GPU constantly maxed

Notice the GPU gague below. It is always maxed out as shown below (except for when external monitor is used).
I think this is a problem. I noticed this as I noticed that my battery seemed to be draining more quickly than it should.
My machine is a T520
Microsoft Windows 7 Professional
Version 6.1.7601 Service Pack 1 Build 7601
Manufacturer LENOVO
System Model423926U
System Typex64-based PC
ProcessorIntel(R) Core(TM) i7-2620M CPU @ 2.70GHz, 2701 Mhz, 2 Core(s), 4 Logical Processor(s)
BIOS Version/DateLENOVO 8AET49WW (1.29 ), 7/11/2011
SMBIOS Version2.6
Hardware Abstraction LayerVersion = "6.1.7601.17514"
Installed Physical Memory (RAM)8.00 GB
Total Physical Memory7.89 GB
Available Physical Memory4.72 GB
Total Virtual Memory15.8 GB
Available Virtual Memory12.0 GB
Page File Space7.89 GB
Solved!
Go to Solution.

Run this:
http://techiestalk.com/download-nvidia-optimus-tes​t-tools-gpu-state-viewer-graphic-for-windows-7-326​...
It'll tell you which program is using the discrete graphics card.
After identifying it, right click the program, Run on Graphics Processor, set default processor. This takes you to the NVidia control panel, where you can then add a rule for the program in question and force it to run on the integrated card.
W520: i7-2720QM, Q2000M at 1080/688/1376, 21GB RAM, 500GB + 750GB HDD, FHD screen
X61T: L7500, 3GB RAM, 500GB HDD, XGA screen, Ultrabase
Y3P: 5Y70, 8GB RAM, 256GB SSD, QHD+ screen

