Flash Pro CC Debug won't work correctly

Hello. I am using trial version of Flash Pro CC and I think it's a glitch.
If there are multiple layers that have own frame script and run Debut(ctrl + alt + enter ), debug won't work correctly.
for example there are 2 layers on main stage Layer A and Layer B..
Layer A has  this one trace script,
trace("1");
Layer B has those 2 trace scripts.
trace("2");
trace("3);
And I put breakpoint  on trace("1"); of Layer A, and run Debug and use "Step In"  to run all scripts manually.
And if trace("1");  is finished, you are supposed to  get to trace("2"); but instead you will get to trace("3"); in this case.
I mean little yellow arrow, which tells me what script is running right now, is marked on trace("3");.. not on trace("2");
It seems Flash pro CC thinks Layer A's trace("1");  == Layer B's trace("2"). He can't recognize Layer A and Layer B are different.
I think it's a glitch. Does anybody notice this glitch?

Does anybody notice this glitch?  I want to check if it's really a glitch or not before using newest version of Flash CC.
If it's a glitch, I will stick with CS6.

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