Full motion swf's -- mystery
I am still learning and playing by creating a series of
software demo/tutorials.
One of my projects produces 3 fullmotionX.swf files when
published in addition to the regular swf file.
How did this get enabled for one project and why are these
files needed?
I am making recording of softwarfe apps with voiceover. I
wouldn't call that full motion.
Is there any benefit to using this function for software
tutorials?
Hi masterctrl01
Absolutely love the handle, wicked dude(ette).
The full motion files created are usually done as part of the
recording process in certain circumstances. Usually, when you
record and perform a drag n drop or scroll with the mouse, then
Captivate will, by default, create the full motion file that then
displays this "movement". The benefits of this are pretty obvious
in a demonstration type of output as the user can now see the
action taking place (e.g. We will now scroll down to the bottom of
the page.)
Anyway, hope all queries answered, but please shout back if
there is still a concern.
Similar Messages
-
Full motion .swf's in Adobe Presenter
This has been one of the most frustrating and time consuming
technical issues I've ever encountered. This is my 3rd posting (2
on a Captivate forum, 1 on a Presenter forum), and no one is able
to help me! Surely I can't be the only one to encounter the blank
screens that appear in my .swf files embedded in Adobe Presenter.
When I publish the Captivate file to .swf, multiple files are
generated. There are around 20 of them called "Fullmotion"... I can
view the main .swf file fine in IE, but when I insert the Flash
file in Presenter and publish the file, the video in the published
presentation plays for a while, then a white screen pops up, goes
back to playing, white screen again, etc... I figured out that
those white screens appear whenever there's a "Fullmotion" .... At
first I thought it was a Flash version issue, but that isn't the
case. Then I thought I had my answer when someone suggested to turn
off the borders. That didn't work.
What's the deal here? We paid a lot of money for these Adobe
products, you'd think they'd work together! Or that they would at
least offer free support ! Please someone help me!!Hi,
The John Daigle solutions doens´t help me either and I
dont know why. But I
fix it using Flash to import/export each fullmotion in
version 7 with AS
1.0 and "import" this files to the respective slide to change
for the older
one.
I hope that captivate´s team fix it in the next update.
RB
"jpbatB" <[email protected]> escreveu na
mensagem
news:g4dqtb$5m1$[email protected]..
> Many days late and dollars short but....
> I followed the steps (John Daigle via Captv8r) but it
didn't work for me.
> Perhaps it was because I have to resize the captured
session in order to
> fit
> properly in the application in which the movie is
embedded. It looks as
> though
> the "extra" full motion swfs remain at the original
capture size and, even
> though the animations seem to play correctly when run
from the output
> folder,
> they do not run at all when the main swf is relocated.
In other words, the
> "fix" makes no difference from the original result.
> Guess I'll have to re-record that section without using
full motion
> (though,
> since this is a drag-and-drop operation, I don't know
how that will
> appear).
> I haven't yet seen ANY particular useful "upgrade" in
Captivate 3 to
> offset
> the distinct downgrades that have occurred.
> -
Supporting full-motion swf files
Hello,
Is there a way to create only one swf file even though the
project contains partial full motion recordings? Thank you in
adavance for your time and response. ÖzlemHi Özlem
There may be. Here is how I've accomplished it. This
technique was developed by fellow Adobe Certified Instructor John
Daigle.
Publish your project to a temporary location. Lets call it
Folder A.
When you publish, it's important that you ensure that your
Publish dialog lists Flash Player 7 as the target version.
After you have published, insert a blank before each slide
containing full motion video (FMV). Configure the play time for the
slide to match the FMV slide.
Now insert the corresponding FMV clip you find in Folder A
where you published earlier. After you insert, delete the original
FMV slide. Rinse and repeat until all FMV slides have been removed
and matching slides with FMV from the temporary folder have been
inserted.
Publish again (and again ensure you publish to Flash 7 as the
target).
As I said earlier, this process worked for John and it works
for me. But I've outlined it here before and it failed for one or
two folks. I'm not sure why. There are a few little animations that
may need tweaking if you are using those.
Hopefully you will be successful with it... Rick -
Full motion recording in separated file then the main swf file . Why ?
Dear all,
When you publish your projet with
captivate 3 , now the full motion recording sequences are in
separated .swf files ...
I would have prefer to only have one .swf file with the
content and one with the skin as it was the case in
captivate 2 .
Is there an option I could change to only have the swf file
and the xx_skin.swf file
only ?
