HELP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ALOT OF HELP
MY Sound doesnt match up with my video help. I USE XILISOFT IPOD VIDEO CONVERTER
hey man, listen I use Videora and it really helped for me ..just try some of these simple steps ..the only problem is that sometimes after a while of watching a movie or whatever mini espiosds you put the words won't match the sound after like an hour or so of watching, short clips like music videos DO work great though...
anyway here it is.
For those having Videora Troubles try this for starters...
Create a profile called "H264 WideScreen (Default)", this will be the settings you use to convert wide screen videos etc to your IPOD MPEG4 format.
Set the following under "Video Settings" to
MODE: H264 > CBR
Bitrate: 640kbps
Resolution: 320x176
Aspect Ratio: 16:9
Set the following under "Audio Settings" to
Bitrate: 320kbps
Sample Rate: 44100 Hz
Click APPLY
Create a profile called "H264 Standard (Default)", this will be the settings you use to convert Full Screen videos etc to your IPOD MPEG4 format.
Set the following under "Video Settings" to
MODE: H264 > CBR
Bitrate: 640kbps
Resolution: 320x240
Aspect Ratio: 1:1
Set the following under "Audio Settings" to
Bitrate: 320kbps
Sample Rate: 44100 Hz
Click APPLY
Then when you go under the CONVERT section, click on transcode new video, select your video and before you click on START, ensure that the Quality Profile says either of the 2 settings above for the video your converting. Select STANDARD for full screen or WIDESCREEN for widescre
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Can anyone help me with a problem i am having with my music on my iPhone 4S. I have put alot of Compilation CDs in my library on iTunes. I download these tracks onto my phone, everything is ok so far. Now, this is what is niggling me and I don.t know how to resolve it. This is my problem:
Have downloaded for example: Queen – Bohemium Rhapsody from a compilation album as well as a few complete Queen Album CDs into the iTunes library and then put them into playlists,
When I go onto my phone and select Queen on the MUSIC app using Songs tab at the bottom of the screen it will display all Queen songs and their resective Alum pics, that is all those not in a complilation album, .
If I know the song title I can select the songs tab and find the song that way,
I’ve tried fiddling with the settings in the iTunes app by going to ‘get info’ tab and trying to sort the problem out that way but am not having much luck.What I want the phone to do is show, for example all Queens songs including those in compilation albums. Can this be done, would be grateful for any ideas on how it can be done, that is if ic can be done, any ideas
Thanks for your helpTry assigning Queen as the Album Artist on the compilations in iTunes on your computer.
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my account sent out a email to redeem the card and i sent it too the wrong emial, which is a non-active emial. how do i redeem that card again? the emial i sent it to is now 1 of 3 of my emials and the itunes didnt send the redeem email to that account. the card is un-redeem able. can you please help me. the card has alot and means alot to me, because it was a present. please help me.
As long the email that you sent it to doesn't exist and it hasn't been redeemed then you should be able to try resending it : http://support.apple.com/kb/HT1541
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how do I verify my apple id? I can't sign in to it in mail and I can't make a new one because it just will not process I'm trying to set up iCloud between iPad and iPhone and having ALOT of difficulty pleAse help need it done by later on today!!!!!
In order to use your Apple ID to create an iCloud account, the primary email address associated with the ID must first be verified. To do this, Apple will send a verification email to your account and you must respond to the email by clicking the Verify Now link. Make sure you are check the spam/junk folder as well as the inbox. If it isn't there, go to https://appleid.apple.com, click Manage your Apple ID, sign in, click on Name, ID and Email addresses on the left, then to the right click Resend under your Primary Email Address to resend the verification email.