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    Attached specs:
    Summary
          Operating System
             Microsoft Windows 7 Home Premium 64-bit SP1
          CPU
             Intel Core i7 2600 @ 3.40GHz   41 °C
             Sandy Bridge 32nm Technology
          RAM
             8,00 GB Dual-Channel DDR3 @ 661MHz (9-9-9-24)
          Motherboard
             ASUSTeK COMPUTER INC. P8H67-I DELUXE (LGA1155)   45 °C
          Graphics
             2243W (1920x1080@60Hz)
             1279MB GeForce GTX 570 (MSI)   54 °C
          Hard Drives
             466GB SAMSUNG HD502HJ ATA Device (SATA)   38 °C
          Optical Drives
             TSSTcorp CDDVDW SH-222AB ATA Device
          Audio
             Realtek High Definition Audio
    CPU
          Intel Core i7 2600
             Cores   4
             Threads   8
             Name   Intel Core i7 2600
             Code Name   Sandy Bridge
             Package   Socket 1155 LGA
             Technology   32nm
             Specification   Intel Core i7-2600 CPU @ 3.40GHz
             Family   6
             Extended Family   6
             Model   A
             Extended Model   2A
             Stepping   7
             Revision   D2
             Instructions   MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, Intel 64
             Virtualization   Supported, Enabled
             Hyperthreading   Supported, Enabled
             Fan Speed   1505 RPM
             Bus Speed   99,8 MHz
             Stock Core Speed   3400 MHz
             Stock Bus Speed   100 MHz
             Average Temperature   41 °C
                Caches
                   L1 Data Cache Size   4 x 32 KBytes
                   L1 Instructions Cache Size   4 x 32 KBytes
                   L2 Unified Cache Size   4 x 256 KBytes
                   L3 Unified Cache Size   8192 KBytes
                Core 0
                   Core Speed   2394,4 MHz
                   Multiplier   x 24,0
                   Bus Speed   99,8 MHz
                   Temperature   44 °C
                      Thread 1
                         APIC ID   0
                      Thread 2
                         APIC ID   1
                Core 1
                   Core Speed   2394,4 MHz
                   Multiplier   x 24,0
                   Bus Speed   99,8 MHz
                   Temperature   42 °C
                      Thread 1
                         APIC ID   2
                      Thread 2
                         APIC ID   3
                Core 2
                   Core Speed   2394,4 MHz
                   Multiplier   x 24,0
                   Bus Speed   99,8 MHz
                   Temperature   40 °C
                      Thread 1
                         APIC ID   4
                      Thread 2
                         APIC ID   5
                Core 3
                   Core Speed   1596,2 MHz
                   Multiplier   x 16,0
                   Bus Speed   99,8 MHz
                   Temperature   38 °C
                      Thread 1
                         APIC ID   6
                      Thread 2
                         APIC ID   7
    RAM
          Memory slots
             Total memory slots   2
             Used memory slots   2
             Free memory slots   0
          Memory
             Type   DDR3
             Size   8192 MBytes
             Channels #   Dual
             DRAM Frequency   665,1 MHz
             CAS# Latency (CL)   9 clocks
             RAS# to CAS# Delay (tRCD)   9 clocks
             RAS# Precharge (tRP)   9 clocks
             Cycle Time (tRAS)   24 clocks
             Command Rate (CR)   1T
          Physical Memory
             Memory Usage   33 %
             Total Physical   7,98 GB
             Available Physical   5,32 GB
             Total Virtual   16 GB
             Available Virtual   13 GB
          SPD
             Number Of SPD Modules   2
                Slot #1
                   Type   DDR3
                   Size   4096 MBytes
                   Manufacturer   Kingston
                   Max Bandwidth   PC3-10700 (667 MHz)
                   Part Number   9905428-043.A01G
                   Serial Number   703AAE68
                   Week/year   26 / 11
                   SPD Ext.   EPP
                      JEDEC #5
                         Frequency   685,7 MHz
                         CAS# Latency   9,0
                         RAS# To CAS#   9
                         RAS# Precharge   9
                         tRAS   25
                         tRC   34
                         Voltage   1,500 V
                      JEDEC #4
                         Frequency   609,5 MHz
                         CAS# Latency   8,0
                         RAS# To CAS#   8
                         RAS# Precharge   8
                         tRAS   22
                         tRC   30
                         Voltage   1,500 V
                      JEDEC #3
                         Frequency   533,3 MHz
                         CAS# Latency   7,0
                         RAS# To CAS#   7
                         RAS# Precharge   7
                         tRAS   20
                         tRC   27
                         Voltage   1,500 V
                      JEDEC #2
                         Frequency   457,1 MHz
                         CAS# Latency   6,0
                         RAS# To CAS#   6
                         RAS# Precharge   6
                         tRAS   17
                         tRC   23
                         Voltage   1,500 V
                      JEDEC #1
                         Frequency   381,0 MHz
                         CAS# Latency   5,0
                         RAS# To CAS#   5
                         RAS# Precharge   5
                         tRAS   14
                         tRC   19
                         Voltage   1,500 V
                Slot #2
                   Type   DDR3
                   Size   4096 MBytes
                   Manufacturer   Kingston
                   Max Bandwidth   PC3-10700 (667 MHz)
                   Part Number   9905428-043.A01G
                   Serial Number   533A1737
