Hardware acceleration with Aperture 3 on 8600M GT?

Hi, I'm using an early 2008 Macbook Pro with a 8600M GT, and it seems to run pretty slow when I do edits on Aperture 3. I was wondering if it's actually making use of the GPU on the Early 08 MBPs, or only the CPU?

hello everybody
There is on thing I need to know so much ..
how flash player save settings of hardware acceleration in windows ?
i.e : when I enable/disable hardware acceleration from flash player 10 ....
is flash player use registry to do that by saving values and changing them each enable/disable
or there is another way ???
I'm sorry if my question is too long but I need the answer so much
and thanks for all

Similar Messages

  • Hardware acceleration with Flash Player 10

    I came across an article on potential hardware acceleration enhancements in Flash Player 10:
    http://www.adobe.com/devnet/logged_in/jchurch_flashplayer10.html
    But I was wondering how to take advantage of this?  Here is the snippet from the article which seemed most promising, however when I set the wmode in the html template, I can't see any changes to my application so I'm guessing there must be more to it:
    Quote:
    In Flash Player 9 Update 3, the first hardware acceleration capabilities were added to Flash Player through hardware-scaled full screen. In Flash Player 10, the same performance gains will be delivered to the browser window through new hardware-based WMODE HTML parameters. The direct WMODE will use your video card to paint pixels to the screen as fast as possible while freeing up your CPU to work on other tasks. The GPU mode works with newer video cards to do much more of the work of transformation and compositing on the video card.
    How can this be achieved?

    hello everybody
    There is on thing I need to know so much ..
    how flash player save settings of hardware acceleration in windows ?
    i.e : when I enable/disable hardware acceleration from flash player 10 ....
    is flash player use registry to do that by saving values and changing them each enable/disable
    or there is another way ???
    I'm sorry if my question is too long but I need the answer so much
    and thanks for all

  • Enable-Disable Hardware Acceleration with GPO or Script

    I have a about 300 systems I need to apply this to at any given time.

    You may need to lock layers.acceleration.disabled as well to true.
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    lockPref("gfx.direct2d.disabled", true);
    lockPref("layers.acceleration.disabled", true);</nowiki></pre>
    You can use a mozilla.cfg file in the Firefox program folder to lock prefs or specify new (default) values.
    Place a file local-settings.js in the defaults\pref folder where you also find the file channel-prefs.js to specify using mozilla.cfg.
    pref("general.config.filename", "mozilla.cfg");
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  • Adobe Premiere Pro - Crashing with OpenCL Hardware Acceleration on Export

    Hey everybody,
    One of the major reasons I decided to buckle down and pay for PPCC was the OpenCL Hardware acceleration with AMD cards. I run two AMD Radeon 7870s in Crossfire right now, and I immediately noticed a huge difference in performance when editing. When it came time to export my video, though, Premiere Pro would crash after rendering around 2% of the full video. I've tried both with and without Crossfire activated but using OpenCL with Hardware acceleration crashed my export no matter what. As soon as I turned it back to regular Mercury Playback (software only), the project rendered just fine.
    I currently have the lastest AMD drivers and have had no other issues with my card, and I also gave PPCC the latest update as well. Any idea why this might be happening? I wouldn't be surprised if I need to wait for a latest AMD driver in order to get things to work with the brand new CC apps, but I figured I'd farm my question out here just in case. I'm running on Windows 8 64 bit.

    Yes. I have problems with my new AMD 1950 3GB. I creat 2h 20 min project on premiere cc and put on all material color correction. NO lumetri. Premiere crache on export about 1h after working.
    I was editing AVCHD material and export from presets to Blu-Ray H264 and mpeg2 with the same result.
    My conf.
    Xeon E5-2620
    Asus Z9PE-D8 WS
    System&Apps disc: SSD vertex 3
    Project: veloci raptor 250GB
    Export: veloci raptor 250GB
    RAM: 32 GB
    Graf: radeon HD7950 3GB, Gigabyte
    When I switch to my old card - nvidia - GTX470 everything just go fine and my export is finish perfectly.
    I was using beta driver from amd 13.4.
    It is confusing because I bought that card especially for Premiere CC, and I was thinking to bought second one, and maybe more...
    Please help what can I do with it.
    Sory for my english

  • Blurry text with hardware acceleration enabled.