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I BOUGHT AN IPOD CLASSIC FROM A FRIEND THAT HAD ALOT OF MUSIC ON IT , I LEND IT TO MY LITTLE BROTHER (WRONG MOVE) HE WAQNTED TO DOWNLOAD SPANISH MUSIC AND INSTEAD ERASED ALL OF MY MUSIC ON MY IPOD . HOW CAN I GET MY MUSIC BACK IF IT WAS MY FRIEND THAT DOWNLOAED THE MUSIC . PLEASE HELP ME GET MY MUSIC BACK . MR. DESPERATED THANK YOU
Buy the songs that your friend put on the iPod that you liked. They had no right to give you the copyrighted music when they sold you the device.
tt2 -
hi, i just updated my iphone 3gs to iso5 now it will not activate ive pressed ''try again'' alot but not getting anywere please help! i need my phone for work not had it too long and really annoyed lol thanks,
Sorry, but Apple does not provide a downgrade path for iOS.
Because downgrading is unsupported by Apple we cannot discuss it on these forums, but you can use Google to find information on how to install an older version of iOS on any device.
Note that you will void the warranty and loose official support by Apple.
Feel free to let Apple know at http://www.apple.com/feedback
Anyway, give a try resetting all your settings:
Settings > General > Reset > Reset All Settings -
my ipad wont let my turn on my wifi and i dont want to relace my ipad ive tryed alot of sugestions help me!!!!!!!!
There are many, many threads posted here by people having the same problem. If you look over to the right side of this page at "More Like This," you will see links to some of them. Try reading the other threads and see if any of the solutions posted therein will help.
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Urgent help please, I made an file with the size 1024x768, then i made two folios, one for retina 2048x1536 and one for non retina 1024x768, i have alot of video content in it, everything works perfect on my retina ipad, but when i open it on ipad 2 an error appears on the pages with video content?
its in german:
der Vorgang könnte nicht abgeschlossen werden.
something like the process coundnt be completed -
I am creating a program so that games can be purchased, which was going well up until i added the add and remove code.
I get multiple compilation error messages from most of the files as they are working in conjunction with each other.
I have created a seperate file so that i can add games and save them in a .dat file so that they are avaliable to the main program which also does not compile successfully.
When the program starts the list of games for sale should automatically be filled from an input data file which must contain read and write list methods. therefore, i have created the following files Game.java, GameList.java and GameFileHandler.
Would anyone be able help? Any help would be grately appreciated.
I have included the files needed to run the program.
RunMobileGame
import java.awt.*;
public class RunMobileGame { // Begin Class
public static void main (String[] args) { // Begin Main
EasyFrame frame = new EasyFrame();
frame.setTitle("Game Purchase for 3G Mobile Phone");
MobileGame purchase = new MobileGame(frame); //need frame for dialog
frame.setSize(500,300); // sets frame size
frame.setBackground(Color.lightGray); // sets frame colour
frame.add(purchase); // adds frame
frame.setVisible(true); // makes the frame visible
} // End Main
} // End Class
MobileGame
import java.awt.*;
import java.awt.event.*;
class MobileGame extends Panel implements ActionListener { // Begin Class
The Buttons, Labels, TextFields, TextArea
and Panels will be created first.
private Panel topPanel = new Panel();
private Panel middlePanel = new Panel();
private Panel bottomPanel = new Panel();
private Label saleLabel = new Label ("Java Games For Sale",Label.RIGHT);
private TextArea saleArea = new TextArea(7, 25);
private Button addButton = new Button("Add to Basket");
private TextField add = new TextField(3);
private Label currentLabel = new Label ("Current Basket",Label.RIGHT);
private TextArea currentArea = new TextArea(3, 25);
private Button removeButton = new Button("Remove from Basket");
private TextField remove = new TextField(3);
private Button purchaseButton = new Button("Purchase");
private ObjectList gameList = new ObjectList(20);
Frame parentFrame; //needed to associate with dialog
All the above will be added to the interface
so that they are visible to the user.
