Graphic artifacts

Hi there
Since I upgraded to Snow Leopard, I have this problem with Safari when opening a new tab.
Some scrambled images from windows that even aren't open anymore appear before the new tab opens.
Is this a known issue? Can it be fixed?

Hi and Welcome to Apple Discussions...
Downloading and installing the 10.6.2 combo update should help that.
http://support.apple.com/kb/DL959
After the installation, repair disk permissions.
Quit any open applications/programs. Launch Disk Utility. (Applications/Utilities) Select MacintoshHD in the panel on the left, select the FirstAid tab. Click: Repair Disk Permissions. When it's finished from the Menu Bar, Quit Disk Utility and restart your Mac. If you see a long list of "messages" in the permissions window, it's ok. That can be ignored. As long as you see, "Permissions Repair Complete" when it's finished... you're done. Quit Disk Utility and *restart your Mac.*
Carolyn
Message was edited by: Carolyn Samit

Similar Messages

  • Mac Pro bootup issues: started with graphical artifacts, and now nothing.

    My computer specs:
    - Purchased August 2008
    - 2x 2.8GHz Quad-Core Xeon
    - 2 Apple 1GB RAM sticks
    - 2 Kingston 4GB RAM sticks
    - NVIDIA GeForce 8800GT 512MB
    -== The Saga of Trouble, Episode 1: Into the Very Heart of Trouble ==-
    Started World of WarCraft. Trying to get rare Green Proto-Drake mount. Suddenly, approx. 3 minutes after starting the game, the display goes haywire: artifacts, flickering, you name it.
    Tried:
    - Power-cycling display: image returned, still messed up.
    - Command-Q: nothing, no response.
    - Yelling at computer: nothing, no response.
    - Holding in power button to shut down: system shut down.
    - Rebooting: no REFit bootup (I have REFit installed), and the gray Apple logo has graphical artifacts. Eventually I'm brought to a screen that looks like something out of an NES where the cartridge hasn't been cleaned.
    - Rebooting with a different monitor: same result.
    -== The Saga of Trouble, Chapter 2: Love is the Key, But Only When Contextually Relevant ==-
    Cursing several times, and promising the Mac Pro swift physical retribution should it refuse to work, as, in my hubris, I haven't made a Time Machine backup in a while, I unhooked all cables from the tower, set it on an appropriate work surface, and opened it.
    Tried:
    - Dusting the interior with compressed air: dusted without incident.
    - Checking to ensure graphics card was well-seated: it was.
    - Checking to ensure RAM sticks were well-seated: they were.
    - Complimenting self on proper usage of past tense: false sense of satisfaction given my Mac Pro's trouble.
    -== The Saga of Trouble, Third Strike: Startup on Low Forward Reduced by Two Frames ==-
    Reconnected everything and attempted to boot. A fan that normally whirs on startup (I assume from the graphics card, but I didn't visually confirm in the past) is not whirring. The characteristic "Apple noise" is heard, but nothing on screen.
    Tried:
    - The other DVI port on the graphics card: no dice.
    - Another monitor: nothing.
    - Another monitor on the other DVI port on the graphics card: no luck.
    -== The Saga of Trouble, Future Shock: Escaping the Saga of Trouble ==-
    With two upcoming trips, all part of chasing my dreams to become an awesomely famous screenwriter and game designer, instead of just an aspiring wannabe, I cannot afford to do what I think will solve the problem, and that's purchasing a new graphics card.
    Given my foolishness in not making regular Time Machine backups, reinstalling the OS is going to be a last resort. As in I'm not trying that until I've exhausted all other options (which, as taught in college and in the four years of my life I wasted as an IT guy for an ISP, is not what you should try first anyway). I'll exorcise the HDD and plug it into something else before I reinstall the OS.
    Given the above two points: what's my next step? Is there something I can try before either purchasing a new graphics card or reinstalling the OS?
    Many thanks in advance for any advice.