                   Week/year   26 / 11
                   SPD Ext.   EPP
                      JEDEC #5
                         Frequency   685,7 MHz
                         CAS# Latency   9,0
                         RAS# To CAS#   9
                         RAS# Precharge   9
                         tRAS   25
                         tRC   34
                         Voltage   1,500 V
                      JEDEC #4
                         Frequency   609,5 MHz
                         CAS# Latency   8,0
                         RAS# To CAS#   8
                         RAS# Precharge   8
                         tRAS   22
                         tRC   30
                         Voltage   1,500 V
                      JEDEC #3
                         Frequency   533,3 MHz
                         CAS# Latency   7,0
                         RAS# To CAS#   7
                         RAS# Precharge   7
                         tRAS   20
                         tRC   27
                         Voltage   1,500 V
                      JEDEC #2
                         Frequency   457,1 MHz
                         CAS# Latency   6,0
                         RAS# To CAS#   6
                         RAS# Precharge   6
                         tRAS   17
                         tRC   23
                         Voltage   1,500 V
                      JEDEC #1
                         Frequency   381,0 MHz
                         CAS# Latency   5,0
                         RAS# To CAS#   5
                         RAS# Precharge   5
                         tRAS   14
                         tRC   19
                         Voltage   1,500 V
    Motherboard
       Manufacturer   ASUSTeK COMPUTER INC.
       Model   P8H67-I DELUXE (LGA1155)
       Chipset Vendor   Intel
       Chipset Model   Sandy Bridge
       Chipset Revision   09
       Southbridge Vendor   Intel
       Southbridge Model   H67
       Southbridge Revision   B3
       System Temperature   45 °C
          BIOS
             Brand   American Megatrends Inc.
             Version   0606
             Date   21-11-2011
          Voltage
             CPU CORE   0,968 V
             MEMORY CONTROLLER   1,000 V
             AVCC   3,296 V
             3VCC   3,280 V
             VIN4   1,000 V
             VIN6   0,344 V
          PCI Data
                Slot PCI-E
                   Slot Type   PCI-E
                   Slot Usage   In Use
                   Bus Width   32 bit
                   Slot Designation   PCIEX16_1
                   Slot Number   0
    Graphics
          Monitor
             Name   2243W on NVIDIA GeForce GTX 570
             Current Resolution   1920x1080 pixels
             Work Resolution   1920x1036 pixels
             State   enabled, primary
             Monitor Width   1920
             Monitor Height   1080
             Monitor BPP   32 bits per pixel
             Monitor Frequency   60 Hz
             Device   \\.\DISPLAY1\Monitor0
          GeForce GTX 570
             GPU   GF110
             Device ID   10DE-1086
             Revision   A2
             Subvendor   MSI (1462)
             Series   GeForce GTX 500
             Current Performance Level   Level 3
             Current GPU Clock   770 MHz
             Current Memory Clock   2000 MHz
             Current Shader Clock   1540 MHz
             Voltage   0,950 V
             Technology   41 nm
             Die Size   520 mm²
             Release Date   Dec 07, 2010
             DirectX Support   11.0
             OpenGL Support   5.0
             Bus Interface   PCI Express x16
             Temperature   54 °C
             Driver version   9.18.13.1061
             BIOS Version   70.10.27.00.01
             ROPs   40
             Shaders   512 unified
             Memory Type   GDDR5
             Physical Memory   1279 MB
             Virtual Memory   1024 MB
             Bus Width   64x5 (320 bit)
             Filtering Modes   16x Anisotropic
             Noise Level   Moderate
             Max Power Draw   219 Watts
                Count of performance levels : 3
                      Level 1 - "Default"
                         GPU Clock   50 MHz
                         Memory Clock   135 MHz
                         Shader Clock   101 MHz
                      Level 2 - "2D Desktop"
                         GPU Clock   405 MHz
                         Memory Clock   324 MHz
                         Shader Clock   810 MHz
                      Level 3 - "3D Applications"
                         GPU Clock   770 MHz
                         Memory Clock   2000 MHz
                         Shader Clock   1540 MHz
          OpenGL
             Version   4.3.0
             Vendor   NVIDIA Corporation
             Renderer   GeForce GTX 570/PCIe/SSE2
             GLU Version   1.2.2.0 Microsoft Corporation
                Values
                   GL_MAX_LIGHTS   8
                   GL_MAX_TEXTURE_SIZE   16384
                   GL_MAX_TEXTURE_STACK_DEPTH   10
                GL Extensions
                   GL_AMD_multi_draw_indirect
                   GL_ARB_arrays_of_arrays
                   GL_ARB_base_instance
                   GL_ARB_blend_func_extended
                   GL_ARB_clear_buffer_object
                   GL_ARB_color_buffer_float
                   GL_ARB_compatibility
                   GL_ARB_compressed_texture_pixel_storage
                   GL_ARB_conservative_depth
                   GL_ARB_compute_shader
                   GL_ARB_copy_buffer
                   GL_ARB_copy_image
                   GL_ARB_debug_output
                   GL_ARB_depth_buffer_float
                   GL_ARB_depth_clamp
                   GL_ARB_depth_texture
                   GL_ARB_draw_buffers
                   GL_ARB_draw_buffers_blend
                   GL_ARB_draw_indirect
                   GL_ARB_draw_elements_base_vertex
                   GL_ARB_draw_instanced
                   GL_ARB_ES2_compatibility
                   GL_ARB_ES3_compatibility
                   GL_ARB_explicit_attrib_location
                   GL_ARB_explicit_uniform_location