public MobileGame (Frame frameIn) { // Begin Constructor
parentFrame = frameIn;
topPanel.add(saleLabel);
topPanel.add(saleArea);
topPanel.add(addButton);
topPanel.add(add);
middlePanel.add(currentLabel);
middlePanel.add(currentArea);
bottomPanel.add(removeButton);
bottomPanel.add(remove);
bottomPanel.add(purchaseButton);
this.setLayout(new BorderLayout());
add("North", topPanel);
add("Center", middlePanel);
add("South", bottomPanel);
addButton.addActionListener(this);
removeButton.addActionListener(this);
purchaseButton.addActionListener(this);
The following line of code below is
needed inorder for the games to be
loaded into the SaleArea
MobileGame aMobileGame;
if (! GameFileHandler.readRecords(dataList)); { // Read records from data file
} // End if
for (int i=1; i <= dataList.getTotal(); i++) { // Begin for
aMobileGame = (MobileGame) dataList.getObject(i);
saleArea.append(i + " " + aMobileGame.getName()
+ " " + aMobileGame.getText()
+ " " + aMobileGame.getPrice()
+ "\n");
} // End for
} // End Constructor
All the operations which will be performed are
going to be written below. This includes the
Add, Remove and Purchase.
public void actionPerformed (ActionEvent e) { // Begin actionPerformed
If the Add to Basket Button is pressed, a
suitable message will appear to say if the game
was successfully added or not. If not, an
ErrorDialog box will appear stateing the error.
if(e.getSource() == addButton) { // Begin Add to Basket
MobileGame aMobileGame;
try { // Begin Try
if (dataList.isEmpty() ) { // some validation
new ErrorDialog(parentFrame,"No Games Avaliable to Add");
} else if (add.getText().length() == 0 ) {
new ErrorDialog (parentFrame,"Feild Blank");
} else if (Integer.parseInt(add.getText())<= 0
|| Integer.parseInt(add.getText())> dataList.getTotal()) { // Begin Else If
new ErrorDialog (parentFrame,"Invalid Game Number");
} else { // Begin Else If
int i = Integer.parseInt(add.getText());
aMobileGame = (MobileGame) dataList.getObject(i);
currentArea.append(i + " " + aMobileGame.getName()
+ " " + aMobileGame.getText()
+ " " + aMobileGame.getPrice()
+ "\n");
} // End Else
} catch (NumberFormatException num) { // Begin Catch
new ErrorDialog(parentFrame,"Please enter an Integer only");
} // End Catch
} // End Add to Basket
add.setText(""); // Clears any characters entered in the addFeild
If the Remove From Basket Button is pressed, a
a suitable message will appear to say if the
removal was successful or not. If not, an
ErrorDialog box will appear stateing the error.
if(e.getSource() == removeButton) { // Begin Remove from Basket
MobileGame aMobileGame;
try { // Begin Try
if (dataList.isEmpty() ) { // some validation
new ErrorDialog(parentFrame,"No Games Avaliable to Remove");
} else if (remove.getText().length() == 0 ) {
new ErrorDialog (parentFrame,"Feild Blank");
} else if (Integer.parseInt(remove.getText())<= 0
|| Integer.parseInt(remove.getText())>=21) { // Begin Else If
new ErrorDialog (parentFrame,"Game Number out of Range");
} else { // Begin Else If
int num = Integer.parseInt(remove.getText());
boolean ok = dataList.remove(num);
currentArea.setText(""); // Clear the textArea
for (int i = 1; i <= dataList.getTotal(); i++) { // Begin for
aMobileGame = (MobileGame) dataList.getObject(i);
currentArea.append(i + " " + aMobileGame.getName()
+ " " + aMobileGame.getText()
+ " " + aMobileGame.getPrice()
+ "\n");
} // End for
} // End Else
} catch (NumberFormatException num) { // Begin Catch
new ErrorDialog(parentFrame,"Please enter an Integer only");
} // End Catch
} // End Remove from Basket
If the purchase button is pressed, the
following is executed. NOTE: nothing is done
when the ok button is pressed, the window
just closes.
