Free transform a color matte...

Hi,
There's a very simple thing i'm trying to do that's puzzling me...
I'm working on a split screen. On the right, I have graphics. On the left, i have a talking head. THe talking head frame has 3 different sizes that i juggle with.
I'm just trying to create a thin Vertical line that will act as a border between the graphics and the talking head.
I can ofcourse do this by distancing the two frames, but i'd rather have a thin black line i can just copy paste over.
The obnly way i found to do this was to transform a color matte. But even by changing the aspect in the motion tab, i can't get it thin enough. There must be an easier way to free transform a shape, and to do this directly in the viewer no?
thanks for your help...

Thanks David,
Croping is what i'll end up doing. But isn't there a way to change the aspect directly via wireframe in the viewer. Using the wireframe, i can change the scale, and rotation, but how do i unlock the aspect proportions?
thanks

Similar Messages

  • Free Transform multiple layers at the same time (only selected part)

    Hi,
    i have two layers - one contains color and second one contains outline. I want to select a part of the image and free transform both the layers at the same time. (so when i for example move or rotate the selected part of my example, both the color and outline moves at the same time). Layers must stay separated, process must be sort of quick, i would love to use this all the time when drawing etc.
    - Only way i managed to make this somewhat happen was to select the desired part of the image -> save the selection -> new layer via copy (on first layer) -> reselect the saved selection -> new layer via copy (on the second layer) -> select both of the new layers -> free transform. Warp doesnt work but other transforms do. But still this process is too slow and distracting even when having all the required commands hotkeyed. Is there a faster way?
    Any tips are welcome!

    @Trevor.Dennis
    i did understand, but as i said ctrl clicking the new layer only selects visible pixels in it, and my layers dont cover the whole canvas, especially not the outline layer, so ctrl click will only select that noodle of pixels and thats not usable in the other layer. (doing selection in the other layer first isnt a solution)
    Better description of what exactly im after:
    im manually drawing characters and i keep the their black "ink" lines/outlines on separate layer from the color layer. From time to time i want to transform small part of the character, lets say warp or rotate just its leg to fix or iterate, but i want to transform both the outline and color layer at the same time with that rotation so i see realtime how it looks. I would use this all the time if it was doable quickly. Transforms and puppetwarp are so powerful when drawing that as last resort i will have to switch to drawing everything on single layer.

  • Free Transform Rotation Issue - Layer rotates/moves by itself after clicking on it?

