FLV Cue Points from Soundbooth

I am having a strange issue. I have several audio files that I have opened in Sounbooth and added cue points. I saved the files as FLVs. Upon importing into Flash CS4 with the FLVPlayback component, my cue points are not loading. The component inspector shows "cuePoints: None".  In a test I did before the New Year, the cue points loaded fine. I have no idea what I did differently this time.  Any ideas?  I know I can add the cue points in the FLVPlayback component, but I'd rather be able to do it in Soundbooth.
Thank you!

This is an annoying work around, but here's how I got the cue points from Soundbooth to be recognized in Flash:
Opened the original MP3 in Soundbooth
Added my markers/cue points
Saved As ".AVI"
Saved again as ".F4V" (not FLV)
Imported the F4V into the FLVPlayback component
NOTE: If you add a new cue point to the FLV and try to resave as the same file name, the latest cue point will not import into Flash. I had to do yet another save as and pick a new file name.
Going to try to eliminate the AVI step, but note hopeful.
Hope this helps others.

Similar Messages

  • As3 cue points from soundbooth

    hello one and all,
    i am a bit frustrated because i can not find a straight forward howto/tutorial on accessing cue points from a flv or xml file produced in soundbooth and imported or read into flash so trigger a MetadataEvent.CUE_POINT event within an action script.  i have fuzzy understanding about it but not quite enough to make it work properly and with small efficient code.  can anyone direct me please to a good howto/tutorial on triggering an event when a cue point is hit when an audio file plays in flash cs4?  btw, i only want to do it with pure audio and not video also, if that makes it simpler.  thank you in advance and have a great day.
    lucas

    well, i got very lucky and after 6 days of searching for a good tutorial, i just finally got lucky.  a piece here another there.  essentially, soundbooth is a pretty suit little program and saving the cue points within are excellent also.  it can even do it for video.  anyway, i was only working with audio and was able to save my flv audio as audio only which included the embedded cue points and attached parameters.  the below code, actionscript 3, works very well and i believe it is the simplest code for reading and triggering on cue points as the audio is played.  txt1 and txt2 are simply dynamic text boxes on the stage on frame 1.
    i still have a question though.  how do i give the audio in the library an instance name outside of an actionscript?  as you can see below, i create an FLVPlayback instance and load the file through as.  with text boxes and rectangles and such, i can give those an instance name under Properties off of the stage.  however, the audio is not visible on the stage so i can't access it through the Properties window.  i can somewhat access it through the frame, that that is a frame label and not an instance variable.  so, how do i assign an instance variable to audio outside of actionscript?
    anyway, the code is below for anyone to use.  thank you and have a great day.  lucas
    import fl.video.*;
    trace("FLVPlayback Version = "+FLVPlayback.VERSION);
    txt1.text = "file: \"1st.fla\", initializing...";
    var p:Object;
    var player:FLVPlayback = new FLVPlayback();
    player.addEventListener("cuePoint",onCue);
    player.load("voice1.flv");
    player.play();
    function onCue(e : MetadataEvent) : void {
    txt2.text = e.info.time+"s";
    trace("cue "+e.info.type+" name: \""+e.info.name+"\" @ time: "+e.info.time);
    p = e.info.parameters;
    if (p != undefined) {
    txt1.text = e.info.parameters["en"];
    trace("   name of \"en\" only: \""+e.info.parameters["en"]+"\"");
    trace("   all name/value paired parameter(s).. .");
    for (var n:String in p) {
    trace("      "+n+"=\""+p[n]+"\"");
    else {
    txt1.text = e.info.name;

  • Director buttons to FLV cue points?

    Is it possible to use a button to jump the playback head to a flv cue point?
    Director V11.5 Mac

    If you know where the cuepoint is (in milliseconds), you can use the seek() command to jump there.  You might have to do some experimentation to get it to work the way you expect it to.
    Seek() is an asynchronous command.  It can only be used if the sprite currently has a mediaStatus of #playing.  It is ignored if the mediaStatus is #paused, #stopped or #error.
    Immediately after the command is issued, the sprite's mediaStatus switches to #stopped (not #seeking or #buffering) and the currentTime of the sprite is set to the target value.
    If the seek target is negative or greater than the duration of the media, nothing happens.

  • Flash video - navigation cue points from xml?