    Apple firmware (or flashed card).
    The ATI line of Apple cards use universal EFI (EBC) so even the new 5770/5870s work as well.
    Check the test results coming out on
    http://www.barefeats.com comparing cards.
    I realize the hard restart may be 'necessary' but booting from DVD or running the single user mode command FSCK -fy can minimize directory repair problem if you don't have OS X on another drive.
    Installing OS X is fast and easy if you can shrink 30GB off another drive that you would then be able to boot from and has just mini OS and utilities.
    Cache files often are the first to become corrupt as well, or prefs, anything that was in memory and that are changed frequently and after a startup. Cache files are automatically rebuilt and no fear if you can delete those.
    AppleJack and Snow Leopard Cache Cleaner can 'enhance' what diskutil fsck you can do and add some more commands.
    8800GTs are harder to find, still on ebay at times.
    http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=300448795337

  • Graphical artifacts with DX11 (and OGL4) on imac 27" late 2012 GTX 675 MX

    Hello, dear community! I have the imac 27" late 2012 with graphical card GTX 675 MX.
    In Mac OS X 10.8.5 all works perfect. Software, games (Bioshock Infinity), benchmarks (heaven 4.0). But in windows...
    I was installed Windows 8, then 7, then 8 again, and every time after installing nvidia drivers (with BootCamp, or manually downloaded from nvidia site) i have some graphical artifacts ("||" randomly on the screen). On win 7 it was only in games (like Bioshock Infinity or Tomb Raider), on win 8.1 everywhere(on desktop and in games). In DX9 games (like World Of Tanks) all perfect, in DX10/11 games (BI or TR) - artifacts. After thousend of tests i run Heaven Unigine 4.0 with OpenGL(other settings the same) in macos and in windows(on 7 and on 8), for checking some hardware issue if it exists. But on mac os x, as i already said, all is perfect, but on windows - randomly appers artifacts.
    I record a video to illustrate my problem. http://www.youtube.com/watch?v=AwEog66vfFk&feature=youtu.be
    Help me please! People in service told me that this is not a guarantee issue

    I assume you have GPU-Z and other tools to look at gpu. the imac falls between notebooks and desktops when it comes to graphics. and it may be some programs just are not written for that graphic device? possibly?
    I've been on Windows 8.1 mostly along with 8.0 and graphic drivers have been "bumpy road" at times and I was able to swap out and use different graphic cards on my PC - had me thinking I had an SSD related issue, then replaced memory (those were bad it turned out, and could have caused drivers and system errors).
    Windows has memtest on the DVD and I have seen one or three people with real problems that did not show up until they did more tests, even though Mac OS was blindly oblivious to anything being wrong (it was, they upgraded RAM and SO-DIMM was not fully seated in one case, in another the RAM module had to be replaced).
    Extended Tests using Apple Hardware Test is not conclusve and almost never ever when comes to finding gpu or memory 'errors.' There you are better with Windows test utility.

  • PS CS4 graphics artifacts from Lightroom 2.2?

    Hello,
    Forum search didn't reveal mention of this one, maybe I just didn't search the right keywords...
    If I switch to PS CS4 from LR 2.2 (using Alt-tab in Win XP), I get graphics artifacts on the PS display. They are portions of the screen from LR, and cover parts of the image. If I zoom or pan, they flicker yet stay there.
    I can "clear" the artifacts by switching to any other full-screen application and back to PS. They reappear the next time I switch from LR to PS.
    Anyone else have a similar issue?
    I found some passing similarity here:
    http://www.adobeforums.com/webx?128@@.59b6f460
    though that issue seems even more messed up than what I see.
    Testing through Adobe Support's suggestions revealed that I can't re-create the issue when using another user account on the machine. They said they think the user account is "damaged". That would not be a good thing, seeing as how it's the built-in Administrator account of Win XP :) At any rate, assuming it's true, how count I address a "damaged" user account? Just the user profile? Or is it the account itself? Not getting a lot of leads in the MS Win XP KBase.
    Specs:
    Win XP SP2 & SP3 (both have same issue)
    nVidia GeForce 7600 GT 256 MB driver v.178.24 (current)
    4 GB RAM, and using /3GB switch
    3.2 GHz iCore2Duo
    Thanks,
    KDJ

    Thanks Wolf. It never fails that after I try the latest driver, have issues, and post about it, that a new driver has already been released :) At any rate, I have now tried 181.20, which is the latest driver (as of 5 minutes ago), and the problem is unchanged.
    So, my questions above are still open. Anyone else having similar issue?
    Thanks,
    KDJ

  • Apple Mail Graphic Artifacts Bug?

    For starters, I never encountered this issue with Lion.  But when I open Mail 6.0 (most of the time), I receive odd graphical artifacts around the message (especially messages that have graphics (i.e. pictures) on the right.  I took it to Apple and they said it's not my hardware, but a software issue.  Does anyone else have this problem? I'm hoping they fix this bug.  Thanks for any help.
    Here is another person with same issue:
    http://att.macrumors.com/showthread.php?t=1411214

    Hello, after clean installation of OS X 10.8 I got the same problem, still exists after updating to 10.8.1.