    Hey all.  Since the last update, I have been experiencing this weird issue while using Free Transform.  Sometimes, after I invoke Free Transform and then click on the layer I am transforming, it seems to rotate by itself.  Usually clockwise.  It happens really quickly.  It's almost like my mouse cursor is off center when I click on the layer and the it's like the layer rotates to match the location of my cursor.  It's so weird and quite difficult to describe.  I have also experienced the layer moving quickly to the right after clicking on it while in the Free Transform state.  I have tried 2 different mice and experienced the issue on both of them. I have also tried different mousing surfaces and experienced the same thing.  It doesn't happen every time but just sometimes.  It started doing it since the latest update.  It's really annoying.  Just wondering if anyone else has this issue.
    Adobe Photoshop Version: 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00) x64
    Operating System: Windows NT
    Version: 6.2
    System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
    Physical processor count: 6
    Logical processor count: 12
    Processor speed: 3500 MHz
    Built-in memory: 16325 MB
    Free memory: 4904 MB
    Memory available to Photoshop: 14659 MB
    Memory used by Photoshop: 63 %
    Image tile size: 128K
    Image cache levels: 4
    OpenGL Drawing: Enabled.
    OpenGL Drawing Mode: Advanced
    OpenGL Allow Normal Mode: True.
    OpenGL Allow Advanced Mode: True.
    OpenGL Allow Old GPUs: Not Detected.
    Video Card Vendor: NVIDIA Corporation
    Video Card Renderer: GeForce GTX 690/PCIe/SSE2
    Display: 2
    Display Bounds:=  top: 0, left: 1920, bottom: 1080, right: 3840
    Display: 1
    Display Bounds:=  top: 0, left: 0, bottom: 1080, right: 1920
    Video Card Number: 3
    Video Card: NVIDIA GeForce GTX 690
    OpenCL Unavailable
    Driver Version: 9.18.13.2018
    Driver Date: 20130512000000.000000-000
    Video Card Driver: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um.dll,nvwgf2um.dll
    Video Mode: 1920 x 1080 x 4294967296 colors
    Video Card Caption: NVIDIA GeForce GTX 690
    Video Card Memory: 2048 MB
    Video Rect Texture Size: 16384
    Video Card Number: 2
    Video Card: NVIDIA GeForce GTX 690
    OpenCL Unavailable
    Driver Version: 9.18.13.2018
    Driver Date: 20130512000000.000000-000
    Video Card Driver: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um.dll,nvwgf2um.dll
    Video Mode: 1920 x 1080 x 4294967296 colors
    Video Card Caption: NVIDIA GeForce GTX 690
    Video Card Memory: 2048 MB
    Video Rect Texture Size: 16384
    Video Card Number: 1
    Video Card: LogMeIn Mirror Driver
    OpenCL Unavailable
    Driver Version: 7.1.542.0
    Driver Date: 20060522000000.000000-000
    Video Card Driver:
    Video Mode:
    Video Card Caption: LogMeIn Mirror Driver
    Video Card Memory: 2048 MB
    Video Rect Texture Size: 16384
    Serial number: 91198134259239288106
    Application folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\
    Temporary file path: C:\%%username%name%s\Neo\AppData\Local\Temp\
    Photoshop scratch has async I/O enabled
    Scratch volume(s):
      W:\, 931.5G, 694.5G free
      S:\, 232.9G, 110.0G free
    Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Required\
    Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Plug-ins\
    Additional Plug-ins folder: not set
    Installed components:
       A3DLIBS.dll   A3DLIB Dynamic Link Library   9.2.0.112  
       ACE.dll   ACE 2012/06/05-15:16:32   66.507768   66.507768
       adbeape.dll   Adobe APE 2012/01/25-10:04:55   66.1025012   66.1025012
       AdobeLinguistic.dll   Adobe Linguisitc Library   6.0.0  
       AdobeOwl.dll   Adobe Owl 2012/06/26-12:17:19   4.0.95   66.510504
       AdobePDFL.dll   PDFL 2011/12/12-16:12:37   66.419471   66.419471
       AdobePIP.dll   Adobe Product Improvement Program   6.0.0.1654  
       AdobeXMP.dll   Adobe XMP Core 2012/02/06-14:56:27   66.145661   66.145661
       AdobeXMPFiles.dll   Adobe XMP Files 2012/02/06-14:56:27   66.145661   66.145661