Imagine the mess I would have on my learning web site if I
had more then one swf file for each learning sequences (as I store
all .swf file in the same folder) :(Hi all
What kiwikangaroo listed is John's method. Since the basic
process has already been outlined, I'll add some things that should
be considered as well as a caveat or two.
First, the existing project should be published to a
temporary folder. When publishing, it is rather critical that you
ensure that you are publishing for a Flash 7 target. I believe if
you choose Flash 8 or 9, the process will fall apart.
Once you have done this and are at the point where you are
inserting blank slides, make sure each blank slide is timed exactly
matching the slide with the Full Motion clip. Then you insert the
matching Full Motion clip from the temporary folder onto the blank
slide and delete the original. This will need to occur for all
slides containing full motion clips.
There are a few animations out in the gallery that if used,
will also cause additional .SWF files to be created. This is
because the animations that do this were published as Flash 8 or 9
and not 7 or earlier. I've sorted the ones that embed fine and the
ones that don't. So if you run into this issue, you either don't
use that particular animation, or you use something like SoThink
SWF decompiler (or open the .FLA) and recompile it using Flash 7 as
the target. That is, assuming you have Flash available and know how
to use it.
Cheers... Rick -
OK, I have cerated a number of chapters in an onlien tutorial
and they are all working fine. But now I am creating one chapter
that will need to utilize a long (20-30 secs.) of full-motion
video. When I do the capture, and switch over to full-motion (F9),
it appears everything is fine. I switch back (F10) and then end my
recording.
The first issue is that Captivate breaks up the full-motion
section into several segments, resulting in a visible glitch
between them when playing back. (I am also finding that the program
crashes frequently when working with full-motion, so I am saving
and restarting frequently.)
But the real problem comes in playback over the web. There
seems to be a problem in the file picking up the swf video at the
right moment and I am sometimes seeing nothing but a black screen.
If I play the file a few times, then it seems to load and play back
OK, but is there anything I can do to ensure a consistent playback?
Thanks!
bobbyHi Ray,
You are experiencing "normal behavior" for the use you are
putting Captivate to. It was never designed as a full motion video
capture tool. I won't argue whether or not the marketing people
ever said it was capable of doing what you say you bought it to do,
but I really doubt they would make a claim that everyone knows is
not true ... if you can find something official from Adobe
asserting that, I'd sure be interested in seeing it.
The full motion feature was intended to be used to
demonstrate 2-3 second drag-and-drop operations, or use of a
scroll bar action of about that duration. In addition, you stated
you are capturing at 1024x768 size, which is an image of truly
gigantic proportions - adding to the full motion load you are
already throwing at the product. Could it be that another product
is better suited for what you want to do? I'd consider that
seriously because you are asking more of Captivate than I believe
it can deliver on anything but a machine designed for 2015
processor speeds with infinite resources.
It is especially sad that you own and used Captivate 1.0.1,
then spent an additional 30 days using the Trial version of
Captivate 2.0 ... but are just now finding it doesn't do what you
thought it should do. Again, sorry for your trouble.
. -
Importing full motion video in slidelet
Alright recorded some slides and I am trying to incorporate
them in to a slidelet but they have full motion recordings in them.
When I publish to SWF it makes two separate SWF files. The full
motion portion is in the middle of my project. Is there any work
around to playing the full project in the slidelet? Will I again be
stupefied by the simplicity of it?Sorry, I didn't think about just making the whole thing full
motion..... -
Recording Smart Phone - full motion not capturing stylus movements
I am trying to create a recording that shows the movements of a stylus on a smart phone. I have the smart phone connected using active sync and am using pocket controller to project onto my computer. All of the captures work fine if i use the mouse to make the movements.
However, i want show how someone can use the stylus to transcribe right on the phone, rather than flipping out their keyboard.
For some reason, i can't get the full motion recording to capture the stylus movements.
any suggestions?
Thanks so much
LynnHi Lynn
I find that as good as Captivate is, it falls short on full motion. So you may wish to investigate other alternatives for those full motion bits, then drop them into the Captivate slides for playback. I've done this using Techsmith's Camtasia Studio. You might try that. Not sure if the trial will watermark things or whatever. You might also investigate Jing or Screenr. Perhaps either one of those will produce a SWF you could drop into Captivate.