    Hi, Firefox folks.
    My text (and edges of tabs) were blurry in Firefox 4.0.1 (32-bit), running on Windows 7 64-bit, with a Radeon HD 6670 with latest drivers: Catalyst 11.5, May 9, 2011. (I have no text problems at all with the latest Chrome or Internet Explorer 9.)
    The problem immediately disappeared when I went to Firefox's Tools menu --> Options --> Advanced tab --> General subtab, and unchecked "Use hardware acceleration when available."
    [I've edited out a "tip" of mine that I thought was working, but actually wasn't.]
    I don't know how this will affect Firefox's speed, but at least I can properly read the text now.
    I didn't have to disable Firefox 4.0.1 hardware acceleration with my old NVIDIA GeForce 9800 GT (which I was using on the same PC a few days ago), so this might be (at least partly) an AMD/ATI problem; I've notified them about this already.
    So, either AMD/ATI needs to issue a patch, or Mozilla does, or both. Just thought you should know. Thanks for your time.
    --Chaz Geary,
    St. Louis County, MO USA

    Some have reported that it helps to Turning off Morphological filtering in the Catalyst driver.

  • Photoshop CS6 hardware accelleration with FirePro M6100, Quadro K3100M & Quadro K5100M

    I'm going to buy a Dell M6800 Precision Mobile Workstation for my wife. I'm trying to decide whether to buy it with a FirePro M6100 video card or an NVidia Quadro K3100M video card. The M6100 seems to be more powerful and cost less than the K3100M. However, she'll be using the computer with Photoshop & Illustrator CS6. I've been reading that CS6 only supports video hardware acceleration with NVidia graphics cards with Cuda.
    Does Photoshop & Illustrator CS6 support GPU Acceleration with the FirePro M6100? If so, do all features in Photoshop & Illustrator CS6 work with the M6100, or are there features that will only work with nVidia vidio cards?
    Will GPU Acceleration be supported as installed? I just have a Dell M6800 with an NVidia Quadro K5100M graphics. I've installed CS6 Production Premium and had to add the Quadro K5100M video card to the "Cuda_Supported_Cards.txt" file in order to use the "Mercury Playback Engine (Hardware)" option. Is there a similar fix I'll need to apply for Photoshop CS6, or will GPU Acceleration work with the FirePro M6100 and Quadro K3100M as installed?

    Chris,
    I apologize for not getting back to you sooner. I've been preoccupied with configuring a couple new computers and this is only one of the issues I've been dealing with.
    Thanks for taking the time to answer my question. Your answer coupled with the answers I got on the Premiere Pro forum helped me make a much better decision.
    I decided to go with the FirePro M6100 for my wife's computer because most of her work is done in Photoshop & Illustrator CS6, and if she needs GPU acceleration in Premiere Pro CS6, she can use my computer.
    Appreciatively,
    Brian Scura...

  • Disable hardware acceleration programmatically

    Hello,
    Nowadays number of devices supporting flash is quite huge, however some of those devices do not support right clicking.
    End user experience is also getting very important, so I want to understand if it's possible to disable flash hardware acceleration programmatically? (using actionscript, external SWF or executing Cthulhu summon procedure
    I want to be able to disable hardware acceleration with simple checkbox. I googled this a lot, however I couldn't find any solution for this.
    anyone?

    hi,
    i've tried all possible wmode options, however they don't really affect the video playback problem I am facing. the only way to fix it is to disable hardware acceleration in flash settings.
    to be frank, I find current situation quite irritating - every service providing video experience to the users via flash is having special page containing advices for HW acceleration disabling:
    vimeo: Playback Issues on Vimeo
    youtube: https://support.google.com/youtube/answer/1230977?hl=en
    hulu: http://www.hulu.com/help/articles/166587
    etc... millions of them
    and the only way to disable hardware acceleration is to go to the flash settings and disable it manually.
    I wonder if there is anyone from Adobe reading those topics? For the last two weeks I googled a lot this topic, people like me are trying to provide best user experience, but they can't. I found similar to this topic even on those forums. The author also had to go for the manual 'resolution' approach. Come on guys, this is 2014, there should be more smarter ways doing this like providing actionscript methods for changing this option.