       AdobeXMPScript.dll   Adobe XMP Script 2012/02/06-14:56:27   66.145661   66.145661
       adobe_caps.dll   Adobe CAPS   6,0,29,0  
       AGM.dll   AGM 2012/06/05-15:16:32   66.507768   66.507768
       ahclient.dll    AdobeHelp Dynamic Link Library   1,7,0,56  
       aif_core.dll   AIF   3.0   62.490293
       aif_ocl.dll   AIF   3.0   62.490293
       aif_ogl.dll   AIF   3.0   62.490293
       amtlib.dll   AMTLib (64 Bit)   6.0.0.75 (BuildVersion: 6.0; BuildDate: Mon Jan 16 2012 18:00:00)   1.000000
       ARE.dll   ARE 2012/06/05-15:16:32   66.507768   66.507768
       AXE8SharedExpat.dll   AXE8SharedExpat 2011/12/16-15:10:49   66.26830   66.26830
       AXEDOMCore.dll   AXEDOMCore 2011/12/16-15:10:49   66.26830   66.26830
       Bib.dll   BIB 2012/06/05-15:16:32   66.507768   66.507768
       BIBUtils.dll   BIBUtils 2012/06/05-15:16:32   66.507768   66.507768
       boost_date_time.dll   DVA Product   6.0.0  
       boost_signals.dll   DVA Product   6.0.0  
       boost_system.dll   DVA Product   6.0.0  
       boost_threads.dll   DVA Product   6.0.0  
       cg.dll   NVIDIA Cg Runtime   3.0.00007  
       cgGL.dll   NVIDIA Cg Runtime   3.0.00007  
       CIT.dll   Adobe CIT   2.0.5.19287   2.0.5.19287
       CoolType.dll   CoolType 2012/06/05-15:16:32   66.507768   66.507768
       data_flow.dll   AIF   3.0   62.490293
       dvaaudiodevice.dll   DVA Product   6.0.0  
       dvacore.dll   DVA Product   6.0.0  
       dvamarshal.dll   DVA Product   6.0.0  
       dvamediatypes.dll   DVA Product   6.0.0  
       dvaplayer.dll   DVA Product   6.0.0  
       dvatransport.dll   DVA Product   6.0.0  
       dvaunittesting.dll   DVA Product   6.0.0  
       dynamiclink.dll   DVA Product   6.0.0  
       ExtendScript.dll   ExtendScript 2011/12/14-15:08:46   66.490082   66.490082
       FileInfo.dll   Adobe XMP FileInfo 2012/01/17-15:11:19   66.145433   66.145433
       filter_graph.dll   AIF   3.0   62.490293
       hydra_filters.dll   AIF   3.0   62.490293
       icucnv40.dll   International Components for Unicode 2011/11/15-16:30:22    Build gtlib_3.0.16615  
       icudt40.dll   International Components for Unicode 2011/11/15-16:30:22    Build gtlib_3.0.16615  
       image_compiler.dll   AIF   3.0   62.490293
       image_flow.dll   AIF   3.0   62.490293
       image_runtime.dll   AIF   3.0   62.490293
       JP2KLib.dll   JP2KLib 2011/12/12-16:12:37   66.236923   66.236923
       libifcoremd.dll   Intel(r) Visual Fortran Compiler   10.0 (Update A)  
       libmmd.dll   Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler   10.0  
       LogSession.dll   LogSession   2.1.2.1640  
       mediacoreif.dll   DVA Product   6.0.0  
       MPS.dll   MPS 2012/02/03-10:33:13   66.495174   66.495174
       msvcm80.dll   Microsoft® Visual Studio® 2005   8.00.50727.6910  
       msvcm90.dll   Microsoft® Visual Studio® 2008   9.00.30729.1  
       msvcp100.dll   Microsoft® Visual Studio® 2010   10.00.40219.1  
       msvcp80.dll   Microsoft® Visual Studio® 2005   8.00.50727.6910  
       msvcp90.dll   Microsoft® Visual Studio® 2008   9.00.30729.1  
       msvcr100.dll   Microsoft® Visual Studio® 2010   10.00.40219.1  
       msvcr80.dll   Microsoft® Visual Studio® 2005   8.00.50727.6910  
       msvcr90.dll   Microsoft® Visual Studio® 2008   9.00.30729.1  
       pdfsettings.dll   Adobe PDFSettings   1.04  
       Photoshop.dll   Adobe Photoshop CS6   CS6  
       Plugin.dll   Adobe Photoshop CS6   CS6  
       PlugPlug.dll   Adobe(R) CSXS PlugPlug Standard Dll (64 bit)   3.0.0.383  
       PSArt.dll   Adobe Photoshop CS6   CS6  
       PSViews.dll   Adobe Photoshop CS6   CS6  
       SCCore.dll   ScCore 2011/12/14-15:08:46   66.490082   66.490082
       ScriptUIFlex.dll   ScriptUIFlex 2011/12/14-15:08:46   66.490082   66.490082
       tbb.dll   Intel(R) Threading Building Blocks for Windows   3, 0, 2010, 0406  
       tbbmalloc.dll   Intel(R) Threading Building Blocks for Windows   3, 0, 2010, 0406  
       TfFontMgr.dll   FontMgr   9.3.0.113  
       TfKernel.dll   Kernel   9.3.0.113  
       TFKGEOM.dll   Kernel Geom   9.3.0.113  
       TFUGEOM.dll   Adobe, UGeom©   9.3.0.113  