Cheers... Rick
Helpful and Handy Links
Captivate Wish Form/Bug Reporting Form
Adobe Certified Captivate Training
SorcerStone Blog
Captivate eBooks -
I'm currently trying to create help files for Flash
animations using captivate instead of screen recording software
dude to file size, with the type of animation I have to activate
Full Motion Capture Recording. the problem I get is the file size
for the 10-15 seconds I'm capturing, I have reduced some of the
onscreen movement and animation so there is less action on the
recording but the file size is still a little to big and there
appears to be very little in the way of options for how the Motion
Capture is setup, in Captivate 1 there is a video quality option
which when reduced below 70% make the video un-useable so I assume
that’s why this feature is missing from Captivate 2.
Anyway I'm babbling now, I have tried to export the Motion
clip to SWF and incorporate it into Flash but upon importing to
stage the video has a lot of strange symbols that look like
possible masks captivate uses to move content in the animation, so
is there any other way to export the Motion capture in captivate to
another format.
Regards
Stuart TawseHi Klaudia78 and welcome to our community
Firstly, Captivate has always been rather weak in the full
motion category. However, having said this, you may want to look at
the following options:
Click Options > Recording Options... > Full Motion
Recording tab. You may wish to make the following changes:
* Ensure the opton "Disable hardware acceleration" is enabled
(checked)
* Ensure the option "Video color mode" is 32 Bit
Click Project > Preferences... > Preferences tab and
ensure the option "Frames per second" hasn't been changed from 30.
If so, try changing to 30.
Hopefully these help... Rick -
I'm new to this whole publishing video to the web thing and
I'm quickly learning that full motion recording is a bit large to
deliver via the web. So I guess I'm asking for advice on how to
show/demonstrate a full motion action in the most efficient manner
possible. When I import the created SWF from Captivate into Flash
8, it becomes blocky (black pixel looking blocks) and does not
export in a usable fashion. I think it's from changing the frame
rate from 30 to 10.
It is possible to record at a lower frame rate for full
motion? If not, then is there a better compression scheme that I
can be using to better deliver the video?
Any help is greatly appreciated. Thank you!http://www.macromedia.com/devnet/flash/articles/flash_to_video.html
~~~~~~~~~~~~~~~~
--> Adobe Certified Expert
--> www.mudbubble.com
--> www.keyframer.com
~~~~~~~~~~~~~~~~
shadeland wrote:
> As I start my venture into a web cartoon we are starting
I am having issues
> with keeping sounds and video together for a video. I
have tried almost
> everything but I would just like to know what the best
practice is for getting
> a cartoon to full motion video. I am very good with
actionscripting, writing
> games and apps, but I am struggling to get my content
into full motion video
> with audio. Please help!
> -
Cursor Trails in full motion capture
I am trying to capture a drafting exercise requiring full
motion capture. I have tried varying the frame rate as suggested in
the Help documentation but can see little improvement. Can anyone
give me some direction on how to address the issue of cursor trails
in full motion captures. My capture are is large - 1024x768
recorded at 30fps and a 2 minute movie.Hi CowanJim
If you are using Captivate 2, recording a video sequence
longer than about 4-5 seconds is asking too much of Captivate.
Captivate 3 expanded on the full motion capability, but it's
nowhere near Camtasia if your goal is to have full motion from
start to finish. This is why I see room in my toolbox for both
products. Each has its own strengths.
Things I might suggest you try would be:
* I know you have played with frame rate and didn't see much
difference.
* Close Captivate and perform some maintenance of your PC.
Clear any and all temp files, internet cache, etc. Then run a
defrag. Basically make sure the system is as optimal as you can.
Make certain you have plenty of space on your hard drive. For that
matter, if you have two hard drives, see which one is faster. You
may find that you have a C drive that is what is called a "54 spin"
or 5,400 RPM drive and you might have added a second drive that is
a "72 spin" or 7,200 RPM drive, which would be faster. So consider
clicking Options > Recording Options... > Full Motion
Recording tab. Play with the "Disable Hardware Acceleration"
setting. Here is where you might consider changing your "Working
folder". This is where Captivate stashes the full motion capture
before it gets converted to .SWF. The "Raw" data, if you will. If
you see something like C:\DOCUME~1\Rick\LOCALS~1\Temp\~CaC96, try
changing to C:\ to eliminate the folder crud. I'm thinking that may
slow things down a tad. Or, if you do have that fast second drive,
change to its drive letter. Maybe D:\. Also try changing the Video
color mode setting.
Hopefully something here will prove useful... Rick -
Can't add anything on top full motion clip
I have several full motion clips in my simulation. Each has
some sensitive information I want to block out by inserting a
Highlight Box. I've done this on several of my full motion clips
with no problem. However, I have one clip that simply will not show
ANYTHING that I put on top of the clip--only the clip will display.
