Flash Professional vs. Flash Builder for Starling

For games is there any difference in using Starling in Flash and Flash Builder? I’ve used both but I would prefer to use Flash Professional because it prevents me from bouncing in and out of Flash Professional and Flash Builder. What are the advantages of using Flash Builder over Flash Professional, if any? Performance? If I use Flash Professional I will use sprite sheets and particle effects, etc., and will use object oriented techniques, with no code in the frames.

You should be able to use either one just fine. The differences (and your decision) comes down to the sort of editor you are most comfortable with. Flash Builder is much more code-oriented, of course but does nothing that cannot be accomplished using Flash Pro (aside from Flex, that is).

Similar Messages

  • I have Just Got Flash Builder 4.5 but I wanted Flash Builder for PHP

    I have Just Got Flash Builder 4.5 and I wanted Flash Builder for PHP do I need to buy the the separate product (Flash Builder for PHP) or can I use the Flash Builder Professional 4.5 that I have just purchased?
    And If I can use the Flash Builder Professional 4.5 what do I need to add to it to get it to work with PHP?

    Trial mode expires prematurely
    http://helpx.adobe.com/x-productkb/global/trial-software-expired-early.html

  • Flash Builder for PHP 4.5.1

    So I own Flash Builder 4.5 and upgraded to Flash Builder for PHP 4.5. Yesterday Adobe released an update for Flash Builder 4.5.1 which includes support for delpying for iOS devices.
    So my question is how soon is Zend going to provide and update to Flash Builder for PHP? Past experience tells me it is going to take a while. Can any Adobe/Zend engineers confirm a time line when the upgrade will happen?
    Also if upgrade is not a possibility, is there a Zend PDT Plugin for Adobe Flash Builder 4.5?

    Hello there,
    Flash Builder for PHP is expected to be released very soon, I can confirm it's a matter of week or two. I suggest to wait until the official release is out. 
    Best regards,
    Roy

  • How can I use flash builder for php?

    Hello! I saw a flash banner maker website http://ideal-banners.com/. My question that how can I use a flash builder for php?

    Hi Michael,
    Thanks for your two helpful replies.  The article by V. Brossier looks very useful, and I managed to use SDK 3.3 with FB.  But I had misdiagnosed my problem.  The problem was that the compiler was targetting Flash Player 9 instead of 10.  I've managed to fix that.
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  • Dreamweaver and Flash Builder for PHP

    I have created a php database in Dreamweaver, can this database be imported or converted to Flash Builder for PHP?

    MySQL has nothing to do with Dreamweaver or any other development software. It's a DBMS (which stands for DataBase Management System). More simply, it's a way to store data. Other DBMS are PostgreSQL, Oracle, and so on..., as mentionned above.
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  • How to use Flash Builder  for Eclipse Luna ( is it possible??)

    How to use Flash Builder  for Eclipse Luna ( is it possible??)

    Yes. I have Flash Builder 4.6 and 4.7 running in different Eclipse Luna installs.
    More details at http://forums.adobe.com/message/4527443
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  • Flash Builder for education question

    I've submitted that form for a free non-commercial version of Flash Builder and they never sent me an email or anything and it's already 2 weeks. Could it be caused by me instead of scanning the letterhead cropping it out of a school report PDF (sorry) ? Does anyone know who to email or can I reapply?

    Flash is a great option for building mobile games. However, it does require a lot of leg work to get everything working. You can use supporting libraries like Starling to get things moving faster. For highly optimized games, we get around 25fps+ on mid range devices. If you are looking for ease of use, Flash is not a good option. I'd recommend looking at other programs like Unity.

  • Creating .as class in Flash Builder for movieclip stored in SWC

    I need to use movieclips created in Flash Professional CC in my Flash Builder project. I have exported my .fla file as an .swc and included it in my Flash Builder project. The movieclips for which I DON'T need a custom .as class import without a problem. But the movieclips that need to be linked to an .as class don't appear. I have tried the following, using my ThoughtBubble movieclip as an example:
    1) Giving the .fla with the ThoughtBubble movieclip access to ThoughtBubble.as so that the movieclip doesn't create a dummy ThoughtBubble.as file.
    2) Denying the .fla access to ThoughtBubble.as so that the movieclip is forced to create a dummy ThoughtBubble.as class.
    Either way, the ThoughtBubble movieclip does not appear in the list of movieclips in my swc when imported into my Flash Builder project.
    3) I also tried removing my ThoughtBubble.as file from my FlashBuilder project and THEN importing the swc. The ThoughtBubble movieclip does show up in the list of swc assets--BUT when I try to create a ThoughtBubble.as file, I get the following error: "ThoughtBubble.swc already exists."
    What am I doing wrong? How can I link my ThoughtBubble movieclip with ThoughtBubble.as in Flash Builder?
    Here is a screenshot of my fla publish settings:
    And a screenshot of my ThoughtBubble movieclip properties:
    Thanks in advance!