       updaternotifications.dll   Adobe Updater Notifications Library   6.0.0.24 (BuildVersion: 1.0; BuildDate: BUILDDATETIME)   6.0.0.24
       WRServices.dll   WRServices Friday January 27 2012 13:22:12   Build 0.17112   0.17112
       wu3d.dll   U3D Writer   9.3.0.113  
    Required plug-ins:
       Accented Edges 13.0
       Adaptive Wide Angle 13.0
       ADM 3.11x01
       Angled Strokes 13.0
       Average 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Bas Relief 13.0
       BMP 13.0
       Camera Raw 8.1
       Camera Raw Filter 8.1
       Chalk & Charcoal 13.0
       Charcoal 13.0
       Chrome 13.0
       Cineon 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Clouds 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Collada 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Color Halftone 13.0
       Colored Pencil 13.0
       Comp%%username%name%ve GIF 13.0
       Conté Crayon 13.0
       Craquelure 13.0
       Crop and Straighten Photos 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Crop and Straighten Photos Filter 13.0
       Crosshatch 13.0
       Crystallize 13.0
       Cutout 13.0
       Dark Strokes 13.0
       De-Interlace 13.0
       Difference Clouds 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Diffuse Glow 13.0
       Displace 13.0
       Dry Brush 13.0
       Eazel Acquire 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Embed Watermark 4.0
       Extrude 13.0
       FastCore Routines 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Fibers 13.0
       Film Grain 13.0
       Filter Gallery 13.0
       Fresco 13.0
       Glass 13.0
       Glowing Edges 13.0
       Grain 13.0
       Graphic Pen 13.0
       Halftone Pattern 13.0
       HDRMergeUI 13.0
       IFF Format 13.0
       Ink Outlines 13.0
       JPEG 2000 13.0
       Lens Blur 13.0
       Lens Correction 13.0
       Lens Flare 13.0
       Liquify 13.0
       Matlab Operation 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Measurement Core 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Mezzotint 13.0
       MMXCore Routines 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Mosaic Tiles 13.0
       Multiprocessor Support 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Neon Glow 13.0
       Note Paper 13.0
       NTSC Colors 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Ocean Ripple 13.0
       Oil Paint 13.0
       OpenEXR 13.0
       Paint Daubs 13.0
       Palette Knife 13.0
       Patchwork 13.0
       Paths to Illustrator 13.0
       PCX 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Photocopy 13.0
       Photoshop 3D Engine 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Picture Package Filter 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Pinch 13.0
       Pixar 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Plaster 13.0
       Plastic Wrap 13.0
       PNG 13.0
       Pointillize 13.0
       Polar Coordinates 13.0
       Portable Bit Map 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Poster Edges 13.0
       Radial Blur 13.0
       Radiance 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Read Watermark 4.0
       Reticulation 13.0
       Ripple 13.0
       Rough Pastels 13.0
       Save for Web 13.0
       ScriptingSupport 13.0.1
       Shear 13.0
       Smart Blur 13.0
       Smudge Stick 13.0
       Solarize 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Spatter 13.0
       Spherize 13.0
       Sponge 13.0
       Sprayed Strokes 13.0
       Stained Glass 13.0
       Stamp 13.0
       Sumi-e 13.0
       Targa 13.0
       Texturizer 13.0
       Tiles 13.0
       Torn Edges 13.0
       Twirl 13.0
       Underpainting 13.0
       Vanishing Point 13.0
       Variations 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Water Paper 13.0
       Watercolor 13.0
       Wave 13.0
       WIA Support 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       Wind 13.0
       Wireless Bitmap 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
       ZigZag 13.0
    Optional and third party plug-ins:
       ShineOff [x64] v2.1.5 2.1.5.0
    Plug-ins that failed to load: NONE
    Flash:
       Mini Bridge
       Kuler
    Installed TWAIN devices: NONE

