Gradient mesh kinks

I am using cs3 on a g5. I have little kinks in the outline of my gradient mesh shape that are impossible to delete or smooth out. Please help because I have a terrible deadline as usual!
Carlo

I've found that the way you get rid of these kinks is that you add anchor points on either side of the kink, and then you select those two anchor points and delete. This will delete all the "helper" points between the two points.
I don't get why you can't just edit the helper points directly. They show up as mini anchors when you use the Anchor+ and Anchor- tools, but clicking on them using the Anchor- tool does nothing (I guess the developer's never heard of the Principle of Least Astonishment). And then when you click on the anchor selection tool, the helper points all disappear—and that is the most insidious part, as you cannot see the helper points when you are using the convert tool or dragging the handles. So I spent many hours wondering why the vector on one side of the anchor seemingly would not obey/respond to any changes in the handle position.
Very, very frustrating until I figured out the adjacent anchors trick...
If this is indeed an intended behavior and something which has existed in all previous versions of Illustrator and also in CS5, then there must be some other underlying reasoning or usage method that I am not aware of.

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