HELP! I have a problem running AE CS6!!!
Well, whenever i start AE. And and it goeas on like "loading", but when it comes on Initalizing MediaCore it stops "loading" and it doesn't start. I double click on it and it crashes. It used to work before! Thanks!
You need to provide system information. as a start, trash the prefs and manualyl flush the meduia cache. also update/ un-update your graphics driver and reinstall Quicktime. Also run the Creative Suite Cleaner Tool and reinstall AE.
Mylenium
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Any ideas as to the cause? I've read on forums from both Adobe and Apple that apparently there are no compatibility issues between Mountain Lion and CS6 but I never had this problem previously under Snow Leopard.The next two remedial steps would be to reset all tools by right-clicking here:
and if that does not resolve the problem, reset Preferences;
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Hi singhgurwinder79,
The article linked below provides details that can help troubleshoot this error and get your iPhone to sync correctly with iTunes.
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Help I Have A Problem With Nokia Software Updater
Hi
I have This Problem With My Software
Please Show Me any Way To Fix it
Note 1*:I Used This Software on thisComputer but when i chang my windows it doesnt work
Note 2*:after that when i used software (once time) it didnt work because of that i changed my windows
Attachments:
1.JPG 24 KBfirst its ok
then
translation:
For a better connection please insert the usb-cable directly in to the computer and not trough a usb-hub or -keybord or a dockingstation of a laptop.
Nokia Software Updater has tried downloading the software, but this is failed 4 times.
Its posible that it can be caused by a bad, slow or instable internet connection.
This failure can also occur because we have maybe a problem with our servers.
try later again
i tried it on 2 PCs one with vista and one with XP plz help me
Message Edited by progunnl on 13-Mar-2009 02:50 PM -
I have a problem to install cs6, please help!
It said I have to close the Flash but I couldn't find it on my mac
Go to Utilities > Activity Monitor, and run it.
You will see all the running applications, processes, etc. Be careful not to end processes you don't understand, but look for "Flash" and then hit the "circle-X" icon at the page top, to force quit that process.
Now you should be able to install CS6. -
When I render Max files, I use an older computer with Adobe CS3.
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Do anyone know how to import an 130 image image sequence in Adobe Premiere CS3.
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hi:
i hava successfully run rmi with servlet and the application run in a good way.
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Problem running Illustrator CS6 trial
Hi, I have installed the trial of Illustrator CS6. It seems that everything was fine, but when I try to run the program, it asks me to sign in as a valid user. I press the button and after some minutes there is a message telling me that there is no an Internet Connection or the clock is not set. I've checked and everything is ok. Can you help me?. Thanks
Internet is not required to run the trial version.
Adobe ID check happens and may be firewall or host file may be restricting the Adobe software call to Adobe server.
Either you can follow
http://helpx.adobe.com/x-productkb/policy-pricing/activation-network-issues.html
or
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Problem running Illustrator CS6 for the first time
Hi!
I just installed Illustrator CS6 from the Creative Cloud and the following message appears as I try to start the program "Unable to set maximum number of files to be opened" and then it closes again.
Can somebody help me?
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Problem running installer CS6 on MAC
I've downloaded the cs6 trial alright but when I'm running to install the dmg file it starts to extract it but in the end comes an error message saying the following disk images couldn't be opened "DesignWebPremium_C invalid checksum" any ideas why?
The error occurs if the file got corrupted during the download. A slow or intermittent internet connection may cause this.
If the download is complete, you can swith off error checking from the disk utility and try. See instructions to do that in the following thread: http://forums.adobe.com/message/4370247#4370247
Switching off Error checking will ignore minor errors and it just might work. Else, I'm afraid, you'll need to download again. -
I can run everything through the usb port, including another manufacturer's 4G stick. The 4G stick that doesnt work on my Air works on my son's. The only difference I can find? Mavericks!
whats it formatted as? Alas junker thumb drives fall like rain everywhere.
Do you have another stick / thumb drive you can verify your USB port with?
Stick with Sandisk or otherwise reputable memory sticks for your Macbook.
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Anyone have these problems installing Photoshop CS6?
Aloha! Seems Photoshop CS6 has errors for camera profile installer 6.3 and 7.0. Error 145: Directory not empty.
Not sure how that can be an issue with a new install???*Aloha Mylenium!