    You may have downloaded an app that kick started something that caused the system to go whacko (how's that for a technical explanation) and maybe resetting the system will take care of it.
    Good luck. I hope it solves your issue!

  • [CS4] Free Transform doesn't work in some situations

    Hello,
    I have found a limitation in Photoshop CS4:
    Trying to use the free transform tool on an unselected "substracted" vector shape with the move tool will not work and will always display the alert "Could not transform because the initial bounding rectangle is empty".
    There are some workarounds to this (using the Path selection tool, or activating the vector mask), however they won't apply if you are trying to transform several layers at once.
    Steps to reproduce:
    1) Create a new empty document
    2) Select the rectangle tool (U) and create a vector mask layer with a single rectangle shape
    3) Cmd-click the rectangle to select it
    4) In the Options bar, click the 'substract' button to reverse the shape
    5) Deselect the shape in the layers panel
    6) Select the move tool (V)
    7) Invoke the free transform tool (cmd-T)
    (MBP 2.8, 10.5.5)

    It's because you've got a reversed shape and nothing highlighted so your document edges are truncating the color fill rather than a clearly defined edge. Simply highlight the vector mask in the layers panel then you CAN use Free Transform.

  • Please help - free transform distort...

    Hey.
    No matter what I try, I can't get to distort objects using the free transform tool. I know I have to click/hold/drag the anchorpoint first, I've read all the help files, tutorials and sp forth, but none of the modifier-keys has any effect while I'm doing that. I'm a fairly experienced user, and - to put it mildly - about to kick in my screen over not getting something simple as this to work?!
    I'm on a Mac, using CS4. And pretty pissed off...
    Hans

    Make sure Bounding Boxes are visible (View menu.)
    Select the object.
    Get the FreeTransform tool. Mousedown on a BoundingBox corner.
    THEN press and hold the modifer keys.
    Then drag.
    JET

  • Photoshop 6.0 - Free Transform Option Missing

    I have used this program for years to edit photos before uploading them to my web-site.  I have always used the "Free Transform" option to change photo sizing, until today.<br /><br />Today I went to edit a photo, and the "Free Transform" option (under the "edit" pull down menu) is GONE!<br /><br />The option is not grayed out (meaning that it is not usable).  It is simply gone from the pull down down menu.<br /><br />I don't know if I accidentally changed an important setting, or if I'm doing something wrong, or if the software has a glitch.<br /><br />If anyone is knowledgeable or experienced with this matter, I would greatly appreciate the help.  Thanks in advance.<br /><br />Ron Sutton<br />E-mail: DoctorRon3 <AT> comcast.net

    Ron...
    Is your image in 16 bit-per-channel mode?
    Try 8 bpc.
    ALSO!
    It's never a good idea to post your email address in forums like this one. These threads get mirrored all over the place and your email address is now ripe for harvesting by spiders looking to collect addresses for spammers.
    Thus, spam continues to propagate.
    Better you should post it in something like the following format:
    REMOVE_THISDoctorRon3 [at] comcast [dot] net
    REMOVE_THIS
    I'll see if I can get a Host to remove it.

  • Smart object or duplicate layer/ decrease resolution or free transform

    Hi all
    I would appreciate some advice on a few questions I have regarding PS.
    1) I intend to place an image I have been working on into another file in photoshop. To keep file size down and to keep as much quality as possible which is my best option? The options I see available to me are to save the file as a TIFF
    and then duplicate the layer into the new file or to place the image as a smart object. Or is there a better way?
    If I were to place it as a smart object in which format is best? I will not need to work on the original file once it has gone into the new file.
    2) I have a subject matter in a raw file that is quite small and needs to be made larger once in photoshop. I see two options for me. First one is decreasing the resolution from 300 to something like 250 which will make im the subject matter the right size. The second option I see is to free transform the image in photoshop to make it larger.
    I intend to print these files on A4 at a commercial printers.
    Thanks

    As to your question #2:  by all means do any upsampling of the raw file inside Adobe Camera Raw through the ACR workflow options (looks like a link right under the ACR preview window) to the exact dimensions you'll be using.  That'll give you the best quality.
    Downsampling to upsample later is just nuts!
    Re #1:  "To keep file size down and to keep as much quality as possible"  is an oxymoron.  You get either or.
    It's always best to work at the final output size.

  • Why does Photoshop free transform make snow leopard crash

    Every time I use free transform in Photoshop CS5 it makes my computer crash - no warning, nothing, just a dead black screen. Im on an Intel Core i5 with 16 GB of memory. It's driving me nuts. Anyone out there know what to do, please ?

    It shouldn't happen, but it is possible that some of your RAM has a problem. Try taking out half the RAM and see if it still happens. If it no longer happens, the problem is in the half of the RAM you took out. If it still happens, swap out with the other half of the RAM and continue with this process of elimination until you find the stick of RAM that's doing it. If it happens no matter what RAM is installed, it could be something else, but not sure what it would be since most people don't have that problem.

  • Free transform tool is not working

    Hi, I'm getting this error every time I try to use the free transform tool, the window doesn't show all the options, the white space where you manipulate the vector has a very low quality image and won't let me move anything. I've tried with diferent objects, files, color profiles and I keep getting the same error, I'm using a 15" Macbook Pro retina display and Illustrator CC.
    Any idea of how to fix it?

    Sorry, you are right, it is the Free Distort window, here's a comparrison of how it looks like in CS6 and what I'm getting in CC.
    Thank you.

  • Free transform is leaving a line?