  • Macbook pro Retina Photoshop ONLY graphic artifacts

    I have a macbook pro Retina Mid 2012 for work.  And every time I use photoshop, and move the cursor around I see very annoying graphical artifacts on the left and top of the screen.  This looks like a driver issue one might expect on a PC.  I can't take a screen shot of it, since it goes away when I try to do that..  of course.  but attached below is a mockup of what it basically looks like.  (I cannot upgrade to maverick due to not workig with software we need at the office)
    This ONLY happens in Photoshop.  and has been happeneing ever since the laptop was first purchased.  Has anyone else seen something like this?  Is there a driver update to fix it? etc...

    There are so many apps that use the NVIDIA GPU... download gfxCardStatus and install it so that you can get a handle on apps that use the GPU processor (Chrome, any Creative Suite app, etc.).
    If the problem only occurs when using the discrete GPU in PS then it's either a hardware fault or a PS fault - you'll know if other apps that use the NVIDIA chip display the same anomalies.
    Clinton

  • MacBook Pro 15 Windows 7 64 Bit Graphics Artifacts

    I have a MacBook Pro 15, Early Spring 2011, on which I installed Windows 7 64 bit Pro via Boot Camp 4.0. I get graphic artifacts almost every time I boot in Windows. An Apple Store tech said when I installed Windows, Apple only had a 32 bit Windows 7 graphic card driver, and that there is a conflict between Apple's Windows 7 32 bit driver and my Windows 7 64 bit OS. He said I would need to update my Mac OS and reinstall my Windows 7 64 bit using Boot Camp 5. I don't mind updating my Mac OS, but I cannot spend the many hours necessary to reinstall my Windows configuration.  Is there anyway to install an updated graphics card driver directly?

    Ok, so after reading the responce from Jaygyver I made some progress, but let me first explain my hardware and the process I used to get everything working.
    Hardware:
    1) Kingston DT101G2 32Gb Memory stick -> Product Link
    2) Macbook Pro 15-inch (Early 2011) - 2.2 GHz Intel Core i7, 4 GB 1333 MHz DDR3, AMD Radeon HD 6750M with 1024 MB VRAM, Thunderbolt Firmware version 22,1
    Software:
    1) Mac OSX 10.7.2
    2) Original Windows 7 installation disk
    3) Boot Camp 4.0 (Downloaded via Mac Boot Camp Assistant)
    Installation process:
    1) Boot Mac normally
    2) Insert memory stick
    3) Open "Applications / Utilities" and run the "Disk Utility" application
    4) Select the memory stick volume
    5) On the tabs above, on the right hand side of the window, click "Erase"
    6) Ensure you select from the drop down menu the MS-DOS (FAT) Format
    7) Click on erase on the button in the middle of the screen. Let it do its thing and then close "Disk Utility"
    8) In "Spotlight" type "Boot Camp"
    9) Run the Boot Camp Assistant application
    10) view the instructions on the link I provided above.
    Careful here:
    After downloading Boot Camp onto the memory stick, click install windows. As soon as you get to the window where you are prompted to select your volume to install Windows on, click on the advanced tab in the windows installation window. Select the volume and then click on Format. MAKE SURE you select the correct volume as you don't want to format your OSX volume. That sould be that then!!
    PS: Jaygyver was right, if the drivers don't work in windows after the initial first boot. Open the memory car in windows explorer and run the boot camp setup. It will install EVERYTHING, absolutely EVERYTHING. I didn't need to look for any drivers online at all.
    Hope this helps!

  • Graphical artifacts in games (overheating)

    When I play World of Warcraft for too long (ranging from 30 minutes to a couple hours) I start to get graphical artifacts on the screen. The cause appears to be overheating. Increasing the fan speed fixes the problem temporarily but the problem returns if I continue to tax the system. I have also tried running without the bottom plate which provides superior cooling and allows me to play for longer, but the problem still happens eventually.
    Request fix please.

    I'd contact Apple - my iMac started getting graphical artefacts when it was just out of warranty, this became progressively worse and was either a logic board or GPU failure. It became unusable until repaired.
    You may have a faulty unit.
    These forums are user to user btw, no official Apple input.