Excellent point and since Adobe provides such a less than format I could
not cut and paste that info from the Adobe Photoshop CS6 error window to
the Adobe forum window. I figured maybe someone might eventually email me
so I cut and pasted the error window data to my gmail. That was possible
but somehow it is not possible on Adobe for the forum.
Here is "all" the info I have at my disposal that was provided by Adobe at
the time the Photoshop CS6 install was completed.
*Exit Code: 6
Please see specific errors and warnings below for troubleshooting. For
example, ERROR: DF024, DF037 ... WARNING: DS013 ... -
I have a problem running linear SWF's in Dreamweaver
I have about a day to fix a problem I am having.
Basically i created a short story in Flash and linked each SWF file to the next scene via buttons, to make it as quick loading as possible. When previewed in Flash to see if it works, it works fine. When each SWF is previewed in a Browser, it works fine.
Scene1 -> Scene2 -> Scene3, and so on.
It worked fine when i previewed it in Flash, but as soon as i place the SWF in Dreamweaver, it plays the 1st scene automatically, but won't play the linked SWF when i click on the next button (When previewing)..
Any ideas?Most likely the problem is that the paths to the 2nd, 3rd, etc .swfs is not correct.
This is a very common problem when using .swfs and other Flash assets.
All of the SWF files are in the same folder
whether or not the .swfs are in the same folder is not at all important,
you MUST have all 5 in the same folder
actually you can place the .swf files where ever you want.You could even place them in 5 different folders if you want. The main thing to remember is that when you call or link to each .swf, you link as though the .swf in in the same folder as the Web page... NOT the actual, physical location of the .swf.
When previewed in Flash to see if it works, it works fine. When each SWF is previewed in a Browser, it works fine.
While it may seem counterintuitive, because they work in Flash and the Web browser is an indication that the pathing is WRONG!! as odd as that may seem!
The reason the links work when tested in Flash is that the pathing is assuming that all the .swfs are in the same folder, so then path from one to another is... as you say
Scene1 -> Scene2 -> Scene3, and so on.
but that is NOT the correct pathing relative to using .swfs on a Web page outside the folder the .swf files are in.
it plays the 1st scene automatically, but won't play the linked SWF when i click on the next button
Sure, that's because you know that from the Web paqe the path to the .swf is..."/flash_folder/scene1.swf" (or whatever the actual pathing is).
But the path from "scene1.swf" to "scene2.swf" is NOT as you diagramed above, rather you need to path relative to the Web page, since "scene1.swf" is now (in effect) located on the Web page.
So the correct path from scene1 to scene2 would be ..."/flash_folder/scene2.swf", then from scene2 to scene3 is similarly pathed, etc.
When all is said and done and the navigation is correctly pathed, when testing the .swfs directly in Flash... the links WILL NOT WORK!! Why, that's because the pathing from one scene to another is coded in the .swf as though the .swf is located in the same folder as the Web page.
And just a slight clarification on relative verses absolute addresses.
Relative addresses declare a path reltive to the physical location of the file. So "relative" (or from the location of) the scene1.swf, the path to scene2.swf is simply "scene2". The path relative to (or from the location of) the Web page might be "/flash_folder/scene2.swf"
Absolute addresses on the other hand decribe the physical location of a file on a Web server and include the http://www.mysite.com part of the path.
../secondscene/swf/2.swf' - this is absolute linking
is not really an absoloute address, it's a relative address (which may or may not be root relative)... saying that from this location (relative to this location), go up one folder level then into the "secondscene" folder, then into the "swf" folder and find the "2.swf" file.
The actual absolute address for that file would be
http://www.mysite.com/secondscene/swf/2.swf'
Using absolute addresses are useful on dynamic Web sites like WordPress if for example you have a file that you want to access from many location or folder levels in the site.
Absolute addressing would also be useful for you if, for example, you wanted your scene linking .swf pathing scheme to work from different sub folder levels on your site. The root relative pathing shown above would not work for example from this page:
www.mysite.com/about_us/friends/meet_us.html
you would have to create anew pathing layout.
Using absolute pathing to the .swfs on the other hand would allow the browser to find all the .swfs regardless of where you place the link to the .swf on the entire Web site. The "Absolute" path or URL to that .swf is always:
http://www.mysite.com/secondscene/swf/2.swf'
You can even use absolute links on a completely different Web site and still find the .swf (like YouTube embed code, etc.).
Best wishes,
Adninjastrator
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