Help required for CS2...
I have CS2, and prior to today all jpegs would open in Photoshop from Bridge. Now they open in Illustrator. Right-clicking on the jpeg shows the 'open with' command, but Photoshop is not listed - even though I have it open! Also, the double click on RAW files is not working in Bridge, so it seems I have to use the taskbar. I'm stumped, as all else seems to be okay. Can anyone give me guidance?
Thanks in advance...
ptw
Check your file associations in the Bridge preferences.
Mylenium
Similar Messages
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System Requirements for CS2 for Intel Macbook 10.6.7
I am running a Intell MacBook 10.6.7. Does anyone know the system requirements for CS2?
It's a little long:
Process: Adobe Installer [225]
Path: /Volumes/Adobe Creative Suite Disk 1/Adobe Installer.app/Contents/MacOS/Adobe Installer
Identifier: com.adobe.ami.installer
Version: 1.0 (1.0)
Code Type: PPC (Translated)
Parent Process: launchd [148]
Date/Time: 2012-02-26 17:46:15.840 -0500
OS Version: Mac OS X 10.6.7 (10J869)
Report Version: 6
Interval Since Last Report: 15249 sec
Crashes Since Last Report: 44
Per-App Interval Since Last Report: 2505 sec
Per-App Crashes Since Last Report: 15
Anonymous UUID: DB95929B-D5C5-449C-9948-2D43F81F83DE
Exception Type: EXC_CRASH (SIGTRAP)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x8023951e __pthread_kill + 10
1 libSystem.B.dylib 0x80238dcb pthread_kill + 95
2 com.adobe.ami.installer 0xb80bfb30 0xb8000000 + 785200
3 com.adobe.ami.installer 0xb80c0037 0xb8000000 + 786487
4 com.adobe.ami.installer 0xb80dd8e8 0xb8000000 + 907496
5 com.adobe.ami.installer 0xb8145397 spin_lock_wrapper + 1791
6 com.adobe.ami.installer 0xb801ceb7 0xb8000000 + 118455
Thread 1:
0 libSystem.B.dylib 0x8014309a mach_msg_trap + 10
1 libSystem.B.dylib 0x80143807 mach_msg + 68
2 com.adobe.ami.installer 0xb819440f CallPPCFunctionAtAddressInt + 206231
3 libSystem.B.dylib 0x801707fd _pthread_start + 345
4 libSystem.B.dylib 0x80170682 thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x802fc540 ecx: 0xb7fff9ac edx: 0x8023951e
edi: 0xb8211640 esi: 0x00000005 ebp: 0xb7fff9d8 esp: 0xb7fff9ac
ss: 0x0000001f efl: 0x00000286 eip: 0x8023951e cs: 0x00000007
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x80239514
Binary Images:
0x80000000 - 0x8005dff7 com.apple.framework.IOKit 2.0 (???) <A769737F-E0D6-FB06-29B4-915CF4F43420> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x8007d000 - 0x800e7fe7 libstdc++.6.dylib 7.9.0 (compatibility 7.0.0) <411D87F4-B7E1-44EB-F201-F8B4F9227213> /usr/lib/libstdc++.6.dylib
0x80142000 - 0x802e9ff7 libSystem.B.dylib 125.2.10 (compatibility 1.0.0) <ADF8138B-2384-2FC0-CCBF-C4721B53568A> /usr/lib/libSystem.B.dylib
0x8036b000 - 0x804e6fe7 com.apple.CoreFoundation 6.6.4 (550.42) <C78D5079-663E-9734-7AFA-6CE79A0539F1> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x805de000 - 0x805ecfe7 libz.1.dylib 1.2.3 (compatibility 1.0.0) <3CE8AA79-F077-F1B0-A039-9103A4A02E92> /usr/lib/libz.1.dylib
0x805f1000 - 0x805fdff7 libkxld.dylib ??? (???) <F0E915AD-6B32-0D5E-D24B-B188447FDD23> /usr/lib/system/libkxld.dylib
0x80601000 - 0x80647ff7 libauto.dylib ??? (???) <29422A70-87CF-10E2-CE59-FEE1234CFAAE> /usr/lib/libauto.dylib
0x80654000 - 0x807d6fe7 libicucore.A.dylib 40.0.0 (compatibility 1.0.0) <D375C1CF-C88D-C5F6-3C49-CD429023FBAC> /usr/lib/libicucore.A.dylib
