GPU and Open GL rendering in Premiere CS4

This is my workstation: A 64 Bit PC with Intel Quad Core i7 Extreme Edition - 3.2 Ghz; ASUS P6T Deluxe/OC Palm Motherboard; 2 Seagate Cheetah HD -147 Go SAS 15Krpm - Raid 0; PNY Quadro CX NVIDIA PCIE 1.5 Go; 24 GB of Ram - DIMM 240-pin - DDR3 - 1333 MHZ; Blu-ray 8X BD/DVDRW 16X SATA LS; Windows Vista Ultimate 64 Bit; Adobe Production Premium CS4.
Lately, I've had some problems with rendering in Premiere. It seemed very slow and sluggish and I don't know why.
Now, this might sound obvious to a lot of people but. my question is: How do I optimize and use the GPU and Open GL in the best and most efficient way in PREMIERE PRO CS4 and After Effects CS4? What is the best configuration?
Thanks for any help possible. DMVNPRO

Thanks a lot for your feedback, guys. Appreciate.
I omitted to mention that I actually have an extra 1 TB hard drive for the clips.
I've been using my system for about 2 years with 12 Gigs of RAM and everything was going rather well.
In May of 2011, I upgraded to 24 Gigs because I wanted to upgrade to CS5.5.
I'm still running with CS4 but I forgot to mention that I use the Raid 0 hard drives specifically
to use the Adobe software. All of my footage, music, graphics and photographs are on the 1 TB HD.
Also, I only work on one project at a time.
When I'm finished, I transfer everything on an external HD.
And I do defrag frequently and regularly. Not with the Windows defragger.
It sucks. I use Defraggler, a free program that's very efficient.
I had my workstation built from the ground up from reading about
a similar configuration in Videomaker. And the tests were very impressive.
I only have problems with Premiere. Premiere came with the nVidia Quadro CX
graphic card as part of a bundle. So I upgraded from there to the Adobe Production Premium Suite CS4.
I remember that I had to reinstall Premiere once.  Sometimes it just stops working and
literally disappears. Frequently, the rendering is so slow, it's frustrating.
I never had an issue with After Effects, which I use a lot. I also use Photoshop frequently. No problem there.
Could it be that Premiere in some way has been corrupted?
Again, I appreciate your feedback. Thanks again. Daniel Martel

Similar Messages

  • How can i open .mts files in premiere cs4?

    Hi all,
    I am using premiere cs4.
    when i import .mts file in cs4 it says file format is not supported.
    could any one please tell me how can i open .mts file in premiere cs4.
    Thanks
    Murali.

    What kind of audio did the camera record?  For example, the Sony NX5U can be set to record linear PCM audio, which will not import into CS4.  If the same camera is set to record AC3 audio, then the clips should import and play as expected.  This thread may help:
    Adobe Community: AVCHD audio
    Jeff

  • Peak files and beach balls in MAC Premiere CS4

    Hello all,
    I having an issue, or should I say issues with Premiere CS4 on a networked Mac, and mac drive. Everytime I go to open a project premiere generates new peak files, which makes opening a 2 minute proj take like 20 minutes. And also it places a bunch of peak files in the folder which takes up space.
    Also, everytime I switch programs (like say go from Premiere to Safari, and back to Premiere) or the computer sits for a bit of time, I get the beach ball (of death) for like 5+ minutes before I can do anything with the project. This only happens on my computer, of which we have 4 networked and 1 is connected direct to the network drive which is a Lacie brand Quadra.
    PLEASE HELP!!!!!! Hahaha.
    Thanks,
    Greg

    Greg,
    As you know, the .PEK files are the Waveform Display. The .CFA files are the Conformed Audio. These are necessary for PrPro to edit, and to have the Waveform displayed.
    My guess would be that PrPro is loosing these, because of the networked environment. I'd try with the Assets copied to the local HDD, and make sure that all Scratch Disks are located locally, as well. If this works, once PrPro has gone through the process of .PEK and .CFA writing, so long as these files are not moved, that should be it, and PrPro should be able to find these files and use them, without additional Conforming and PEK generation.
    I've had similar occur on mapped network drives, and just doing the copy and redirecting PrPro to those copies (Relink Media) has cured it. I now only use network drives as storage for Assets, and not to provide same to PrPro for editing.
    Good luck,
    Hunt