  • Problem with hardware acceleration on HBO GO

    I just got a Zotac ZBOX AD02 (AMD E-350 APU w/ Radeon HD 6310) and in general it's working great.  However, I  have a problem with Flash video on HBO GO.  For the first minute or so  of steaming video, everything seems perfect.  Video is high quality and  smooth, CPU is around 50%.  Then after a minute or two there will always  be some visible video glitch and CPU utilization will jump up to  90-100% and playback becomes extremely choppy.  So I'm guessing Flash  hardware acceleration is working initially, then something happens that  kills the hardware acceleration, and of course the E-350 CPU is not up the  task by itself.
    The really strange thing is that it seems to be specific to HBO GO.  I  can stream HD all day long from Amazon Instant Video and Youtube (at least when Youtube is able  to dish it out fast enough).  And it's definitely not a bandwidth  problem.  I have Comcast cable (20Mb down), and a bigger computer I have hooked up  to another TV  has no problem with HBO GO.  I think the same problem happens on the bigger computer, but it's faster CPU can overcome the lack of hardware acceleration.
    I've got the latest drivers from AMD and the latest Flash player (even  tried the 11 beta) and have tried all the main browsers (FF, IE, Chrome), but it's always  the same: 1-2 minutes of perfect playback and moderate CPU utilization,  then jacked up CPU and choppy playback.
    Unfortunately, there doesn't seem to be any way to contact HBO GO directly about this problem (support links just refer you to your cable provider), so I thought I'd give it a shot here. Is anyone else out there having this problem with HBO GO or any other  Flash video sites?  Any thoughts on what else I could do to track down the  root cause?

    Well, my idea with 10.x on IE didn't really work.  Results were not nearly as good as in Firefox, and I'm not willing to use 10.x in my main browser.
    However, based on your insight on the wmode=transparent issue, I started playing around with a Greasemonkey script to force wmode=direct, and I think it actually works.  I haven't been able to try it at home yet on the problem PC, but here on my work PC (don't tell anyone I'm not actually working) it makes a massive difference in CPU utilization.  Without the script CPU is around 80-90% during video playback.  When I enable the script it drops to around 20%.  The only issue is that I usually have to refresh the page once video playback starts to get wmode=direct to take effect (start video playback, then once the video playback page loads, hit refresh in the browser).
    My script is just a modified version of this one I found:
    http://userscripts.org/scripts/show/67260
    Here's my modified Greasemonkey script (hopefully the forum will allow javascript in posts):
    // ==UserScript==
    // @name           Force flash wmode direct on HBO GO
    // @namespace      http://userscripts.org/topics/3090#posts-11620
    // @description    Force flash video playback on HBO GO to use wmode direct to allow hardware acceleration
    // @include        http://www.hbogo.com/*/video*
    // @grant          none
    // ==/UserScript==
    (function ()
        nodeInserted();
    document.addEventListener("DOMNodeInserted", nodeInserted, false);
    function nodeInserted()
        for (var objs = document.getElementsByTagName("object"), i = 0, obj; obj = objs[i]; i++)
            if (obj.type == 'application/x-shockwave-flash')
                var skip = false;
                for (var params = obj.getElementsByTagName("param"), j = 0, param; param = params[j]; j++)
                    if (param.getAttribute("name") == "wmode")
                        skip = true;
                        param.setAttribute("value", "direct");
                        break;
                if(skip) continue;
                var param = document.createElement("param");
                param.setAttribute("name", "wmode");
                param.setAttribute("value", "direct");
                obj.appendChild(param);

  • Problems with 3D Hardware acceleration on nVidia geForce 7300

    I have a system with a Core 2 Duo CPU and a nVidia geForce 7300 graphic card. I am trying to run a 3D robotics simulation program (Webots 7.0.3) and its performance is abysmal. I never had graphic performance issues before---but then again, I never tried to run this particularly intensive simulation software. Other simulation software compiled from source (e.g. player/stage ) runs smoothly.
    Where can I start to look to find out where the problem is?
    Here is what I've been able to find out so far:
    1. Hardware acceleration seems to be enabled:
    [stefano@polus]$ glxinfo | grep -n5 "direct rendering"
    1-name of display: :0
    2-display: :0 screen: 0
    3:direct rendering: Yes
    4-server glx vendor string: NVIDIA Corporation
    5-server glx version string: 1.4
    6-server glx extensions:
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    2. glxgears reports very poor performance: about 60FPS. The software manufacterer says their product needs around 2000FPS to run smoothly
    [stefano@polus]$ glxgears                                                                                                                                                                                                             
    Running synchronized to the vertical refresh.  The framerate should be                                                                                                                                                                       
    approximately the same as the monitor refresh rate.                                                                                                                                                                                         
    301 frames in 5.0 seconds = 60.157 FPS                                                                                                                                                                                                       
    299 frames in 5.0 seconds = 59.781 FPS                                                                                                                                                                                                       
    3. The software (i.e. Webots) is proprietary, and their linux version is built against libjpeg version 6.2. Archlinux currently runs libjpeg 8, so I had to manually install the older version.
    4. The software runs satisfactorily on my Kubuntu laptop, an old Lenovo T61 which has similar (or similarly aged) hardware. In other words, the CPU seems to be adequate and the prolem lies with the graphic setup in my Archlinux system, I believe. 
    5. I read the nvidia pages on the Arch website, the nvidia-linux pages and the Xorg pages on how to set up xorg.conf. It did not help.
    Some info on my system are appended below.
    Any hint greatly appreciated.
    Stefano
    Hardware
    CPU Version: Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz
    Graphic card: nVidia GeForce 7300/Gt/Pci/SS2
    RAM: 4 GB
    Double monitor setup with Xinerama enabled
    SW:
    Archlinux 64 bits
    Kernel: Linux 3.6.11-1-ARCH
    Graphic driver: nvidia304xx