                   GL_ARB_fragment_coord_conventions
                   GL_ARB_fragment_layer_viewport
                   GL_ARB_fragment_program
                   GL_ARB_fragment_program_shadow
                   GL_ARB_fragment_shader
                   GL_ARB_framebuffer_no_attachments
                   GL_ARB_framebuffer_object
                   GL_ARB_framebuffer_sRGB
                   GL_ARB_geometry_shader4
                   GL_ARB_get_program_binary
                   GL_ARB_gpu_shader5
                   GL_ARB_gpu_shader_fp64
                   GL_ARB_half_float_pixel
                   GL_ARB_half_float_vertex
                   GL_ARB_imaging
                   GL_ARB_instanced_arrays
                   GL_ARB_internalformat_query
                   GL_ARB_internalformat_query2
                   GL_ARB_invalidate_subdata
                   GL_ARB_map_buffer_alignment
                   GL_ARB_map_buffer_range
                   GL_ARB_multi_draw_indirect
                   GL_ARB_multisample
                   GL_ARB_multitexture
                   GL_ARB_occlusion_query
                   GL_ARB_occlusion_query2
                   GL_ARB_pixel_buffer_object
                   GL_ARB_point_parameters
                   GL_ARB_point_sprite
                   GL_ARB_program_interface_query
                   GL_ARB_provoking_vertex
                   GL_ARB_robust_buffer_access_behavior
                   GL_ARB_robustness
                   GL_ARB_sample_shading
                   GL_ARB_sampler_objects
                   GL_ARB_seamless_cube_map
                   GL_ARB_separate_shader_objects
                   GL_ARB_shader_atomic_counters
                   GL_ARB_shader_bit_encoding
                   GL_ARB_shader_image_load_store
                   GL_ARB_shader_image_size
                   GL_ARB_shader_objects
                   GL_ARB_shader_precision
                   GL_ARB_shader_storage_buffer_object
                   GL_ARB_shader_subroutine
                   GL_ARB_shader_texture_lod
                   GL_ARB_shading_language_100
                   GL_ARB_shading_language_420pack
                   GL_ARB_shading_language_include
                   GL_ARB_shading_language_packing
                   GL_ARB_shadow
                   GL_ARB_stencil_texturing
                   GL_ARB_sync
                   GL_ARB_tessellation_shader
                   GL_ARB_texture_border_clamp
                   GL_ARB_texture_buffer_object
                   GL_ARB_texture_buffer_object_rgb32
                   GL_ARB_texture_buffer_range
                   GL_ARB_texture_compression
                   GL_ARB_texture_compression_bptc
                   GL_ARB_texture_compression_rgtc
                   GL_ARB_texture_cube_map
                   GL_ARB_texture_cube_map_array
                   GL_ARB_texture_env_add
                   GL_ARB_texture_env_combine
                   GL_ARB_texture_env_crossbar
                   GL_ARB_texture_env_dot3
                   GL_ARB_texture_float
                   GL_ARB_texture_gather
                   GL_ARB_texture_mirrored_repeat
                   GL_ARB_texture_multisample
                   GL_ARB_texture_non_power_of_two
                   GL_ARB_texture_query_levels
                   GL_ARB_texture_query_lod
                   GL_ARB_texture_rectangle
                   GL_ARB_texture_rg
                   GL_ARB_texture_rgb10_a2ui
                   GL_ARB_texture_storage
                   GL_ARB_texture_storage_multisample
                   GL_ARB_texture_swizzle
                   GL_ARB_texture_view
                   GL_ARB_timer_query
                   GL_ARB_transform_feedback2
                   GL_ARB_transform_feedback3
                   GL_ARB_transform_feedback_instanced
                   GL_ARB_transpose_matrix
                   GL_ARB_uniform_buffer_object
                   GL_ARB_vertex_array_bgra
                   GL_ARB_vertex_array_object
                   GL_ARB_vertex_attrib_64bit
                   GL_ARB_vertex_attrib_binding
                   GL_ARB_vertex_buffer_object
                   GL_ARB_vertex_program
                   GL_ARB_vertex_shader
                   GL_ARB_vertex_type_2_10_10_10_rev
                   GL_ARB_viewport_array
                   GL_ARB_window_pos
                   GL_ATI_draw_buffers
                   GL_ATI_texture_float
                   GL_ATI_texture_mirror_once
                   GL_S3_s3tc
                   GL_EXT_texture_env_add
                   GL_EXT_abgr
                   GL_EXT_bgra
                   GL_EXT_bindable_uniform
                   GL_EXT_blend_color
                   GL_EXT_blend_equation_separate
                   GL_EXT_blend_func_separate
                   GL_EXT_blend_minmax
                   GL_EXT_blend_subtract
                   GL_EXT_compiled_vertex_array
                   GL_EXT_Cg_shader
                   GL_EXT_depth_bounds_test
                   GL_EXT_direct_state_access
                   GL_EXT_draw_buffers2
                   GL_EXT_draw_instanced
                   GL_EXT_draw_range_elements
                   GL_EXT_fog_coord
                   GL_EXT_framebuffer_blit
                   GL_EXT_framebuffer_multisample
                   GL_EXTX_framebuffer_mixed_formats
                   GL_EXT_framebuffer_multisample_blit_sca led
                   GL_EXT_framebuffer_object
                   GL_EXT_framebuffer_sRGB
                   GL_EXT_geometry_shader4
                   GL_EXT_gpu_program_parameters
                   GL_EXT_gpu_shader4
                   GL_EXT_multi_draw_arrays
                   GL_EXT_packed_depth_stencil
                   GL_EXT_packed_float
                   GL_EXT_packed_pixels
                   GL_EXT_pixel_buffer_object
                   GL_EXT_point_parameters
                   GL_EXT_provoking_vertex
                   GL_EXT_rescale_normal
                   GL_EXT_secondary_color
                   GL_EXT_separate_shader_objects
                   GL_EXT_separate_specular_color
