Flash swf loading flashbuilder swf

is there a trick for having a Flash CS4 website swf be able to load a flashbuilder4 generated swf?
doesn't show up.
i remember an issue from Flex3 concerning it locking up the gui unless you had a flex3 canvas or whatnot loaded prior.
fb swf can load by itself fine via its html, and flash swf can load other flash swf's, but i can't get the flash swf to load the fb4 swf.
thx

If you have used fl.. classes in the CS4 swf it might prevent the Flex SWF
from loading, but usually you get errors.

Similar Messages

  • Rendering of SWF Loader child SWFs

    I am using the swf loader with an Xcelsius OpenDoc link (http://<server>:8080/Xcelsius/opendoc/documentDownload?sIDType=CUID&iDocID=<CUID>&sKind=Flash&CELogonToken=<CELogonToken>)  and it works beautifully so long as the parent swf is also opened using and OpenDoc link.  However, if the parent swf is opened via InfoView, the child swf does not render properly (either way too large or too small).  Has anyone else come across this or have any ideas for resolution?
    Regards,
    Alison

    "whomba" <[email protected]> wrote in
    message
    news:glq6j0$b20$[email protected]..
    > Hello all,
    > I have a Flex app that loads in a swf using 'SWFLoader'
    tag. the SWFloader
    > and
    > the swf being loaded in are the same height and width
    (see attached code)
    > Now,
    > the SWF getting loaded in is also 468 X 351 however the
    designers that
    > made it
    > have crazy amount of random Movie Clips EVERYWHERE that
    isn't on the
    > stage. My
    > guess is that the actual height and width of the SWF is
    close to 1000 X
    > 1000.
    > When I load this SWF in to my SWFLoader it scales
    everything down so all
    > of the
    > MovieClips are inside of this SWFLoader rather than just
    the SWF's Stage.
    > Any
    > Suggestions?
    >
    > <mx:SWFLoader id="mainMovieSWF" height="351"
    width="468"
    > source="{mainMovieSrc}" scaleContent="false"/>
    Try wrapping it as a component with the Flex component kit.
    That way you
    get to specify the bounding box.
    HTH;
    Amy

  • Trouble figuring out pathname for embedded swf loading external swfs & xml

    I have a swf that loads content from an XML file. This works fine when everything is in the same directory, but I want this swf to appear in several different HTML pages, which are in several different directories and I don't want to have to put 8 different copies of my swf online just so that they load properly. The directory structure is like this:
    main_dir:
    mod_dirmod01_dirmodcontent_dirmyembeddedswf.html
    myflash_dirsub1
    sub2:
    myflash.swf
    myflash.fla (not uploaded to the server)
    xml_dir:myxml.xml
    I created "sub1" and "sub2" just so that my swf would be the same number of directories downwards as the html has to link upwards, so that when I test the source file, it works. For the HTML, it's embedded like this (using swfobject):
    <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="800" height="500" id="../../../myflash_dir/sub1/sub2/myflash">
              <param name="movie" value="../../../myflash_dir/sub1/sub2/myflash.swf" />
                    <!--[if !IE]>-->
                    <object type="application/x-shockwave-flash" data="../../../myflash_dir/sub1/sub2/myflash.swf" width="800" height="500">
                    <!--<![endif]-->
                    <div>
                        <p><a href="http://www.adobe.com/go/getflashplayer"><img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" width="112" height="33" /></a></p>
                    </div>
                    <!--[if !IE]>-->
                    </object>
                    <!--<![endif]-->
                </object>
    And inside the Actionscript, I have a URL like this to load the XML:
    ../../../myflash_dir/sub1/sub2/xml_dir/myxml.xml
    Testing the .fla works. But the swf does not work in the HTML. myflash.swf loads, but the loading animation spins and spins, so presumably myxml.xml is not loading. Can anyone see what I'm doing wrong?

    Durrr, this is not the first time I've answered my own question. Maybe something about trying to explain it to someone else lets my brain make the critical connection.
    Anyway, yes it was everything to do with the external SWFs being loaded. My main swf actually loads an xml containing URLs from which to load all of the other SWFs and so I had to update the URLs inside of that, and that fixed the problem.
    Sorry for wasting forum space, but maybe this will help someone else out!

  • Flash app loading multiple swfs

    Hi ...
    I am having to fix a load problem with our Flash app. The
    current code loads in 3 to 4 swf's (100 to 300 kb in size) into the
    main swf and the same time. Should the swfs be loaded sequentially
    or is ok for them to be loaded all at once?
    Thx

    Loading external swf containing code (even a single stop() !) is not allowed on iOS...

