Full-motion Video
OK, I have cerated a number of chapters in an onlien tutorial
and they are all working fine. But now I am creating one chapter
that will need to utilize a long (20-30 secs.) of full-motion
video. When I do the capture, and switch over to full-motion (F9),
it appears everything is fine. I switch back (F10) and then end my
recording.
The first issue is that Captivate breaks up the full-motion
section into several segments, resulting in a visible glitch
between them when playing back. (I am also finding that the program
crashes frequently when working with full-motion, so I am saving
and restarting frequently.)
But the real problem comes in playback over the web. There
seems to be a problem in the file picking up the swf video at the
right moment and I am sometimes seeing nothing but a black screen.
If I play the file a few times, then it seems to load and play back
OK, but is there anything I can do to ensure a consistent playback?
Thanks!
bobby
Hi Ray,
You are experiencing "normal behavior" for the use you are
putting Captivate to. It was never designed as a full motion video
capture tool. I won't argue whether or not the marketing people
ever said it was capable of doing what you say you bought it to do,
but I really doubt they would make a claim that everyone knows is
not true ... if you can find something official from Adobe
asserting that, I'd sure be interested in seeing it.
The full motion feature was intended to be used to
demonstrate 2-3 second drag-and-drop operations, or use of a
scroll bar action of about that duration. In addition, you stated
you are capturing at 1024x768 size, which is an image of truly
gigantic proportions - adding to the full motion load you are
already throwing at the product. Could it be that another product
is better suited for what you want to do? I'd consider that
seriously because you are asking more of Captivate than I believe
it can deliver on anything but a machine designed for 2015
processor speeds with infinite resources.
It is especially sad that you own and used Captivate 1.0.1,
then spent an additional 30 days using the Trial version of
Captivate 2.0 ... but are just now finding it doesn't do what you
thought it should do. Again, sorry for your trouble.
.
Similar Messages
-
Full Motion Video - memory leak?
Good afternoon.
I am using captivate 1.01.1418.1418 to record and present
standalone demos of rich client web technologies. The default
capturing techniques just don't cut it, so I need to record the
entire demo in full motion video.
What I have noticed is that when you edit the video AND ALSO
when running the published demo using either stand-alone or swf
object methods that there is a huge memory leak. I am talking to
the magnitude of 20-25 meg / second while displaying full motion
video.
My latest presentation is 22 slides where 3 of them are short
full motion video clips recorded at 1024x768 with no audio. The
clips are between 30-90 seconds.
The generated output exe is 6 megs and if I generate it with
all compression off it is 11 megs. When I run it, my memory usage
goes to 1.7 GIG of Physical Memory and over 2 GIG of Virtual Memory
in use. The movie playback then turns solid red and my machine
hangs up until I can manage to kill the playback.
Is there a known issue with full motion video and memory
leaks? I can understand if it took more memory to run it, but using
3+ gig of RAM to play a 10 meg file? Something sounds off to me.
I had purchased this product to record and display full
motion demos and so far it has not been able to meet the needs it
promised to deliver.
Any help anyone provides is greatly appeciated.
Please respond here and/or email me at
[email protected]
Thanks in advance for your time.
-Ray
P.S. I remember seeing the same behavior on my trial version
of Captivate 2, however, my trial has expired and I cannot see if
the leak is of the same magnitude.Hi Ray,
You are experiencing "normal behavior" for the use you are
putting Captivate to. It was never designed as a full motion video
capture tool. I won't argue whether or not the marketing people
ever said it was capable of doing what you say you bought it to do,
but I really doubt they would make a claim that everyone knows is
not true ... if you can find something official from Adobe
asserting that, I'd sure be interested in seeing it.
The full motion feature was intended to be used to
demonstrate 2-3 second drag-and-drop operations, or use of a
scroll bar action of about that duration. In addition, you stated
you are capturing at 1024x768 size, which is an image of truly
gigantic proportions - adding to the full motion load you are
already throwing at the product. Could it be that another product
is better suited for what you want to do? I'd consider that
seriously because you are asking more of Captivate than I believe
it can deliver on anything but a machine designed for 2015
processor speeds with infinite resources.
It is especially sad that you own and used Captivate 1.0.1,
then spent an additional 30 days using the Trial version of
Captivate 2.0 ... but are just now finding it doesn't do what you
thought it should do. Again, sorry for your trouble.