  • Understanding Open CL rendering in Premiere and AME

    Hi,
    I've got a new mac Pro 8core d700 and am using premiere and media encoder heavily.
    Until recently I couldn't really use gpu accelerated rendering because of glitches and errors in the renders. But 10.9.4 fixed the issues for me.
    Now I was wondering, if someone could explain to me, what exactly the gpus are used for during what processes of the editing with Premiere.
    Until now I didn't see huge speed improvements, in fact sometimes even slow downs with open CL enabled. But today I had to scale a 30 minute video down and it was soo much faster using open cl than software.
    Also I had a timeline full of proress clips, just edited together and overlayed with a simple title. Playout of this sequence (using original sequence settings) also was way faster than without open cl.
    Is the gpu just used during export? Or also while working somehow? What tasks exactly profit from it? For H264 export it seems to make no difference at all.

    CUDA, OpenCL, Mercury Playback Engine, and Adobe Premiere Pro

  • Premiere CS4 Renders incorrectly

    I am having issues with rendering is Premiere CS4. Everytime I import files (png, gif, swf) and try to render them they are distorted.  I pay close attention to match the original file settings in my presets and have used the interpret footage option and that doesn't either. I am using a custom setting with a square pixel ratio and 24 fps.  Any ideas?

    JSS1138 wrote:
    I guess the point I was trying to make is that you don't edit swf files.  You create them when you're done editing standard camera media.
    I agree.  Is there a reason for using swfs?  Are you creating some animation effects in Flash or are you using swf sources that you didn't create yourself?
    Do the images look distorted in Premiere or is it just when you export?  If it's just when you export it sounds like the export has different aspect ratio settings than your project.  Check to make sure all of your export settings match your project (Especially Frame size and Pixel aspect ratio).
    I usually try to use 32-bit targa files for still images or a Photoshop .psd file since both can retain the alpha information.  JPEGs work well also, but can't hold alpha info.  Can you bring some of your images into Photoshop, convert them and see if that helps?

  • Premiere CS4 crashing when timeline opened

    Everytime I open a timeline in Premiere CS4 it crashes on me.. does this happen to any
    one else?

    Hi,
    This link shows about 5 incidents of your problem in a forum...short little posts about the same problem...
    As you can see ( only takes a sec to read them )  there are a number of different " solutions" to each posters problem...
    http://www.dvinfo.net/forum/adobe-creative-suite/470416-premiere-cs-4-crashes.html
    That includes ( as you can see ) a bad memory chip, not having the latest video card driver, dynamically linked assets, re-install of Operating system, etc..
    It gives you a good idea how it is very helpful to supply as much info as possible...
    Good luck
    Rod

  • Premiere CS4 and AfterEffects 6.5, will it work??

    I have premiere pro 1.5 and after effects 6.5.  I now have a HD Sony camera and need to upgrade to premiere cs4.
    i really don't use after effects all that much but hope too.
    will the old after effects be useable with premiere cs4 or just a memory??
    thanks for any insight you can provide
    cheers
    brian

    After Effects as a stand alone program will still be plenty usable (assuming it supports the media from your new camera).  What you won't get is Dynamic Link.

  • OEM Apple nVidia GeForce 7300 GT is on Adobe's list of unsupported GPUs for Open GL rendering-

