Flash player development

hey guys,
i  am  here to seek help about development of flash player 8 for winCE 5.
I  ve  a project  of  flash player  that runs  .swf  file for version 4  well. Now i want to upgrade it to 8 , 9 , 10
I  need  information about open source libraries if any ,,,
any place where i can get informatoin or help ..

Hi there
I'm sorry but I believe you are in the wrong place to ask that question. This forum is for the Adobe Captivate product. It sounds like you probably should ask that question in the Flash or Flash Player forum. Perhaps there you will find someone useful that can help.
Click here to visit the Flash forum
Click here to visit the Flash Player forum
Cheers... Rick
Click here for Adobe Certified Captivate and RoboHelp HTML Training
Click here for the SorcerStone Blog
Click here for RoboHelp and Captivate eBooks

Similar Messages

  • I'd like to contact a Flash Player developer about a possible bug...

    ...in the latest Flash Player add-on.
    We provide computer based training for a very large customer base and following the latest Flash Player update, some of our Flash presentations are freezing in Internet Explorer 7, Firefox, and Google Chrome.  Internet Explorer 8 does exhibit this problem.  Our Flash developer has not been able to identify the cause and I suspect the player contains a bug.
    I would be happy to provide both compiled SWF and source files for you to examine.
    Thanks

    http://bugs.adobe.com/
    And you have to be a lot more specific about "latest Flash Player".

  • Flash Player Development for Embedded Device

    I recently submitted a request for the Flash Player Lite and
    Flash Player SDK. The website told me I would soon be contacted by
    an associate with instructions on how to download the tools to
    build a flash player for my embedded device. Instead Adobe forwards
    my request to a 3rd party consultant that wants to charge me NRE to
    develop the tools for my target and an expensive license fee for
    each unit I want to put the player on. Since when does Adobe charge
    a licensing fee for it's player? They are obviously endorsing this
    if they have a contract with this company.
    Does anyone know a way I can get the tools to build my own
    Flash Player that will run on my device. The device is custom made
    hardware using an i.MX32 ARM processor and Windows CE 5.0.

    Adamee -
    I went through the same cycle you did. I'd like to add that
    it's my understanding that there are two components to the costs of
    the 3rd party integrator's solution, an NRE, and a per device
    license fee. The NRE is significant, but I understand that the 3rd
    party needs to be compensated for their effort. I sensed that the
    ~$10 per device costs were driven by adobe. From a cash flow
    standpoint, $10/device might not be that bad for a low volume
    design, and if you're moving big volumes the price goes way down.
    All around, it's not a bad deal if you have more cash than
    technical resources.
    However, I must admit that I'm disappointed that I have not
    been able to find another licensing path except through the third
    party. I will mostly likely not be able to justify the NRE but have
    the skills (I strongly suspect) to perform the port myself. If
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    Thanks -

  • Is Adobe Flash player compatible with Kindle Fire HD?

    Compatibility with my Kindle Fire HD? Silk Browser?

    I know that there is a Flash PlayerExperimental versions out, but I Cannot get one!
    Absolutely NOT... There IS NO MORE Flash Player for Kindle (Android). NOT since June 2012. And... There will never be another Flash Player developed or updated for Android. The FINAL security update for older versions was released September 10, 2013, and that ENDED ALL DEVELOPMENT and maintenance of Flash for Android by Adobe.
    There ARE NO "experimental versions out there"... NOT from Adobe, and NONE that are either supported or endorsed by Android.
    Android (GooglePlay) has two (2) "server side" browsers they recommend for viewing Flash content and they DO NOT recommend using them in "mobile" mode.
    "Dolphin" and "Puffin" are what they have available. That's it. Adobe doesn't have anything. Android has nothing nother than those.

  • Need help with flash player / slider bar navigation

    Hello, I am having a flash player developed right now for a
    intensive video site.
    I have a few questions since I'm new to flash.
    I would like the users to be able to jump forward in the
    video at any point. However, the player my developer gave me cannot
    do this. He is telling me that I will need FMS (Flash Media Server)
    software on my server in order to do this.
    Is this correct? Can we get this option without FMS?
    Also, is this a big change in scope to add this in. Our flash
    player is already done but does not have this very important
    feature.
    Thanks in advance.

