Help Error #1063

I get this error:
ArgumentError: Error #1063: Argument count mismatch on ShipMc(). Expected 1, got 0.
    at flash.display::Sprite/constructChildren()
    at flash.display::Sprite()
    at flash.display::MovieClip()
    at Main()
This is the main Class:
public function Main() {
            ship = new ShipMc(this.stage);//create a new ship
            //in ShipMc we need stage to create the keyObject
            this.addChild(ship);//add ship to stage

Try tracing this.stage and see what you have for it.  It probably hasn't yet had time to come into existence by the time you are trying to target it.

Similar Messages

  • ArgumentError: Error #1063:Help

    I am trying to use the onMouseWheel method
    First I wanted to check if my event listener and event handler work
    stage.addEventListener(MouseEvent.MOUSE_WHEEL, onMouseWheel);
    private function onMouseWheel():void {
    trace ("onMouseWheel()  method");
    I am getting this error when I try it
    ArgumentError: Error #1063: Argument count mismatch on onMouseWheel(). Expected 0, got 1.
    Please help

    You ALWAYS have to pass event into event handler:
    private function onMouseWheel(e:MouseEvent):void

  • ArgumentError: Error #1063: Argument count mismatch on portfolio_fla::MainTimeline/loadFightBite().

    Hi
    I'm trying to load a swf onto my stage and I'm having some problems with the event handler. I'm getting an error: when I comment out the event handler, it returns no errors, I've tried the function both with and without void, but it doesn't fix the error. I know this should be an easy fix, but it's got me stumped. Can anybody help? Thanks guys.
    ArgumentError: Error #1063: Argument count mismatch on portfolio_fla::MainTimeline/loadFightBite(). Expected 0, got 1.
    var fightBite_mc:MovieClip;
    var swfLoader:Loader = new Loader ();
    var swfRequest:URLRequest;
    fightBite_but.addEventListener (MouseEvent.CLICK, loadFightBite);
    function loadFightBite():void {
         this.addChild(swfLoader);
         swfLoader.load(new URLRequest("ftb_preloader.swf"));
         swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, swfLoaded);
    function swfLoaded(loadEvent:Event){
         swfLoader.x = stage.stageHeight /2;
         swfLoader.y = stage.stageWidth /2;
         swfLoader.contentLoaderInfo.removeEventListener(Event.COMPLETE, swfLoaded);
         fightBite_mc=swfLoader.content as MovieClip;

    use:
    var fightBite_mc:MovieClip;
    var swfLoader:Loader = new Loader ();
    var swfRequest:URLRequest;
    fightBite_but.addEventListener (MouseEvent.CLICK, loadFightBite);
    function loadFightBite(e:MouseEvent):void {
         this.addChild(swfLoader);
         swfLoader.load(new URLRequest("ftb_preloader.swf"));
         swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, swfLoaded);
    function swfLoaded(loadEvent:Event:Event){
         swfLoader.x = stage.stageHeight /2;
         swfLoader.y = stage.stageWidth /2;
         swfLoader.contentLoaderInfo.removeEventListener(Event.COMPLETE, swfLoaded);
         fightBite_mc=swfLoader.content as MovieClip;

  • About ArgumentError: Error #1063: Argument count mismatch

    Hi
    i am newbie to Flex Environment .
    This is my first post in Flex , so please excuse if my question is a dumb one .
    I am trying to dynamically create a Button and add EventListener to it .
    public function handleClick(event:MouseEvent):void
    var myBtn2:Button = new Button()
    myBtn2.label = "Dynamic";
    myBtn2.addEventListener(MouseEvent.MOUSE_OVER,handleClick1);
    this.addChild(myBtn2);
    public function handleClick1(event:MouseEvent):void
    Alert.show("This is for Dynamic button");                                                                                                             
    I have observered that , if i dont pass event on to the handleClick1() function i am getting ArgumentError: Error #1063: Argument count mismatch and  if i pass , all is working fine .
    Please tell me , why is it mantadatory to pass this ??