  • X3100 Leopard & Snow Leopard Graphical Artifacts

    Hi all,
    I have a bizarre problem, I get to many graphical artifact appearing on my screen when using almost any mac application. A good example would be when installing mac software the blue progress bar may appear to be duplicated on screen. Refreshing the screen generally resolves the issue but is comes back very soon afterwards.
    At first I though it may be a hardware problem so ran a hardware test all is ok.
    I beleive the issue to be software related since when booted in to windows vista no graphical glitches occur.
    Does anyone know if there are any official acknowledgements of mac and x3100 problems?
    To resolve i have tried the following to no avail:
    reinstalled mac os
    gone back to leopard
    replaced the ram with the original factory ram
    reset the mac
    bought a laptop stand with cooling fan( i noticed flash vids heat the mac up quite a lot, the problem generally occurs with more CPU intensive processes)
    Any idea's

    Hi,
    Sadly I have resolved the problem, I even went back on to Leopard 10.5.4 ( the disc that came with the Mac). I still had the same problem. After this experience I have taken my mac back to the retailer, in the UK john Lewis offer a 2 year guarantee!!!!!! Hopefully they will resolve the problem. If not I think I'll be going to get a windows 7 laptop. My first proper Windows computer in 15 years. The spec on something around £500=£600 is almost that of a decent 15"macbook pro.
    Windows 7 seem like an ok OS, everything seem reasonably quick on a borrowed dell inspiron at least.

  • Extreme graphic artifact problems

    My Mac Mini suddenly developed a problem with some weird graphical artifacts - all over the screen in all applications.
    It's not a display problem, from what I can tell, as I get the same effect when accessing through VNC.
    It first seemed to be shading/shadows where the problem was worst, but now it's all over, and the computer is now utterly unusable.
    Starting up in safe mode the problem is gone.
    I have removed all the start up programs, reset the PMU, reinstalled the OS (and even tried downgrading to 10.4 and upgrading to 10.6), all to no avail.
    I am now at wit's end... Anyone else come across this or have other ideas?

    Hi,
    According to my experience, I thought it could't be achieved to spoof a router log to say Ethernet Lan from offsite.
    Roger Lu
    TechNet Community Support

  • Graphical artifacts when animating scrollRect property in ENTER_FRAME handler?

    I tried to animate a drop down menu by assigning a rectangle to the scrollRect property of the menu.
    The rectangle's width is fixed, and the height of the rectangle is animated from zero to the final height of the menu over a 250ms interval.
    The alterations to the scrollRect originate from a master handler for ENTER_FRAME, which runs a series of registered task functions, one of which is my menu animation function.
    As the menu drops down, various areas of the child DisplayObjects, including the background, fail to draw completely.  If I resize the stage at all, then everything is redrawn properly.
    Are there any known problems with animating the scrollRect property when:
    altering a scrollRect from within an ENTER_FRAME handler
    when child objects also have a scrollRect set?
    The exact regions that fail to draw are inconsistent each time the menu drops down, but they occur in the standalone player as well as in web browsers such as Firefox and Internet Explorer.
    See video here: glitches2.mp4 - Google Drive
    It clearly doing something wrong, as evidenced by the redraw regions at the end of the animation (see image).  At the end of the animation, the scrollRect is set to null.  The bottom of the menu is still not updated, and neither is the drop shadow filter on the menu.
    Update: The artifacts go away if I set cacheAsBitmap to true: glitchesRemoved.mp4 - Google Drive
    Interestingly, they also go away if I remove the dropShadow filter from the background child control and leave cacheAsBitmap off.
    Anyway, this problem seems to manifest itself specifically when animating the scrollRect property of an object with cacheAsBitmap set to false that contains a child control with a filter applied.
    Here is a final video with everything working.  The drop shadow filter is on the object itself, rather than the background, which sets cacheAsBitmap to true as a side effect:
    glitchesFixed.mp4 - Google Drive

