FLVPlayback: buffer with progressive video?

I've been searching around the web and coming up confused.
I am using the FLVPlayback component to deliver
progressive-download video in Flash 8. I want the component to
download more video before it starts playing so the playback
doesn't get ahead of the download and hang up.
I would have thought FLVPlayback.bufferTime would do the
trick, but I've read two things in the docs which seem to say not:
1. "NOTE This property does not specify the amount of the FLV
file to download before starting playback." (Does that mean it only
specifies the amount of time to buffer, not the amount of the file
to buffer?)
2. "For a progressively downloaded FLV file over HTTP, there
is little benefit to increasing this value although it could
improve viewing a high-quality video on an older, slower computer."
(Some of the sites I've found in my searching say bufferTime _does_
make a difference using progressive video, but others say no.)
So my question is, what is the recommended way to make sure
enough file has downloaded before starting playback? Seems like a
simple question, but also seems there's a lot of confusion
surrounding this and I think the documentation is a little vague.
Thanks for any advice!
-Helene

dzedward: I've got a few videos, all in the 1-3 minute range.
I'm sorry to say I didn't understand your answer. I thought RTMP is
streaming, and buffers to memory, and what I'm using is progressive
download, which is something else.
Nickels55: Your answer implies that bufferTime should work on
progressive video. I'll give it a try. The default is not 1 second
but .1 second (one tenth), which I suppose can't be enough! I'll
try pushing it up and see what happens.

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