if(e.getSource() == purchaseButton) { // Begin Purchase
String gameEntered = currentArea.getText();
if (gameEntered.length() == 0 ) {
new ErrorDialog (parentFrame,"Nothing to Purchase");
} else { // Begin Else If
new CreditDialog(parentFrame,"Cost � 00.00. Please enter Credit Card Number");
} // End Else
} // End Purchase
} // End actionPerformed
} // End Class
ObjectList
class ObjectList
private Object[] object ;
private int total ;
public ObjectList(int sizeIn)
object = new Object[sizeIn];
total = 0;
public boolean add(Object objectIn)
if(!isFull())
object[total] = objectIn;
total++;
return true;
else
return false;
public boolean isEmpty()
if(total==0)
return true;
else
return false;
public boolean isFull()
if(total==object.length)
return true;
else
return false;
public Object getObject(int i)
return object[i-1];
public int getTotal()
return total;
public boolean remove(int numberIn)
// check that a valid index has been supplied
if(numberIn >= 1 && numberIn <= total)
{ // overwrite object by shifting following objects along
for(int i = numberIn-1; i <= total-2; i++)
object[i] = object[i+1];
total--; // Decrement total number of objects
return true;
else // remove was unsuccessful
return false;
GameList
import java.awt.*;
class GameList extends ObjectList { // Begin Class
public Game getGame(int indexIn) { // call inherited method and type cast
return (Game)getObject(indexIn);
public GameList(int sizeIn) { // call ObjectList Constructor
super(sizeIn);
} // End ObjectList Constructor
public Game search(int gameIn) { // Begin search
for(int i=1;i<=getTotal();i++) { // find tenant with given room number
if(getObject(i).getObject() == gameIn) { // Begin if
return getObject(i);
} // End if
} // End for
return null; // no game found
} // End Search
} // End Class
GameFileHandler
import java.awt.*;
import java.io.*;
class GameFileHandler { // Begin class
public static void saveRecords(int noOfGamesIn, GameList listIn) {
try { // Begin Try
FileOutputStream gameFile = new FileOutputStream("dataList.dat");
DataOutputStream gameWriter = new DataOutputStream(ListIn);
gameWriter.writeInt(listIn.getTotal());
for(int i=1; i <= noOfGamesIn; i++) { // Begin for
if(listIn.getGame(i) != null) { // Begin if
gameWriter.writeInt(i);
gameWriter.writeUTF(listIn.getObject(i).getName());
gameWriter.writeUTF(listIn.getObject(i).getText());
gameWriter.writeUTF(listIn.getObject(i).getPrice());
for(int i = 1; j<= listIn.getObject(i).getTotal(); i++) { // Begin for
} // End for
} // End if
} // End for
gameWriter.flush();
gameWriter.close();
} catch (IOException ioe) {
System.out.println("Error writing file");
} // End catch
} // End Save
public static void readRecords(GameList listIn) { // Begin read
try { // Begin Try
FileInputStream gameFile = new FileInputStream("Games.dat");
DataInputStream gameReader = new DataInputStream(ListIn);
int tempObject = 0;
String tempName = new String("");
String tempText = new String("");
String tempPrice = new String("");
double tempAmount = 0 ;
Game tempGame = null;
int tot = 0;
int totpay = 0;
tot = gameReader.readInt();
for(int j = 1; j<=tot; j++) { // Begin for
tempObject = gameReader.readInt();
tempName = gameReader.readUTF();
tempText = gameReader.readUTF();
tempPrice = gameReader.readUTF();
tempGame = new Game(tempGameNo,tempGameName,tempGameQty,tempGamePrice);
totpay = gameReader.readInt();
listIn.add(tempGame);
} // End for
gameReader.close();
} catch(IOException ioe) { // Begin Catch
System.out.println("No Games found");
} // End catch
} // End read
} // End class
Game
class Game { // Begin Class
private int game;
Game (int gameIn) { // Begin Game
game = gameIn;
} // End Game
public String getName() { //begin getName
return name;
} //end getName
public int getText() { //begin getText
return text;
} // end getText
public int getPrice() { //begin getPrice
return price;
} // end getPrice
} //End Class
ErrorDialog
import java.awt.*;
import java.awt.event.*;
class ErrorDialog extends Dialog implements ActionListener {
private Label errorLabel = new Label("Message space here",Label.CENTER);
private String errorMessage;
private Button okButton = new Button("OK");
public ErrorDialog(Frame frameIn, String message) {
/* call the constructor of Dialog with the associated
frame as a parameter */
super(frameIn);
// add the components to the Dialog
errorLabel.setText(message);
add("North",errorLabel);
add("South",okButton);
// add the ActionListener
okButton.addActionListener(this);
/* set the location of the dialogue window, relative to the top
left-hand corner of the frame */
setLocation(100,100);
// use the pack method to automatically size the dialogue window
pack();
// make the dialogue visible
setVisible(true);
/* the actionPerformed method determines what happens
when the okButton is pressed */
public void actionPerformed(ActionEvent e) {
dispose(); // no other possible action!