    I'm just animating the scrollRect property to achieve a simple clipping effect that reveals the menu.  Once per frame, it updates the scrollRect property, assigning a new rectangle with a height of "p * height", where p is the percentage through the animation (0 to 1).  There is nothing, otherwise, happening to the DisplayObject during the animation of that property.  The DisplayObject's height is not changing, nor are any other properties changing (besides scrollRect), so it's essentially static while it's being revealed.  When the scrollRect's size is increased frame-by-frame, Flash Player is simply failing to render the entire clipped area, almost as though there is a frame lag such that it's rendering the clipped area from the last frame, rather than the new area exposed by the latest value of scrollRect.  When I simply turn on cacheAsBitmap, it renders correctly and completely.  The only "interesting" thing about the menu would be the DropShadowFilter applied to a child, so my best guess is that there's some sort of bug in Flash Player's rendering system involving scrollRects whose size changes when one or more child objects have filters applied (just a guess from what I'm seeing).  To fix it, I moved the DropShadowFilter off the child object and onto the menu itself, which kills two birds by forcing cacheAsBitmap on (removes the artifacts) and also ensures the drop shadow is applied to the clipped area rather than being clipped by the scrollRect.  I'd imagine I could replicate this easily in a simple FLA that I could post, so I 'll try that.
    As far as the "sophisticated" nature of the framework, I was primarily referring to its layout engine, in the sense that it's non-trivial, finely-tuned, and powerful compared to existing offerings. There are no Stage3D effects; I ruled out using that years ago when I was seeing graphical artifacts throughout the display list whenever any 3D effects were applied (even setting DisplayObject.z to zero), because it seemed to change something about the overall rendering mode.  For example, I took these screenshots in 2010 and posted them to the bugbase:
    What started off as a slight offset that appeared when 3D rendering was active, turned into very obvious glitches at the edges of objects, as revealed in the latter two images; the random speckles of color and the yellow lines at the bottom and right edges of the button are not supposed to be there. (The striped lines in the overall background are supposed to be there; they are part of a "circle splash" shader filter that collapsed in from the edges of the screen making it look like the background is being eaten by the event horizon of a black hole, haha.)
    Anyway, the MenuTest.mp4 video I posted is actually using off-screen rendering to BitmapData via DisplayObject.draw, along with the application of a blur and tinting for the glass effect.  The real-time ripple effect is rendered with an animated ShaderFilter I wrote with PixelBender.

  • Maverick graphic artifacts

    Hey
    I've read alot about people having issues with graphic artifacts after updating to mavericks.
    My problem started after updating to mavericks. Small glitches appeared when i was using ableton, or heavier programs. Suddenly my mac went blue screen mode, and was stuck. It started having serious issues, and couldn't start. Then i gave it a day of, and then i would start and i made a pram reset, and disabled the automatic graphic switch thing in energy saver.
    Then it ran without any problems for until today, where it randomly glitches to the extreme and went grey screen. I was using safari at the time.
    It couldn't start, not even in safe mode. After alot of tries, it suddenly started without any problems. I checked the graphic switch thing, and it was on.
    I read that the internal graphic on the logic board, was causing the issues. So now i found a app(gfxcardstatus), that forces the mac to use the "external" graphic card.
    Please help me out. I cant even downgrade to lion, since mavericks has taken it's spot when i want to boot install.
    Will the app do the work, and keep my mac running ?
    Cheers

    Hey
    I've read alot about people having issues with graphic artifacts after updating to mavericks.
    My problem started after updating to mavericks. Small glitches appeared when i was using ableton, or heavier programs. Suddenly my mac went blue screen mode, and was stuck. It started having serious issues, and couldn't start. Then i gave it a day of, and then i would start and i made a pram reset, and disabled the automatic graphic switch thing in energy saver.
    Then it ran without any problems for until today, where it randomly glitches to the extreme and went grey screen. I was using safari at the time.
    It couldn't start, not even in safe mode. After alot of tries, it suddenly started without any problems. I checked the graphic switch thing, and it was on.
    I read that the internal graphic on the logic board, was causing the issues. So now i found a app(gfxcardstatus), that forces the mac to use the "external" graphic card.
    Please help me out. I cant even downgrade to lion, since mavericks has taken it's spot when i want to boot install.
    Will the app do the work, and keep my mac running ?
    Cheers

  • Graphic Artifacts and display freezing/blacking

    My 15inch MBP, purchased in July of 06, seems to be giving me major problems.
    I'm getting really odd graphics artifacts all the time. It can be as simple as a multicolor line in a window, on the desktop or through an icon. Othertimes its as major as an icon or section of a graphic showing up like its been scrambled and combined with really bright colors. Sometimes it looks like a triangle of a few pixels that have been stretched out.
    All of the issues are related to software, as I can make them go away by changing window size—and they only exist in the window or application. The heat coorelates to how severe the artifacts can get, if I'm about 60˚C I'll notice them more, so as a photographer I keep my fan running when I'm doing important work to avoid the crashes.
    And finally, the computer will crash with little explanation. Not like things timing out and I look mouse function, but things like the entire screen slowly being tinted green, or everything but the mouse seizes up(when this happens, my caps lock button still works, I can move the mouse just fine, but I can't click anything;commands don't work either.) The crashing can happen when I'm working in Photoshop(comp intensive) or if I only have Mail.app open and I happen to click on the finder icon too fast(very simple tasks).
    I have the funds to get this repaired, although I'm confident they will simply replace the logic board and that will not solve my issue—only temporarily put it off another few months.
    I'm waiting for the 10.5.2 update, hoping that will fix something. I have all other updates.
    Any suggestions?