                   GL_EXT_shader_image_load_store
                   GL_EXT_shadow_funcs
                   GL_EXT_stencil_two_side
                   GL_EXT_stencil_wrap
                   GL_EXT_texture3D
                   GL_EXT_texture_array
                   GL_EXT_texture_buffer_object
                   GL_EXT_texture_compression_dxt1
                   GL_EXT_texture_compression_latc
                   GL_EXT_texture_compression_rgtc
                   GL_EXT_texture_compression_s3tc
                   GL_EXT_texture_cube_map
                   GL_EXT_texture_edge_clamp
                   GL_EXT_texture_env_combine
                   GL_EXT_texture_env_dot3
                   GL_EXT_texture_filter_anisotropic
                   GL_EXT_texture_format_BGRA8888
                   GL_EXT_texture_integer
                   GL_EXT_texture_lod
                   GL_EXT_texture_lod_bias
                   GL_EXT_texture_mirror_clamp
                   GL_EXT_texture_object
                   GL_EXT_texture_shared_exponent
                   GL_EXT_texture_sRGB
                   GL_EXT_texture_sRGB_decode
                   GL_EXT_texture_storage
                   GL_EXT_texture_swizzle
                   GL_EXT_texture_type_2_10_10_10_REV
                   GL_EXT_timer_query
                   GL_EXT_transform_feedback2
                   GL_EXT_vertex_array
                   GL_EXT_vertex_array_bgra
                   GL_EXT_vertex_attrib_64bit
                   GL_EXT_import_sync_object
                   GL_IBM_rasterpos_clip
                   GL_IBM_texture_mirrored_repeat
                   GL_KHR_debug
                   GL_KTX_buffer_region
                   GL_NV_alpha_test
                   GL_NV_blend_minmax
                   GL_NV_blend_square
                   GL_NV_complex_primitives
                   GL_NV_compute_program5
                   GL_NV_conditional_render
                   GL_NV_copy_depth_to_color
                   GL_NV_copy_image
                   GL_NV_depth_buffer_float
                   GL_NV_depth_clamp
                   GL_NV_draw_texture
                   GL_NV_ES1_1_compatibility
                   GL_NV_explicit_multisample
                   GL_NV_fbo_color_attachments
                   GL_NV_fence
                   GL_NV_float_buffer
                   GL_NV_fog_distance
                   GL_NV_fragdepth
                   GL_NV_fragment_program
                   GL_NV_fragment_program_option
                   GL_NV_fragment_program2
                   GL_NV_framebuffer_multisample_coverage
                   GL_NV_geometry_shader4
                   GL_NV_gpu_program4
                   GL_NV_gpu_program4_1
                   GL_NV_gpu_program5
                   GL_NV_gpu_program_fp64
                   GL_NV_gpu_shader5
                   GL_NV_half_float
                   GL_NV_light_max_exponent
                   GL_NV_multisample_coverage
                   GL_NV_multisample_filter_hint
                   GL_NV_occlusion_query
                   GL_NV_packed_depth_stencil
                   GL_NV_parameter_buffer_object
                   GL_NV_parameter_buffer_object2
                   GL_NV_path_rendering
                   GL_NV_pixel_data_range
                   GL_NV_point_sprite
                   GL_NV_primitive_restart
                   GL_NV_register_combiners
                   GL_NV_register_combiners2
                   GL_NV_shader_atomic_counters
                   GL_NV_shader_atomic_float
                   GL_NV_shader_buffer_load
                   GL_NV_shader_storage_buffer_object
                   GL_NV_texgen_reflection
                   GL_NV_texture_barrier
                   GL_NV_texture_compression_vtc
                   GL_NV_texture_env_combine4
                   GL_NV_texture_expand_normal
                   GL_NV_texture_lod_clamp
                   GL_NV_texture_multisample
                   GL_NV_texture_rectangle
                   GL_NV_texture_shader
                   GL_NV_texture_shader2
                   GL_NV_texture_shader3
                   GL_NV_transform_feedback
                   GL_NV_transform_feedback2
                   GL_NV_vertex_array_range
                   GL_NV_vertex_array_range2
                   GL_NV_vertex_attrib_integer_64bit
                   GL_NV_vertex_buffer_unified_memory
                   GL_NV_vertex_program
                   GL_NV_vertex_program1_1
                   GL_NV_vertex_program2
                   GL_NV_vertex_program2_option
                   GL_NV_vertex_program3
                   GL_NVX_conditional_render
                   GL_NVX_gpu_memory_info
                   GL_OES_compressed_paletted_texture
                   GL_OES_depth24
                   GL_OES_depth32
                   GL_OES_depth_texture
                   GL_OES_element_index_uint
                   GL_OES_fbo_render_mipmap
                   GL_OES_get_program_binary
                   GL_OES_mapbuffer
                   GL_OES_packed_depth_stencil
                   GL_OES_point_size_array
                   GL_OES_point_sprite
                   GL_OES_rgb8_rgba8
                   GL_OES_read_format
                   GL_OES_standard_derivatives
                   GL_OES_texture_3D
                   GL_OES_texture_float
                   GL_OES_texture_float_linear
                   GL_OES_texture_half_float
                   GL_OES_texture_half_float_linear
                   GL_OES_texture_npot
                   GL_OES_vertex_array_object
                   GL_OES_vertex_half_float
                   GL_SGIS_generate_mipmap
                   GL_SGIS_texture_lod
                   GL_SGIX_depth_texture
                   GL_SGIX_shadow
                   GL_SUN_slice_accum
                   GL_WIN_swap_hint
                   WGL_EXT_swap_control
                   GL_EXT_bgra
    Hard Drives
          SAMSUNG HD502HJ ATA Device
             Manufacturer   SAMSUNG
             Business Unit/Brand   Desktop
             Model Capacity For This Specific Drive   500GB