    My Mac Pro's Radeon X1900 XT is retired to my computer grave yard, in my basement, but going back to the OEM Apple nVidia GeForce 7300 GT, which shipped with my Mac Pro, brought some encouraging results.
    When I first got the 2007 Mac Pro, in 2009, I was running it in Mac OS 10.4.4.11 Tiger and Photoshop CS4 (11.0.0) would disable Open GL rendering when it detected the stock nVidia GeForce 7300 GT card, which was on Adobe's list of unsupported graphics GPUs.   So, I purchased a refurbished Apple Radeon X1900 XT.  This card allowed Photoshop CS4 and Bridge CS4 to enable Open GL Rendering.  Over the last year, the Radeon X1900 XT graphics card has been creating stripes on my screen when it is running hot and sometimes the dual displays would just shut off while I was working.  Also, the computer was doing hardware freezes about once a day.   This morning the Mac Pro shut down it's dual displays, while I was working, and I had to do another cold shut off in order to restart.  I then manually shut the computer down and did a manual boot-up so that Snow Leopard would employ disk maintenance.
    I shut the computer off and pulled the Radeon X1900 XT card and re-inserted the OEM Apple nVidia GeForce 7300 GT card.  Now I'm running Mac OS 10.6.8 Snow Leopard with Photoshop CS4 (11.0.2) instead of Photoshop CS4 (11.0.0).
    Now, the updated Photoshop CS4, under the newer OS, is enabling Open GL rendering instead of disabling it. This graphics card's hardware limitation is now fixed, so I see no reason to buy the ATI Radeon HD 5770 Graphics Upgrade Kit for my Mac Pro:
    http://eshop.macsales.com/item/Apple/6615718/
    Some who have purchased the Apple  ATI Radeon HD 5770 say they still got the striping on their display when the Radeon HD 5770 card was running hot,  just like with the Radeon X1900 XT.
    So far, the OEM Apple nVidia GeForce 7300 GT is working fine and I'm not getting any striping on my displays with no display shut-offs or hardware freezes.
    I'm glad to have Adobe's Open GL rendering enabled with an OEM graphics GPU that runs cool and requires no imbedded cooling fan.  Apples OEM nVidia GeForce 7300 GT, for the Mac Pro, is on Adobe's list of unsupported GPUs for Open GL rendering under Photoshop CS4, so why is it supported now?  Is that just one of the benefits of the Photoshop CS4 11.0.2 update?

    Chirs, thanks for your info but you are talking about Photoshop CS5, which does not support OpenGL drawing on the Mac nVidia 7300 or the Mac Radeon X1900.  As long as I am using Photoshop CS4 and have not yet upgraded to CS5, I can continue to use the Mac nVidia 7300 and get limited OpenGL drawing support from Photoshop.  And it is working fine.
    Today I found out that Adobe has updated their OpenGL support information and apparemntly when I upgraded my Mac from Tiger to Leopard, and later, I gained Photoshop's Open GL support for the Apple nVidia GeForce 7300 GT:
    Supported video cards (Mac OS)
    Intel-based Macintosh, tested on Mac OS X 10.4.11 and 10.5.4
    17-inch iMac x1600, 128 MB
    ATI HD 2600, 256 MB
    MacBook Air intel GMA X3100
    Nvidia Quadrofx 4500, 512 MB
    Radeon x1900, 512 MB
    Intel-based Macintosh, tested on Mac OS X 10.5.4 only
    8800 GT, 512 MB
    iMac 8800 GS, 512 MB
    Nvidia 8600M, 256 MB
    The following Power PC cards work in Photoshop CS4: Nvidia 7800 (256 MB), Nvidia GeForce 7800 GT, and the Nvidia Quadro FX 4500.
    Note: OpenGL is enabled for the GeForce 7300GT, but Advanced Drawing and 3D Acceleration are disabled.
    So, when I upgrade to Photoshop CS5, I will need to replace my video card with something compatible with Photoshop CS5s OpenGL drawing engine.  Do you think the ATI Radeon HD 5770 Graphics Upgrade Kit, for my Mac Pro, will get Photoshop CS5 to make OpenGL drawing availible and active?
    I appriciate an Adobe employee, like yourself, providing the information I need to make the right hardware choices when upgrading to Adobe CS5.