    Is it possible to load navigation cue points from an xml file
    like you can
    do with captions or do they always have to be embedded in the
    encoding?
    If it's possible, can you PLEASE point me to a resource that
    shows you how?
    I've searched and searched for weeks and found nothing!
    Thanks,
    Mickey

    Thank you Jamesabth and GenaroRG for your responses. Someone
    in the
    flashcom newsgroup pointed out
    http://flowplayer.org/. This
    looks like
    exactly what I've been looking for. I'll give it a try first.
    Thanks,
    Mickey
    "Mickey" <[email protected]> wrote in
    message
    news:fk4krg$ca5$[email protected]..
    > Is it possible to load navigation cue points from an xml
    file like you can
    > do with captions or do they always have to be embedded
    in the encoding?
    >
    > If it's possible, can you PLEASE point me to a resource
    that shows you
    > how? I've searched and searched for weeks and found
    nothing!
    >
    > Thanks,
    > Mickey
    >

  • Soundbooth CS5 FLV Cue Point Woes

    I have been attempting to use Soundbooth CS5 to insert cuepoints in .flv files (audio track only) to cue up some audio stuff in Flash using the FLVPlayback Class. It seems the implementation of cuepoints/markers in Soundbooth is really buggy and prone to either not working at all or producing unexpected results. Here are some problems I have encountered:
    1. Soundbooth regularly does not save the cuepoints (markers) in a way that the Flash Player can detect.
    This is easily verifiable - no MetaDataEvents are dispatched on playback (to indicate a cuepoint has been reached) and the 'findNearestCuePoint' method of FLVPlayback returns an Object with a null 'array' property - I have to use this to access the cuepoints when the flv is loaded (for some pre-processing) because, weirdly, Adobe engineers did not think that making the cuepoints accessible for a (fully loaded) .flv was useful - there is a cuepoints property but it is write-only. Yet, I can get an array of them via this method! Bizarre.
    Both of these things (MetaDataEvent dispatch & the cuepoints array 'hack') occasionally work so I'm confident it's not my code. In fact, I have some .flv files that work perfectly and some that don't - these have all been created by me in Soundbooth.
    At first, saving cue points did not work at all for any file! I struggled with this for two days before resorting to re-installing SB and it magically started (almost) working.
    2. Soundbooth sometimes doesn't save changes to the markers.
    When SB does feel like saving the cue points (and they are picked up in Flash), subsequent edits appear in the SB interface (eg. deleting a marker) but not in Flash. I have .flvs that I've edited which will report x number of markers but the 'findNearestCuePoint' objects 'array' property returns an array of the length before I made the changes/re-saved the file.
    3. Soundbooth sometimes doesn't like re-saving files created in Soundbooth.
    I open up the .flv created in Soundbooth itself, edit it and then hit 'Save', this appears:
    "The file was saved with unknown compression or with an unsupported destination rate, please choose your destination format and language".
    Great. It takes me to 'Save As' so I can select a new name/file-format and I just select the same one it was saved under before (.flv). I have to change the filename too, because SB doesn't like saving over a file that's open in SB, either.
    4. Sometimes it all works!
    And I have no idea why. I just keep opening the file I need to use re-save it under a different file name, select different export options, re-compile my app and sometimes it works fine - my app doesn't throw any errors (the ones it throws when there are no cuepoints, or the number of cuepoints is not the number it expects).
    At first I thought it was the export settings but it isn't - I can select the same ones each time and get different results. Saving the export settings makes no difference, it NEVER works the second time round.
    I can provide code/files if needed.

    I have a solution.  Bring the mp3 file that you edited into Premiere.  From Premiere, export
    media to an flv.  From within the export media dialog, import your cue points xml file.  It worked on my first try.
    The problem is: why does it work from Premiere, but not Media Encoder or Soundbooth?
    Adobe, please fix this, it's a very bad bug!
    - Michael M.

  • Displaying previous FLV cue point during scrubbing

    I have a single FLV that has 10 different scenes in it. I've
    been able to make a "credit" list for each scene by adding
    actionscript cue points in the FLV component, and displaying the
    info using dynamic text. It all works fine.
    Now I want the dynamic text to reflect the current scene when
    the end user scrubs through the video using the seek bar. (Or at
    least after the seek bar is released and the FLV begins to play
    again.)
    I just need a head start, I think.
    Thanks for listening!
    David

    Thank you again Dima!!!
    Now I've CS6 now but the only way that I see to have flv is: Creates (I'm translating from my language) => Flash, from menu file.
    I need to insert cue point ("navigation" like in Media Encore Cs5.5).
    But the only marker that I see in CS6 is named "Chapter" (translating form my language).
    If I create an flv file (like above) I obtain two different flv files (one for chapter).
    Is there a way to insert inside the flv file the "navigation" cue points?
    Thank you again Dima.