You can see a screencast of the problem at the link below. Any help
is greatly appreciated!
http://researchadmin.asu.edu/Training/CaptivateProblem/A civil request for more information! Of course, it isn't
really meant to be civil, and it isn't really a request for
information, but still, it's a suggestion worthy of taking
seriously. I've already answered that question in a general sense,
but I can repeat my thought processes in a step-by-step, and hope
that "jsheeha" and others might benefit (assuming that everyone
hasn't already tried it on their own).
And if you can learn something in the process, all the
better, Rick. Glad you asked, though the application is so simple
that explaining its use feels ~ odd, somehow.
(by the way, what is "an OP"? I have seen you use that term
before but am unfamiliar with its use - thanks)
To continue, what "jsheeha" gave us appears to be a
(Camtasia?) clip of a larger project clip. I don't like making
assumptions, but that one is required in this case. The below steps
won't work in every situation, perhaps, but they represent some of
the capability of the FMREditor for Captivate, and as such, are
worth a look, a little thought, and a little imaginative use.
1) Create a new movie without the offending title-bar
contents.
2) Be sure it is the same physical size (X pixels width by X
pixels height)
3) Publish it to SWF (HTML file is unnecessary at this
point).
4) Load the entire original full-motion recording (published
SWF) into the FMREditor.
5) Go to the point at which the offending material appears.
6) Click the "Toggle Marker" and change to "Insert SWF" mode
if necessary
7) Select the previously published replacement movie (or
isolated frames, as necessary)
8) Insert it into the original FMR, combining the two.
9) Using the Toggle Marker once more, change to "Delete" mode
10) Move to the beginning of the "bad" section and mark it.
... you can "mark" beginning and ending frames by moving the
playhead to the point you want to begin or end, then "click" the
inward-facing black arrows, the left will set the beginning, the
right will set the ending frame ...
11) Go to end of "bad" section and mark it as well.
12) Delete the portion containing the sensitive information.
13) Save the changed project.
I realize that you are probably not
really interested in learning how to do this, Rick, and are
just continuing in your efforts to prove me wrong in everything I
recommend to others. But I wrote this anyway, in the hope that the
thoughts might be helpful to "jsheeha" or other interested users.
If it doesn't work in this particular situation, the FMREditor
might be helpful to someone in a different situation now, or at a
later time. Again, I hope this was helpful, and by the way Rick, no
apology is necessary - just quit trying to prove me wrong every
time I contribute to a thread. Thank you. -
I have tow questions:
the full motion I recorded is very large,I use fmr_editor to
edit,but still large,if I view it through web,it is slowly
I only want to a bitmap move,the full motion is so large,I
make a swf import to the captivate,but it's position can not align
to the next slide
can anyone slove this problem?Select all and Hide all the slides in the filmstrip (rightclick when in the filmstrip) then UNHIDE the one you are pubishing, this will result in only publishing the one you have deselected. You will have to pubish 70 times, but it will save you from cutting and pasting them into new projects.
-
Audio out of sync with presentation (not using full motion)
When I preview or publish a project using Captivate 5, the audio is out of sync with the presentation. I am not using any full motion recording, which I know has caused audio/video sync issues in previous versions of Captivate. The audio is slide specific, with a separate audio file for each slide. (In other words, I'm not trying to break a large audio file over many slides.) When each slide is viewed individually -- in the workstation, in the preview window, or in the published version -- the audio is synced just fine. The problem arises only when I try to watch the entire presentation (approx. 10 minutes in length). The audio gradually lags behind the visual. By about half way through the project, the visual presentation is noticably ahead of the audio. By the end, the audio is nearly 4 seconds behind the video. I cannot detect a noticeable change in pitch or speed of the audio, so if the audio is being altered in any way, the alteration is slight.
However, if I use the playback controls to advance to a single slide, the audio is fine for that slide and those immediately after, although it does gradually get off again as the project progresses. (So, for example, if I start the playback in the middle of the project, the audio will only be off by about 2 seconds by the end, rather than 4.)
I have tried various publishing options (although I don't think publishing is the problem, since this happens when I preview the project as well). I have used 2 different computers and also tried viewing the published version locally and streaming. None of these alterations seem to make a difference. By the end of the presentation, regardless of how the project is published or viewed, the audio is several seconds behind the video.
My specs:
Captivate 5
Microsoft XP OS
2 GB RAM
Publishing to .swf
Suggestions?Hi Mukul,
Thank you very much for your careful responses. Here are the answers to the questions.