} // end class
EasyFrame
import java.awt.*;
import java.awt.event.*;
public class EasyFrame extends Frame implements WindowListener {
public EasyFrame()
addWindowListener(this);
public EasyFrame(String msg)
super(msg);
addWindowListener(this);
public void windowClosing(WindowEvent e)
dispose();
public void windowDeactivated(WindowEvent e)
public void windowActivated(WindowEvent e)
public void windowDeiconified(WindowEvent e)
public void windowIconified(WindowEvent e)
public void windowClosed(WindowEvent e)
System.exit(0);
public void windowOpened(WindowEvent e)
} // end EasyFrame class
CreditDialog
import java.awt.*;
import java.awt.event.*;
class CreditDialog extends Dialog implements ActionListener { // Begin Class
private Label creditLabel = new Label("Message space here",Label.CENTER);
private String creditMessage;
private TextField remove = new TextField(20);
private Button okButton = new Button("OK");
public CreditDialog(Frame frameIn, String message) { // Begin Public
super(frameIn); // call the constructor of dialog
creditLabel.setText(message);
add("North",creditLabel);
add("Center",remove);
add("South",okButton);
okButton.addActionListener(this);
setLocation(150,150); // set the location of the dialog box
setSize(300,100); // sets the size of the dialog
setVisible(true); // make the dialog box visible
} // End Public
public void actionPerformed(ActionEvent e) { // Begin actionPerformed
dispose(); // close dialog box
} // End actionPerformed
} // End Class
CreateDataFile
import java.awt.*;
import java.awt.event.*;
class CreateDataFile extends Panel implements ActionListener {
private Panel input = new Panel();
private Panel buttons = new Panel();
private Label gameLabel = new Label("Game Description",Label.RIGHT);
private TextField game = new TextField(18);
private Label cataloqueLabel = new Label("Cataloque Number",Label.RIGHT);
private TextField cataloque = new TextField(4);
private Label priceLabel = new Label("Price in pounds",Label.RIGHT);
private TextField price = new TextField(6);
private Button inputButton = new Button("Input Data");
private Button listButton = new Button("List Data");
private Button eraseButton = new Button("Erase No");
private TextField erase = new TextField(2);
private Button saveButton = new Button("Save Data");
private Button loadButton = new Button("Load Data");
private Button quitButton = new Button("Quit");
private TextArea listArea = new TextArea(10, 30);
private ObjectList dataList = new ObjectList(20);
Frame parentFrame; // needed to associate with dialog
public CreateDataFile(Frame frameIn) { //begin constructor
parentFrame = frameIn;
input.add(gameLabel);
input.add(game);
input.add(cataloqueLabel);
input.add(cataloque);
input.add(priceLabel);
input.add(price);
buttons.add(inputButton);
buttons.add(listButton);
buttons.add(eraseButton);
buttons.add(erase);
buttons.add(saveButton);
buttons.add(loadButton);
buttons.add(quitButton);
this.setLayout( new BorderLayout());
add("North",input);
add("Center",buttons);
add("South",listArea);
inputButton.addActionListener(this);
listButton.addActionListener(this);
eraseButton.addActionListener(this);
saveButton.addActionListener(this);
loadButton.addActionListener(this);
quitButton.addActionListener(this);
} //end constructor