    One thing to try would be to borrow an external display and see if the same artifacts occur on the external display. If so, you might have a graphics chip problem, either with the chip itself or with its attachment to the logic board. If the problem gets worse with heat, it may be that the ball grid array that holds the chip to the logic board is beginning to fail. It sounds like your software requires intense processor usage, which will generate more heat. As the heat builds, the failing ball grid array will work less well and you will get these visual artifacts and freezing and other symptoms.
    You might try one of the laptop coolers with fans to keep your Mac as cool as possible and see if this helps. The other thing to try is to reinstall the OS and see if that helps. If reinstalling the OS does not help, very likely you are dealing with some sort of hardware issue, and very likely they would want to replace the logic board.
    Have you tried running the Apple Hardware Test to see if it happens to show anything?
    Good luck!

  • Help! Graphic artifacts whos origin I can't understand

    First of all, let me describe my system:
       I have a 865PE FIS2R motherboard,  
       2 X 512 HyperX PC-4000 sticks @ 2.65V,
       Intel 2.8C,
       Zalman 7000 Al-Cu cooler,
       Antec Sonata case with an Antec Tru Power 380W power supply,
       2 X 120GB 7200.7/8MB Seagate drives in a RAID 1
       1 36GB WD Raptor (system drive)
       1 MSI DVD+RW Drive
       1 CDRW/DVD Drive
       Sapphire Radeon 9800 PRO
       HAD:  
       XFX nVidia FX5600 ULTRA card with the Zalman cooler on it (sold)
    EVERYTHING IS RUNNING AT STOCK SPEEDS.. BOTH DOT AND PAT ARE TURNED OFF
    Now here is the problem.   When I built the system, I ran 3DMark03 to benchmark the graphics performance.  During the CPU tests, I noticed a large number of graphic artifacts that appear as triangles and other geometric anomalies that flash quickly all over the screen.  It happens more during the "Wings of Fury" test than others, but it does occur across both tests.   It's also happening a LOT when I play "Call Of Duty".  What I assumed was going on is that the original FX5600 just couldn't keep up, so I decided to sell it and buy a bigger badder card.  So yesterday I get the 9800 PRO, install it, and run the same tests expecting to see clear images.  Nope... actually, the artifacts are WORSE with this new card..  Call of Duty is almost unplayable in certain instances.   In addition, 3DMark03 is now failing in the sound tests, stating that I'm out of memory.   Considering I have a GIG of memory, I highly doubt that.  
    I've run Memtest for several consecutive 24 hour periods, with zero errors being shown.  I've run the Prime95 stress test for days with no errors, as well as having my screen saver be Seti@Home..    The CPU and system temps all hover in the mid to upper 30's C when idle, and my CPU temps only reach the low 50's when stressed for hours.  I've also unplugged all extraneous devices (Optical, RAID drives, etc) to see if it's a voltage issue, with no change in result.  I've also played with the voltages of system memory, going as high as 2.75V.. again, no change.  As far as I can tell, everything in my system is good.  
    I've run out of ideas of things to test to determine the culprit of this problem.   The only other item that might be causing this (that I can think of) is the actual AGP bus having issues, but I know of no way to test this particular data path.
    So this brings me to you.   Right now I'm at the point where I'm considering just RMA'ing the motherboard, but I don't want to do that if there are other more likely culprits.   Any ideas?
    Thanks in advance

    Some things you might try to do before you return the whole stuff:
    - Update your BIOS (run LiveUpdate 3 for that)
    - Update your drivers (LiveUpdate again )
    - Increase the AGP voltage (to approx. 1.7 or 1.8 volts)
    - Toggle the 'AGP Fast Writeback' with 'Enabled' and 'Disabled' and see what gives changes to the situation
    Are the 'artifacts' short flashes of white blocks on your screen? Then it's probably got to do with your directX version. Please update your WindowsXP OS with the latest updates from:
    http://windowsupdate.microsoft.com

  • Radeon HD 7730 graphical artifacts (open source driver)