First of all, the "slow video" behavior does appear only after adding the slides mentioned in previous post.
1. I created a “software simulation” project. It IS a capture+audio recording.
2. Since I recorded the audio while doing screen capture, almost every slide has audio, which is not convenient to edit at all. Is there any other better way that I missed so that we can keep the audio and video at the same step while editing them? As I know so far, either insert silence or delete a little audio to one slide, the audio becomes short, but the slide duration time is still the same as before unless we change that manually which normally is not precise enough to match the audio.
3. I tried to add the blank slides at where there is a pause of speaking and where they are close to the problem slides. Otherwise, the speaking would sound weird.
4. Published SWF file size is 20.6 MB.
5. I do have two externalized video files for title and end.
6. Unfortunately, it is still slow even if it played on a different system.
And another problem comes up these days. After publication, the screen resolution is not good (like some grey ink left on screen) wherever click or type something. It did not happen before even if worked on the same computer.
I am very sorry that there are so many problems. I have been working on this for long time. The project totally drove me nuts. Hopefully you have more ideas about that.
I really appreciate your help.
Sincerely,
Linda -
Full Motion Video - memory leak?
Good afternoon.
I am using captivate 1.01.1418.1418 to record and present
standalone demos of rich client web technologies. The default
capturing techniques just don't cut it, so I need to record the
entire demo in full motion video.
What I have noticed is that when you edit the video AND ALSO
when running the published demo using either stand-alone or swf
object methods that there is a huge memory leak. I am talking to
the magnitude of 20-25 meg / second while displaying full motion
video.
My latest presentation is 22 slides where 3 of them are short
full motion video clips recorded at 1024x768 with no audio. The
clips are between 30-90 seconds.
The generated output exe is 6 megs and if I generate it with
all compression off it is 11 megs. When I run it, my memory usage
goes to 1.7 GIG of Physical Memory and over 2 GIG of Virtual Memory
in use. The movie playback then turns solid red and my machine
hangs up until I can manage to kill the playback.
Is there a known issue with full motion video and memory
leaks? I can understand if it took more memory to run it, but using
3+ gig of RAM to play a 10 meg file? Something sounds off to me.
I had purchased this product to record and display full
motion demos and so far it has not been able to meet the needs it
promised to deliver.
Any help anyone provides is greatly appeciated.
Please respond here and/or email me at
[email protected]
Thanks in advance for your time.
-Ray
P.S. I remember seeing the same behavior on my trial version
of Captivate 2, however, my trial has expired and I cannot see if
the leak is of the same magnitude.Hi Ray,
You are experiencing "normal behavior" for the use you are
putting Captivate to. It was never designed as a full motion video
capture tool. I won't argue whether or not the marketing people
ever said it was capable of doing what you say you bought it to do,
but I really doubt they would make a claim that everyone knows is
not true ... if you can find something official from Adobe
asserting that, I'd sure be interested in seeing it.
The full motion feature was intended to be used to
demonstrate 2-3 second drag-and-drop operations, or use of a
scroll bar action of about that duration. In addition, you stated
you are capturing at 1024x768 size, which is an image of truly
gigantic proportions - adding to the full motion load you are
already throwing at the product. Could it be that another product
is better suited for what you want to do? I'd consider that
seriously because you are asking more of Captivate than I believe
it can deliver on anything but a machine designed for 2015
processor speeds with infinite resources.
It is especially sad that you own and used Captivate 1.0.1,
then spent an additional 30 days using the Trial version of
Captivate 2.0 ... but are just now finding it doesn't do what you
thought it should do. Again, sorry for your trouble.
. -
Full motion parts go blank once on Macs
I created some tutorials for work using Captivate 3. The
exported versions (html) work just fine on PCs. On macs however,
every single part where you'd find full motion video (ex: using a
scroll bar, highlighting text, etc.) goes
blank. Obviously this is a major problem because we can't
put a "PC only" version of our tutorials, especially since we have
many Mac users as clients.
When we tested on both the PCs and the Macs, you had the
exported
html file surrounded by multiple
swf files, each of which is one of those full motion videos.
For some bizarre reason, PC's find and play those clips just fine
when their time comes, while on Macs these parts of the tutorials
go blank, like they can't find the swf files even though they are
at the exact same place.
We tested on multiple OS and with all possible browsers. If
anyone has any idea why this might occur, please help.On a PC, I have the same problem when I import the .swf file
into Articulate Engage.
Maybe you are looking for
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