  • Two graphic cards - 1x GTX680 4GB and 1x GTX680 2GB for Premiere and Resolve

    Hi,
    i use 2 Nvidia GTX680 cards. 1 with 4 and the other with 2 GB V-RAM
    For Resolve i want put the displays in the 2GB card for GUI and let the 4 GB card for GPU use only.
    How does this setup work in Premiere. Is Premiere usinh the card where the displays are pluged in? Or does it use the other or maybe both?
    I cant find any informations about that
    Maybe someone can help
    Thans
    Armin

    this should be moved here Hardware Forum
    i believe premiere will try to use both video cards, you can check with GPU-Z while working/rendering in premiere.

  • Premiere Cs4 handle CPU...performance...and idiot questions

    Ok, i tried to read as much as i could, performance threads about Premiere Cs4...but couldn't help it.
    So i upgraded to Production Premium Cs4 before 2 weeks...
    I've noticed all the problems that were mentioned...what i can't understand is the LOW PERFOMANCE in export or preview
    my system runs a QUAD 6600 with 8gbs RAM, NVIDIA 8800GT and XP64...
    after effects runs fine in almost maximum CPU (if you adjust it in preferences), but premiere (that means and ABOBE MEDIA encoder) exports in 5-20% of the CPU...if you try to encode with TMPGEnc processes go much faster and cpu is quite high...
    question 1) (yes i know i am dumb...)
    exporting speed has to do with footage, type of media that is being exporting and GPU??????
    2)is my system, just not enough???
    3)Premiere CS4 cannot handle multicore anyway...and every user here has the same problems??????
    Sometimes...i think that i will do BAD things in my PC when PREMIERE is SO SLOW and i am in such hurry...Someone...coould answer? before i start taking drugs????????????????
    A Straight answer 1) ,2) ,3) would be really nice for my emotional condition...

    Roger thank you very much!
    It is now starting to make sense. I have only run it once and not tried any other tricks yet (like trying to use the Source from the RAID array rather than from the C: drive)
    Now rather than taking 130 seconds for encoding it is down to 25 seconds versus 8 seconds for CS3. I suspect that at least some of that is because they are using the C: drive for the source.
    MPEG encoding has also a major improvement by using the rendered preview files and as matter of fact it reduced the MPEG encoding time from 75 seconds (CS3) to 57 seconds (CS4)! Maybe we will have to go back to suggesting rendering the timeline before any encoding.
    One other plus for CS4 is that the rendering is much smarter in that any duplicate segments are rendered only one time.
    Why do they hide these menus with such tiny hard to find icons? I had a similar problem finding a playback option for my second monitor.

  • Problem opening a Premiere cs3 project in Premiere cs4

    i recently did a clean install on a new machine with adobe premiere cs4
    i attempted to open the project in adobe cs4 that i created in adobe cs 3
    ( i confirmed that the project isnt corrupted as the same project plays fine on another machine that has cs3 running)
    Here is what happens When i open the project in cs4 it goes through the stages below and keeps looping and indexing.
    *first pass: i first see adobe indexing the project and there is a  media pending display in the program display and on the time line the thumbnails have not been created where the edits are.
    * second pass: adobe finishes the indexing and then i see adobe looping again to conforming the video again, there is still a media pending display in the program display  but this time the thumbnails have appeared on the timeline and i see the subclips in the project bin.
    * Adobe stops indexing but there is still the media pending display on the program display so then i grab the timeline slider to scroll throught the project and then the indexing process starts all over again in this endless loop.
    The project is located on a local drive and i turned off indexing on the drive.
    I also tried deleting the rendered and preview files from the cs3 copied project , hoping that
    CS4 would recreate everything. and still no luck
    Any specific steps that i can do to trouble shoot this problem

    When one Opens a CS3 Project in CS4, there is a lot of work that needs to be done. I'd Open the Project, and go get some coffee (decaf, so you will not loose your patience). Just let it do its thing with no input to the computer at all. Come back in 5 - 10 mins. and see if all have been completed. Be patient.
    If you are actually getting a loop in the Conforming, Indexing and the rest - remember be patient - then close down and reboot. Try Importing the CS3 Project into a New Project in CS4 to see if things improve.
    BTW did I mention being patient?
    Good luck,
    Hunt

  • Adobe Premiere Pro CC crush - no Mercury Playback Engine GPU acceleration (OPEN CL)