    There are two methods to having this work.
    1. Use the FMS as your developer already stated.
    2. Keyframe the heck out of the FLV. This works because the
    typical player skin allows you to skip around to a keyframe. The
    more keyframes you have, the more places you can skip around to.
    The downside is that each keyframe you add to the video adds file
    size. You may also need to set the totalTime parameter of the video
    on load.
    :: EDIT ::
    You ask about implementation and scope changes in your
    question. The first is a very big scope change, and very costly to
    implement. The second, if the player that was developed uses the
    standard classes for the player scrub bar, would likely only
    require a re-encode of every video.

  • Developing for both AIR and Flash Player

    I'm developing an application that will be deployed on the desktop as well as the net, so I've got a number of interfaces at points of differentiation (such as file access) where I can swap between the different implementations using the following technique:
    switch(Capabilities.playerType) {
         case "Desktop":
              fileAccessInterface = new AIRFileAccess();
              break;
         default:
              fileAccessInterface = new NetFileAccess();
              break;
    This works fine, especially when compiling for AIR, however, when publishing for the Flash Player, I'm still importing the AIR implementations of every interface even though they'll be unused. And of course, when I try to import an AIR-specific class (such as File, FileStream, etc.) when compiling for the Flash Player, Flash will give me an error:
    "1046: Type was not found or was not a compile-time constant: FileStream."
    This is obviously what you would expect to happen because it's an AIR-specific class. My question is, is there a way I can define a conditional import (such as pragma comments in other languages) depending on compile conditions? Or will I be forced to comment out all my import code for AIR-specific classes when compiling for Flash Player, and then uncomment again for AIR, etc.?
    Any help would be appreciated, thanks.

    Problem solved.
    I found the config constants section of the ActionScript settings to allow for conditional compiling. Exactly what I needed.

  • Developer Adobe Flash Player 10.1 r52 embedded in Family Tree Maker 2012 & 2014 - Vulnerability

    Here is the issue.
    I have Windows 8.0.  Flash runs fine on the Internet Explorer - no problem.
    But I have a third party software company (Family Tree Maker v. 2014) which has a flash .exe file that is outdated and causes a vulnerability (per Kaspersky).
    The version of flash embedded in the program is Adobe Flash Player 10.1 r52.  The file name is "Tutorial_PC.exe" and is 6,311 KB.  Under file properties under the Details it states the file version as 10.1.52.14 (also it is the same for Product version).  I also see the original file name as "SAFlashPlayer.exe".
    A Date Modified is 8/5/2011.
    Is there not an updated developer version of flash that is secure and doesn't produce vulnerability flags which either I can exchange with this version or Family Tree Maker can rebuild their new software with?
    Thank you
    - vaw

    weechva wrote:
    I also see the original file name as "SAFlashPlayer.exe".
    Could it be the standalone Flash Player (Projector)?  Does it play local .swf files?
    If so, you can download the latest version from https://www.adobe.com/support/flashplayer/downloads.html
    If indeed your SAFlashPlayer.exe is associated with .swf files, then you need to change the file association to the newly downloaded standalone player.

  • Dropping development for Flash Player on mobiles entirely?

    "Even though Adobe just mentioned it was planning to invest further in HTML5 after restructuring, a rumor from ZDNet suggests the changes could go even further by dropping development for Flash Player on mobiles entirely. According to an email reportedly received by the company's partners, its future work on Flash for cellphones and tablets will focus on enabling developers to "package apps with Adobe AIR for all the major app stores." After years of battling with Apple and Steve Jobs over the place of Flash on mobiles it appears the company is ready to lay down its sword, with existing platforms like Android receiving only security updates going forward. If the rumors are true, we'll probably hear an official announcement later today, along with a few huge belly laughs from the folks in Cupertino."
    this info from Engadget.