public void actionPerformed(ActionEvent e) { //begin actionPerformed
MobileGame aMobileGame;
try { //begin try
if (e.getSource() == inputButton) { //begin if
if(game.getText().length()==0|| cataloque.getText().length()==0|| price.getText().length()==0) { //begin if
new ErrorDialog(parentFrame,"All Field(s) Must be Emtered");
} else if(dataList.isFull() ) { //begin else if
new ErrorDialog(parentFrame,"List Full");
} else { //begin else
aMobileGame = new MobileGame (game.getText(),cataloque.getText(),Double.parseDouble(price.getText()));
dataList.add(aMobileGame);
game.setText("");
cataloque.setText("");
price.setText("");
}// end else
}// end inputbutton
} catch (NumberFormatException ex) { // Catch invalid price error
if (price.getText().length()!=0) { //Begin ErrorDialog
new ErrorDialog(parentFrame,"Invalid price");
} //end ErrorDialog
} //end catch
if (e.getSource() == listButton) { //begin listButton
if (dataList.isEmpty() ) { //begin if
new ErrorDialog(parentFrame,"The Datalist is Empty");
} else {
listArea.setText(""); // clear textArea first
for (int i=1; i <= dataList.getTotal(); i++) {
aMobileGame = (MobileGame) dataList.getObject(i);
listArea.append(i + " " + aMobileGame.getName()
+ " cat no: "+ aMobileGame.getText()
+ " price: "+aMobileGame.getPrice()+"\n");
} //end for
}// end if
} // end listButton
if (e.getSource() == eraseButton) { //begin eraseButton
try { //begin Try
if (dataList.isEmpty() ) { //begin isEmpty
new ErrorDialog(parentFrame,"Nothing to Erase");
} else if ( erase.getText().length()==0 ) { //begin if
new ErrorDialog(parentFrame,"Erase Field Balnk");
} else if(Integer.parseInt(erase.getText())<=0 || Integer.parseInt(erase.getText())>20){ //begin if
new ErrorDialog(parentFrame,"Number out of Range");
} else { //begin else
int num = Integer.parseInt(erase.getText());
boolean ok = dataList.remove(num);
listArea.setText("");
erase.setText("");
for(int i=1; i<=dataList.getTotal(); i++){ //begin for
aMobileGame = (MobileGame)dataList.getObject(i);
listArea.append(i + " " + aMobileGame.getName()
+ " cat no: "+ aMobileGame.getText()
+ " price: "+aMobileGame.getPrice()+"\n");
} //end for
}// end if
} catch (NumberFormatException ex) { //begin catch
if(erase.getText().length()!=0) {// begin ErrorDialog
new ErrorDialog(parentFrame,"Invalid Format");
} //end ErrorDialog
erase.setText("");// to clear the erase filed first
} //end catch
} //end eraseButton
if (e.getSource() == loadButton) { //begin loadButton
if ( ! GameFileHandler.readRecords( dataList)) { //begin readRecords
} //end readRecords
} // end if
if (e.getSource() == saveButton) { //Begin saveButton
if (dataList.isEmpty() ) { //begin dataList
new ErrorDialog(parentFrame,"The GameList is Empty");
} else if ( ! GameFileHandler.saveRecords( dataList) ) { //begin else
new ErrorDialog(parentFrame,"Error Saving File");
} // end if
} //end saveButton
if(e.getSource() == quitButton){ //begin quitButton
System.exit(0);
} // end quitButton
}// end actionPerformed
}//end class CreateDataFile
I know that there are alot of files, but most is ok and i have made it easy to understand.If you want you can give me your email address so we can message eachother quicker than checking here every 15 minutes. I can help you during the evenings because you need a lot of work.