    I have used the free transform and/or transform scale many times, and have never had it leave a line. I must have changed something , but can't figure it out. Have played around with the refine edges, and can't seem to make it go away.
    I am using CS3, and make my selection, then go to stretch it. When I deselect, there is a thin line on the bottom of where the selection was. Why is this happening?
    michelle

    I don't really understand what you are trying to say, but if you transform items at sub-pixel precision without sanpping to the imaginary pixel grid, PS needs to interpolate the edge pixcels, which can result in wrong colors. This may be even more so, if you had pixels near the edges that were almost transparent, but not quite. They may only show up after the transform, so before doing such things, it may be worthwile to double check. The only other problem I can think of are OpenGL problems...
    Mylenium

  • Is it possible to free-transform in specified steps?

    I wonder if there's a possibility to free-transform objects - especially text - in specified steps.
    For example resizing text snapping to full pt or px sizes to avoid odd text sizes like 12,35 px or sth.
    Thought there might be a shortcut like shift for constrained proportions or shift for full steps on rulers.
    Hope you can help, thanks in advance!

    If all the text in the text layer is the same size is the same size text all you need do is to edit the text layer with Photoshop Text tool and set the size you want.  If the text in a text layer has different sizes the different text sizes can also be edited using Photoshop's Text tool.   If there are mixed text sizes in a text late using the transform tool I would think would be harder.  When you transform a text layer I believe Photoshop some how used the text tool under its covers.  Here I created a new text layer 24 PT. I duped it and moved its location then free transformed it then opened the copied transformed layer in the text tool edit mode.  Note the option bar shows a different point size then 24. You can also change the font something you can not do with the transform tool.
    Additionally you can move the text and change its color, alignment paragraph format etc...

  • Free transform trouble

    I cut a 6x4 piece of newspaper into small pieces & spread them face down on a flatbed scanner.
    On top of the pieces I put a matte black piece of paper and scanned.
    In photoshop I selected, and put each small piece onto its own layer. So each layer had a small piece of newspaper on a transparent background.
    Im trying to unite the pieces back to their original state in Photoshop.
    Problem: When I rotate one of the images on a layer in FREE TRANSFORM it gets distorted also with the Rotate command. I have seen many tutorials on Free Transform, tried everything, have a good idea how to use itI think. .Please Help

    Andy,
    Unfortunately, Photoshop cannot do the CSI magic of taking broken pieces of glass or torn up messages and magically reassemble them. And it would be time consuming to do this as you're attempting with just Photoshop.
    My recommendation would be to take the actual pieces, turn them over and assemble them by hand, use a low tack tape to hold them in place and refine their alignment. Then carefully place the reconstructed result onto a flatbed scanner. Scan at a high resolution, touch up the edges in Photoshop and save.
    Hope you're not talking about shredder-size pieces...
    Neil

  • Free transform units doesn't adhere to application settings

    No matter which default units I choose in Photoshop settings, the free transform units are always set to percentage when the application start.
    I can then change them to something else (e.g. pixels), but they're always back to percent the next time I start PS.
    It doesn't look like there's a way to set a default unit for this particular, and while it's not the end of the world, it's quite annoying and it would be nice too see it fixed in the next (minor) update.

    I had this problem for the first 6 months of having the lenovo. It was eventually fixed in a bios update, and I havent seen it since. Which BIOS version are you using (its listed at the top of the "ThinkVantage Toolbox".
    The latest bios cripples the Ram speed, so there is a sweet spot around bios 1.36