. -
Importing full motion video in slidelet
Alright recorded some slides and I am trying to incorporate
them in to a slidelet but they have full motion recordings in them.
When I publish to SWF it makes two separate SWF files. The full
motion portion is in the middle of my project. Is there any work
around to playing the full project in the slidelet? Will I again be
stupefied by the simplicity of it?Sorry, I didn't think about just making the whole thing full
motion..... -
Supporting full-motion swf files
Hello,
Is there a way to create only one swf file even though the
project contains partial full motion recordings? Thank you in
adavance for your time and response. ÖzlemHi Özlem
There may be. Here is how I've accomplished it. This
technique was developed by fellow Adobe Certified Instructor John
Daigle.
Publish your project to a temporary location. Lets call it
Folder A.
When you publish, it's important that you ensure that your
Publish dialog lists Flash Player 7 as the target version.
After you have published, insert a blank before each slide
containing full motion video (FMV). Configure the play time for the
slide to match the FMV slide.
Now insert the corresponding FMV clip you find in Folder A
where you published earlier. After you insert, delete the original
FMV slide. Rinse and repeat until all FMV slides have been removed
and matching slides with FMV from the temporary folder have been
inserted.
Publish again (and again ensure you publish to Flash 7 as the
target).
As I said earlier, this process worked for John and it works
for me. But I've outlined it here before and it failed for one or
two folks. I'm not sure why. There are a few little animations that
may need tweaking if you are using those.
Hopefully you will be successful with it... Rick -
I'm new to this whole publishing video to the web thing and
I'm quickly learning that full motion recording is a bit large to
deliver via the web. So I guess I'm asking for advice on how to
show/demonstrate a full motion action in the most efficient manner
possible. When I import the created SWF from Captivate into Flash
8, it becomes blocky (black pixel looking blocks) and does not
export in a usable fashion. I think it's from changing the frame
rate from 30 to 10.
It is possible to record at a lower frame rate for full
motion? If not, then is there a better compression scheme that I
can be using to better deliver the video?
Any help is greatly appreciated. Thank you!http://www.macromedia.com/devnet/flash/articles/flash_to_video.html
~~~~~~~~~~~~~~~~
--> Adobe Certified Expert
--> www.mudbubble.com
--> www.keyframer.com
~~~~~~~~~~~~~~~~
shadeland wrote:
> As I start my venture into a web cartoon we are starting
I am having issues
> with keeping sounds and video together for a video. I
have tried almost
> everything but I would just like to know what the best
practice is for getting
> a cartoon to full motion video. I am very good with
actionscripting, writing
> games and apps, but I am struggling to get my content
into full motion video
> with audio. Please help!
> -
Full motion parts go blank once on Macs
I created some tutorials for work using Captivate 3. The
exported versions (html) work just fine on PCs. On macs however,
every single part where you'd find full motion video (ex: using a
scroll bar, highlighting text, etc.) goes
blank. Obviously this is a major problem because we can't
put a "PC only" version of our tutorials, especially since we have
many Mac users as clients.
When we tested on both the PCs and the Macs, you had the
exported
html file surrounded by multiple
swf files, each of which is one of those full motion videos.
For some bizarre reason, PC's find and play those clips just fine
when their time comes, while on Macs these parts of the tutorials
go blank, like they can't find the swf files even though they are
at the exact same place.
We tested on multiple OS and with all possible browsers. If
anyone has any idea why this might occur, please help.On a PC, I have the same problem when I import the .swf file
into Articulate Engage. -
Crop/Zoom-In/Resize full motion shot
I've got some real nasty vignetting in a 2-1/2 minute video clip, and I must use the clip.
I would like to figure out how to increase the shot size (ZOOM IN) by about 15% and re-render it to take care of this problem.
This is full motion video, NOT a still photograph --Ken Burns won't work here (sadly).
Thanx!Gerry,
perhaps these two plug-ins may be of interest to you:
http://imovieplugins.com/plugs/eliminateborders.html
and
http://imovieplugins.com/plugs/adjustsize.html
Hope this helps,
-ch
Please Note:
I work for cf/x, and may profit from posting here. -
Full motion preview as video file icon?
is there a way to give a video file a finder icon that shows a full-motion preview, much like the small clip that plays when you highlight a video file in frontrow? thanks!