    chris_l wrote:
    stefano wrote:
    2. glxgears reports very poor performance: about 60FPS. The software manufacterer says their product needs around 2000FPS to run smoothly
    Running synchronized to the vertical refresh. The framerate should be
    approximately the same as the monitor refresh rate.                                                                                                                                                                                         
    301 frames in 5.0 seconds = 60.157 FPS
    Why you get 60FPS? you have your answer there.
    I noticed that and was wondering about it. I am not familiar with glxgear at all and I am not sure about the exact meaning of the statement about framerate. But one of the developers of the software I am trying to run sent me this glxgear output, obtained on a recent Ubuntu system running under VMWare (on a Windows host, I presume):
    $ glxgears
    11030 frames in 5.0 seconds = 2205.791 FPS
    11492 frames in 5.0 seconds = 2298.289 FPS
    What gives? Are they running a different version of glxgears or is there some hidden switch in glxgears that unties it from monitor refresh rate and makes it work as a benchmark tool  (man glxgears did not report any)?

  • Color management for flash player with hardware acceleration

    I have tested the color management for flash player 10.2 with and without hardware acceleration (GPU) on different PCs with different video cards.
    Videos that are played via flash without hardware acceleration on PC have proper color as designed in After Effects.
    When I switch on hardware acceleration, the color shifts, for example green becomes lighter, although grey values are OK. I have tried this by writing a  small Flash programme for playing a movie; I wrote two programmes one with color management as described in the article "Color correction in Flash Player" http://www.adobe.com/devnet/flash/quickstart/color_correction_as3.html and another one without color management. In both cases I got the same color shift when hardware acceleration was turned on. From the result I concluded that color management does not work when hardware acceleration is on.
    My question is: are there any plans to have color management for flash player with hardware acceleration (GPU) in the near future?
    We need to play complex high definition movies streaming through a high speed local area network that need hardware acceleration to avoid stuttering.
    V. S.

    Hi, LOL at my screen moniker. That's interesting that the FF beta has an Option for that. The only problem, is that I have heard that each browser must UNcheck the H.A. I'm sure you'll find out.
    Hope that works at least for FF. Let me know if you have time.
    I've been checking out Apple TV and Google TV. Just saved the links and some info, haven't had time to go further. I'd prefer Apple TV over Google tho.
    I have a 55" HD Sony/Blu-ray Surround Sound Speakers, etc. I hooked up the VGA cable for Internet, and WOW on the Screen/Monitor!! Now I'm thinking about the iPhone 4 with VZ too, on their pre-order list for 2/3/11!
    Hard to keep up with the Technology, moving faster today for some reason.
    We are under the Snow & Ice warning, getting it now. Hope I don't lose power! If so, I'll be offline for sure.
    If I find anything on that H.A. for IE, I'll let you know.
    Thanks,
    eidnolb

  • Hardware acceleration doesn´t work with 6-core CPU?