  • Loading child SWFs with TLF content (from Flash CS5.5) generates reference errors in FB4.6

    I am currently producing e-learning content with our custom AS3-Framework.
    We normally create content files in Flash CS5.5 with dynamic text fields, which are set at runtime from our Framework (AS3 framework in FB4.6).
    Now we are in the progress of language versioning, and since one of the languages is Arabic we are changing the dynamic text fields to TLF fields.
    Then all my problems started.
    In Flash I have chosen to include the TLF engine and to export in frame 2.
    (see to: http://helpx.adobe.com/flash/kb/loading-child-swfs-tlf-content.html )
    I get this error:
    VerifyError: Error #1053: Illegal override of getEventMirror in flashx.textLayout.elements.FlowLeafElement.
                at flash.display::MovieClip/gotoAndPlay()
    I guess it is because our framework wants to gotoAndPlay before the TLF engine has been loaded.
    Can this be it?
    Any good suggestions on how to handle loading child SWFs with TLF content.

    Please refere to the following articles .. you may find some help.
    http://www.stevensacks.net/2010/05/28/flash-cs5-tlf-engine-causes-errors-with-loaded-swfs/
    http://www.adobe.com/devnet/flash/articles/preloading-tlf-rsl.html
    I also faced similar problem and posted a question at the following link, but, I still couldn't find the solution.
    http://forums.adobe.com/message/4367968#4367968

  • Can I load a swf into my Flex app that loads other swf's?

    The code below loads an AS2 swf into my Flex mobile for IOS app and it works.  If that AS2 swf has like a circle in it that runs across the stage, it loads and displays properly when run in FlashBuilder.
    <?xml version="1.0" encoding="utf-8"?>
    <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
                                     xmlns:s="library://ns.adobe.com/flex/spark"
                                     xmlns:mx="library://ns.adobe.com/flex/mx"
                                     initialize="init()">
              <fx:Script>
                        <![CDATA[
                                  import mx.core.UIComponent;
                                  private var request:URLRequest = new URLRequest("http://PATH_TO_AS2_SWF");
                                  private var loader:Loader = new Loader();
                                  private var myComponent:UIComponent = new UIComponent; 
                                  private function init():void{
                                            myComponent.percentHeight = 100;
                                            myComponent.percentWidth = 100;
                                            loader.load(request);
                                            myComponent.addChild(loader);
                                            player.addElement(myComponent);
                        ]]>
              </fx:Script>
              <s:Group id="player"
                                   height="100%" width="100%"/>
    </s:Application>
    But if that AS2 swf loads other swf's, they don't load or display.  My FlashBuilder debugger reports no errors or security sand box violations.   I'm using the most elemental code in my AS2 swf so as to not cause problems.  This is it in its entirety:
    this.onLoad = function(){
              _root.loadMovie("http://[PATH_TO_REMOTE_SWF]");
    The paths to the remote content are fine because swf's load and display fine from AS2 swf when run on it's own - not embedded in Flex app.  They also load and run fine if I cut out the AS2 swf and access directly from my Flex code.  So I know there isn't a path issue.  More likely not accessing the right layer in the AS2 swf from Flex or something.  Or maybe security sandbox violation but I don't see anything reported in the FlashBuilder debug console.  When run console just reports:
    [SWF] SwfMobile.swf - 2,639,761 bytes after decompression
    [SWF] assets/swf/AS2.swf - 1,470 bytes after decompression
    Is there something inherently wrong with loading swf's that load other things?  Even if I have the AS2 swf load jpgs they don't load so the format of the target content at the end of the chain doesn't seem to be the issue.  Just the act of embedding a swf that loads other things seems to be the problem.