0x80838000 - 0x808e5fe7 libobjc.A.dylib 227.0.0 (compatibility 1.0.0) <DF8E4CFA-3719-3415-0BF1-E8C5E561C3B1> /usr/lib/libobjc.A.dylib
0x808f9000 - 0x808fcfe7 libmathCommon.A.dylib 315.0.0 (compatibility 1.0.0) <1622A54F-1A98-2CBE-B6A4-2122981A500E> /usr/lib/system/libmathCommon.A.dylib
0x8fe00000 - 0x8fe4162b dyld 132.1 (???) <A4F6ADCC-6448-37B4-ED6C-ABB2CD06F448> /usr/lib/dyld
0xb8000000 - 0xb81defff +com.adobe.ami.installer 1.0 (1.0) <6437A74D-607F-7339-5F7E-F6B0EF81C25D> /Volumes/Adobe Creative Suite Disk 1/Adobe Installer.app/Contents/MacOS/Adobe Installer
0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <ADF8138B-2384-2FC0-CCBF-C4721B53568A> /usr/lib/libSystem.B.dylib
Translated Code Information:
objc[225]: garbage collection is ON
NO CRASH REPORT
Model: MacBook2,1, BootROM MB21.00A5.B07, 2 processors, Intel Core 2 Duo, 2 GHz, 4 GB, SMC 1.13f3
Graphics: Intel GMA 950, GMA 950, Built-In, spdisplays_integrated_vram
Memory Module: global_name
AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x87), Atheros 5416: 2.1.14.5
Bluetooth: Version 2.4.0f1, 2 service, 19 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
Network Service: Parallels Host-Only Networking Adapter, Ethernet, en3
Network Service: Parallels Shared Networking Adapter, Ethernet, en2
Serial ATA Device: Hitachi HTS545050B9A302, 465.76 GB
Parallel ATA Device: MATSHITADVD-R UJ-857D, 449.9 MB
USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8501, 0xfd400000
USB Device: Apple Internal Keyboard / Trackpad, 0x05ac (Apple Inc.), 0x021a, 0x1d200000
USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8240, 0x5d200000
USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8205, 0x7d100000 -
I am running a Intell MacBook 10.6.7. Does anyone know the system requirements for CS2?
They are listed here, but if you don't already have it, I sure wouldn't opt for that version at this point. It won't run as well on your computer as CS4 and up will.
http://www.ehow.com/list_5972599_system-requirements-photoshop-cs2.html -
Help required for unicode compatibilty
Dear All,
We are in a process of analyzing the impact of unicode compatibility for our environment.
Following is our scenario:
- ECC6.0 is non unicode systsem
- Need to buid unicode CRM 7, SCM 7, PI 7.1 and BI7
- Need to integrate the above systems to non unicode ECC system.
Our questions are :
1. Is there any performance consideration when using communication between an Unicode and non-Unicode system?
Is Unicode - Unicode faster than Unicode - non-Unicode communication performance wise?
2. Do we face any technical or functinal problems while trying to integrate
unicode BI/ NW Java Stack to non unicode systems.
3. Do we need to review our sizing estimations due to unicode implemenation?
5. what will be the storage consumption increase for unicode systems compared to non unicode?
It would be greatly helpful for me if you can clarify these doubts.
Thanks and RegardsHi,
1. I think no one has really measured this. I expect a slightly higher requirement for Unicode <--> Non-Unicode interfaces.
2. Please have a look at SAP Notes 838402, 73606, 975768 and 1358929 for restrictions in Non-Unicode systems. SAP highly recommends to go for Unicode in the whole landscape.