    More accurate to say that if you define an event handler in MXML, as in  <mx:Button click="clickFunc()"/> then it is optional to pass an event object with clickFunc(event), and if you do not pass it, your clickFunc() method signature does not need that argument.
    But if you add an event listener with addEventListener, then the listener method signature must always tae the event object as an argument.
    If this post answers your question or helps, please mark it as such.
    Greg Lafrance - Flex 2 and 3 ACE certified
    www.ChikaraDev.com
    Flex / AIR Development, Training, and Support Services

  • #error 1063

    hi guys
    i have  3 classes in the library (external classes) and 1 document class called Main
    and iam getting these  errors all the time i dont know why
    ArgumentError: Error #1063: Argument count mismatch on tree1/onAdded(). Expected 0, got 1.
        at flash.display::DisplayObjectContainer/addChild()
        at Main()
    ArgumentError: Error #1063: Argument count mismatch on tree1/onAdded(). Expected 0, got 1.
        at flash.display::DisplayObjectContainer/addChild()
        at Main()
    ArgumentError: Error #1063: Argument count mismatch on tree1/onAdded(). Expected 0, got 1.
        at flash.display::DisplayObjectContainer/addChild()
        at Main()
    ArgumentError: Error #1063: Argument count mismatch on tree1/onAdded(). Expected 0, got 1.
        at flash.display::DisplayObjectContainer/addChild()
        at Main()
    ArgumentError: Error #1063: Argument count mismatch on tree1/onAdded(). Expected 0, got 1.
        at flash.display::DisplayObjectContainer/addChild()
        at Main()
    ArgumentError: Error #1063: Argument count mismatch on tree1/onAdded(). Expected 0, got 1.
        at flash.display::DisplayObjectContainer/addChild()
        at Main()
    here are the classes code (the external classes ) in the lib
    MAINMAP1 class
    package
    import flash.system.System;
    import flash.system.fscommand;
        import flash.display.MovieClip;
    import flash.media.Sound;
        import flash.media.SoundChannel;
        import flash.events.KeyboardEvent;
        import flash.ui.Keyboard;
        import flash.events.Event;
        import flash.events.MouseEvent;
        import flash.display.Stage;
    public class MAINMAP1 extends MovieClip {
        var vx:int = 0
        var vy:int = 0
      public function MAINMAP1(){
        addEventListener(Event.ADDED_TO_STAGE, onAdded)
      public function onAdded (event:Event):void  {
    tree1 class
    package{
        import flash.system.System;
    import flash.system.fscommand;
        import flash.display.MovieClip;
    import flash.media.Sound;
        import flash.media.SoundChannel;
        import flash.events.KeyboardEvent;
        import flash.ui.Keyboard;
        import flash.events.Event;
        import flash.events.MouseEvent;
        import flash.display.Stage;
        public class tree1 extends MovieClip{
            public function tree1 (){
                    addEventListener(Event.ADDED_TO_STAGE, onAdded)
                    public function onAdded (){
                                                  addEventListener(Event.ENTER_FRAME, onEnterFrame);
        public function onEnterFrame(event:Event){
    HERO class
    package{
        import flash.system.System;
    import flash.system.fscommand;
        import flash.display.MovieClip;
    import flash.media.Sound;
        import flash.media.SoundChannel;
        import flash.events.KeyboardEvent;
        import flash.ui.Keyboard;
        import flash.events.Event;
        import flash.events.MouseEvent;
        import flash.display.Stage;
        public class HERO extends MovieClip{
        private var vx:int = 0;
            private var vy:int = 0;
            public function HERO (){
                    addEventListener(Event.ADDED_TO_STAGE, onAdded)
                    public function onAdded (event:Event):void  {
          gotoAndStop(3)
              addEventListener(Event.ENTER_FRAME, onEnterFrame);
            stage.addEventListener(KeyboardEvent.KEY_DOWN,onKeyDown);
                stage.addEventListener(KeyboardEvent.KEY_UP,onKeyUp);
        public function onEnterFrame(event:Event){
            x += vx
            y += vy
        public function onKeyDown(event:KeyboardEvent){
            if (event.keyCode == Keyboard.LEFT){
                gotoAndStop(2)
                vx = -5
                    if (event.keyCode == Keyboard.RIGHT){
                        gotoAndStop(1)
                                    vx = 5
            if (event.keyCode == Keyboard.DOWN){
                vy = +5
                gotoAndStop(6)
    if (event.keyCode == Keyboard.UP){
                vy = -5
    public function onKeyUp(event:KeyboardEvent){
                if (event.keyCode == Keyboard.LEFT ||event.keyCode == Keyboard.RIGHT ){
                    vx= 0;
    if (event.keyCode == Keyboard.UP ||event.keyCode == Keyboard.DOWN ){
                    vy= 0;
    THE DOCUMENT CLASS (Main)
    package  {
        import flash.system.System;
    import flash.system.fscommand;
        import flash.display.MovieClip;
    import flash.media.Sound;
        import flash.media.SoundChannel;
        import flash.events.KeyboardEvent;
        import flash.ui.Keyboard;
        import flash.events.Event;
        import flash.events.MouseEvent;
        import flash.display.Stage;
        public class Main extends MovieClip {
            var mainmap1:MAINMAP1 = new MAINMAP1;
            public function Main() {
                addChild(mainmap1);
    done
    the program running but there are errors in the output i couldn.t get it
    help me please
    thank you

    ahh sorry i just did that because i thought this was another forum and  another people ,and i posted alot in action script ,so i thought people will ignore  me
    because am just asking and useless person , but  i was worng
    sorry again