  • Flash Cue Points in Soundbooth

    I'm working on a little singalong-application for flash CS4 and found that Soundbooth lets me insert cue points so that I can later sync textfiles to flash video if I save the soundbooth file with markers as  a .fv4-file. I tried it, but can't seem to get AS3 to find the cue points? I thought thay were dispatced as the video plays, so I added an EventListener and tried to trace something but nothing happened. Am I on the wrong track here?
    Sig

    Hi Sigmundo,
    At work ( disturb media ) we've finished a karaoke flash project. I haven't used Soundbooth then, we had limited time, so I wrote a few handy commands for flash that took care of the job. Hopefully we will be able to document that, right an article and share the commands as a packed extension.
    I've learned Soundbooth over the weekend and FLVCuePoints was one of the highlights. I've used FLV
    and everything worked out fine. I didn't know the Media(Flash Video) Encoder allows you open an xml
    file and insert cuepoints at that stage.
    Anyway,
    About F4V, Lee Brimelow has a more detailed post about the cue points bug here:
    http://theflashblog.com/?p=748 
    HTH,
    George

  • Embedded FLV Cue Points not working

    I am updating a project which uses an FLVPlayback component to play and navigate FLV videos using embedded Navigation cue points. The FLVs were originally encoded using an older version of AME, CS4 possibly. When trying to replace an FLV with a new one encoded using AME CS6, the embedded cue points do not work. Testing in Flash I get "VideoError: 1003: Invalid seek" when attempting to use "seekToNavCuePoint".
    Comparing the two FLVs using Premiere shows no recognizable differences between them. They are the same format, their cue points are named identically, all are designated as Flash Cue Points, and all set to type "Navigation".
    Digging into the FLV data, I've found that the cue point descriptions are formatted quite differently and I'm wondering if this is the source of the problem:
    Excerpt from the original FLV (AME CS4?):
         <rdf:li>
          <rdf:Description
           xmpDM:trackName="AME Markers"
           xmpDM:frameRate="f254016000000">
          <xmpDM:markers>
           <rdf:Seq>
            <rdf:li
             xmpDM:startTime="9323149248000"
             xmpDM:name="q1in"
             xmpDM:type="FLVCuePoint"
             xmpDM:cuePointType="Navigation"/>
    Excerpt from the new FLV (AME CS6):
         <rdf:li>
          <rdf:Description
           xmpDM:trackName="FLVCuePoint"
           xmpDM:trackType="FLVCuePoint"
           xmpDM:frameRate="f15">
          <xmpDM:markers>
           <rdf:Seq>
            <rdf:li>
             <rdf:Description
              xmpDM:startTime="550"
              xmpDM:name="q1in"
              xmpDM:cuePointType="Navigation">
             <xmpDM:cuePointParams>
              <rdf:Seq>
               <rdf:li
                xmpDM:key="marker_guid"
                xmpDM:value="2c2c8be0-75af-47d6-8938-4a365e33a550"/>
              </rdf:Seq>
             </xmpDM:cuePointParams>
             </rdf:Description>
            </rdf:li>
    Completely stumped here, any ideas appreciated!

    More digging into the new FLV shows that while XMP defines the cue points as type "navigation", there is prior data in the file that defines all the cue points as "event". This makes sense, because my SWF is correctly listening for and reacting to an "end" cue point in the FLV, but will not seek to any cue point since they are all set as "event".
    Copying and pasting from Notepad++:
    cuePoints       0       name   q1in  time @BYûçl‹D  type   event 
      1       name   q1out  time @JÜ(õ\  type   event 
      2       name   q2in  time @V£¥ãS÷Ï  type   event 
      3       name   q2out  time @^/ Ÿ¾w  type   event 
      4       name   q3in  time @_Oß;d  type   event 
      5       name   q3out  time @nE™™™™š  type   event 
      6       name   q4in  time @s G® zá  type   event 
      7       name   q4out  time @vNÄ›¥ãT  type   event 
      8       name   q5in  time @w¢Ù ‡+   type   event 
      9       name   q5out  time @zw×
    =p¤  type   event 
      10       name   end  time @€ð bMÒò  type   event 
    Any idea why AME is doing this?