    Confirmed
    Flash to Focus on PC Browsing and Mobile Apps; Adobe to More Aggressively Contribute to HTML5
    Posted by Danny Winokur, Vice President & General Manager, Interactive Development at Adobe in Business Professionals, Creative Professionals, Developers, Video
    Adobe is all about enabling designers and developers to create the most expressive content possible, regardless of platform or technology. For more than a decade, Flash has enabled the richest content to be created and deployed on the web by reaching beyond what browsers could do. It has repeatedly served as a blueprint for standardizing new technologies in HTML.  Over the past two years, we’ve delivered Flash Player for mobile browsers and brought the full expressiveness of the web to many mobile devices.
    However, HTML5 is now universally supported on major mobile devices, in some cases exclusively.  This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can use to advance their mobile browsers.
    Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores.  We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations (chipset, browser, OS version, etc.) following the upcoming release of Flash Player 11.1 for Android and BlackBerry PlayBook.  We will of course continue to provide critical bug fixes and security updates for existing device configurations.  We will also allow our source code licensees to continue working on and release their own implementations.
    These changes will allow us to increase investment in HTML5 and innovate with Flash where it can have most impact for the industry, including advanced gaming and premium video.  Flash Player 11 for PC browsers just introduced dozens of new features, including hardware accelerated 3D graphics for console-quality gaming and premium HD video with content protection.  Flash developers can take advantage of these features, and all that our Flash tooling has to offer, to reach more than a billion PCs through their browsers and to package native apps with AIR that run on hundreds of millions of mobile devices through all the popular app stores, including the iTunes App Store, Android Market, Amazon Appstore for Android and BlackBerry App World.
    We are already working on Flash Player 12 and a new round of exciting features which we expect to again advance what is possible for delivering high definition entertainment experiences.  We will continue to leverage our experience with Flash to accelerate our work with the W3C and WebKit to bring similar capabilities to HTML5 as quickly as possible, just as we have done with CSS Shaders.  And, we will design new features in Flash for a smooth transition to HTML5 as the standards evolve so developers can confidently invest knowing their skills will continue to be leveraged.
    We are super excited about the next generations of HTML5 and Flash.  Together they offer developers and content publishers great options for delivering compelling web and application experiences across PCs and devices.  There is already amazing work being done that is pushing the newest boundaries, and we can’t wait to see what is still yet to come!

  • Failed to install flash player problem with the developer

    I cannot install the flash player as it shows 'flash player cannot be opened because the developer cannot be confirmed'.

    Hi,
    I believe you are on a mac.
    Go to system preferences-security and privacy-general-unlock the lock button from the bottom left window on the screen-select allow apps from anywhere.
    Thank You
    Arjun

  • Adobe flash player app in development !

    i ran across a new article about the much needed adobe flash player update for ipods and iphones... just thought i share the good news! its due out by the end of the year weather of not apple likes it! http://tech.yahoo.com/news/pcworld/20091005/tcpcworld/adobebringsflashappstotheiphone1

    In terms of bugging down iPhone I have to agree as even many native apps bring it to its knees. Some upcoming processors (e.g. Tegra) will have hardware acceleration for Flash to be able to play 720p smoothly. That means no worries at all for apps. It depends whether Apple adopts any of these CPUs.
    However, Flash does not update too often, at least for major releases. (12-18 months or more)
    The minor releases which are mostly security updates will not be necessary on iPhone since App isolation from underlying OS is very solid so the worst thing an insecure flash runtime would be able to do is crashing your browser. Not visiting the troubling website would automatically fix the problem.
    It could be very well contained within the current release schedule of iPhone OS.

  • How can I download pictures to walgreens to get developed from my ipad2 it says I have to have adobe flash player?

    How can I download pictures from my ipad2 to walgreens when it keeps telling me I have to have adobe flash player and when I try it says apple won't allow it

    Use the Walgreens iPad app available for free in the app store.

  • Firefox 33.1 does not load Adobe Flash Player 15.0.0.223

    As far as I can determine, Firefox 33.1 does not load Adobe Flash Player 15.0.0.223 (identified on the Plug-ins list as "Shockwave Flash 15.0.0.223") when I access most of the pages on the MSN website. Whether it will display any specific video is unpredictable but it displays about one out of five.
    If I place the mouse cursor on the blank black video display area (for which no controls or buttons are displayed), and click the right mouse button, then either (1) the context menu is the same as for clicking the mouse cursor on an empty part of the page, or (2) the context menu is not displayed at all.
    Apparently, Firefox has failed to load the plug-in, but does not display any error message. Neither is there any error message displayed by the plug-in.
    If you think I am willing to undertake a trial-and-error odyssey through various "do this and see what happens" recommendations in "Knowledge Base" articles and the like, then think again. I don't have the time to make the effort, and I will use Internet Exporer instead. It ought to work with MSN just fine. :-)
    Since I did not develop Firefox, this is not my problem to solve. It's your software, not mine, and I didn't make the mistakes, so you fix it.
    By the way:
    Either Firefox Help does not display the version correctly, or your Troubleshooter doesn't obtain the data correctly. Help says version 33.1 and Troubleshooter says 33.0. YES I KNOW THAT FIREFOX 33.1.1 IS AVAILABLE. SO WHAT?
    Troubleshooter also identifies the Shockwave Flash plug-in as "15.0 r0" but the native Add-ons feature identifies it as 15.0.0.223 -- which is the version that Adobe uses.
    The last line of the Troubleshooter's "educated guesses" just has "* 5.1.30514.0". I have no idea as to what that refers to and I doubt that anyone else would have one either.
    Well, maybe those numbers are good enough for "educated guessers" but in my experience computers do not make "educated guesses" even if software developers do.
    Enjoy!