3. and 5. If you use the SAP quicksizer (http://service.sap.com/quicksizing), then Unicode is integrated.
" Please note that the Quick Sizer results include Unicode requirements. For more
information on additional requirements caused by Unicode, see
http://service.sap.com/unicode -> Unicode Media Library -> Unicode information on
specific topics: SAP Business Suite Unicode Hardware Requirements"
Best regards,
Nils Buerckel
SAP AG -
I have used the 'help' feature for my CS2 applications successfully for the past two years. Now, for some reason I can no longer access 'help' in any of the CS2 applications. Do I need to reinstall 'help' or ???
Peter,
Thank you for your response.
I went to the above web site per your insertion. I followed the "Tech Note" instructions for reactivating the 'help' feature of my CS2 applications.
1. I did verify that the Help content files do exist on my computer as listed (Exception - I do not have InCopy 4.0_en-us-zip.)
2. I followed steps 2 and 3 for deleting the appropriate files.
3. In manually launching the Adobe Help Center I found the file ahc (with no exe extension) The file did have a shadowy ? on it. The files seemed to be relaunching ok. but --------
4. I opened Photoshop and when I clicked on 'help' I received the following error messages: 'Model subsystem returned this error 1034. then 'The instruction at "0X00864a4d" referenced memory at "0X00f50608". The memory could not be "written". Click ok to terminate the program. -
PCUI 4.0, Search Help Required for New field
Hi everyone
I am working in CRM 4.0 Sales Order application
We created a new field in CRM sales Order in Header level in SAP GUI through EEWB.
The search help for the new field is working fine in SAP GUI. We want to add the same field with F4 help functionaliity in PCUI as well.
The field has been added in structure CRMT_BSP_SLS_OD1_General. It also shows domain value for the field however Origin of input field ie empty
The field has been added in PCUI and is successfully showing data inputted in SAPGUI
However we need search help functionality for the field
i tried these two steps
1) i checked on domain value checkbox and changed the field from input to dropdown. However the dropdown is empty in PCUI. Whenever i check box domain values for some field then all the possible values in SPA GUI are displayed in PCUI, however this is not working here.
2) I put Value_table in F4 of the field
This is also throwing up empty values
Am i missing something in this case
Please let me know how to go about it
TIA
AsadHi Frederic
Thanks for your response
I am not sure what is meant by regenerating the field group in this case
I added the entries for my view in the field group and generated the layout of the field group (If this is what you mean)
The field is working fine. I am able to save values to the field and able to see values saved in GUI.
I haven't linked search help of the field in PCUI
I am not sure how to go about it.
I used the data element in the structure for the field.
The data element has Domain entry in <b>Entry Help/Check</b> of the structure
If i check the Domain Value checkbox in my field group then the domain values should be available in dropdown if the field is dropdown
However i am not able to see the possible values of the field (It is present in SAP GUI)
Does something else needs to be done in this case
TIA
Asad -
Seeburger help required for 810 and Dispatch Advice (IDOC type DESADV).
Hi All,
1. Please let me know blogs which clearly shows settings for Seeburger components for 850 (Purchase Order) to IDOC Scenario
--- Seeburger Workbench
--- Seeburger Mapping Designer (BIC)
--- Seeburger Counter and Varaibles
--- Seeburger AS2 Spoke
--- Any other Seeburger Component setting required
I have understand blog for 850 -- /people/rajeshkumar.pasupula/blog/2009/08/05/wanna-implement-seeburger-for-edi-find-the-booster
2. Anybody has blog for 810 or Dispatch Advice (IDOC type DESADV).
3. Can anybody provide me Mapping Logic (at field level) done in XI/PI for 850, 810 , Dispatch Advice (IDOC type DESADV) .