  • Problem with cue point from After Effects to Flash (CS5.5)

    Hello,
    anyone has, or has not problems reading, in Falsh, cue points included with After Effects? (Navigartion cue points).
    It is possible export from Flash movie in  .flv format? (Both versione CS5.5).
    Thank you.

    No I don't believe it's the footage, as I've been able to transfer the same files on my school computer and use it with ease.It's just any type of footage, if I attempt to drag any of my imported files (whether they're images of any kind or .mp4, .mov, .wav, .mp3) just as I would click and hold the file, my cursor turns into the Mac loading ball. Perhaps is there something these programs require such as Java? I'm not sure if it's related, but I've also not been able to play some games via Steam that I have been able to play in the past with the same system.

  • HTML link to FLV cue point

    I am reasonably new to Flash and would like to know if I can
    create a html link to a cue point in a flash video file or to a
    particular frame in a normal swf file. If so, what is the correct
    syntax?

    Ok, I seemed to have succesfully linked to the cuepoints
    using, for example, the code below.
    [CODE]
    programsa.addEventListener(MouseEvent.CLICK,programsaClick);
    function programsaClick(event:MouseEvent):void {
    movie1.seekToNavCuePoint("Programs");
    [/CODE]
    However, now I have another issue. The FLV is on frame 2 and
    I want to navigate to it using buttons on frame 1. However when I
    try the following:
    [CODE]
    programsa.addEventListener(MouseEvent.CLICK,programsaClick);
    function programsaClick(event:MouseEvent):void {
    gotoAndStop("movie");
    movie1.seekToNavCuePoint("Programs");
    [/CODE]
    I get the error:
    TypeError: Error #1009: Cannot access a property or method of
    a null object reference.
    at videobig_fla::MainTimeline/programsClick()
    So, how can I tell a button to go to a cuepoint for a movie
    that's on a different frame?

  • Streaming .flv cue point problem

    I’ve been working with Flash video with synced slide
    presentations since February, which have been exclusively download
    streaming, all based on the presentation available at the adobe web
    site:
    http://www.adobe.com/devnet/flash/articles/vidtemplate_corppreso.html
    My issue has come up when using this template with streaming
    flv’s, the buttons that I use to reference the cue points in
    the video and slides on the timeline do not work reliably;
    sometimes they will shuttle the video and slides to the correct
    point, usually they move the slides on timeline to the appropriate
    spot and the video jumps back to the beginning. Besides this
    sizable problem, the presentation plays the way it is supposed to.
    Is there a setting in the component inspector that I’m
    missing? Should I re-encode the video with Navigation cue points?
    Any help would be appreciated.
    L

    If you look at the source code for the first link you'll find this at line 71:
    <p id="player1" style="margin: 0px; padding: 0px; text-align:center;"><embed type="application/x-shockwave-flash" src="http://www.thebellyfatsolution.com/flvplayer.swf" style="" id="player1" name="player1" quality="high" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" flashvars="height=390&amp;width=504&amp;file=http://www.thebellyfatsolution.com/beta/video/BellyFatFINAL_6_30_nL.flv&link=http://www.th ebellyfatsolution.com/beta/video/BellyFatFINAL_6_30_nL.flv" height="390" width="504"></p>
    <p><noscript>
    Apparently your video has been encapsulated in JWPlayer. You can find out more about JWPlayer here: http://www.longtailvideo.com/players
    This seems to be yet another solution to a problem that doesn't exist, and whoever runs that website fell for the sales pitch.