Hi gazer,
I'm not certain about a Finder icon to assign to a video clip but here's an example of what you can do.
Open a Finder window. Select "Column View" from the buttons just right of your Forward/Back buttons. Now, in the Sidebar on the left, click Movies, (or whatever file you keep videos in, it's handy to keep them in the Sidebar)... a list of video files will appear. Just select one. A video clip will appear in the column to the right and you can view it that way. If need be you can Customize your Toolbar in any Finder window. Just open a Finder window, then in the Menu top of your Desktop, click View/Customize Toolbar.
Hope this helps...
Carolyn -
Full motion .swf's in Adobe Presenter
This has been one of the most frustrating and time consuming
technical issues I've ever encountered. This is my 3rd posting (2
on a Captivate forum, 1 on a Presenter forum), and no one is able
to help me! Surely I can't be the only one to encounter the blank
screens that appear in my .swf files embedded in Adobe Presenter.
When I publish the Captivate file to .swf, multiple files are
generated. There are around 20 of them called "Fullmotion"... I can
view the main .swf file fine in IE, but when I insert the Flash
file in Presenter and publish the file, the video in the published
presentation plays for a while, then a white screen pops up, goes
back to playing, white screen again, etc... I figured out that
those white screens appear whenever there's a "Fullmotion" .... At
first I thought it was a Flash version issue, but that isn't the
case. Then I thought I had my answer when someone suggested to turn
off the borders. That didn't work.
What's the deal here? We paid a lot of money for these Adobe
products, you'd think they'd work together! Or that they would at
least offer free support ! Please someone help me!!Hi,
The John Daigle solutions doens´t help me either and I
dont know why. But I
fix it using Flash to import/export each fullmotion in
version 7 with AS
1.0 and "import" this files to the respective slide to change
for the older
one.
I hope that captivate´s team fix it in the next update.
RB
"jpbatB" <[email protected]> escreveu na
mensagem
news:g4dqtb$5m1$[email protected]..
> Many days late and dollars short but....
> I followed the steps (John Daigle via Captv8r) but it
didn't work for me.
> Perhaps it was because I have to resize the captured
session in order to
> fit
> properly in the application in which the movie is
embedded. It looks as
> though
> the "extra" full motion swfs remain at the original
capture size and, even
> though the animations seem to play correctly when run
from the output
> folder,
> they do not run at all when the main swf is relocated.
In other words, the
> "fix" makes no difference from the original result.
> Guess I'll have to re-record that section without using
full motion
> (though,
> since this is a drag-and-drop operation, I don't know
how that will
> appear).
> I haven't yet seen ANY particular useful "upgrade" in
Captivate 3 to
> offset
> the distinct downgrades that have occurred.
> -
Slow motion video from computer (backup) back to device?
I keep getting idiotic bugs on my iPhone 6, and have been through all the iOS versions. So I have to keep doing resets with iTunes (deletes everything).
I have quite a few slow motion videos on my phone. I back them up before the reset by simply copying everything in the DCIM subfolder to my computer. Question is....how to get the videos back on the phone after a reset, and register as slow motion? It seems impossible. Syncing a folder back with iTunes does not do this. Copying files back onto the camera roll folder is impossible. All I can ever do is get videos back but play in full speed. Thus rendering all slow motion captured useless.
Have Apple completely messed this up?You have to email it to yourself to preserve the slow-motion effect.
-
Capturing Motion Video and a SNAP with one CWIMAQ Device
Hello,
I am using Measurement Studio 6.0 controls and I am trying to accomplish a Continous Acquisition and a periodic interval SNAP Capture with only one CWIMAQ control.
I have A CWIMAQ control attached to a 1 CWIMAQViewer this starts to acquire when I say go. Then every X interval I want to have a Still image from that CWIMAQ appear in a 2nd CWIMAQViewer control. This is Proving difficult at the moment. So far I have been able to stop the CWIMAQViewer1 update to allow my CWIMAQ control free so that I can alter it to do just a single frame SNAP. Then I attach that to the CWIMAQViewer2. But as soon as I start up the CWIMAQ control again now both my Second and First CWIMAQViewers are attached to the CWIMAQ video source. Ofcourse I want to just keep the still image in the 2nd Viewer while the 1st viewer show full motion.