RegardsHi Rickkk,
1. Please let me know blogs which clearly shows settings for Seeburger components for 850 (Purchase Order) to IDOC Scenario
--- Seeburger Workbench
--- Seeburger Mapping Designer (BIC)
--- Seeburger Counter and Varaibles
--- Seeburger AS2 Spoke
--- Any other Seeburger Component setting required
For SEEBURGER workbench please go through this blog and navigate the enbebbed links furthur to know about Seeburger workbench too.
/people/prateek.srivastava3/blog/2009/08/01/seeburger--part-1--the-basics
2
2. Anybody has blog for 810 or Dispatch Advice (IDOC type DESADV).
For 810 i think the procedure would be the same but themseeburger mapping program that validates the ANSX 810 would be different.As far as 997is concerned 997 is a functional acknowledgement.Its a genric format that is used to send acknowledgement for any EDI transaction set that has been sent.
3. Can anybody provide me Mapping Logic (at field level) done in XI/PI for 850, 810 , Dispatch Advice (IDOC type DESADV) .
The logic will be based on the trading partner guidelines which will contain the description of all the semantic and syntactiic description about the segments ,its feilds.we need to consider the guidelines and target side specifications too while mapping.
Thanks,
Ram. -
Help! Urgent help required for adjusting image
Hi - hoping someone can help.
I sent the attached PDF - http://www.sensecreative.co.uk/custUploads/SENSE-36-7977-95928/77317/SENSE-36-7977-95928-7 7317-2440.zip - to print with Sense Creative. The cards were printed and they've turned out quite visibly green on the reverse (where it should be white).
I've printed the artwork on several printers I have access to and it looks as it should, however SC are saying that the issue is with the artwork
"The green tinge you see on the reverse of these cards is prevalent in the artwork. The makeup of the background is approximately c-15 m-11 y-15 k-0. the predominant levels of the yellow and cyan will give you the green tint. Upping the levels of the artwork in or substituting the cyan, magenta and yellow levels with more black in Photoshop will likely give you the result you require. We are satisfied that in both instances, the artwork has printed correctly and the colours are well within tolerance given the nature of the artwork."
So, I'm in a bit of a pickle as the cards are needed for an event next week.
How do I change the image levels? Or are they talking nonsense and trying to pass the buck?
Help!station_two,
Acrobat View> Tools> Print Production> Output Preview: Object Inspector will call out the objects' profiles if you click on each one individually (in this case all appeaar to be "Device CMYK" or Untagged CMYK)
untagged CMYK has the same pitfalls as untagged RGB... if one applys or assumes the wrong SOURCE PROFILE it doesn't CONVERT colors to Monitor RGB or Print Space correctly -
Urgent help required for update Plz help!!
Hi i am updating my E51 and its displaying updating software please wait estimated time left 15 minutes for the past 1 hour.
Please tell me what should i do....
Its really urgent pls help....Hi,
There might be a problem with either the NSU or the phone itself. Any updates on what happened?
Next time make sure you meet the certain system requirements before proceeding with the update.
Message Edited by nj15 on 01-Oct-2008 01:44 PM -
Urgent Help Required for Connect Four Game
Hi all,
I am a student and I have a project due 20th of this month, I mean May 20, 2007 after 8 days. The project is about creating a Connect Four Game. I have found some code examples on the internet which helped me little bit. But there are lot of problems I am facing developing the whole game. I have drawn the Board and the two players can play. The players numbers can fill the board, but I have problem implementing the winner for the game. I need to implement the hasWon() method for Horizontal win, Vertical win and Diagonal win. I also found some code examples on the net but I was unable to make it working. I have 5 classes and one interface which I m implementing. The main problem is how to implement the hasWon() method in the PlayGame class below with Horizontal, vertical and diagonal moves.
Sorry there is so much code.
This the interface I must implement, but now I am only implementing the int move() of this interface. I will implement the rest later after solving the winner problem with your help.