    Ah, yes. Using an AVM1 SWF could prove difficult...
    I'm going on about 3 hours of sleep at the moment, but let me toss out a few thoughts I have and hopefully something will stick...
    Ok, so my first thought what to try and cast the loaded content as a MovieClip and call methods on that, but the fact they are AVM1 throws that out the window.
    That leaves LocalConnection, as you mentioned. But this would require you to have code on the receiving end to handle the connection... no good either.
    But what if you created a "bridge" in AS2 that holds all the code for the receiving end of LocalConnection (or has the control logic itself, perhaps even eliminating the need for LocalConnection all together!). I think maybe this is what you were trying to do already by loading a SWF into a SWF? Well instead of loading your bridge at runtime, what if you statically linked it into your project as a class?
    *a few moments later*
    Well it looks like you can in fact link in a a symbol created for AVM1, but it will only come in as a SpriteAsset, and will not include any custom code (which makes sense, since they use entirely different class constructs).
    To do the test, I created a symbol exported for actionscript (AS2/Flash8), then linked it in with a CSS style embed. I then instantiated the class and called describeType on it.
    So in summery, it looks like calling custom code on the bridge is out (I did not test this extensively, that was just my first impression with this simple test). However, if you may be able to perform the actions you need by attempting to cast the loaded content into something AVM2 can recognize. Apparently it does this automatically when linked in statically, so maybe there is something there worth looking into... mainly, can you do what you need using only the base class and no custom code?
    Keep me posted!

  • SWF loader need to load 100% width and height

    Hi,
        I have using dashboard in my application.In which the flex pages are loaded using SWF loader. the swf is not loading 100% when i minimize the browser. actually its loading 100% when the browser is full screen mode. suppose the browser is opened in 75% the swf also gets loaded based on the browser size. but after maxmizing the browser the SWF its not expaned to the actuall size of the browser. could you anybody help me plz..?
    Thanks & Regards
    Muthu

    Hi,
         I have used this code to load the swf in the main application:
    <mx:Canvas id="dashCanvas"  creationPolicy="all" cachePolicy="on" width="100%"  backgroundColor="#FFFFFF" horizontalScrollPolicy="off" verticalScrollPolicy="off" >
                   <mx:SWFLoader id="dashBoard" trustContent="true"  width="100%" height="100%" scaleContent="true" autoLoad="true"
    source="@Embed(source='../../../../assets/appl/dashboard/dashboard.swf')"  /> 
    </mx:Canvas>
    And i have set width and height as 100% in <mx:Appilcation> .
    Thanks and egards
    Muthu

  • Control swf from separate swf in main file

    Im loading 2 swfs into my main swf. So I have a top swf and a
    bottom swf being loaded in externally into my main swf that makes 3
    swfs, 1MAIN swf loading TOP swf & BOTTOM swf.
    Is there a way to have the bottom swf control or command the
    top swf? I need a button on in the bottom swf to tell the top swf
    to load a movie.

    in AS2 you can point directly from one to the other with the
    correct pathing.
    IE:
    _level0.TopSwfLoader.content.FunctionToCall();
    or
    _level0.TopSwfLoader.content.Property = NewPropertyValue;
    _level0 takes you to the main swf (_root, but this works
    around if lockroot is set)
    TopSwfLoader.content is the content of the Loader component
    that has your Top.swf loaded into it. If you are not using a Loader
    component, then you can change this to the instance name of the
    Movie Clip that has the swf loaded into it.
    FunctionToCall()/Property is what you want to control. Either
    a function call or a property.
    In AS3 this works a bit differently. I would dispatch a
    custom event from the Bottom swf. Then the main swf would catch
    that event, and call the appropriate function/property in the top
    swf. I can elaborate more on this if you need.

  • How do I load a .swf onto a flash pro file?

    My class i'm taking right now is using Adobe: Flash Professional CC Classroom in a book, and there's a point in the lesson where you upload/load a swf file(s). Technically it's supposed to be multiple because its the outline coding for a website, but I'm not understanding this...
    page1_mc.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF_5);
    import fl.display.ProLoader;
    var fl_ProLoader_5:ProLoader;
    //This variable keeps track of whether you want to load or unload the SWF
    var fl_ToLoad_5:Boolean = true;
    function fl_ClickToLoadUnloadSWF_5(event:MouseEvent):void
      if(fl_ToLoad_5)
      fl_ProLoader_5 = new ProLoader();
      fl_ProLoader_5.load(new URLRequest("http://www.helpexamples.com/flash/images/image1.jpg"));
      addChild(fl_ProLoader_5);
      else
      fl_ProLoader_5.unload();
      removeChild(fl_ProLoader_5);
      fl_ProLoader_5 = null;
      // Toggle whether you want to load or unload the SWF
      fl_ToLoad_5 = !fl_ToLoad_5;
    I know that I have to have the swf file in the same folder as the Parent file, and the name of the 'small page/file' goes in the url "" up there but what other connection am I missing?
    Why Is the Test File basically strobing??
    Thanks so much guys in advanced!
    Shadows  : )

    my guess is that if its strobbing you may be missing a Stop();
    function

  • Small Bug in Flash 8: loading swf that´s a vectorized image in many layers

    Hi! There´s a small bug in flash 8. If you load a swf
    that it´s a vectorized image in many layers, when you give it
    an action in onLoadInit, like mc.onRelease, the mc don´t
    "catch" that action. You can try loading an image (it works), a lot
    of swf (it works), but with this kind of swf the actions onRelease,
    onPress, etc... don´t work.
    The
    swf
    I´ll make a different vectorized image to make it works
    (if there is only one layer it works)