  • Error #1063: Argument count mismatch. Expected 1, got 0.

    I'm trying to call a TweenEvent function which is placed in another class from my Document Class.
    ActionScript Code:
    ball[i].tweenX();
    However, the following error message is appearing...
    ActionScript Code:
    Error #1063: Argument count mismatch on Ball/tweenX(). Expected 1, got 0.
    I'm guessing I need to include something in the parentheses when I call .tweenx();, but I'm not too sure what?!
    Here's the Tween Event function in the Ball class as well if it helps.
    ActionScript Code:
    public function tweenX(event:TweenEvent):void
                var randomXBoundary = (xBoundary[int(Math.random() * xBoundary.length)]);
                myTweenX = new Tween(this, "x", None.easeOut, this.x, randomXBoundary, 10, true);
                trace("tweenX function for " + this + " has been called and is heading for" + randomXBoundary + " x pos");
                myTweenX.addEventListener(TweenEvent.MOTION_FINISH,tweenX);
            }//end of tweenX function

    There is a slight conflict of interests so to speak in that you want to call the same function in two different ways... with and without the event argument being passed.
    What you probably need to do is separate the tweening function from the event handler function...
    public function tweenX():void {
                var randomXBoundary = (xBoundary[int(Math.random() * xBoundary.length)]);
                myTweenX = new Tween(this, "x", None.easeOut, this.x, randomXBoundary, 10, true);
                trace("tweenX function for " + this + " has been called and is heading for" + randomXBoundary + " x pos");
                myTweenX.addEventListener(TweenEvent.MOTION_FINISH, tweenXEvt);
    public function tweenXEvt(event:TweenEvent):void {
                tweenX();

  • VerifyError: Error #1063: Argument count mismatch on mx.core::RSLItem(). Expected 1, got 3.

    Im getting the following error when trying to run my application, which was migrated from 3.5 to 3.6A:
    VerifyError: Error #1063: Argument count mismatch on mx.core::RSLItem(). Expected 1, got 3.
    The original application was built with Flash Builder 4 (SDK 3.5), and imported in Flash Builder 4.6 (using SDK 3.6A).
    The error is displayed only when the framework linkage type is set to RSL, when using the framework linkage "Merged into code", the application runs fine. But we need to use RSL as the application is quite large.
    Any help appreciated.
    Thanks.