Interface code..............
interface Player {
void init (Boolean color);
String name ();
int move ();
void inform (int i);
Player1 class......................
import java.util.*;
import java.io.*;
import javax.swing.*;
public class Player1 implements Player
public Player1()
public int move()
Scanner scan = new Scanner(System.in);
// BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
int player1;
System.out.println ("What is your Number, player 1?");
player1 = scan.nextInt();
System.out.println ("Hey number"+player1+" are you prepared to CONNECT FOUR");
System.out.println();
return player1;
//Player.move();
//return player1;
}//end move method
public void init (Boolean color)
public void inform (int i)
public String name()
return "Koonda";
}//end player1 class
Player2 class...........................
import java.util.*;
import java.io.*;
import javax.swing.*;
public class Player2 implements Player
public int move()
//int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
// cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
//int num1, num2;
Scanner scan = new Scanner(System.in);
// BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
int player2;
System.out.println ("What is your Number, player 2?");
player2 = scan.nextInt();
System.out.println ("Hey "+player2+" are you prepared to CONNECT FOUR");
System.out.println();
//return player1;
return player2;
}//end move method
public void init (Boolean color)
public void inform (int i)
public String name()
return "malook";
}//end player1 class
PlayGame class which contains all the functionality.........................................................
import java.util.*;
import java.io.*;
import javax.swing.*;
public class PlayGame
//Player player1;
//Player player2;
int [][]ConnectFourArray;
boolean status;
int winner;
int player1;
int player2;
public PlayGame()
//this.player1 = player1;
//this.player2 = player2;
public void StartGame()
try{
// int X = 0, Y = 0;
//int value;
int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
int[][] ConnectFourArray = new int[6][7];
int num1, num2;
for(int limit=21;limit!=0;limit--)
BufferedReader selecter = new BufferedReader (new InputStreamReader(System.in));
String column1;
System.out.println();
for ( int row=0; row < ConnectFourArray.length; row++ ){
System.out.print("Row " + row + ": ");
for ( int col=0; col < ConnectFourArray[row].length; col++ )
System.out.print( ConnectFourArray[row][col] + " ");
System.out.println();
System.out.println();
System.out.println ("Please Select a column of 0 through 6 ");
column1 = selecter.readLine();
num1= Integer.parseInt(column1);
System.out.println();
if (num1==0){
ConnectFourArray[cup0][0]=1;
cup0=cup0-1;
else if (num1==1){
ConnectFourArray[cup1][1]=1;
cup1=cup1-1;
else if (num1==2){
ConnectFourArray[cup2][2]=1;
cup2=cup2-1;
else if (num1==3){
ConnectFourArray[cup3][3]=1;
cup3=cup3-1;
else if (num1==4){
ConnectFourArray[cup4][4]=1;
cup4=cup4-1;
else if (num1==5){
ConnectFourArray[cup5][5]=1;
cup5=cup5-1;
else if (num1==6){
ConnectFourArray[cup6][6]=1;
cup6=cup6-1;
System.out.println();
BufferedReader selecter2 = new BufferedReader (new InputStreamReader(System.in));
String column2;
System.out.println();
for ( int row=0; row < ConnectFourArray.length; row++ ){
System.out.print("Row " + row + ": ");
for ( int col=0; col < ConnectFourArray[row].length; col++ )
System.out.print( ConnectFourArray[row][col] + " ");
System.out.println();
System.out.println();
System.out.println ("Please Select a column of 0 through 6 ");
column1 = selecter.readLine();
num1= Integer.parseInt(column1);
System.out.println();
if (num1==0){
ConnectFourArray[cup0][0]=2;
cup0=cup0-1;
else if (num1==1){
ConnectFourArray[cup1][1]=2;
cup1=cup1-1;
else if (num1==2){
ConnectFourArray[cup2][2]=2;
cup2=cup2-1;
else if (num1==3){
ConnectFourArray[cup3][3]=2;
cup3=cup3-1;
else if (num1==4){
ConnectFourArray[cup4][4]=2;
cup4=cup4-1;
else if (num1==5){
ConnectFourArray[cup5][5]=2;
cup5=cup5-1;
else if (num1==6){
ConnectFourArray[cup6][6]=2;
cup6=cup6-1;
System.out.println();
System.out.println();
