem, if not , contact a Nokia Care Point, whatever the case , the phone definitely won't be any worse for a software install.
    Good Luck
    If I have helped at all, a click on the White Star is always appreciated :
    you can also help others by marking 'accept as solution' 

  • Flash To Flash Lite Game Files

    I have existing Flash games, what would be involved in
    converting them to Flash Lite to be playable on a cell phone. I
    have Flash CS3? Thank you for your help.

    Ciao
    you can create your own mobile site and then the user can
    download it from there. Or you can use one of the Content
    agregators for this purpose, like handango.com
    Alessandro

  • Flash Lite SWF in MMS not opening correctly

    I have a question that i hope you might be able to help on if
    you have a few spare minutes.
    I have developed a swf which i am sending via MMS to a Nokia
    N91 and Nokia 6234 which have flash lite installed on them.
    When the phone recieves the MMS it says:
    6234:
    Unable to show object
    N91:
    Unable to display message. select objects in options menu for
    more details.
    however when i go into 'objects' from the main menu i am able
    to open the file contained within the mms perfectly, It is in
    'objects' with a question mark symbol next to it. When i save it
    out of objects and into a folder on the phone it becomes a flash
    lite icon.
    If you have any ideas about what could be wrong, ive got the
    feeling i need to put something in the MMS that tells the phone
    what file it is recieving like /object-type/etc or that mime type
    stuff? i cant find anything about it anywhere :(
    if you have any ideas or can point me in the right direction
    i would be extremely grateful

    Hi there,
    The reason you're not able to view SWF files as MMS
    attachments is because Nokia did not implement that Flash content
    type (MMS) in their implementation of the N91 (and the 6234 from
    what you describe).
    Once you copy the object (SWF file) out of the messaging
    client into your phone memory or memory card, the phone OS
    recognizes the extension .SWF and associates the Flash icon with it
    - the Flash Lite Player 1.1 that's pre-installed on these devices
    can open and play these files via the standalone player, which is a
    Flash content type that Nokia supports.
    Hope this helps,

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