    After generating the link report, i found that the RSLItem is called from core classes, namely: RSLListLoader.as, RSLItem.as, framework.swc. Find below the XML report generated.
    Can you please  have a look and see if there is any anomaly in the report ?
    Thanks.
    <report>
      <scripts>
        <script name="D:\Program Files\Adobe Flash Builder 4.6\sdks\3.6.0\frameworks\libs\framework.swc(mx/resources/ResourceBundle)" mod="1308335066955" size="3594" optimizedsize="1671">
          <def id="mx.resources:ResourceBundle" />
          <pre id="mx.resources:IResourceBundle" />
          <pre id="Object" />
          <dep id="AS3" />
          <dep id="mx.utils:StringUtil" />
          <dep id="mx.core:mx_internal" />
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          <pre id="org.alivepdf.images:PDFImage" />
          <dep id="flash.utils:ByteArray" />
          <dep id="AS3" />
          <dep id="org.alivepdf.images:ColorSpace" />
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          <pre id="org.alivepdf.links:ILink" />
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          <pre id="modules.reports:BasePmsReport" />
          <pre id="interfaces:IDisposable" />
          <dep id="org.alivepdf.layout:Align" />
          <dep id="models:MappingScoringRemark" />
          <dep id="org.alivepdf.drawing:Joint" />
          <dep id="org.alivepdf.images:ColorSpace" />
          <dep id="mx.collections:ArrayCollection" />
          <dep id="models:Family" />
          <dep id="org.alivepdf.layout:Mode" />
          <dep id="AS3" />
          <dep id="org.alivepdf.layout:Position" />
          <dep id="org.alivepdf.data:Grid" />
          <dep id="org.alivepdf.data:GridColumn" />
          <dep id="org.alivepdf.layout:Resize" />
          <dep id="org.alivepdf.colors:RGBColor" />
        </script>
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          <def id="org.alivepdf.fonts:FontMetrics" />
          <pre id="Object" />
          <dep id="org.alivepdf.fonts:FontFamily" />
          <dep id="AS3" />
          <dep id="Error" />
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          <def id="org.alivepdf.pages:Page" />
          <pre id="Object" />
          <dep id="org.alivepdf.layout:Size" />
          <dep id="RangeError" />
          <dep id="AS3" />
          <dep id="org.alivepdf.layout:Orientation" />
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          <pre id="org.alivepdf.images:PDFImage" />
          <dep id="org.alivepdf.decoding:Filter" />
          <dep id="flash.utils:ByteArray" />
          <dep id="AS3" />
          <dep id="org.alivepdf.images:ColorSpace" />
          <dep id="Error" />
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          <def id="mx.core:RSLListLoader" />
          <pre id="Object" />
          <dep id="flash.events:Event" />
          <dep id="mx.core:RSLItem" />
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          <pre id="org.alivepdf.images:PDFImage" />
          <dep id="flash.utils:ByteArray" />
          <dep id="AS3" />
        </script>
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          <dep id="AS3" />
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          <pre id="Object" />
          <dep id="AS3" />
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          <def id="org.alivepdf.encoding:PNGEncoder" />
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          <dep id="flash.display:BitmapData" />
          <dep id="flash.utils:ByteArray" />
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          <pre id="Object" />
          <dep id="AS3" />
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          <def id="fr_FR$controls_properties" />
          <pre id="mx.resources:ResourceBundle" />
          <dep id="AS3" />
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          <def id="org.alivepdf.layout:Size" />
          <pre id="Object" />
          <dep id="AS3" />
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          <pre id="org.alivepdf.images:IImage" />
          <pre id="Object" />
          <dep id="flash.utils:ByteArray" />
          <dep id="AS3" />
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          <pre id="Object" />
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          <dep id="org.alivepdf.fonts:CoreFont" />
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          <def id="fr_FR$effects_properties" />
          <pre id="mx.resources:ResourceBundle" />
          <dep id="AS3" />
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        <script name="D:\Dev\Flex 4.6\my_project\libs\AlivePDF.swc(org/alivepdf/annotations/MovieAnnotation)" mod="1265087336000" size="611" optimizedsize="259">
          <def id="org.alivepdf.annotations:MovieAnnotation" />
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    <mx:Script>
    <![CDATA[
      import mx.events.VideoEvent;
      import mx.events.SliderEvent;
      private function videoDisplaySliderThumbDragHandler(event:SliderEvent):void{   
          videoDisplay.playheadTime = videoDisplaySlider.value;  
      private function videoDisplaySlider_ThumbPress():void{
          videoDisplay.removeEventListener(VideoEvent.PLAYHEAD_UPDATE, onPlayingVideoUpdate);
          videoDisplay.pause();
      private function videoDisplaySlider_ThumbRelease():void{
           videoDisplay.addEventListener(VideoEvent.PLAYHEAD_UPDATE, onPlayingVideoUpdate);
           videoDisplay.playheadTime = videoDisplaySlider.value;
           videoDisplay.play();
      private function videoDisplay_ready():void{
           videoDisplay.addEventListener(VideoEvent.PLAYHEAD_UPDATE, onPlayingVideoUpdate);
           videoDisplay.visible = true;
      private function onPlayingVideoUpdate() :void{
           videoDisplaySlider.value = videoDisplay.playheadTime;
    ]]>
    </mx:Script>
    <mx:HSlider id="videoDisplaySlider" invertThumbDirection="true" allowTrackClick="false" liveDragging="true" thumbDrag="videoDisplaySliderThumbDragHandler(event)" thumbPress="videoDisplaySlider_ThumbPress()" thumbRelease="videoDisplaySlider_ThumbRelease()" minimum="0" maximum="{videoDisplay.totalTime}"/>
    <mx:VideoDisplay id="videoDisplay" ready="videoDisplay_ready()" source="assets/myVideo.mp4" playheadUpdate="onPlayingVideoUpdate()"/>

    Aha I've managed to solve my own problem I missed the event out of the onVideoPlayingUpdate function I've now changed it to:-
    private function onPlayingVideoUpdate(event:VideoEvent) :void{
    and it works now.
    However I now have another problem when I drag the slider's thumb and then release it the video doesn't jump straight to that point as it should and just starts to play really slowly and jumpy.
    Also as I drag the thumb the video isn't changing live.
    To see what I'm trying to achieve go to YouTube and start dragging the thumb on the slider on their videos, you can see the picture updating live but I can't get that to happen in this case.
    Can anybody help me out on getting this to work smoothly?