             Heads   16
             Cylinders   16.383
             SATA type   SATA-II 3.0Gb/s
             Device type   Fixed
             ATA Standard   ATA8-ACS
             Serial Number   S20BJ9FB901409
             LBA Size   48-bit LBA
             Power On Count   619 times
             Power On Time   112,8 days
             Speed, Expressed in Revolutions Per Minute (rpm)   7200
             Features   S.M.A.R.T., APM, AAM, NCQ
             Transfer Mode   SATA II
             Interface   SATA
             Capacity   466GB
             Real size   500.107.862.016 bytes
             RAID Type   None
                S.M.A.R.T
                   01 Read Error Rate   100 (100 worst) Data 0000000000
                   02 Throughput Performance   252 (252) Data 0000000000
                   03 Spin-Up Time   082 (081) Data 00000015D7
                   04 Start/Stop Count   100 (100) Data 000000026F
                   05 Reallocated Sectors Count   252 (252) Data 0000000000
                   07 Seek Error Rate   252 (252) Data 0000000000
                   08 Seek Time Performance   252 (252) Data 0000000000
                   09 Power-On Hours (POH)   100 (100) Data 0000000A92
                   0A Spin Retry Count   252 (252) Data 0000000000
                   0B Recalibration Retries   252 (252) Data 0000000000
                   0C Device Power Cycle Count   100 (100) Data 000000026B
                   BF G-sense error rate   252 (252) Data 0000000000
                   C0 Power-off Retract Count   252 (252) Data 0000000000
                   C2 Temperature   061 (045) Data 00000F0027
                   C3 Hardware ECC Recovered   100 (100) Data 0000000000
                   C4 Reallocation Event Count   252 (252) Data 0000000000
                   C5 Current Pending Sector Count   252 (252) Data 0000000000
                   C6 Uncorrectable Sector Count   252 (252) Data 0000000000
                   C7 UltraDMA CRC Error Count   200 (200) Data 0000000000
                   C8 Write Error Rate / Multi-Zone Error Rate   100 (100) Data 0000000000
                   DF Load/Unload Retry Count   252 (252) Data 0000000000
                   E1 Load/Unload Cycle Count   100 (100) Data 000000026F
                   Temperature   38 °C
                   Temperature Range   ok (less than 50 °C)
                   Status   Good
                Partition 0
                   Partition ID   Disk #0, Partition #0
                   Size   100 MB
                Partition 1
                   Partition ID   Disk #0, Partition #1
                   Disk Letter   C:
                   File System   NTFS
                   Volume Serial Number   ECE9E9D2
                   Size   466GB
                   Used Space   427GB (92%)
                   Free Space   39,2GB (8%)
    Optical Drives
          TSSTcorp CDDVDW SH-222AB ATA Device
             Media Type   DVD Writer
             Name   TSSTcorp CDDVDW SH-222AB ATA Device
             Availability   Running/Full Power
             Capabilities   Random Access, Supports Writing, Supports Removable Media
             Config Manager Error Code   Device is working properly
             Config Manager User Config   FALSE
             Drive   D:
             Media Loaded   FALSE
             SCSI Bus   1
             SCSI Logical Unit   0
             SCSI Port   1
             SCSI Target Id   1
             Status   OK
    Audio
          Sound Cards
             NVIDIA High Definition Audio
             Bluetooth Audio Device
             NVIDIA High Definition Audio
             NVIDIA High Definition Audio
             NVIDIA High Definition Audio
             Realtek High Definition Audio
          Playback Devices
             Højttalere (Realtek High Definition Audio)   (default)
             Realtek Digital Output (Realtek High Definition Audio)
             Realtek Digital Output(Optical) (Realtek High Definition Audio)
          Recording Device
             Mikrofon (Realtek High Definition Audio)
          Speaker Configuration
             Speaker type   Stereo
    Peripherals
          HID-tastaturenhed
             Device Kind   Keyboard
             Device Name   HID-tastaturenhed
             Vendor   Apple Computer Inc
             Location   USB-inputenhed
                Driver
                   Date   6-21-2006
                   Version   6.1.7601.17514
                   File   C:\Windows\system32\DRIVERS\kbdhid.sys
                   File   C:\Windows\system32\DRIVERS\kbdclass.sys
          HID-kompatibel mus
             Device Kind   Mouse
             Device Name   HID-kompatibel mus
             Vendor   AMP,
             Location   USB-inputenhed
                Driver
                   Date   6-21-2006
                   Version   6.1.7600.16385
                   File   C:\Windows\system32\DRIVERS\mouhid.sys
                   File   C:\Windows\system32\DRIVERS\mouclass.sys
          Printers
                Fax
                   Printer Port   SHRFAX:
                   Print Processor   winprint
                   Availability   Always
                   Priority   1
                   Duplex   None
                   Print Quality   200 * 200 dpi Monochrome
                   Status   Unknown
                      Driver
                         Driver Name   Microsoft Shared Fax Driver (v4.00)
                         Driver Path   C:\Windows\system32\spool\DRIVERS\x64\3\FXSDRV.DLL
                Microsoft XPS Document Writer (Default Printer)
                   Printer Port   XPSPort:
                   Print Processor   winprint
                   Availability   Always
                   Priority   1
                   Duplex   None
                   Print Quality   600 * 600 dpi Color
                   Status   Unknown
                      Driver
                         Driver Name   Microsoft XPS Document Writer (v6.00)
                         Driver Path   C:\Windows\system32\spool\DRIVERS\x64\3\mxdwdrv.dll
    The GPU is N570GTX Twin Frozr III Power Edition OC
    Cannot show afterburner screen because of linking policies (It seems)

