FX 5200 T-128 problem

I recently bought a nVIDIA GeForce FX5200 T-128 card, which claims to support dual link DVI on the manual, but how is that remotely possible when there is only one physical connector on the card, which happens to be analogue???????????????
Please help!!!
Cheers

If there is only a regular analogue VGA connector on the card, then you have gotten some cut down version of it. Sometimes common with cards sold as an OEM part. If the place that sold it to you described it as being dual monitor capable then you have the full right to return it for the right model. If you have the money you might want to get a more expensive card too, as FX-5200's are very poor performers for games. That is, if you play games much. Good luck either way.

Similar Messages

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    40MHz on your ram is quite large anyways, and if you dont have ram-sinks on your VGA card (both sides) that might be a good solution,  also stock cooling on the GPU with large increasements is not a good idea.  I would not overclock the 5200 card anyways your taking a risk of blowing something up for no performace increase that card is pretty much all budget there is not much helping that card sorry.

  • 5200 td-128 dvi-i not working

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  • What is the voltage of the GeForceFX 5200 TD-128?

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    Hello buddy you know what when i got my new mobo intel 845gebv2 same happen with board said that only 1.5volt card support Then i bought msi fx5200vtd 128 and same thing happen with me and you know what i ,ll do simply buy a new graphic card ati 9200se and you know what man its working just superb iam very happy with its performance and this card works with 1.5 volt solt
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    hey guys,
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    :? I have a rage 128 pro, from ATI.  I'm using the kernel26 2.6.5 arch linux pacakge.  I get this error, and I have no 3d support.  I get the same error for both xorg and xfree!  And ideas anyone?

    Here is my glxinfo output:
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    name of display: :0.0
    libGL error: failed to open DRM: Operation not permitted
    libGL error: reverting to (slow) indirect rendering
    display: :0  screen: 0
    direct rendering: No
    server glx vendor string: SGI
    server glx version string: 1.2
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        GLX_EXT_import_context, GLX_SGI_make_current_read, GLX_SGIS_multisample
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    client glx version string: 1.2
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        GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
        GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
        GLX_SGIX_visual_select_group
    GLX extensions:
        GLX_ARB_get_proc_address, GLX_EXT_import_context, GLX_EXT_visual_info,
        GLX_EXT_visual_rating
    OpenGL vendor string: Mesa project: www.mesa3d.org
    OpenGL renderer string: Mesa GLX Indirect
    OpenGL version string: 1.2 (1.4 Mesa 5.0.2)
    OpenGL extensions:
        GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture,
        GL_ARB_point_parameters, GL_ARB_shadow, GL_ARB_shadow_ambient,
        GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map,
        GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
        GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
        GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
        GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
        GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax,
        GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_copy_texture,
        GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
        GL_EXT_packed_pixels, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
        GL_EXT_secondary_color, GL_EXT_separate_specular_color,
        GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
        GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
        GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
        GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
        GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_ATI_texture_mirror_once,
        GL_ATI_texture_env_combine3, GL_IBM_texture_mirrored_repeat,
        GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_blend_square,
        GL_NV_point_sprite, GL_NV_texgen_reflection, GL_NV_texture_rectangle,
        GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
        GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
        GL_SGIX_shadow, GL_SGIX_shadow_ambient
    glu version: 1.3
    glu extensions:
        GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
       visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
    id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
    0x23 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
    0x24 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  8  0  0  0  0  0 0 Slow
    0x25 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
    0x26 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
    0x27 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
    0x28 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  8  0  0  0  0  0 0 Slow
    0x29 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
    0x2a 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
    0x2b 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
    0x2c 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  8  0  0  0  0  0 0 Slow
    0x2d 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
    0x2e 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
    0x2f 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  0  0  0  0  0  0 0 None
    0x30 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  8  0  0  0  0  0 0 Slow
    0x31 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  0 16 16 16  0  0 0 Slow
    0x32 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  8 16 16 16  0  0 0 Slow
    And here are some parts of my XF86Config file:
    Section "Module"
    # This loads the DBE extension module.
        Load        "dbe"      # Double buffer extension
    # This loads the miscellaneous extensions module, and disables
    # initialisation of the XFree86-DGA extension within that module.
        SubSection  "extmod"
          Option    "omit xfree86-dga"   # don't initialise the DGA extension
        EndSubSection
    # This loads the Type1 and FreeType font modules
        Load        "type1"
        Load        "speedo"
    #    Load        "freetype"
    #    Load        "xtt"
    # This loads the GLX module
        Load       "glx"
    # This loads the DRI module
        Load       "dri"
    EndSection
    Section "Device"
        Identifier    "Standard VGA"
        VendorName    "Unknown"
        BoardName    "Unknown"
    #    Chipset    "generic"
        Driver     "vga"
    #    BusID      "PCI:0:10:0"
    #    VideoRam    256
    #    Clocks    25.2 28.3
    EndSection
    # Device configured by xf86config:
    Section "Device"
        Identifier  "ATI rage128"
        Driver      "r128"
        #VideoRam    32768
        # Insert Clocks lines here if appropriate
    EndSection

  • Msi 5200 Vtd 128

    I have a problem with choosing  my nview mode, I cannot choose dualview or clone mode. It only displays 1 item, single display only.  I already updated my driver to 53.03 but still doesnt work.  I can choose whether to display analog or tv but I want both to work simltaneously and to display in clone mode.  My tv out is working ok when i choose to display it on tv but my monitor goes black.
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    MEM -  256 DDR
    OS  -  WINDOWS XP PRO SP1
    MONITOR  -  SAMSUNG 151 S LCD SYNCMASTER
    My old video card was working ok with clone mode, it was a geforce 4 mx 440.
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    Hello, thanks for answer. I can tell you that my monitor is a ViewSonic E771 and there is no driver for Windows 2k in the Homepage of ViewSonic because Windows 2k auto detect it.
    In the monitor tab of "Advanced options in the Display panel" it says: "Monitor tipe: ViewSonic E771". I don't trust in microsoft drivers very much, but in this case I have no choise, there isn't another driver for this monitor in the world! but what I can do is to try with another monitor to see if it work, then I tell u.
    The extrange thing is that before with my GeForce 2 MX 400 I had the same computer, same windows, same monitor and same TV and everything was OK.
     I'm already loosing hopes in that someday I'll have my TV and monitor turned on at the same time with my VGA!
    Thanks again...

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