    I was an happy customer of Adobe CC till few days ago.
    It were a few weeks I did not update the software in CC due to a problem with connection.
    Needed to use Premiere Pro CC. It always crushes my MacBook Pro retina 2012 (16 giga ram) during export of the video. The monitor became black and there was no way to restart.
    The Macbook worked smoothly with all the other softwares. Deleted CC and reinstalled everything, which was quit painful. However, at the end of the day, Premiere Pro CC works but I cannot use Mercury Playback Engine GPU Acceleration (open CL) which I used all the times before with huge advantage (exporting a 1 minute video in good quality needed 2 minutes with GPU accelerator, 20 minutes without).
    When I open old project of Premiere Pro cc I read this message "this project was last used with Mercury Playback Engine GPU acceleration (OPEN CL), which is either not available or not certified on this system. Mercury Playback Engine software only will be used". There is no way to change the rendered from Project setting - Mercury Playback Engine software is the only option.  
    My question: is it a problem with Adobe Premiere Pro CC or with my graphic?

    Ask in the Premiere forum.
    Mylenium

  • Premiere CS4 capture screen won't open

    I was capturing video from mini DV tapes. after 7 tapes of capture, Premiere CS4 capture screen wouldn't open. I had the thing working fine and for some unknown reason the capture screen quit opening. .I've tried restarting the program restarting the computer, I've clicked on the file drop down menu and clicked capture, I've pressed f5.... NOTHING IS WORKING! ARRRRH!!!! Any hep will be appreiciated,?
    Thank you in advance,
    Mel, aka magicmel

    Hi Mel,
    I also have this problem, I got around it by using video DVD maker (http://www.protectedsoft.com/) (chose the 'capture' option) and then editing the avi in premier (cs4). This works fine.
    A little additional info on my problem:
    I am also using mini DV tapes and capturing through a USB, using windows vista 32bit. I do this every day and it has been fine for a year, but suddenly one day it didn’t want to. At first the capture window would open but 'capture device offline' would show, even with the mini dv plugged in and switched on, tape running/paused/stopped. After clicking on the window, it would then turn black, then white and then freeze. Trying to close the capture window by clicking the red 'x' would crash premier, prompting window's 'this programme is not responding' window that meant that a crash report would not be generated.
    As I have said before the usb cable and mini dv are fine as I have successfully managed to capture through another programme. I have also since run the adobe updater which has updated all my adobe software. I have restarted the programme, computer, opened old projects, started new ones and all have not been successful in making any change in the capture crash.
    I remember this happening on my old laptop, and it was solved by just waiting for the programme to respond after 5-7mins. I guess this was to do with the computer being low spec. However This same waiting game does not have any effect on my current laptop, I have waited for 30mins and thought that was enough, the current computer I am using has been absolutely fine for about a year, so why the problems suddenly?
    Only things I can think of that have been changed recently on my laptop are: re-install of windows service pack 2, firewall modifications.
    However the rest of the premier programme works fine, rendering, effects, exporting etc.
    Hope this helps someone!

  • Reinstalling XP over CS3 and Premiere CS4 without losing prefs etc.?

    Hello people,
    I have Master Collection CS3 (all programmes including Premiere Pro) plus Production CS4 (Premiere Pro, Encore, AE and AME) installed on an XP machine.  Unfortunately I have had a series of very unlucky system and disk crashes which I have been unable to bring back to a fully working state. Cutting a long story short, after several methods of repair, I can boot but the system does not operate 100% correctly, and I now also have problems launching either Premiere (CS3 and CS4) and Photoshop since connecting a DV camera (they were working OK before then). Premiere CS3 quits to the desktop when I get to the 'open project' screen, CS4 tells me it cannot communicate with "ImporterProcessServer", Photoshop hangs after launch.
    So in essence I have decided the only thing left to do is to reinstall a fresh copy of Windows XP and reinstall all the applications :-(
    I have looked everywhere on the forum but I need guidance as to how to go about this process and still retain my preferences, plug-ins, cache files, preview files  etc. - I have an old but very important project that I want to keep as much as possible in its original state, and that includes rendered files, references to special effects plus of course various settings. Plus of course all the activation/deactivation paraphernalia.
    So, can please someone suggest me the best course and order of action to this purpose?  Shall I uninstall CS3 & CS4 or not? Shall I deactivate first? Can I just reinstall XP afresh and then run the CS3+CS4 installers confident that they will leave my settings unaltered? What about the fact both CS3 and CS4 had downloaded updates applied to them?
    I would be very grateful if someone could please tell me what steps should I do in order to return the system to a working state whilst preserving as much as possible of the current CS3/CS4 installation.
    Many sincere thanks in advance.