    Please refrain from posting scattergun boilerplate suggestions.
    Please post specific instructions that will resolve the problem. If you don't know why the problem occurs and how to remedy the problem, then don't bother.
    Realize that the problem did not occur with the previous version of Adobe Flash Player, but began after it was updated to 15.0.0.223. So it is is apparently specific to that version, and it may reflect a flaw in Adobe Flash Player. There's no way to actually report it to Adobe. Posting a report in their "user forum" just produces replies like the one that you have posted in reply to my OP, so what is the use?
    Evidently you presume that Firefox does not have a bug, that something else doesn't work and you may be right. However, if Firefox does have a bug, then nothing that you have posted will correct it, and experimenting according to your boilerplate will be nothing but a waste of time and effort.
    Again, the problem is not that Adobe Flash Player 15.0.0.223 does not run, but that it does not run when I attempt to view most of the videos on MSN. It does display videos from YouTube and other websites with an occasional specific exception. If the failure occured on more websites, and with all MSN videos, then maybe your suggestions for investigating it would have more merit.
    For what it is worth: the problem occurs in Firefox Safe Mode and without Firefox Safe Mode. Disabling or enabling any extensions or other plug-ins has no effect.
    I established that while investigating why Firefox 33.1 started producing crash reports every time that it initially displayed the New Tab page when I visited MSN (Firefox 32 did not do that). I also checked whether the actions that I took to troubleshoot that behavior affected Adobe Flash Player on MSN. They didn't.
    Apparently the crash reports occured because Firefox could not find or could not load the "thumbnail" images for website pages that I had previously seen (they are often deleted by ''CCleaner''). The crash reports stopped after I made a couple of changes to the configuration for the ''SandboxIE'' sandbox in which I run Firefox.
    Frankly, Firefox "Safe Mode" is something I don't need, because I run Firefox in a ''SandboxIE'' sandbox, which is a much more comprehensive security measure than anything implemented by any specific application. At the moment I don't recall whether Firefox Safe Mode is enabled, although I probaby re-enabled it after disabling it during the crash-report investigation. But it didn't make any difference with regard to Adobe Flash Player in that context, so there's no reason to repeat it.

  • Getting Big Headache, What is difference between Flash Lite 3.1 and Flash Player 7

    Hello, I am asking questions about the two similar yet different programs for Pocket PC version only:
    1) Which came first, Flash Lite 3.1 or Flash Player 7?
    2) If I have both in my Pocket PC, will there be product incompatibility?
    3) What is the difference between Flash Lite 3.1 and Flash Player 7.
    4) I have a Flash Lite 3.1 but uninstall information says "Flash Lite 3.1 for Opera Mobile", did you releaase this? Is this an illegal copy? A developer's copy?
    *I don't know exactly where I got it, but I got it from the HTC developer's forum: XDA-developers.com
    *I also use Opera mobile, a web browser for Pocket PC's.
    5) What is difference between Flash Lite 3.1 and Flash Lite 3.1 for Opera? Is the only difference is that Flash Lite Supports everything flash related, while Flash Lite Opera supports only flash in opera?
    Hi, I don't expect all answers, but I hope someone or someone from adobe support can clear some things up for me.

    The program under my "remove programs" list is specifically called "Adobe Flash Lite for Opera". The XDA forums people said along time ago that it was Flash Lite, and kept calling it Flash Lite, and not Flash Player 7.
    Now what about this:
    http://www.adobe.com/products/flashlite/version/
    The table shows the differences between FP 7 SDK, FL 2.1, and FL 3.1. And it's quite obvious that FL 3.1 has way more features than Flash Player 7. What does SDK mean? And why are you telling me FP 7 has more features?
    With this information, can you or anyone else provide any more details and clarification?