    Hi,
    I'm not very familiar with AMD video cards, so I hope there's someone with more knowledge on this topic, who can help me with this issue.
    With no xorg configuration I get this artifacts after X starts (same in KDM):
    With custom 20-radeon.conf (provided down below) I'm able to get rid of the artifacts but OpenGL compositing in KDE doesn't work:
    Same issue in wayland:
    Here's some info and logs:
    20-radeon.conf
    Section "Device"
    Identifier "Radeon HD 7730/8730"
    Driver "radeon"
    Option "AccelMethod" "EXA"
    EndSection
    # pacman -Q:
    linux 3.14.1-1
    xorg-server 1.15.1-1
    xf86-video-ati 1:7.3.0-1
    glamor-egl 0.6.0-1
    mesa 10.1.1-1
    # lspci -vvv:
    01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cape Verde LE [Radeon HD 7730/8730] (prog-if 00 [VGA controller])
    Subsystem: XFX Pine Group Inc. Device 32b0
    Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx+
    Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx-
    Latency: 0, Cache Line Size: 64 bytes
    Interrupt: pin A routed to IRQ 46
    Region 0: Memory at e0000000 (64-bit, prefetchable) [size=256M]
    Region 2: Memory at f7e00000 (64-bit, non-prefetchable) [size=256K]
    Region 4: I/O ports at e000 [size=256]
    Expansion ROM at f7e40000 [disabled] [size=128K]
    Capabilities: [48] Vendor Specific Information: Len=08 <?>
    Capabilities: [50] Power Management version 3
    Flags: PMEClk- DSI- D1+ D2+ AuxCurrent=0mA PME(D0-,D1+,D2+,D3hot+,D3cold-)
    Status: D0 NoSoftRst- PME-Enable- DSel=0 DScale=0 PME-
    Capabilities: [58] Express (v2) Legacy Endpoint, MSI 00
    DevCap: MaxPayload 256 bytes, PhantFunc 0, Latency L0s <4us, L1 unlimited
    ExtTag+ AttnBtn- AttnInd- PwrInd- RBE+ FLReset-
    DevCtl: Report errors: Correctable- Non-Fatal- Fatal- Unsupported-
    RlxdOrd- ExtTag- PhantFunc- AuxPwr- NoSnoop+
    MaxPayload 256 bytes, MaxReadReq 512 bytes
    DevSta: CorrErr+ UncorrErr- FatalErr- UnsuppReq+ AuxPwr- TransPend-
    LnkCap: Port #0, Speed 8GT/s, Width x16, ASPM L0s L1, Exit Latency L0s <64ns, L1 <1us
    ClockPM- Surprise- LLActRep- BwNot-
    LnkCtl: ASPM Disabled; RCB 64 bytes Disabled- CommClk+
    ExtSynch- ClockPM- AutWidDis- BWInt- AutBWInt-
    LnkSta: Speed 5GT/s, Width x16, TrErr- Train- SlotClk+ DLActive- BWMgmt- ABWMgmt-
    DevCap2: Completion Timeout: Not Supported, TimeoutDis-, LTR-, OBFF Not Supported
    DevCtl2: Completion Timeout: 50us to 50ms, TimeoutDis-, LTR-, OBFF Disabled
    LnkCtl2: Target Link Speed: 8GT/s, EnterCompliance- SpeedDis-
    Transmit Margin: Normal Operating Range, EnterModifiedCompliance- ComplianceSOS-
    Compliance De-emphasis: -6dB
    LnkSta2: Current De-emphasis Level: -3.5dB, EqualizationComplete-, EqualizationPhase1-
    EqualizationPhase2-, EqualizationPhase3-, LinkEqualizationRequest-
    Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit+
    Address: 00000000fee0f00c Data: 4142
    Capabilities: [100 v1] Vendor Specific Information: ID=0001 Rev=1 Len=010 <?>
    Capabilities: [150 v2] Advanced Error Reporting
    UESta: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol-
    UEMsk: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol-
    UESvrt: DLP+ SDES+ TLP- FCP+ CmpltTO- CmpltAbrt- UnxCmplt- RxOF+ MalfTLP+ ECRC- UnsupReq- ACSViol-
    CESta: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr+
    CEMsk: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr+
    AERCap: First Error Pointer: 00, GenCap+ CGenEn- ChkCap+ ChkEn-
    Capabilities: [270 v1] #19
    Kernel driver in use: radeon
    Kernel modules: radeon
    # lsmod | grep radeon:
    radeon 1312880 2
    ttm 64361 1 radeon
    drm_kms_helper 35540 1 radeon
    drm 237667 4 ttm,drm_kms_helper,radeon
    hwmon 3057 2 coretemp,radeon
    i2c_algo_bit 5391 1 radeon
    i2c_core 24824 5 drm,i2c_i801,drm_kms_helper,i2c_algo_bit,radeon
    # glxinfo | grep direct:
    direct rendering: Yes
    # cat /var/log/Xorg.0.log:
    http://ix.io/bSF
    # journalctl -k:
    http://ix.io/bSG
    KInfoCenter:
    Last edited by mah0 (2014-04-23 12:42:23)