    Quote
    I' unsure to see where the Serial Number is to be found and I'm not ready to remove the card do to the possibility of warranty issues.
    Without S/N no help can be provided.
    Serial Number Illustration

  • Screen flicker when running battery power?

    Hi MSI Fans!
    Do you guys have the problem when your screen flickers very badly when running battery (unplugged)\
    If mods know how to solve it, it is appreciated if you post here. Thanks a lot!

    Quote from: Svet on 07-November-14, 06:09:31
    try set gpu to max performance from control panel power profiles
    note make sure to edit the right power profile which is used when the notebook is running on battery only
    Quote from: DerekQ on 07-November-14, 06:53:46
    KK I will do that the next time I will use the laptop but really, the battery life is bad and I have to use even more electricity to power the laptop to avoid flicker?
    Hmmm it flashed right after a unplugged the computer but for some reason it isn't flickering, maybe when the battery gets low then it flickers? Since last flicker was just about 2 days ago.
    Any advice?

  • My MPB 13 late 2011 is using too much ram?

    Hi my mbp was running slow with 4gb of ram so i upped it to 16gb.
    It was previously constantly maxing out at 4gb but right now even at 16gb it is maxing out.
    I have attached a screenshot.
    is this normal or is there some hardware defects?
    THANK IN ADVANCE GUYS~~!
    OSX: 10.9.4

    It it takes 5 minutes to log into steam and 10mins to launch Dota2.
    I understand that a mac is not a gaming machine but i believe it shouldnt take that long.
    the beachball keep appearing for quite sometime before steam finally logs in.
    my system is an I5 processor rig. Is that the cause?
    But thanks for the reply regarding usage of all available memory.

  • ITunes Slowdown

    I updated iTunes to 11.0.4 using the automatic update feature of the App Store.  (I have a MacPro 3.2 GHz quad core running OSX 10.8.4, kept updated.)  After doing this, iTunes constantly maxed out my CPU (well, at least one core...), and became very slow to respond.  As an example, under normal circumstances, if I move my mouse over the MiniPlayer window, it would immediately change from showing the name of the current song to the control buttons; after the update, it would take between two and three minutes to do so.  iTunes slowed down the rest of the computer as well (since it was a resource hog).
    I couldn't find any help online; no one else seemed to be having this problem (but this is aimed at those who do!), so I tried what Tech Support usually suggests as the first fix.  I downloaded the iTunes installer from itunes.apple.com and reinstalled the program.  Believe it or not, that completely fixed the problem.  Now iTunes is working the way it's supposed to.
    I hope that, if anyone else has the same problem, they have as much luck with this solution as I did.

    512 MB RAM is sufficient to run OS X; while 1 GB would be ideal, the difference between 512 MB and 1 GB, while noticable, would be less than the difference between 256 Mb and 512 MB. I would keep the number of concurrently open applications to a minimum, through.
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    Arg3: fffff88002fd7180, The PRCB address of the hung processor.
    Arg4: 0000000000000003, 0.
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    CUSTOMER_CRASH_COUNT:  1
    DEFAULT_BUCKET_ID:  VISTA_DRIVER_FAULT
    PROCESS_NAME:  System
    CURRENT_IRQL:  d
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    fffff880`0318bb08 fffff800`034cca4a : 00000000`00000101 00000000`00000031 00000000`00000000 fffff880`02fd7180 : nt!KeBugCheckEx
    fffff880`0318bb10 fffff800`0347f6f7 : 00000000`00000000 fffff800`00000003 00000000`00026161 00000000`00000000 : nt! ?? ::FNODOBFM::`string'+0x4e3e
    fffff880`0318bba0 fffff800`039ef895 : fffff800`03a15460 fffff880`0318bd50 fffff800`03a15460 00000000`00000000 : nt!KeUpdateSystemTime+0x377
    fffff880`0318bca0 fffff800`03472113 : 00000000`23ec0097 fffff800`035f0e80 fffffa80`07a75000 fffff800`03605580 : hal!HalpHpetClockInterrupt+0x8d
    fffff880`0318bcd0 fffff800`0347a9f6 : fffff800`035f0e80 fffff880`00000001 00000000`00000000 fffff880`0318bf58 : nt!KiInterruptDispatchNoLock+0x163
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    fffff880`0318c1a0 fffff880`0131bdf1 : fffff880`0318c570 0000001c`3c438731 fffff880`0318c570 fffff8a0`00210b80 : Ntfs!LfsFlushToLsnPriv+0x155
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    fffff880`0318c440 fffff880`0131b54e : fffff880`0318c970 fffffa80`07799180 fffffa80`07eee800 fffff880`0126ec00 : Ntfs!NtfsCheckpointVolume+0xbe1
    fffff880`0318c850 fffff880`01319e12 : fffff880`0318c970 fffffa80`07799188 fffff880`0318c970 fffff880`012619c0 : Ntfs!NtfsCheckpointAllVolumesWorker+0x4e
    fffff880`0318c8a0 fffff880`0131c02e : fffff880`0318c970 fffff800`0361b280 fffff880`0131b500 fffff880`0318cb78 : Ntfs!NtfsForEachVcb+0x172
    fffff880`0318c940 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : Ntfs!NtfsCheckpointAllVolumes+0xbe
    STACK_COMMAND:  kb
    SYMBOL_NAME:  ANALYSIS_INCONCLUSIVE
    FOLLOWUP_NAME:  MachineOwner
    MODULE_NAME: Unknown_Module
    IMAGE_NAME:  Unknown_Image
    DEBUG_FLR_IMAGE_TIMESTAMP:  0
    FAILURE_BUCKET_ID:  X64_CLOCK_WATCHDOG_TIMEOUT_4_PROC_ANALYSIS_INCONCLUSIVE
    BUCKET_ID:  X64_CLOCK_WATCHDOG_TIMEOUT_4_PROC_ANALYSIS_INCONCLUSIVE
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    Here's the client's System specs: Windows 7 Pro x64, Intel Core i5 2500K CPU, Asus P8H67-M LE Mainboard
    I would appreciate any ideas on what may be causing this issue?

