G20 - Problems with volume wheel

My volume wheel isn't working as it should, when i'm trying to turn the volume down, it jumps up again. same when turning up, it's jumping down. To turn it up or down i have to turn and turn and turn before it moves. If I'm turning the sound up its like it's moving 1 up, 1 down, 1 up, 1 down, 2 up, 1 down... and so on.
Does anyone have any solution for this problem? It's like this in Qosmio player and Windows.
Truls

Hi again
I am not technician but according to your explanation I believe that there is mechanical problem with volume control dial. On this way we can just speculate but just intensive check can give you an precise answer.
In my opinion you should contact Toshiba service partner in your country and explain them the situation. Sorry but I dont see any other solution.
If the warranty is still valid the repair will be for free. If you need ASP address you can find it under http://www.csd.toshiba.com/cgi-bin/tais/su/su_gaspLocator.jsp?pf=true
Bye and good luck!

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         container.removeChild(preloader);
         i++;
         if (i<totalThumbs){
              callThumbs();
         if (i==totalThumbs){
              startAudio();
    xmlLoader.addEventListener(Event.COMPLETE, initMediaPlayer);
    ///////////////////////////////////////AUDIO//////////////////////////
    function startAudio():void{
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         trace("This is the first song "+songlist[0].@song);
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         sc = music.play();
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    prev_btn.addEventListener(MouseEvent.CLICK, prevSong);
    pause_btn.addEventListener(MouseEvent.CLICK,pauseSong);
    stop_btn.addEventListener(MouseEvent.CLICK,stopSong);
    function nextSong(e:Event):void
         if (currentIndex < (songlist.length() - 1))
              currentIndex++;
         else
              currentIndex = 0;
         var nextReq:URLRequest = new URLRequest(songlist[currentIndex].@song);
         var nextTitle:Sound = new Sound(nextReq);
         sc.stop();
         sc = nextTitle.play();
         songPlaying = true;
         currentSound = nextTitle;
         sc.addEventListener(Event.SOUND_COMPLETE, nextSong);
    function prevSong(e:Event):void
         if (currentIndex > 0)
              currentIndex--;
         else
              currentIndex = songlist.length() - 1;
         var nextReq:URLRequest = new URLRequest(songlist[currentIndex].@song);
         var prevTitle:Sound = new Sound(nextReq);
         sc.stop();
         sc = prevTitle.play();
         songPlaying = true;
         currentSound = prevTitle;
         sc.addEventListener(Event.SOUND_COMPLETE, nextSong);
    function pauseSong(e:Event):void
         pos = sc.position;
         sc.stop();
         songPlaying = false;
         play_btn.addEventListener(MouseEvent.CLICK,playSong);
    function playSong(e:Event):void
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              sc = currentSound.play(pos);
              sc.addEventListener(Event.SOUND_COMPLETE, nextSong);
              songPlaying = true;
              play_btn.removeEventListener(MouseEvent.CLICK,playSong);
    function stopSong(e:Event):void
         sc.stop();
         pos = 0;
         songPlaying = false;
         play_btn.addEventListener(MouseEvent.CLICK,playSong);
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    var xOffset:Number;
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    var xMax:Number = volume_mc.track.width;
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    volume_mc.slider_mc.addEventListener(MouseEvent.MOUSE_UP, sliderUp);
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         xOffset = mouseX - volume_mc.slider_mc.x;
    function sliderUp(e:MouseEvent):void{
         stage.removeEventListener(MouseEvent.MOUSE_MOVE, sliderMove);
    function sliderMove(e:MouseEvent):void{
         volume_mc.slider_mc.x = mouseX - xOffset;
         if(volume_mc.slider_mc.x<=xMin){
              volume_mc.slider_mc.x = xMin;
         if(volume_mc.slider_mc.x>=xMax){
              volume_mc.slider_mc.x = xMax;
         var vol:Number = volume_mc.slider_mc.x*.01;
         var st:SoundTransform = new SoundTransform(vol,0);
         sc.soundTransform = st;
         trace("The volume is "+vol);
         if(vol==0){
              mc_sound.mute.visible=true;
         }else{
              mc_sound.mute.visible=false;
         e.updateAfterEvent();

    I found the solution.

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