  • FLV Cue Points and Captions

    In FLVPlayback working in as2.0, created cuepoints for FLV and i added
    captions wit xml file. but captions not loading
    I did following steps and script.
    *step1: layer 1 for flvplayback
    *step2:layer2 for dynamic text(instance name-txtCaption)
    step3: layer3 for actions and the script is
    var nc:NetConnection = new NetConnection();
    nc.connect(null);
    var ns:NetStream = new NetStream(nc);
    //ns.play("speech.flv");
    ns.onMetaData = function(oMeta:Object) {
        trace("onMetaData >");
        trace("\tNumber of cue points: "+oMeta.cuePoints.length);
        for (var i:Number = 0; i<oMeta.cuePoints.length; i++) {
            var oCue:Object = oMeta.cuePoints[i];
            trace("\t\t"+i+": "+oCue.name+", "+oCue.type);
            var captionsXML:XML = new XML();
            captionsXML.ignoreWhite = true;
            captionsXML.onLoad = function():Void  {
                captions = this.firstChild.childNodes;
                for (var i:Number = 0; i<captions.length; i++) {
                    ns.addASCuePoint(captions[i].attributes.start,captions[i].firstChild.
    nodeValue);
            captionsXML.load("cuecaption.xml");
            ns.addEventListener("cuePoint",onCuePoint);
            function onCuePoint(evntObj:Object):Void {
                txtCaption.text = evntObj.info.name;
    XML script
    <?xml version="1.0" encoding="iso-8859-1"?>
    <captions>
    <caption start="00.000">Black-eyed susans</caption>
    <caption start="38.082">Echinacea</caption>
    <caption start="42.275">hello.......</caption>
    <caption start="56.250">hi.........</caption>
    <caption start="56.250">hi.........</caption>
    </captions>
    Plz reply me....
    Regards,
    Priya

    Did you have any luck finding an answer to your question??? I am having the same kind of problems with my presentation. But the difference is that my presentation is in AS 3. Please look at my post here:
    http://forums.adobe.com/message/2178119#2178119
    Please let me know if someone can figure this out!!!
    Thx.
    Nit

  • FLV cue point script

    Does anyone have a script that will make the movie go to and
    play another frame of the movie when a Flash video cue point is
    reached?

    SM6601,
    > Does anyone have a script that will make the movie go to
    > and play another frame of the movie when a Flash video
    > cue point is reached?
    See my answer in the ActionScript forum. ;)
    David Stiller
    Adobe Community Expert
    Dev blog,
    http://www.quip.net/blog/
    "Luck is the residue of good design."

  • Flv cue points

    Hi all,
    I'm having a problem with the FLVPlayback
    component...everytime i call findCuePt it returns null
    (undefined)...
    i double checked that the cue points are enabled, and still
    no dice...is this because it's a navigation cue point?
    any help appreciated
    etg

    if (index="introductionText")
    I think you need double =, like this:
    if (index=="introductionText")
    -rich

  • Listening for cue points?

    I keep getting error messages and don't know why?
    I am trying to listen for cue point. What am I doing wrong?
    Also, do I really need to have the NET_STATUS listener attached to both the NetConnection and NetStream?
    Thanks a lot for any help!!!
    var myVideo:Video = new Video();
    addChild(myVideo);
    var nc:NetConnection = new NetConnection();
    nc.connect(null);
    var ns:NetStream = new NetStream(nc);
    myVideo.attachNetStream(ns);
    ns.play("myVid.flv");
    nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
    ns.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
    ns.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);
    ns.addEventListener(MetadataEvent.CUE_POINT, cuePointHandler);
    function cuePointHandler(infoObject:MetadataEvent):void
         trace("cuePoint from cuePointHandler");
         trace("Cue point name is: " + eventObject.info.name);
         trace("Cue point type is: " + eventObject.info.type);

    What error do you get?
    Yes, you should have NET_STATUS on both NetConnection and NetStream.
    Also I don't see that you assign client to anything - connection and stream's events/methods are invoked on client. Especially you need it for listening for cue points. So, at least you need a line:
    ns.client = this;
    I think you mix unmixable here. I believe MetadataEvent.CUE_POINT is dispatched by FLVPlayback class. You do not use it. To read cue points from the stream you need to provide onCuePoint method in your code (again, it will work ONLY if you point to the client):
    function onCuePoint (infoObject:Object):void {
         trace("cuePoint from cuePointHandler");
         trace("Cue point name is: " + eventObject.name);
         trace("Cue point type is: " + eventObject.info);
         trace("Cue point parameters Array is: " + eventObject.parameters);
    I would move NetStream instnatiation to a function that is called when NetConnection is successfull. From Adobe help:
    private function netStatusHandler(event:NetStatusEvent):void {
         switch (event.info.code) {
              case "NetConnection.Connect.Success":
                   connectStream();
              break;
              case "NetStream.Play.StreamNotFound":
                   trace("Stream not found: " + videoURL);
              break;
    private function connectStream():void {
         ns = new NetStream(connection);
         ns.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
         ns.client = new CustomClient();
         var video:Video = new Video();
         video.attachNetStream(ns);
         ns.play(videoURL);
         addChild(video);

Maybe you are looking for