    Seems odd it will only run once. Usually if a cache problem
    you get the same
    results even when you update the movie or server scripts.
    If it is
    http:// it is not local even if from the browser
    cache.
    Verify the html is validated.
    Check to see if this applies to all swfs. Create a simple
    hello world swf
    that connects to a JSP script that returns a simple value to
    Flash. If that
    seems to work, then the problem is in the JSP or
    Actionscripting coding.
    Check you can load the JSP script repeatedly using a direct
    call to it on
    the browser line using
    http://.
    Lon Hosford
    www.lonhosford.com
    Flash, Actionscript and Flash Media Server examples:
    http://flashexamples.hosfordusa.com
    May many happy bits flow your way!
    "srikanth_s_india" <[email protected]> wrote
    in message
    news:e6obld$lfb$[email protected]..
    > Thanks for the article link.
    >
    > I can't provide the URL as it is within our application
    which requires
    > logging
    > in. However, one more interesting thing about it is that
    it always works
    > for
    > the first time (in the browser/machine) but not from the
    next time.
    >
    > My doubt is whether it is because of the caching? When
    it loads for the
    > first
    > time, the HTML and SWF files load from our server and
    hence are allowed to
    > communicate with our JSP. However, when it loads the
    subsequent times, it
    > probably loads from the cache and hence considered as a
    local file and not
    > allowed to communicate with our JSP file which is on the
    Internet.
    >
    > Can anybody tell me how to enable a local SWF file to
    load SWF files from
    > the
    > Internet & access URLs from the Internet in Flash 8
    pluggin?
    >

  • New to flash, swf loaded while changing size

    i'm trying to create a button that will replace the current
    swf with another and i want the size to change between the various
    sizes of each page. i'm currently using the following code in the
    action inspector:
    on(release){loadMovieNum("myfilename.swf",0);
    i know there has to be a simple way to do this! a very
    grateful thanks to anyone who tries to help!

A: new to flash, swf loaded while changing size

b3autiful_dizaster wrote:
> i'm trying to create a button that will replace the
current swf with another
> and i want the size to change between the various sizes
of each page. i'm
> currently using the following code in the action
inspector:
>
> on(release){loadMovieNum("myfilename.swf",0);
> }
>
> i know there has to be a simple way to do this! a very
grateful thanks to
> anyone who tries to help!
You can't change size dynamically as it is defined by the
object embed tags.
You could use WMODE transparency which could help you fake it
tho not always best
solution to go with WMODE. It's a very buggy parameter.
WMODE will remove the background color so the flash movie
appear over the html and you
can see the HTML content trough the movie.
You could define some solid shape for the background on
bottom layer to make it look
like SWF background, than change it with the other loaded
movie making it appear as it
changed size while the over all flash size stats the same. As
said above - faking it.
Best Regards
Urami
!!!!!!! Merry Christmas !!!!!!!
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami>

b3autiful_dizaster wrote:
> i'm trying to create a button that will replace the
current swf with another
> and i want the size to change between the various sizes
of each page. i'm
> currently using the following code in the action
inspector:
>
> on(release){loadMovieNum("myfilename.swf",0);
> }
>
> i know there has to be a simple way to do this! a very
grateful thanks to
> anyone who tries to help!
You can't change size dynamically as it is defined by the
object embed tags.
You could use WMODE transparency which could help you fake it
tho not always best
solution to go with WMODE. It's a very buggy parameter.
WMODE will remove the background color so the flash movie
appear over the html and you
can see the HTML content trough the movie.
You could define some solid shape for the background on
bottom layer to make it look
like SWF background, than change it with the other loaded
movie making it appear as it
changed size while the over all flash size stats the same. As
said above - faking it.
Best Regards
Urami
!!!!!!! Merry Christmas !!!!!!!
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami>

  • Load external swf in Flash file...