catch (Exception E){
System.out.println("Error with input");
System.out.println("Would you like to play again");
try{
String value;
BufferedReader reader = new BufferedReader (new InputStreamReader(System.in));
// Scanner scan = new Scanner(System.in);
System.out.println("Enter yes to play or no to quit");
// value = scan.nextLine();
// String value2;
value = reader.readLine();
//value2 = reader.readLine();
if (value.equals("yes"))
System.out.println("Start again");
StartGame(); // calling the StartGame method to play a game once more
else if (value.equals("no"))
System.out.println("No more games to play");
// System.exit(0);
else
System.exit(0);
System.out.println();
catch (Exception e){
System.out.println("Error with input");
finally
System.out.println(" playing done");
//StartGame();
//check for horizontal win
public int hasWon()
int status = 0;
for (int row=0; row<6; row++)
for (int col=0; col<4; col++)
if (ConnectFourArray[col][row] != 0 &&
ConnectFourArray[col][row] == ConnectFourArray[col+1][row] &&
ConnectFourArray[col][row] == ConnectFourArray[col+2][row] &&
ConnectFourArray[col][row] == ConnectFourArray[col+3][row])
//status = true;//int winner;
if(status == player1)
System.out.println("Player 1 is the winner");
else if(status == player2)
System.out.println("Player 2 is the winner" );
}//end inner for loop
}// end outer for loop
} // end method Winner
return status;
}//end class
ClassConnectFour which designs the board........................
import java.util.*;
import java.io.*;
import javax.swing.*;
public class ClassConnectFour
//Player player1;
//Player player2;
public ClassConnectFour()
//this.player1 = player1;
public void DrawBoard()
int[][] ConnectFourArray = new int[6][7] ;
for ( int row=0; row < ConnectFourArray.length; row++ ){
System.out.print("Row " + row + ": ");
for ( int col=0; col < ConnectFourArray[row].length; col++ )
System.out.print( ConnectFourArray[row][col] + " ");
System.out.println();
System.out.println();
}//end class
TestConnetFour class which uses most of the above class..................
import java.util.*;
import java.io.*;
import javax.swing.*;
public class TestConnectFour
public static void main(String[] args)
ClassConnectFour cf = new ClassConnectFour();
cf.DrawBoard();
Player1 player1 = new Player1();
Player2 player2 = new Player2();
player1.move();
player2.move();
System.out.println("Number 1 belongs to player " + player1.name());
System.out.println("Number 2 belongs to player " + player2.name());
PlayGame pg = new PlayGame();
pg.StartGame();
pg.hasWon();
//pg.Play();
//System.out.println(player.name());
//System.out.println(player2.name());
}// end main
}//end class
I am sorry for all this junk code but I only understand it this way. Your urgent help is required. Looking forward to your reply.
Thanks in advance.
Koonda
//Hi,
Thanks for your help but I really don't understand the table lookup algorithm. Could you please send me some code to implement that.
I will send you the formatted code as well
Thanks for your help.
looking forward to your reply.
Koonda
Hi all,
I am a student and I have a project due 20th of this month, I mean May 20, 2007 after 8 days. The project is about creating a Connect Four Game. I have found some code examples on the internet which helped me little bit. But there are lot of problems I am facing developing the whole game. I have drawn the Board and the two players can play. The players numbers can fill the board, but I have problem implementing the winner for the game. I need to implement the hasWon() method for Horizontal win, Vertical win and Diagonal win. I also found some code examples on the net but I was unable to make it working. I have 5 classes and one interface which I m implementing. The main problem is how to implement the hasWon() method in the PlayGame class below with Horizontal, vertical and diagonal moves.
Sorry there is so much code.
This the interface I must implement, but now I am only implementing the int move() of this interface. I will implement the rest later after solving the winner problem with your help.