    Rexilion,
    I switched to this config, but it still looks the same as glamor with no accel:
    #Section "Module"
    # Load "dri2"
    # Load "glamoregl"
    #EndSection
    Section "Device"
    Identifier "Radeon HD 7730/8730"
    Driver "radeon"
    # default value:
    Option "AccelMethod" "EXA" # glamor or EXA
    Option "SWcursor" "off" # off
    Option "NoAccel" "off" # off
    # Option "ZaphodHeads" "DVI-0" # "LVDS,VGA-0"
    Option "ColorTiling" "on" # on
    Option "ColorTiling2D" "on" # on
    Option "EnablePageFlip" "on" # on
    # Option "AccelDFS" "off" # wiki fix for artifacts upon logging in (desn't work)
    # EXA specific:
    Option "EXAVSync" "on" # off
    Option "EXAPixmaps" "on" # on with > 32MB VRAM
    Option "SwapbuffersWait" "on" # on
    EndSection
    1: glamor with  Option "NoAccel" "off" - artifacts
    2: glamor with  Option "NoAccel" "on" - no artifacts
    3: EXA with  Option "NoAccel" "on/off" - no artifacts
    But with 2 and 3 OpenGL compositing in KDE doesn't work (resets itself to XRender), and graphics in supertuxkart looks like this.
    Last edited by mah0 (2014-04-24 08:18:16)

  • Screen sharing in Yosemite - lots of weird graphical artifacts

    I have Yosemite installed on both my MBP 2013 Retina and a brand-new Mac Mini (headless). I control the Mini from the MBP with standard built-in screen sharing. It works, but visually it's really bad! Often the remote menu bar goes black, and only repaints (in sections) if I hover the mouse over it. Often the toolbars of various windows take on the color of the desktop and do not display any of their widgets - again until I hover over them. Dragging windows sometimes leaves permanent "trails" and other graphical residue.
    The Mini is pretty much running on default settings (although I did set it up by cloning the backup of my previous Mini). In particular, I've not activated any Accessibility options, nor am I using the "dark menu bar" general option.
    Is anyone else seeing this? Or can someone suggest some troubleshooting?
    MacBook Pro (Retina, 15-inch, Early 2013)
    2.4 GHz Intel Core i7
    8 GB 1600 MHz DDR3
    Intel HD Graphics 4000 1024 MB
    10.10 (14A389)
    Mac mini (Late 2014)
    2.6 GHz Intel Core i5
    8 GB 1600 MHz DDR3
    Intel Iris (null)
    10.10 (14A389)

    Yesterday, for the first time since before starting this thread, I restarted the Mac Mini. Suddenly, everything seems fine.
    The reason I restarted the Mini was that I noticed (using Activity Monitor) that 6.5GB of my RAM was in use, and SystemUIServer itself was using 2GB. I've haven't been using the Mini for much of anything recently, so this made no sense. Restarting immediately brought back my menu bar (which had been black), and I don't see any artifacts using Screen Sharing.
    *shrug* we'll see. If you have this problem and haven't restarted the remote machine, try that.

Maybe you are looking for

  • Help Required in BPS trasport

    Hi, I have created one new parameter Group in existing area level and function .Other parameter group already exist for that function. Tried to trasport parameter group using  UPC_TRANSPORT_BPS_ALL . Filled following  PLANNING AREA PLANNING LVL PLANN

  • .avi files and Final Cut

    When I try to import an .avi file Final Cut says .avi files are not optimal and I need to recapture the footage - but all I need is to import an already edited .avi file from my desktop to Final Cut, if it supports .avi files why can't I import them?

  • X230 VB Script for Bios Settings

    Hello, i use a VB Script to set the bios Settings (WakonLan, Boot order etc.). I use the Lenovo WMI Class for my script! If a use a script from Lenovo "Lenovo BIOS Windows Management Instrumentation Interface Deployment Guide for Desktop" to read all

  • How to control cFolder authority through BADI

    Dear Expert, We're on SRM 7 and do the integration with cFolder in RFx. Now we want to control authority in SRM through BADI. In the BADI, we will use function CFX_ACO_API_ACTIVITIES_SET to set authority based on different user and apporver. For exem

  • EULA clarification: can my wife use the software?

    I would like to get a clarification to the EULA regarding the CC single-user license. In your EULA you state: 2.2.3 Restrictions. Customer agrees to the following additional terms and restrictions related to the Membership: (a) Adobe may change the t