    I am a beginner using flash. I only ask that those answering this question assume that I have no knowledge of flash (because I probably don't) and answer accordingly. I do have a grasp of ActionScript 3 so I can follow much of that. That said...the question:
    I have recently learned how to load an external swf inside another swf. What I'm trying to figure out is how to position the swf file precisely where I want it (I am making a flash GUI). How do I do this?

    Assign the desired x and y location properties for the Loader...
    var ldr:Loader = new Loader();
    ldr.x = 100;
    ldr.y = 100;
    addChild(ldr);
    ldr.load(new URLRequest("your.swf"));

  • Flash AIR app cannot load child swfs on publish to device

    I have been struggling with this problem for WEEKS now and can't solve it. I have an flash AIR app (creative cloud, AIR 3.8) which is very simple: all it does is load external SWF movies on the click of a start button. It works FINE in test/PC but when I publish to device, the external swfs do not load.
    Here is the code on the main timeline that calls the external swfs:
    //start button
    start_button_TRI_desmatosuchus.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF_02_3,false,0,true);
    import fl.display.ProLoader;
    import flash.events.Event;
    var fl_ProLoader_02:ProLoader;
    var fl_ToLoad_02:Boolean = true;
    function fl_ClickToLoadUnloadSWF_02_3(event:MouseEvent):void
              if(fl_ToLoad_02)
                        fl_ProLoader_02 = new ProLoader();
                        fl_ProLoader_02.load(new URLRequest("dinofilms/triassic_desmatosuchus.swf"));
                        fl_ProLoader_02.contentLoaderInfo.addEventListener(Event.COMPLETE,onComplete_02 )
                        addChild(fl_ProLoader_02);
                        fl_ProLoader_02.x = 0;
                        fl_ProLoader_02.y = 144;
              else
                        if (fl_ProLoader_02!=null) {
                                  removeChild(fl_ProLoader_02);
                                  fl_ProLoader_02.unloadAndStop();
                                  fl_ProLoader_02 = null;
              fl_ToLoad_02 = !fl_ToLoad_02;
    function onComplete_02(e:Event):void {
              e.currentTarget.content.addEventListener(Event.ENTER_FRAME,OEF_02);
    function OEF_02(e:Event):void {
              if (e.currentTarget.currentFrame==e.currentTarget.totalFrames) {
                        e.currentTarget.stop();
                        e.currentTarget.removeEventListener(Event.ENTER_FRAME,OEF_02);
                        removeChild(fl_ProLoader_02);
                        fl_ProLoader_02.unloadAndStop();
                        fl_ProLoader_02 = null;
    I am calling about 30 different movies on 30 different frames, so that's why I am using tags like "proLoader_01" so I don't duplicate them. All the external swfs are of course listed in the included files too.
    I would really appreciate the assistance, I am a reluctant coder!
    Message was edited by: Fiona Passantino

    OK, I replaced all the "ProLoader" instances with "Loader" and I am getting an error, below (see***)
        //start button
        start_button_TRI_coelophysis.addEventListener(MouseEvent.CLICK,
        fl_ClickToLoadUnloadSWF_01_3,false,0,true);
        import fl.display.Loader; **HERE, ERROR IS: 1172 fl.display:Loader could not be found**
        import flash.events.Event;
        var fl_Loader_01:Loader;
        //This variable keeps track of whether you want to load or unload the SWF
        var fl_ToLoad_01:Boolean = true;
        function fl_ClickToLoadUnloadSWF_01_3(event:MouseEvent):void
         if(fl_ToLoad_01)
              fl_Loader_01 = new Loader();
              fl_Loader_01.load(new URLRequest("dinofilms/triassic_coelophysis.swf"));
              fl_Loader_01.contentLoaderInfo.addEventListener(Event.COMPLETE,onComplete_01)
              addChild(fl_Loader_01);
              fl_Loader_01.x = 0;
              fl_Loader_01.y = 144;
         else
              if(fl_Loader_01!=null) {
                   removeChild(fl_Loader_01);
                   fl_Loader_01.unloadAndStop();
                   fl_Loader_01 = null;
         fl_ToLoad_01 = !fl_ToLoad_01;
        function onComplete_01(e:Event):void {
         e.currentTarget.content.addEventListener(Event.ENTER_FRAME,OEF_01);
        function OEF_01(e:Event):void {
         if(e.currentTarget.currentFrame==e.currentTarget.totalFrames) {
              e.currentTarget.stop();
              e.currentTarget.removeEventListener(Event.ENTER_FRAME,OEF_01);
              removeChild(fl_Loader_01);
              fl_Loader_01.unloadAndStop();
              fl_Loader_01 = null;

