GTX 680 4GB and slow render/export

Hopefully someone can help me out.
I used to have a crappy old graphic card and recently upgraded to a EVGA GTX 680 4GB (CLASSIFIED model).
My systems specs are:
i7 930 @ 2.8Mhz
EVGA GTX 680 4GB
Win 7 64 Ultimate
24GB DDR3
PP CS6 (6.0.3) installed on SSD drive
Scratch disk - Source/Export are seperate drives (both 3TB USB 3.0 drives)
I am currently editing a music video with DSLR 1080p footage. At most, 2 layers of footage, basic transitions and some sharpening/color correction layers. Nothing that my old card was fussy about.
The MPE (GPU CUDA acceleration) is enabled in Premiere Pro. I do see a difference when building my clips, the timeline stays mostly yellow instead of completely red. My CPU isn't freaking out as it used to with my old card, so I do see a performance increase at that level.  However, if I try to render my timeline or export, it takes so long! To export my 3 minute music video clip, I takes approx. 43 minutes (in 720p).
I know each video project is unique, but similar projects processed with my old card appeared to be exported/rendered faster than with my new card.
What am I doing wrong? Any obvious pointers?
Any help/tips will be appreciated.
Thank you so much!

=======
so even with a powerful GTX 680 4GB these rather basic video edits (color correction/de-noiser) will take that much time?
=======
Todd has some stuff he wrote in help files about this stuff... spread out over various areas of forums ( ae, pre pro, etc. ).. and basically what you're getting out of cuda with cool card is very good and fast ( using graph card ram, gpu etc ). So really ...it does make editing faster and smoother etc...
BUT when you get to the export stage you're using the CPU , not the GPU anymore...although I think you can play around with pre rendering stuff and maybe then use 'rendered' files ...and gain a fraction of time on export.. I'm not experienced much with this at all...so what I'm saying is based on what I've read over the last year or so here in the forums etc.
What you call " basic" and simple really isn't so basic and simple in terms of what the program(s) is doing.. as the stuff has is really math intensive ( cpu is working it's little heart out )...and you are getting the product..but it's gonna take the time it takes using what it can use....
sorry, but there's no magic solution to making changes and then switching from gpu to cpu final export etc.
I just bought a custom made computer I call the " pig " ( it is HUGE )..and working with mov h264 native ( which is great cause before that had to be converted to avi etc ).. in the long run I save ton of time editing native with pig, but exports are slow even with pig...its fact of life , but cs6 and pig is doing well with it so far...

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