I also tried a second CWIMAQ control which is attached to same device as the 1st control. This doesn't work, as it automatically stops the first CWIMAQ when I do anything with the Second.
Hope this is clear. All I want to do is start collecting motion video, then everyonce and a while get a snap shot into a different viewer so that things can be done to it, all awhile the full video should still be collecting.
ThanksThanks for the reply.
I did try that.
I may be doing it just wrong though.
Using the existing Ring example which defaults to create 5 buffers I put a small condition statement in the AcquiredImage function. So if it is not time to take a snapshot let the buffer attach to CQIMAQViewer1 just like the Sample code does already. If IT IS time to stop then attach CWIMAQ.Images(5) (Shot from Buffer 5) to the CWIMAQViewer2. It does this fine, except that even if it isn't time to Stop again the 5 Image in the buffer automatically gets attached to CWIMAQViewer2 because of it once executing the CWIMAQViewer2.Attach ... Method.
But I don't want it to automatically attach to that buffer until I tell it to. But I also don't want to want CWIMAQViewer2.Detach because that will make my Still image Viewer go blank.
Did I do what you described incorrectly?
Also. With the CWIMAQVision Control why will it not handle an image that is from a video source. Atleast it seems to not. If I were able to use the CWIMAQVision.WriteImage function using a CWIMAQViewer1.Image from a camera as my source then I would be able to to create a still frame and put that into a Viewer2. But I get nailed with an Incompatible Image Type when I try that. It works fine with a Loaded .jpg, like the CWIMAQVision.ReadImage command, then link that to a Viewer Control. Then I could CWIMAQVision.writeImage and a get a stored shot.
Some CWIMAQVision methods are OK with fast changes images and other not. IE. I can pass a CWIMAQViewer.Image as the source for a CWIMAQVision.Histogram2 function and get a histogram of the Light and Darks that updates with each CWIMAQ.AcquiredImage, but I can pass the same CWIMAQViewer.image as the source image for the CWIMAQVision.Threshold method to find display the 2 colour Light/Dark Intensity version of the Image. It tells me that the Image is incompatible. But I can do it with a still image .jpg which is loaded using the CWIMAQVision.ReadImage method.
What I want to do is capture Video. Then have the CWRangeSelect control show the Array data of the Contrasts, and have the Second Viewer show the Red on Black version of the Data from the Array. THen I can use that contrast ratio to calculate how much of the scene is what I am looking.
There will no doubt be more to this.
Thanks -
I'm currently trying to create help files for Flash
animations using captivate instead of screen recording software
dude to file size, with the type of animation I have to activate
Full Motion Capture Recording. the problem I get is the file size
for the 10-15 seconds I'm capturing, I have reduced some of the
onscreen movement and animation so there is less action on the
recording but the file size is still a little to big and there
appears to be very little in the way of options for how the Motion
Capture is setup, in Captivate 1 there is a video quality option
which when reduced below 70% make the video un-useable so I assume
that’s why this feature is missing from Captivate 2.
Anyway I'm babbling now, I have tried to export the Motion
clip to SWF and incorporate it into Flash but upon importing to
stage the video has a lot of strange symbols that look like
possible masks captivate uses to move content in the animation, so
is there any other way to export the Motion capture in captivate to
another format.
Regards
Stuart TawseHi Klaudia78 and welcome to our community
Firstly, Captivate has always been rather weak in the full
motion category. However, having said this, you may want to look at
the following options:
Click Options > Recording Options... > Full Motion
Recording tab. You may wish to make the following changes:
* Ensure the opton "Disable hardware acceleration" is enabled
(checked)
* Ensure the option "Video color mode" is 32 Bit
Click Project > Preferences... > Preferences tab and
ensure the option "Frames per second" hasn't been changed from 30.
If so, try changing to 30.
Hopefully these help... Rick -
Cursor Trails in full motion capture
I am trying to capture a drafting exercise requiring full
motion capture. I have tried varying the frame rate as suggested in
the Help documentation but can see little improvement. Can anyone
give me some direction on how to address the issue of cursor trails
in full motion captures. My capture are is large - 1024x768
recorded at 30fps and a 2 minute movie.Hi CowanJim
If you are using Captivate 2, recording a video sequence
longer than about 4-5 seconds is asking too much of Captivate.