  • Flash Builder 4.5 Plugin Error: Failed to load library.swf

    Hi,
    I am getting an error from Flash Builder that is stopping me building my app. I am running the plugin version under Springsource ToolSuite 2.6.1. It worked fine with the Prerelease version of Flash Builder 4.5.
    I have flexunit-uilistener-4.1.0-8-4.1.0.16076.swc in the directory along with the other FlexUnit swc files (which do not throw errors).
    Any suggestions ?
    Thanks!
    eclipse.buildId=2.6.1.201105041000-RELEASE
    java.version=1.6.0_24
    java.vendor=Apple Inc.
    BootLoader constants: OS=macosx, ARCH=x86, WS=cocoa, NL=en_US
    Framework arguments:  -product com.springsource.sts.ide -product com.springsource.sts.ide -keyring /Users/Dre/.eclipse_keyring -showlocation
    Command-line arguments:  -os macosx -ws cocoa -arch x86 -product com.springsource.sts.ide -data /Users/Dre/workspace-PGS -product com.springsource.sts.ide -keyring /Users/Dre/.eclipse_keyring -showlocation
    Error
    Fri May 27 21:31:07 PDT 2011
    Design view: Failed to load library.swf from /Users/Dre/flexunit-3/flexunit-uilistener-4.1.0-8-4.1.0.16076.swc, reason=DesignAssetLoader.CompleteTimeout

    I did a workaround by adding this compiler argument:
    ${flexlib}/libs/automation/automation_agent.swc
    ...which points to that file in Flex 4.5. I can now build the app.
    Why do I need to do this now when I didn't need to do so before ?

  • Flash player 10.3.181.14 broke my site, loading multiple swfs into an array

    I load multiple swfs into an array, I add and remove the objects on the stage, this is for a rotating carousel.
    All the items locations are established in xml. If I only have one item loaded into the array it works fine, if I have more then one it will not a) play the swf, or b) show the swf.
    The swfs themselves contain code that fire events in the main container. Which cause other items to play or load.
    Is anyone else having this issue?

    Hi howet,
    EDIT:
    I've opened a flash bug in their bug system as I found I could reproduce the issue: https://bugs.adobe.com/jira/browse/FP-7071
    There are some workarounds I found on there.
    ORIGINAL MESSAGE:
    I was having a similar issue using a loading component which i've been using for several years with no issues. As with you the issue arose when loading multiple swfs (or even one swf and then a jpg) on 10.3 and above. It works fine on 10.2 and below still.
    I found a workaround whilst I look for a proper answer and that is to delay subsequent loads using a hacky setTimeout.
    For example:
    protected function manageLoaded (p_event : Event) : void {
    setTimeout(loadNext, 1);
    // following line breaks the gotoAndStop of loaded swfs.
    // loadNext();
    I hope this helps you too, let me know.
    Cheers,
    Dan.
    Message was edited by: Dan Wilkinson, 01/06/2011 11:37am BST (GMT + 1)

  • Maybe you are looking for

    • Active Directory and Open Directory not working

      I am experiencing an issue, or several issues that I can't figure out how to resolve. I have an Active Directory domain set up (running 2003 server R2) and it is humming along quite nicely. A few weeks ago I got a new XServe running 10.5.4. Booted it

    • Title Animation

            Hi, I'm new to Premiere Elements, having just bought Version 8. Can anyone please help me with a couple of issues? I would like to import Text as overlay over a slide & then animate it, instead of creating the text in the titler. I can easily p

    • Lenovo Tablet Thinkpad 10

      I have recently bought a tablet, thinkpad 10. The first thing I do with new taptops is change the desktop resolution and font size.  So, on my new tablet, I selected Desktop (I have win 8.1 pro) and followed directions to increase the font size.  I c

    • Word help- different first page header

      How do can I make the text in the header on the first page of my word document, different from the information on the rest of the headers. I am using APA formatting for my school paper. Thanks!

    • Can I ReUse business rule with JHeadStart ?

      Hi All, I am looking for tools and methods for our development team to achieve this goal. The keyword is Re-Use as far as we can, in all application layer. We will have core application, and for any new customer we will only develope the things that