Interface code..............
interface Player {
void init (Boolean color);
String name ();
int move ();
void inform (int i);
Player1 class......................
import java.util.*;
import java.io.*;
import javax.swing.*;
public class Player1 implements Player
public Player1()
public int move()
Scanner scan = new Scanner(System.in);
// BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
int player1;
System.out.println ("What is your Number, player 1?");
player1 = scan.nextInt();
System.out.println ("Hey number"+player1+" are you prepared to CONNECT FOUR");
System.out.println();
return player1;
//Player.move();
//return player1;
}//end move method
public void init (Boolean color)
public void inform (int i)
public String name()
return "Koonda";
}//end player1 class
Player2 class...........................
import java.util.*;
import java.io.*;
import javax.swing.*;
public class Player2 implements Player
public int move()
//int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
// cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
//int num1, num2;
Scanner scan = new Scanner(System.in);
// BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
int player2;
System.out.println ("What is your Number, player 2?");
player2 = scan.nextInt();
System.out.println ("Hey "+player2+" are you prepared to CONNECT FOUR");
System.out.println();
//return player1;
return player2;
}//end move method
public void init (Boolean color)
public void inform (int i)
public String name()
return "malook";
}//end player1 class
PlayGame class which contains all the functionality.........................................................
import java.util.*;
import java.io.*;
import javax.swing.*;
public class PlayGame
//Player player1;
//Player player2;
int [][]ConnectFourArray;
boolean status;
int winner;
int player1;
int player2;
public PlayGame()
//this.player1 = player1;
//this.player2 = player2;
public void StartGame()
try{
// int X = 0, Y = 0;
//int value;
int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
int[][] ConnectFourArray = new int[6][7];
int num1, num2;
for(int limit=21;limit!=0;limit--)
BufferedReader selecter = new BufferedReader (new InputStreamReader(System.in));
String column1;
System.out.println();
for ( int row=0; row < ConnectFourArray.length; row++ ){
System.out.print("Row " + row + ": ");
for ( int col=0; col < ConnectFourArray[row].length; col++ )
System.out.print( ConnectFourArray[row][col] + " ");
System.out.println();
System.out.println();
System.out.println ("Please Select a column of 0 through 6 ");
column1 = selecter.readLine();
num1= Integer.parseInt(column1);
System.out.println();
if (num1==0){
ConnectFourArray[cup0][0]=1;
cup0=cup0-1;
else if (num1==1){
ConnectFourArray[cup1][1]=1;
cup1=cup1-1;
else if (num1==2){
ConnectFourArray[cup2][2]=1;
cup2=cup2-1;
else if (num1==3){
ConnectFourArray[cup3][3]=1;
cup3=cup3-1;
else if (num1==4){
ConnectFourArray[cup4][4]=1;
cup4=cup4-1;
else if (num1==5){
ConnectFourArray[cup5][5]=1;
cup5=cup5-1;
else if (num1==6){
ConnectFourArray[cup6][6]=1;
cup6=cup6-1;
System.out.println();
BufferedReader selecter2 = new BufferedReader (new InputStreamReader(System.in));
String column2;
System.out.println();
for ( int row=0; row < ConnectFourArray.length; row++ ){
System.out.print("Row " + row + ": ");
for ( int col=0; col < ConnectFourArray[row].length; col++ )
System.out.print( ConnectFourArray[row][col] + " ");
System.out.println();
System.out.println();
System.out.println ("Please Select a column of 0 through 6 ");
column1 = selecter.readLine();
num1= Integer.parseInt(column1);
System.out.println();
if (num1==0){
ConnectFourArray[cup0][0]=2;
cup0=cup0-1;
else if (num1==1){
ConnectFourArray[cup1][1]=2;
cup1=cup1-1;
else if (num1==2){
ConnectFourArray[cup2][2]=2;
cup2=cup2-1;
else if (num1==3){
ConnectFourArray[cup3][3]=2;
cup3=cup3-1;
else if (num1==4){
ConnectFourArray[cup4][4]=2;
cup4=cup4-1;
else if (num1==5){
ConnectFourArray[cup5][5]=2;
cup5=cup5-1;
else if (num1==6){