  • Free Transform breaks Motion Tweens

    Sigh! Normally I try to solve problems myself... but Google isn't giving me anything about this so maybe I'm the only one in the world experiencing this particular issue.
    I've used Flash for making games for years now, and I got used to using the old motion tweens for making looping animations for characters. I made the leap from AS2 to AS3 a while ago, and felt like I should try to use these new motion tweens as well since I got CS5...
    I've found them completely unusable, however, due to a bizarre problem that happens when moving around objects using the Free Transform tool.
    For a single character, I'll have a MovieClip with several layers, each with a 'body part' MovieClip on it, then I add the new blue-type motion tweens to all of those layers. At the end of those tweens, I use F6 to (hopefully) duplicate the starting pose; it is meant to loop, after all. Then I'll go about half way between these two keyframes and move bits around to create the A->B->A sort of 'idle' or 'breathing' animation.
    The Free Transform seems dodgy though. If I select all the 'limbs' of a character at once and try to rotate them as a group, it works, but they each end up displaced a bit when I release the mouse; they get offset slightly or rotate a bit in seemingly random directions.
    For example, compare these two images (it's easiest if they're opened in separate tabs, I suppose): http://scraps.fighunter.com/sparkpupagh1.png and http://scraps.fighunter.com/sparkpupagh2.png
    The first one is after rotating it but before I released the mouse button, the second is what the pieces ended up like after I released the button. Most of the pieces ended up where they should be, but the head was offset slightly. This is a mild case; it's usually worse and affects all the pieces, and the slight offsets and rotations build up, too.
    This in itself wouldn't be too bad - though it's frustratingly inaccurate - but it gets much, much worse the more I work on a single animation.
    (Note: These strange changes don't happen if I rotate all the parts as a group if they're not also contained within new motion tweens...)
    Here's a screenshot showing a frame mid-way through an animation, with one of the parts selected: http://scraps.fighunter.com/meepagh1.png
    The Motion Editor is shown, though I don't use that directly.
    With that feather bit selected, I then rotated it a tiny, tiny amount, but didn't *move* it at all. When I released the mouse, it ended up snapping suddenly to here: http://scraps.fighunter.com/meepagh2.png
    That'd be frustrating in itself, but as you can see from the Motion Editor, it's also messed up most of the other frames in the animation, somehow. This becomes unbearable, as you can likely imagine!
    If I edit the graph in the Motion Editor directly to alter the Z value and cause a rotation, it works, without problems... but this is horribly inefficient and unintuitive and not a solution. I can't animate by tweaking numbers. It's like trying to draw a portrait using an Etch-A-Sketch!
    It seems to only be the Free Transform tool that creates this bizarre problem.
    This has been happening since I got CS5 maybe a year or two ago, though I haven't actually had to use the animation tools much until a few days ago so that's why I'm bringing it up now. I've restarted Flash, my computer, etc, etc, many times; I also got the trial version of CS6 today to see if THAT would fix it, but the exact same thing happens in that version too.
    I'm wondering whether it's my computer's fault in some way... I don't know enough about hardware and 'specs' and that sort of stuff to describe anything about it, but I'm using Windows Vista and the computer is fairly old and not exactly what I'd call reliable. I'm planning to get a new one soon, so it'd be nice if that fixed this problem... but frustrating if it doesn't.
    I'll link to the CS6-flavoured .fla that those screenshots are from: http://scraps.fighunter.com/Meep.fla
    I'd very much appreciate it if someone could test this to see if it's happening to only me! If I go to frame 146 (to choose one at random), and try to rotate the foot, slightly, using the Free Transform tool, it breaks in the way that I've described. (Oddly, the head feather rotates without issues on that frame...) If you were to try to do this same thing and it *doesn't* break, it might be a good sign that it's my computer's fault!
    If it *does* break though... then I'd very much appreciate any help I can get from someone who understands the new motion tweens better than I do!
    It'd be a shame to have to go back to Classic Tweens because of this...