    flex is not good for games because of performance compared to pure as3

  • Flash Builder For IOS and HTML

    Where can I find the lastest plugin for Adobe Flash Builder?
    Thanks,
    Joe

    http://www.adobe.com/support/flex/downloads_updaters.html

  • Adobe has abandoned us. Who will help us about compilation problems with Flash Builder for mobile?

    Which is the correct forum???

    If you are having issues with the Flash Player, there is a forum dedicated to it that would be a more suitable place for discussions about it...
    http://forums.adobe.com/community/webplayers/flash_player

  • Flash Builder Errors When Editing a Flash Professional File

    I'm having lots of problems trying to use Flash Builder 4.51 as my code editor from Flash Professional CS5.5. My immediate problem is a constant stream of pop-up "Problem Occurred" dialog boxes in Flash Builder which make it impossible to do any work.
    The message specifics vary a little but the title bar says "Problem Occurred" and inside the dialog box it says '[something] has encountered a problem." The [something] varies but is commonly "Finding occurrences" even though I'm not trying to search for anything at the moment. If I click the Details button the additional info is something like:
    An internal error occurred during: "_imageWidth".
    java.lang.NullPointerException
    Right now, I'm trying to find all references to a specific variable, _imageWidth, so it says:
    '_imageWidth' has encountered a problem.
    An internal error occurred during: "_imageWidth".
    When I click OK the dialog goes away and 0 references are reported but that is wrong. The var does exist and there are references. A few seconds after clicking OK the same error box pops up again. I click OK and a few seconds later it's back. Like I said, it's impossible to get any work done.
    If, instead of searching for references, I do a text search the error is 'Finding occurrences' has encountered a problem. Again, the error dialog pops up incessantly.
    This is in a new Flash Builder 4.51 workspace with only a single project. Here is the procedure I used to create it:
    Create a folder inside my workspace
    Copy Flash Professional .FLA file and its associated ActionScript classes into the project folder; change the Flash Pro publish settings to permit debugging
    Create a new Flash Builder Flash Professional project in that folder, targeting the FLA file
    Create a Debug Configuration targeting an existing HTML file in the folder
    With this procedure I'm able to edit and debug from Flash Builder for a few minutes. But before long an onslaught of popups begins. At that point, there's no way to accomplish any work. Restarting Flash Builder doesn't help either.
    Is there any way to make this work?
    David Salahi

    Found a workaround. The dialog is not modal so I just dragged it over to the other monitor and I can ignore it. A new message is added to it every few seconds but I don't pay it any attention.

  • Help setting up Flash Builder 4.5 for PHP

    I am looking for a concise set of steps for setting up ALL requirements for running Flash Builder 4.5 for PHP.  I have been fighting for three days to get the TestDrive example up and running, with no success.  At every step of the way I have encountered problems.  I fought for a day and a half with MySQL.  Then I fought for another day with PHP (Liip).  Then I fought for another day with Zend.  All along the way I have fought problems with Flash Builder and Flash Builder for PHP.  I've had to relearn all of my UNIX shell commands (it's been a few years).  I've tried using a remote server at 000webhost.com.  I've tried using an old laptop for a server.  I finally ended up trying to do it all on my main laptop.  I have completely given up and am ready to dump my project altogether.  Forget my students.  They'll just have to live without what would have been a fantastic new way of learning.
    HELP!!!