  • ArgumentError: Error #1063: Argument count mismatch on Greeter$iinit(). Expected 0, got 1.

    I keep getting this error message after i press run.
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    at PMA$iinit()
    at mx.managers::SystemManager/create()
    at mx.managers::SystemManager/::initializeTopLevelWindow()
    at mx.managers::SystemManager/::frameEndHandler()
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    identify the error, but it persists even after every function has
    been commented out in the Greeter class. Has anyone experience this
    error before?

    Run "Clean" from the Project menu, see if that helps.
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    allowed argument count mismatches. In 2.0, if you have an optional
    argument, you can specify a default value in the argument
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  • Error #1063: Argument count mismatch on entities::Family(). Expected 2, got 0.

    Hello:
    I'm trying to start a simple remoting app.  I'm getting the folowing error.  My value objects and remoting code are below.  Any help would be appreciated!
    ArgumentError: Error #1063: Argument count mismatch on entities::Family(). Expected 2, got 0.
        at ObjectInput/readObject()
        at mx.messaging.messages::AbstractMessage/readExternal()[C:\autobuild\3.2.0\frameworks\proje cts\rpc\src\mx\messaging\messages\AbstractMessage.as:377]
        at mx.messaging.messages::AsyncMessage/readExternal()[C:\autobuild\3.2.0\frameworks\projects \rpc\src\mx\messaging\messages\AsyncMessage.as:146]
        at mx.messaging.messages::AcknowledgeMessage/readExternal()[C:\autobuild\3.2.0\frameworks\pr ojects\rpc\src\mx\messaging\messages\AcknowledgeMessage.as:77]
    Family class in Flex:
    package entities
        [Bindable]
        [RemoteClass(alias="family.Family")]
        public class Family  {
            public function Family(father:Person, mother:Person) {
                this.father = father;
                this.mother = mother;
            protected var father:Person;
            protected var mother:Person;
            public function getFather():Person {
                return father;
            public function setFather(o:Person):void {
                father = o;
            public function getMother():Person {
                return mother;
            public function setMother(o:Person):void {
                mother = o;
    Family object in Java
    package family;
    public class Family {
        private Person father = null;
        private Person mother = null;
        public Family(Person father, Person mother) {
            this.father = father;
            this.mother = mother;
        public Person getFather() {
            return father;
        public void setFather(Person father) {
            this.father = father;
        public Person getMother() {
            return mother;
        public void setMother(Person mother) {
            this.mother = mother;
    Person class in Flex:
    package entities
        [Bindable]
        [RemoteClass(alias="family.Person")]
        public class Person {
            protected var givenName:String;
            protected var surname:String;
            protected var birthdate:String;
            protected var birthLocation:String;
            protected var deathdate:String;
            protected var deathLocation:String;
            public function getGivenName():String {
                return givenName;
            public function setGivenName(o:String):void {
                givenName = o;
            public function getSurname():String {
                return surname;
            public function setSurname(o:String):void {
                surname = o;
            public function getBirthdate():String {
                return birthdate;
            public function setBirthdate(o:String):void {
                birthdate = o;
            public function getBirthLocation():String {
                return birthLocation;
            public function setBirthLocation(o:String):void {
                birthLocation = o;
            public function getDeathdate():String {
                return deathdate;
            public function setDeathdate(o:String):void {
                deathdate = o;
            public function getDeathLocation():String {
                return deathLocation;
            public function setDeathLocation(o:String):void {
                deathLocation = o;
            public function Person()
    Person class in Java
    package family;
    public class Person {
        private String givenName = null;
        private String surname = null;
        private String birthdate = null;
        private String birthLocation = null;
        private String deathdate = null;
        private String deathLocation = null;
        public String getGivenName() {
            return givenName;
        public void setGivenName(String givenName) {
            this.givenName = givenName;
        public String getSurname() {
            return surname;
        public void setSurname(String surname) {
            this.surname = surname;
        public String getBirthdate() {
            return birthdate;
        public void setBirthdate(String birthdate) {
            this.birthdate = birthdate;
        public String getBirthLocation() {
            return birthLocation;
        public void setBirthLocation(String birthLocation) {
            this.birthLocation = birthLocation;
        public String getDeathdate() {
            return deathdate;
        public void setDeathdate(String deathdate) {
            this.deathdate = deathdate;
        public String getDeathLocation() {
            return deathLocation;
        public void setDeathLocation(String deathLocation) {
            this.deathLocation = deathLocation;
    Remoting code:
        var family:Family;
          getRemoteFamily(function (familyOut:Family) : void {
             family = familyOut;
        public function getRemoteFamily(result:Function, fault:Function=null):void {   
            var token:AsyncToken = ro.getFamily();
            token.addResponder(new AsyncResponder(
                        function (data:Object, token:Object):void {
                            if (!data || !data.result) {
                                throw new Error("RO [getFamily] result object was null, or missing . . .");
                                return;
                            result(data.result as Family);
                        function (info:Object, token:Object):void {
                            if (fault != null) fault(info);   
                        token