Captivate 3 expanded on the full motion capability, but it's
nowhere near Camtasia if your goal is to have full motion from
start to finish. This is why I see room in my toolbox for both
products. Each has its own strengths.
Things I might suggest you try would be:
* I know you have played with frame rate and didn't see much
difference.
* Close Captivate and perform some maintenance of your PC.
Clear any and all temp files, internet cache, etc. Then run a
defrag. Basically make sure the system is as optimal as you can.
Make certain you have plenty of space on your hard drive. For that
matter, if you have two hard drives, see which one is faster. You
may find that you have a C drive that is what is called a "54 spin"
or 5,400 RPM drive and you might have added a second drive that is
a "72 spin" or 7,200 RPM drive, which would be faster. So consider
clicking Options > Recording Options... > Full Motion
Recording tab. Play with the "Disable Hardware Acceleration"
setting. Here is where you might consider changing your "Working
folder". This is where Captivate stashes the full motion capture
before it gets converted to .SWF. The "Raw" data, if you will. If
you see something like C:\DOCUME~1\Rick\LOCALS~1\Temp\~CaC96, try
changing to C:\ to eliminate the folder crud. I'm thinking that may
slow things down a tad. Or, if you do have that fast second drive,
change to its drive letter. Maybe D:\. Also try changing the Video
color mode setting.
Hopefully something here will prove useful... Rick -
Hi,
1) Can a TOC with several chapters be made for a full motion capture video?
2) Can the mouse have a clicking animation, like I have used in demonstration mode?
Thank you.Hi Janet
In case the process of obliterating the Captivate_v10.dat
doesn't work (and it may not, since it's not a "cure all" as some
would have you believe) you might want to try looking at the
options for full motion capture. One of the options deals with
enabling and disabling hardware acceleration. Click Options >
Recording Options... > Full Motion Recording tab > Record at
higher full motion capture rate for smoother movie.
If this option is DE-selected, try selecting it and recording
again. If it's selected, try DE-selecting and recording again.
I'm not saying that the .DAT file isn't corrupt. So go ahead
and try that too. I'm only saying it's not the end all solution for
all problems Captivate.
Cheers... Rick -
Motion videos render out blurry
Maybe someone could help me.
I've been creating title bars in Motion to use for sermons. I simply place them at the bottom of the screen. Nothing fancy. When I export the file and place it in FCP, for some reason the Motion video seems to be blurry, and I can't figure out why. I save it as a lossless movie preset in the export window. here are my save settings.
In export options:
Video/Audio tab
VIDEO
Kind: Quicktime Movie
Compressor: DV/DVCPRO - NTSC
Quality: 100%
Start Number: 0 (Greyed out)
AUDIO
Sample Rate: 44.1 kHz (Files don't have sound, so it doesn't matter)
OUTPUT TAB
Resolution: Full 720x486
Color: color + alpha
frame rate: 29.97
In my preferences, under the output tab, it reads:
ANTIALIASING: Best
Video Output: none (Update during playback and update dynamically during parameter change are not checked).
still in preferences, under the presets tab, I have my project preset as NTSC DV and in the export preset I don't have anything checked.
I realize it's a lot of information, but I'm hoping someone can tell me what setting is off so that my motion files will be crisp. Also, I just need to make a title bar that i can pull into FCP and drop on top of an existing file, but when I save the title bar it gives me a black background. If someone could clue me in on how to make the background transparent, it would really help.
Thanks all!
Dual 2.7 GHz PowerPC G5 (3.1) Mac OS X (10.4.6)First - don't export to get the file into FCP. Just save the Motion project, and import it into FCP and place it over your clip in the timeline on another track. That gives you 2 advantages - one, you don't have to render twice (from Motion, then FCP), so the quality is much better, and two, you get an alpha channel with it.
DV video does NOT support an alpha channel. You can never get a transparent background from anything you export using a DV or DV-related (such as DVCPRO or DVCPROHD) NTSC or PAL codec in QuickTime. This is not a Motion limitation, just the way DV works. If you ever need to export something from Motion and you want a transparent background, always use a codec that supports alpha channels, such as the Animation codec (which you can get by selecting the "Lossless+Alpha" export preset in Motion, no need to go into the options dialog to do this).
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