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Hi I am wondering if anyone can help me. I have two albums in my photos app other than the camera roll that i cant seem to get rid of. They contain duplicates of the photos i already have in my camera roll. One is called Photo Library, and the other is called iphone. It's using alot of space and I don't know how to delete them. Please HELP!!
those are photos that have been synced to your phone from your computer. plug in your phone to your computer, open itunes, select 'photos' tab from the top, and uncheck 'sync photos'
this will erase the photos from your phone that are not in the camera roll -
Space recovery. Need ALOT OF HELP!!
Help! I feel so bad.. I accidently made bootcamp make a partition and it took 20g of my macbook air. So i removed the partition of my mac and I Still have the same amount of space.
I had 33G at first
but when I accidently made the partition
I now have 13G
HOW DO I RECOVER THE FREE SPACE?!?!?!
I NEED ALOT OF HELP I FEEL SOOO BAD
I got this mac this year for christmas and I've already ruined it..
Please oh please help me!Use Disk Utility
Applications->Utilities->Disk Utility
1. Highlight the Disk in the left panel
2. Select the Partition Tab
3. Expand the volume immediately above it by dragging its resize corner
4. Click Apply
See also : http://macs.about.com/od/applications/ss/diskutilitysize_5.htm -
hen I tried several times to import favorites, etc. from IE to Firefox, I keep getting the same message- script busy or not responding.
Tried several times and nothing was imported and keep getting same message listed above. I have XP on my laptop.
Any suggestions or help is greatly appreciated. Thanks alot and have a great day!Start Firefox in [[Safe Mode]] to check if one of your add-ons is causing your problem (switch to the DEFAULT theme: Tools > Add-ons > Themes).
* Don't make any changes on the Safe mode start window.
See [[Troubleshooting extensions and themes]] and [[Troubleshooting plugins]]
See also http://kb.mozillazine.org/Locked_or_damaged_places.sqlite
Other things that need attention:<br>
Your above posted system details show outdated plugin(s) with known security and stability risks that you should update.
# Adobe PDF Plug-In For Firefox and Netscape 8.2.5
# Shockwave Flash 10.1 r85
# Next Generation Java Plug-in 1.6.0_14 for Mozilla browsers
Update the [[Adobe Reader]] plugin to the latest version.
*http://get.adobe.com/reader/otherversions/
Update the [[Managing the Flash plugin|Flash]] plugin to the latest version.
*http://www.adobe.com/software/flash/about/
Update the [[Java]] plugin to the latest version.
*http://java.sun.com/javase/downloads/index.jsp (Java Platform: Download JRE) -
All my data on my phone got deleted so I restored it through Itunes and now my IMessage will not recieve nor send out messages through my phone number but my email. I've tried alot but non is really working, help please !!
Ok. You don't have to select your number. Just check your email under your "grey" number and then at the bottom of this page you will see the option "Start new conversations from". Select your number.
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in my country Cambodia hav alot of ipad iphone but can not read my language when it not yet jailbreak so it dificault for my country can U put my language for us? thanks for help us
go to setting>general>keyboard>language
you can also go to keyboards and add a keyboard based on your language -
my boyfriend send me an iphone 4s from canada last march 2012. my problem is the wifi button of my 4s doesnt work since May this year. unfortunately here in the philippines there's no apple service center available.help me what to do so that i can use wifi again from my fone. thanks alot!
First, try the steps Apple has here:
http://support.apple.com/kb/TS1559
If those do not help, your iPhone may well need service. You will not be able to get a Canadian iPhone serviced by Apple in the Philippines. You will need to send the iPhone back to your boyfriend or someone else in Canada who can get it serviced there and then send it back to you.
Regards. -
HELP my ipod touch is flicking alot on my screen works fine but alot of flickering?
HELP my ipod touch is flicking alot on my screen works fine but alot of flickering?
my screen flickers lotTry restarting. Press and hold the sleep/wake button until you see the red slider then swipe to power off. Then press and hold the sleep / wake button until you see the Apple logo.
If you are using a Windows based computer... iOS: Device not recognized in iTunes for Windows
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