    Hi,
    I was facing the same problem, then saw this http://forums.adobe.com/thread/471206. I think that all the value objects must have a constructor with default values. So initially if your constructor on the flex side was say:
    public function Parameter(name:String, value:String){
         this.name=name;
         this.value=value;
    Then change it to :
    public function Parameter(name:String="", value:String=""){
         this.name=name;
         this.value=value;
    I am not claiming this is how it should be done but doing this solved the problem for me.
    Also I think all the variables that u need to send to the server should be public otherwise they are not sent.

  • Please help error -9808 when downloading apps in itunes store anyone can help me out

    please help error -9808 when downloading apps in itunes store anyone can help me out

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    unable to update itunes. help. error message when trying to update to latest version of itunes. "the installer has encountered an unexpected error installing this package. this may indicate a problem with this package. error code 2721"

    Hello chae84swangin,
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    http://support.apple.com/kb/HT1926
    Thank you for using Apple Support Communities.
    Best,
    Sheila M.

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    Hello, KenaiK9.  
    Thank you for visiting Apple Support Communites.  
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  • Error #1063: Argument count mismatch on CBClasses::cbIntro(). Expected 5, got 0

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    Hi Ned,
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    at introMain/frame1()
    the introMain class only contains a constructor and a vanish function, which only shows a trace. I removed the problem with the on stage instance name, and tried to access it directly...but I don't think the code is even getting to that point...or may be it is...I am at a loss here...
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    var isVanished:Boolean = false;
    trace("events alpha" + eventsmc.alpha);
    I am not even calling the vanish function anymore...is something wrong with the constructor call???
    Code within introMain
    package  {
    import flash.display.*;
    import fl.transitions.easing.*;
    import fl.transitions.Tween;
    import fl.transitions.TweenEvent;
    import flash.events.MouseEvent;
    public class introMain extends MovieClip{
              public function introMain(){
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               public function vanish(mcName:MovieClip):void{
                 trace("inside vanish");

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    Good day iamthgr81, 
    Thanks for contributing to the Apple Support Communities. 
    It seems like iTunes was not launching and can't be reinstalled after updating to the latest version. Completely removing iTunes and its components is a good troubleshooting step, and if you still receive an "error 7," try these tips next:
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    If you're not sure if you have an administrator account, read Windows 7: How do I log on as an administrator? You can also refer to your computer's help system, contact your IT department, or visit support.microsoft.com for assistance.
    Install the latest Microsoft Windows updates.
    To download the latest updates, visit the Microsoft Windows Update website. iTunes for Windows requires Windows XP, Windows Vista, Windows 7, or Windows 8, with the latest Service Pack installed. If you can’t install the updates, refer to your computer's help system, contact your IT department, or visit support.microsoft.com for assistance.
    Disable conflicting software.
    Some background processes can cause issues that prevent applications like iTunes from installing.
    If you installed security software and are having issues installing iTunes for Windows, you might need to disable or uninstall security software to resolve the issues.
    Visit the iTunes download page. Click Download Now to download the iTunes installer. When prompted, click Save (instead of Run).
    Right click on iTunesSetup or iTunes64Setup (the installer you downloaded in step 3). 
    If you have Windows Vista, Windows 7, and Windows 8: Choose "Run as administrator."
    If you have Windows XP: Choose Open.
    If you've previously installed iTunes, the installer will prompt you to repair the software.
    After the repair is complete, restart your computer and try launching iTunes.
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    If you can't install or update iTunes for Windows - Apple Support
    All the best,
    Jeremy 

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