    Thank you, but sorry I do not wish to sound stupid or insisting: do I uninstall both CS3 and CS4 as well?  I was hoping that if I do not uninstall CS3 and/or CS4 the Adobe installer might be smart enough to leave the updated files and my preferences.  Also, I have a folder called Adobe in My Documents, which obviously contains about 30GB of preview and cache files, if I leave it in place will the uninstaller (and new installer) preserve its contents or is it going to delete everything?

  • Rendering Freeze in Premiere CS4

    I had a DV 24P project go into what I call "rendering freeze" - it opens up the render box, but then does nothing. It will simply sit there for hours if I let it, but I can escape out of it at any time. The project was a CS3 import that is 95% done, and my deadline isn't until March, so I set it aside for more pressing work. I'm on Vista Ultimate and CS4 has been rock solid for me on multiple projects, from scratch and CS3 imports.
    (under "render details" it shows the start time correctly, but both the "time elapsed" and "free disk space" fields are blank)
    Tonight I started a new 1080 HD1080P 24 project, and a few renders into it the same thing happened. I thought this would be a good opportunity for troubleshooting, since I had little time invested into the project.
    I tried deleting effects, tracks, then assets, and finally everything to see if I could get a render to work. Dead. I tried opening a new sequence and importing a simple jpg as an asset. Same problem. I tried it over again using DV and other sequence timelines to see if it was format dependent. The freeze seemed to be project independent.
    I started over with a new project using the same format, assets, and effect, duplicating the same steps as as closely as possible, and rendering continues to work fine - and I'm much further into the project. This has me scared to death that my DV project (the one that is 95% done) is nearly useless (the 5% left to do is all detail work and must be rendered to check edits).
    Has anyone else had this problem?

    I hope you've found the answer already, but it sound exactly what I've run into.
    My problem was that I upgraded from CS2 and then removed the suite once CS4 was running.
    If you have done the same thing, simply reinstall Premiere CS4 and it will work as it did for me.
    If not, I don't know what to tell you.
    Good luck,
    Dan

Maybe you are looking for

  • Merging iPhoto libraries on mac with 2 users

    Hi, I have iphoto manager but can't figure out how to merge iphoto libraries I have my daughters macbook as she passed away in May I used time capsule to move the contents of my macbook to hers but it made as new user I want all the photos in one lib

  • Connecting via iSQLPLUS in 10G 10.2.0.1.0 environment

    Hello all: I have just instaleled 10G 10.2 on my windows server. I am trying to connect as SYSTEM or any other user via web link http://it_b.hut.com:5560/isqlplus/, I can see the workspace window, however when I try to run any SQL statement, I am get

  • Incorrect number in dock icon

    This is a recurring problem: the red dot number in the dock displays a different number of emails in MAIL compared to when I check MAIL online through my .mac account. Sometimes it is junk mail, but sometimes it is regular mail. What I mean by "regul

  • Oracle IRM - is Synchronize is also a check in on 1 IRM server ?

    Hello, we're using Oracle IRM 11.1.11.9 what is the check-in and synchronization button details are for ? 1. if we're synchronizing, are we checking-in also ? 2. where could i set the automatic synchronization ? 3. on our environment, there's only 1

  • UCCX10.5 what's new in CHR versus Crystal report

    Hi all, do you have any presentation or document to show what looks like new in CHR and crystal report in UCCX10.5 comparing to UCCX8.x?  I didn't find it. Thanks,