    Sigh! Normally I try to solve problems myself... but Google isn't giving me anything about this so maybe I'm the only one in the world experiencing this particular issue.
    I've used Flash for making games for years now, and I got used to using the old motion tweens for making looping animations for characters. I made the leap from AS2 to AS3 a while ago, and felt like I should try to use these new motion tweens as well since I got CS5...
    I've found them completely unusable, however, due to a bizarre problem that happens when moving around objects using the Free Transform tool.
    For a single character, I'll have a MovieClip with several layers, each with a 'body part' MovieClip on it, then I add the new blue-type motion tweens to all of those layers. At the end of those tweens, I use F6 to (hopefully) duplicate the starting pose; it is meant to loop, after all. Then I'll go about half way between these two keyframes and move bits around to create the A->B->A sort of 'idle' or 'breathing' animation.
    The Free Transform seems dodgy though. If I select all the 'limbs' of a character at once and try to rotate them as a group, it works, but they each end up displaced a bit when I release the mouse; they get offset slightly or rotate a bit in seemingly random directions.
    For example, compare these two images (it's easiest if they're opened in separate tabs, I suppose): http://scraps.fighunter.com/sparkpupagh1.png and http://scraps.fighunter.com/sparkpupagh2.png
    The first one is after rotating it but before I released the mouse button, the second is what the pieces ended up like after I released the button. Most of the pieces ended up where they should be, but the head was offset slightly. This is a mild case; it's usually worse and affects all the pieces, and the slight offsets and rotations build up, too.
    This in itself wouldn't be too bad - though it's frustratingly inaccurate - but it gets much, much worse the more I work on a single animation.
    (Note: These strange changes don't happen if I rotate all the parts as a group if they're not also contained within new motion tweens...)
    Here's a screenshot showing a frame mid-way through an animation, with one of the parts selected: http://scraps.fighunter.com/meepagh1.png
    The Motion Editor is shown, though I don't use that directly.
    With that feather bit selected, I then rotated it a tiny, tiny amount, but didn't *move* it at all. When I released the mouse, it ended up snapping suddenly to here: http://scraps.fighunter.com/meepagh2.png
    That'd be frustrating in itself, but as you can see from the Motion Editor, it's also messed up most of the other frames in the animation, somehow. This becomes unbearable, as you can likely imagine!
    If I edit the graph in the Motion Editor directly to alter the Z value and cause a rotation, it works, without problems... but this is horribly inefficient and unintuitive and not a solution. I can't animate by tweaking numbers. It's like trying to draw a portrait using an Etch-A-Sketch!
    It seems to only be the Free Transform tool that creates this bizarre problem.
    This has been happening since I got CS5 maybe a year or two ago, though I haven't actually had to use the animation tools much until a few days ago so that's why I'm bringing it up now. I've restarted Flash, my computer, etc, etc, many times; I also got the trial version of CS6 today to see if THAT would fix it, but the exact same thing happens in that version too.
    I'm wondering whether it's my computer's fault in some way... I don't know enough about hardware and 'specs' and that sort of stuff to describe anything about it, but I'm using Windows Vista and the computer is fairly old and not exactly what I'd call reliable. I'm planning to get a new one soon, so it'd be nice if that fixed this problem... but frustrating if it doesn't.
    I'll link to the CS6-flavoured .fla that those screenshots are from: http://scraps.fighunter.com/Meep.fla
    I'd very much appreciate it if someone could test this to see if it's happening to only me! If I go to frame 146 (to choose one at random), and try to rotate the foot, slightly, using the Free Transform tool, it breaks in the way that I've described. (Oddly, the head feather rotates without issues on that frame...) If you were to try to do this same thing and it *doesn't* break, it might be a good sign that it's my computer's fault!
    If it *does* break though... then I'd very much appreciate any help I can get from someone who understands the new motion tweens better than I do!
    It'd be a shame to have to go back to Classic Tweens because of this...

  • Hi. After I have loaded a picture into Photoshop some of the menu tools are greyed out and I cannot use the keyboard short cut, for instance I cannot use Ctrl   T to enter free transform mode. Also the toolbar is so small I cannot see the icons without ge

    Hi. After loading a picture into Photoshop some of the menu tools are greyed out and I cannot use the keyboard short cuts, for instance I cannot use Ctrl + T for free transform, how do I resolve this problem. In addition the tool Icons are so small I have to get close to the screen to see them, is there anyway the Icons can be made bigger without reducing the resolution of the screen.
    Thanks
    Derek

    Are you working on a background layer? If so, Ctrl + T will not work. Press Alt and double-click your background layer to convert to a normal layer (or right-click BG layer and select Layer from Background) and try again.
    If you're working in Photoshop CC 2014 you can go to Preferences > Experimental Features and tick "Scale UI 200% for high-density displays" to make your buttons and icons larger.

Maybe you are looking for

  • Logical path using in abap program

    hay, I want to create file in application server directory. so i want the user to select the Logical path and file name from screen.so that he can create the file and seved in selected logical path.{path used must be from Instance profile DIR_LOGGING

  • System error message and application crash - ModName: lvrt.dll Offset: 00080a6a

    I'm running into an error message which is proving particularly difficult to debug. After my built application has been running for some time, a windows system error will pop up telling me my application has done something bad and needs to be shut do

  • 7921 IpPhoneStatus xml not working

    Anyone get the IPPhoneStatus xml to display on a 7921 running firmware 1.2.1? I can get the image to pop up on 7961's and 41's. I don't have a 71 to test with right now. Since the 7921 is a color display figured I would try ipphonestatus file without

  • Mavericks download error

    Hi I treid to download Mavericks and after 5 hours got an error message, possibly my weak internet signal, but now the App Store just records an 'an error has occurred' (very helpful!) and seemingly wont allow me to try again. What to do?

  • Do we need frequency to voltage converter to connect photo interrupter to NI myDAQ

    i need to find the RPM of a motor using photo interrupter and NI myDAQ. Do we need frequency to voltage convertor for it. If yes were can i find the correct circuit for it.