    Hi,
    i´ve upgraded recently my PC to a Phenom X6 6-core CPU and i have encountered a major problem with the Flash player since then.
    For example, Youtube HD videos don´t get scaled correctly when watched in fullscreen mode but instead the standard-view gets resized to my screen resolution without scaling
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    http://img217.imageshack.us/i/hd6850y.jpg/
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    I already re-installed Flash Player several times and tried out several AMD Catalyst drivers for my graphic card. No results.
    Any help is appreciated.
    My system specs are:
    Win XP Professional SP3, latest Flash Player version, latest AMD catalyst, AMD Phenom X6 CPU, AMD HD6850 GPU.
    Message was edited by: FredFuchervonFach

    Yes,  i already updated my graphic card drivers several times.
    There is no difference between running with or without hardware acceleration which supports my assumption that hardware acceleration doesn´t work, i guess.
    The results are exactly the same
    I´m running:
    Win XP Professional SP3 32Bit
    Firefox 3.6.16
    Flash Player version 10,2,153,1
    ÁMD Catalyst 11.3
    Message was edited by: FredFuchervonFach

  • Mac Pro D700 Glitches with MPE Hardware Acceleration

    Downloaded CC 2014 today on my shiny new Mac Pro and tried to do some a  simple cross dissolve transition on text but when I went to render it out to a file it came out as a garbled mess. When I turned off MPE hardware acceleration it seemed to fix this issue. Anyone else having some weird issues with hardware acceleration?
    Computer Specs:
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    scottcrozier wrote:
    Downloaded CC 2014 today on my shiny new Mac Pro and tried to do some a  simple cross dissolve transition on text but when I went to render it out to a file it came out as a garbled mess. When I turned off MPE hardware acceleration it seemed to fix this issue.
    Mega-thread on the subject here.  It's a known issue and is being worked on by Adobe, Apple, et al.

  • Cs5 compatible laptop video cards with hardware acceleration

    Is there a list or does anyone know of laptops with compatible video cards for cs5 hardware acceleration? This would be for a windows 7 64bit system.'
    Thanks!

    its not so much a space issue as a power issue, but space is a concern too. I suppose I was looking for a list of laptop compatible cs5 cards. I know that there are cards out there that are and it would be wonderful if adobe compiled a list like they have for standard video cards. And yes you are right, a lot of the video cards listed on that page also have mobile counterparts but are not always compatible since they use different drivers.
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  • CS5 Trial with WinXP64 and GTX260 no hardware acceleration?

    Hi everyone!
    I can't get hardware acceleration in the PS CS5 Extended trial version I just installed on my work machine.
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    I installed the trial version of PS CS5.  Under Preferences>Performance, the GPU Settings area is grayed out. The description says that graphics hardware acceleration is unavailable.  "You will need to upgrade your video driver and possibly your video card."
    I know the GTX 260 is supported- it works fine on my home machine, which is Win7.
    I installed the latest nvidia drivers, version 197.45.  No change.  I even uninstalled the nvidia drivers, did a clean of the drivers in safe mode with Driver Sweeper, as per another post here, and reinstalled the latest nvidia drivers.  Still no change.
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    db

    hardware acceleration now available!  Will play around with it to see how it works!
    awesome, thank you.

  • Adobe Flash with R9 290 Hardware Acceleration Black Videos

    I am not sure what causes this bug. I can restart the computer and it fixes the issue but randomly after a while it goes back to black. I can disable hardware acceleration and sometimes that works and sometimes it doesn't. There are 2 other people I know that had this issue. This happens to me both in Firefox and Chrome.
    http://www.tomshardware.com/answers/id-2179088/290-black-screen-issue-possibly-due-adobe-f lash.html#14303459
    I would report it to the bug site but it seems to be broken.
    Images:
    R9 290 Black Video Bug - Imgur

    With hardware acceleration, we basically just hand everything off to the video card driver.  It's pretty much an on/off proposition.  My recommendation would be to install the latest AMD drivers that match that chipset to see if there are bugfixes that the OEM hasn't picked up.  Ongoing driver updates on these OEM cards typically aren't as good as what you'd get from an AMD-branded card, but the AMD drivers will typically work (but are unsupported) for the cards made by third-party integrators.  Just set a system restore point or keep a copy of the OEM drivers handy in the odd case you need to roll back.
    If you're experiencing this with hardware acceleration disabled, make sure that you're looking at Flash video.  YouTube serves a lot of HTML5 video these days.  If you right click on it and it says About HTML5, disabling hardware acceleration in Flash isn't going to help you.
    Anyway, if you're for sure looking at Flash videos that aren't rendering and hardware acceleration is disabled, please send me an exact link to the video that reproduces it.
    In addition, detailed information about your OS and the browser version would be helpful in attempting to reproduce it on our end.
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