  • Firefox Plugins lists Shockwave Flash 12.0.0.70 but Adobe lists this as Adobe Flash Player, and Version 12.0.9.149 as Adobe Shockwave Player, so wtf is going on

    Flash causes us all immense confusion, and Firefox is adding to the problem.
    My Firefox Add-ons page lists (under Plugins -- isn't there a difference?) that I have:
    Shockwave Flash 12.0.0.70 which is set to "Always Activate".
    Adobe websites list:
    Adobe Flash Player 12.0.0.70
    Adobe Shockwave Player 12.0.9.149
    -- so what on earth is the Firefox-listed "Shockwave Flash"?
    This simply adds to the utter confusion already surrounding Flash Player -- which I cannot find anywhere amongst my Programs -- but which I can find under "Uninstall or change a Program" where it is listed as "Adobe Flash Player 12 Plugin".
    There is also the thorny issue of FlashPlayer vs. FlashPlayerDownloader......
    I need a flash of inspiration to get me out of shock -- I'm not waving, I'm drowning!

    In the internals of the plugin it is still referenced as Shockwave Flash. That hasn't changed as it would break websites that check for a specific plugin name. You can see that on the about:plugins page and in the properties of the Flash plugins file.
    You can open the Web Console (Firefox/Tools > Web Developer) and paste this JavaScript code in the command line to see how the Adobe Flash Player plugin identifies itself:
    <pre><nowiki>console.log(navigator.plugins["Shockwave Flash"].name);
    console.log(navigator.plugins["Shockwave Flash"].description);
    </nowiki></pre>
    *https://developer.mozilla.org/Tools/Web_Console
    On disk you will also see Macromedia for folder names used by the plugin.
    *32 bit Windows: C:\Windows\System32\Macromed\Flash\
    *64 bit Windows: C:\Windows\SysWOW64\Macromed\Flash\
    * C:\Users\&lt;user&gt;\AppData\Roaming\Macromedia\Flash Player\

  • "Why can't I install Flash Player on my Tablet?" (Kindle or Samsung Galaxy)

    Your tablet (Kindle or Galaxy) uses the Android Operating System.
    Adobe stopped ALL development of Flash for Android last year. (July 2012) That includes Kindle as well as Samsung Tablets. Additionally, Samsung and Amazon have ended support for Flash in ALL of their newest tablet models.
    The following is from Samsung Support (07/31/2013):
    "Beginning August 15, 2012 we will use the configuration settings in the Google Play Store to limit continued access to Flash Player updates to only those devices that have Flash Player already installed. Devices that do not have Flash Player already installed are increasingly likely to be incompatible with Flash Player and will no longer be able to install it from the Google Play Store after August 15th, 2012."
    And from Kindle Support (07/31/2013):
    "The Amazon Silk web browser on Kindle Fire 1st Generation supports some, but not all, versions of Flash. Adobe Flash is pre-installed on a 1st Generation Kindle Fire and is disabled by default.
    If you see a message to install Flash while using your Kindle Fire, this means that the content you're attempting to view uses Flash. If you want to view the content, you'll need to enable Flash through the Silk settings menu.
    If a web page suffers from slow performance due to Flash, or you're unable to view a web page with Flash enabled, we recommend switching to mobile view when browsing a Flash-heavy website to see if that solves your problem:
    Some popular websites may also have an app available. Check Amazon Appstore, accessible through the Apps library on your Kindle Fire, for availability.
    The Amazon Silk web browser on Kindle Fire 2nd Generation, Kindle Fire HD 7", and Kindle Fire HD 8.9" doesn't support Flash.
    Some sites use alternative web technologies to Flash in their mobile versions. We recommend switching to mobile view when browsing a website with Flash content to see if that solves your problem:
    Some popular websites may also have an app available. Check Amazon Appstore, accessible through the Apps or Games library on your Kindle Fire, for availability."
    See: http://helpx.adobe.com/flash-player/kb/archived-flash-player-versions.html
    There are older versions of Flash Player (for Android) at that link, but there are no guarantees any of them will work.
    See also: "How do I manually install Flash Player on my Android device?"
    You can find info about "Dolphin" for Android at: https://play.google.com/store/apps/details?id=mobi.mgeek.TunnyBrowser It seems to be the browser of choice to play Flash content on an Android device.
    Also, check the Android forums to see what their "gurus" recommend.

    Hello,
    Flash Player is not supported on mobile devices, and has never been supported on Windows phone.  I am not aware of alternative option for Windows phone users.
    Maria

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