    STOP 0x101: CLOCK_WATCHDOG_TIMEOUT Troubleshooting
    Here's a good thread on http://www.sysnative.com/forums/showthread.php/1248-0x101-quote-A-clock-interrupt-was-not-received-on-a-secondary-processor-quote
    What you're looking for will be in one of the following categories:
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    b) a driver whose activity is causing the target processor to lock up
    c) a hardware defect (temperature, voltage, dust, RFI, outright borkedness...) ?I wonder about CPU defect also)
    So, check the drivers http://www.carrona.org/dvrref.php
    Then check the inside of the case (temperature, voltage, dust, etc).
    Then run hardware stress tests
    Try this free video stress test: http://www.ozone3d.net/benchmarks/fur/
        FurMark Setup:
        - If you have more than one GPU, select Multi-GPU during setup
        - In the Run mode box, select "Stability Test" and "Log GPU Temperature"
        Click "Go" to start the test
        - Run the test until the GPU temperature maxes out - or until you start having problems (whichever comes first).
        - Click "Quit" to exit
     Try this free stress test: Free Software - http://download.cnet.com/Prime95-32-bit/3000-2053_4-192895.html
        Prime95 Setup:
        - extract the contents of the zip file to a location of your choice
        - double click on the executable file
        - select "Just stress testing"
        - select the "Blend" test. If you've already run MemTest overnight you may want to run the "Small FFTs" test instead.
        - "Number of torture test threads to run" should equal the number of CPU's times 2 (if you're using hyperthreading).
        The easiest way to figure this out is to go to Task Manager...Performance tab - and see the number of boxes under CPU Usage History
        Then run the test for 6 to 24 hours - or until you get errors (whichever comes first).
        The Test selection box and the stress.txt file describes what components that the program stresses.
    More Video Stress Tests:
        1. Thanks to Vir Gnarus (http://www.sysnative.com/forums/members/vir-gnarus.html) for finding this video memory test: https://simtk.org/home/memtest
            Alternate download link (w/o registration) located here: http://folding.stanford.edu/English/DownloadUtils
        2. Two other video stress tests (may be more stressful than FurMark):
            NOTE: I have had reports that some ISP's will block this website
            Video Memory stress Test - http://nvworld.ru/utilities/vmt/
            Artifact Locator - http://nvworld.ru/utilities/alocator/
            Sorry, but I don't read the language that this website is made in.
        3. Another interesting test that came to my attention: http://www.ocbase.com/perestroika_en/index.php?Download
        USE AT YOUR OWN RISK - the program doesn't have a whole bunch of safety features to protect you from yourself!
        Quote:
        CPU Stress Tests:
        Only need to run 1 or 2 of the tests under most circumstances. I haven't used any of the tests myself, so I listed all that I was able to find.
        - http://downloadcenter.intel.com/Deta...19182&lang=eng
        - http://7byte.com/index.php?page=hotcpu
        - http://www.7byte.com/index.php?page=burnin64
        - http://www.overclock.net/general-pro...ress-test.html
        - http://www.fossiltoys.com/cpuload.html
        - http://www.pcworld.com/downloads/fil...scription.html
        - http://www.overclock.net/general-pro...ress-test.html
        - http://majorgeeks.com/CPU_Stability_Test_d215.html
        - http://www.xtremesystems.org/forums/...d.php?t=201670
        - the test(s) suggested at this link are bootable: http://www.techsupportforum.com/foru...ml#post2232929
    Then try replacing parts.
    Then look up the versions of your BIOS to see what changes were done.
    Recently it was found (here: BSOD Stop 0x00000101 and Stop 0x0000009c ) that a wipe and reinstall of Windows fixed a STOP 0x101 problem. I'd have to recommend at least running SFC.EXE /SCANNOW on any PC that has this problem (simply because it's too easy easy
    to do and it may fix things). 
    Wanikiya and Dyami--Team Zigzag

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