FPS 2000 & Audigy 2

I recently upgraded my card from Live X-Gamer to an Audigy 2 card.
I am using FPS 2000 Cambridge Soundworks speakers as well. Now this speaker system is digital input only and it seems as though my rear channel speakers no longer function.
Is the cabling that is needed to fix this problem available from Creative?
Thanks in advance.

Phirmware wrote:
Thanks for answering Jason. I did see those directions and did try that. Still no luck.
I guess the reason I asked about the cable was that I saw this in the support section:
"Creative Speakers with a Digital DIN INput Connector
The Four Point Surround FPS2000 Digital Multimedia Speaker System, a 4-channel speaker system, has only the Digital Din connector. It does not have any decoding capabilities.
A Multi-pole mini plug to DIN converter cable is required to connect from the Digital Out on the audio card to the Digital IN on the speaker system."
http://ask.americas.creative.com/SRVS/CGI-BIN/WEBCGI.EXE/,/?St=438,E=0000000000064348256,K=7834,Sxi=0,Questio n3895=obj(3895)bj(3897)
And those are my exact speakers.
I guess jason thought that you were using the analog line in. This should be the cable you need.
http://us.creative.com/products/product.asp?category=3&subcategory=58&product=0370

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    import javax.swing.*;
    import java.lang.*;
    public class AnimatorApplicationTimer extends JFrame implements ActionListener
    int frameNumber=-1;
    Timer timer;
    boolean frozen=false;
    JLabel label;
    ImageIcon icon;
    AnimatorApplicationTimer(int fps, String windowTitle){
    super(windowTitle);
    int delay=(fps>0) ? (1000/fps):2000;
    timer=new Timer(delay, this);
    timer.setInitialDelay(0);
    timer.setCoalesce(true);
    addWindowListener(new WindowAdapter()
    public void windowClosing(WindowEvent e){
    System.exit(0);
    label=new JLabel("Frame ", JLabel.CENTER);
    //icon=new ImageIcon[2];
    //label.setIcon(icon);
    label.addMouseListener(new MouseAdapter(){
    public void mousePressed(MouseEvent e){
    if(frozen) {
    frozen=false;
    startAnimation();
    else {
    frozen=true;
    stopAnimation();
    getContentPane().add(label, BorderLayout.CENTER);
    public void startAnimation(){
    if(frozen) {
    else {
    if(!timer.isRunning()) {
    timer.start();
    public void stopAnimation() {
    if(timer.isRunning()) {
    timer.stop();
    public void actionPerformed(ActionEvent e)
    frameNumber++;
    if(frameNumber<3) icon= new ImageIcon("H:/newJava/bin/T"+frameNumber+".jpeg");
    else
    icon=new ImageIcon("H:/newJava/bin/T0.jpeg");
    //label.setText("Frame"+ frameNumber);
    label.setIcon(icon);
    public static void main(String args[])
    AnimatorApplicationTimer animator=null;
    int fps=-1;
    if(args.length>0) {
    try {
    fps=Integer.parseInt(args[0]);
    catch (Exception e) {};
    animator=new AnimatorApplicationTimer(fps, "Animation with Timer");
    animator.pack();
    animator.setVisible(true);
    animator.startAnimation();
    //catch (Exception e){}

    in main after setVisible call animator.setSize(width,height)

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