    Hi There,
    I do not have a 'concise' answer for you - in fact I am not using FB 4.5 for PHP.  I started using FB 4  around 8 months ago.  I installed a 'WAMP' thing, called 'EasyPHP'.  That actually went pretty smoothly.  I did the whole thing on my personal laptop running Windows 7.  I 'hooked up' FB to the PHP side using the built in data services wizards and such, as I imagine you are trying to do.  I too had to 'fight' a bit, but found most of the answers scattered around the Internet.  Had to tweak a few settings here and there in various files, and viola, it worked.
    I have resisted upgrading to 4.5, and especially the 4.5 "for" PHP, only becuase of the great expense.  It seems like a lot of money to pay for 'integrated, round-trip debugging'.  I already can debug the PHP side 'independently' of the FB side (from inside the Eclipse+PHP plugin free toolset), which, for most SQL situations is good enough. I simply set up a 'test page' in PHP and use that to 'call' the various functions I write.
    On the FB side, I gave up on using the 'built in data services wizard thingies' because they simply could not get the data-type mappings correct between the two sides.  Also, the "value objects" things (really just a fancy data-object class definition) seeme overly complex and inflexible, i.e., they would re-code themselves after every change I made to the PHP side.  I prefer a more 'lean' approach, and one that I control 100%.  So far I am able to do everything I need using my own 'value objects' (simple classes).
    So...as you can see, I may not be able to help much, but, if you can explain some of the details of what is failing, maybe I can provide a bit of assistance.  From what I understand, the big difference between 4.5 and 4.0, at least on the PHP side, is that the 'introspector' is a bit more accurate now and of couse there is the 'round-trip' debugging and 'awareness of each other's objects/definitions' while in PHP or FB.
    Finally, as best I can tell, after 8 months of 'experimenting' with Flex and PHP, there are simply not many people doing it, or, at least not that many doing it that participate on this forum and who have practical experience, especially with the more 'recent' releases, i.e., 4.0, 4.5.  I would encourage you to scan the rest of the Internet...there *is* knowledge out there...but it can difficult and slow to get.
    -David

  • Deletion of Flash Builder 4.5 when installing Flash Builder 4.5 for PHP

    There is a very serious error with the Flash Builder 4.5 for PHP installer (from http://static.zend.com/topics/Flash-Builder-for-PHP-4.5.0-Release-Notes.txt ):
    If Flash Builder 4.5 (not PHP) is already installed on the machine, and the
      product (Flash Builder for PHP 4.5) is then installed in a different location,
      the user gets the "FB is installed" dialog.
      After clicking OK, the installation rolls back and removes both Flash Builder
      and Flash Builder for PHP.
    My questions:
    Can Flash Builder 4.5 for PHP be installed in the same location without deleting Flash Builder 4.5? If so, please define "location."
    Is there a workaround for installing both flavors of Flash Builder 4.5 and avoiding the deletion issue described above?
    Can a single do-it-all version of Flash Builder 4.5 be installed that combines the SDKs and features of both flavors of the Flash Builder 4.5 product?

    Hi Mike,
    Could you please send the following log files so we identify the exact problem and hopefully help you quickly:
    Windows:
    1.       <path_to_adobe_fbphp>/_Flash Builder 4.5 for PHP.log
    2.       Logs located under C:\Program Files\Common Files\Adobe\Installer\
    Max OSX:
    1.       <path_to_adobe_fbphp>/_Flash Builder 4.5 for PHP.log
    2.       Logs located under /Library/Logs/Adobe/Installers/
    Thanks for sharing this,
    Roy

  • Will there be an version of Flash Builder 4.7 for PHP?

    Flash Builder for PHP is sensational, it's a complete solution for web development, much better than Flash Builder itself I think.
    Does adobe have a plan of releasing Flash Builder 4.7 for PHP?

    that's too bad.....
    apparently Adobe has abandoned us......

  • Flash builder 4.7 for Students

    I'm currently using Flash Builder 4.6 standard with student license. Is there one for Flash Builder 4.7? The usual student license website http://freeriatools.adobe.com/ is down so I can't get any information.
    Thanks.

    Please see the following statement:
    Statement: 
    The program to offer complimentary copies of Flash Builder Standard to students, faculty and staff is discontinued.  You can subscribe to a free subscription to the Adobe Creative Cloud to access Adobe Scout, a new profiling and optimization tool for Flash and AIR content;  Adobe Gaming SDK, a complete collection of frameworks and code samples;  Flash C++ Compiler , cross compile C/C++ games to run your game in Flash Player; 2 GB of file storage;  and trial versions of Flash Builder and other Adobe tools .  Learn more at: http://gaming.adobe.com/getstarted/
    Question:   Why was this program discontinued?
    Answer:   This program was created to encourage the use of Flash Builder for the building of RIAs (rich internet applications).   Since Adobe is no longer targeting Flash Builder for RIA development this program is obsolete.
    Question:  I build games so why can¹t Adobe provide these tools to students, faculty and staff for game development?
    Answer:  Adobe recently announced a new set of game development tools available for free  through the Adobe Creative Cloud.  Adobe game development tools includes Adobe Scout, Adobe Gaming SDK, Flash C++ Compiler, 2 GB of file storage and access to trials versions of Flash Builder and other Adobe tools.

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