ConnectFourArray[cup6][6]=2;
cup6=cup6-1;
System.out.println();
System.out.println();
catch (Exception E){
System.out.println("Error with input");
System.out.println("Would you like to play again");
try{
String value;
BufferedReader reader = new BufferedReader (new InputStreamReader(System.in));
// Scanner scan = new Scanner(System.in);
System.out.println("Enter yes to play or no to quit");
// value = scan.nextLine();
// String value2;
value = reader.readLine();
//value2 = reader.readLine();
if (value.equals("yes"))
System.out.println("Start again");
StartGame(); // calling the StartGame method to play a game once more
else if (value.equals("no"))
System.out.println("No more games to play");
// System.exit(0);
else
System.exit(0);
System.out.println();
catch (Exception e){
System.out.println("Error with input");
finally
System.out.println(" playing done");
//StartGame();
//check for horizontal win
public int hasWon()
int status = 0;
for (int row=0; row<6; row++)
for (int col=0; col<4; col++)
if (ConnectFourArray[col][row] != 0 &&
ConnectFourArray[col][row] == ConnectFourArray[col+1][row] &&
ConnectFourArray[col][row] == ConnectFourArray[col+2][row] &&
ConnectFourArray[col][row] == ConnectFourArray[col+3][row])
//status = true;//int winner;
if(status == player1)
System.out.println("Player 1 is the winner");
else if(status == player2)
System.out.println("Player 2 is the winner" );
}//end inner for loop
}// end outer for loop
} // end method Winner
return status;
}//end class
ClassConnectFour which designs the board........................
import java.util.*;
import java.io.*;
import javax.swing.*;
public class ClassConnectFour
//Player player1;
//Player player2;
public ClassConnectFour()
//this.player1 = player1;
public void DrawBoard()
int[][] ConnectFourArray = new int[6][7] ;
for ( int row=0; row < ConnectFourArray.length; row++ ){
System.out.print("Row " + row + ": ");
for ( int col=0; col < ConnectFourArray[row].length; col++ )
System.out.print( ConnectFourArray[row][col] + " ");
System.out.println();
System.out.println();
}//end class
TestConnetFour class which uses most of the above class..................
import java.util.*;
import java.io.*;
import javax.swing.*;
public class TestConnectFour
public static void main(String[] args)
ClassConnectFour cf = new ClassConnectFour();
cf.DrawBoard();
Player1 player1 = new Player1();
Player2 player2 = new Player2();
player1.move();
player2.move();
System.out.println("Number 1 belongs to player " + player1.name());
System.out.println("Number 2 belongs to player " + player2.name());
PlayGame pg = new PlayGame();
pg.StartGame();
pg.hasWon();
//pg.Play();
//System.out.println(player.name());
//System.out.println(player2.name());
}// end main
}//end classI am sorry for all this junk code but I only understand it this way. Your urgent help is required. Looking forward to your reply.
Thanks in advance.
Koonda -
Help required for Payment Term change report in SAP BI
Dear Experts ,
I have got a client requirement to develop a report to present all the purchase orders for which there has been a change in Payment Term. Could any one provide his input as which extractor can give me this information or where can I get this data to capture changes in Payment Term in ECC.
Any suggestions welcome !
Regards
Anurag Krishna DevHI,
Purchase relavant information will be getting from
2LIS_02_ITM - item level information
2LIS_02_HDR - Header level information
2LIS_02_SCL - schedule level information
find the below link hope it will help you get more idea...
http://help.sap.com/saphelp_sm32/helpdata/en/1d/f4383fdb800804e10000000a114084/frameset.htm
Regards
BVR -
Hi,
I am looking for a single sign-on solution for Tomcat platform. This solution should work on Active Directory-Internet Explorer 6-Tomcat 5 combo.
The requirement is - When a user requests a certain page from his browser, the web server must be able to identify the (active directory domain name/domain user name) from his request.
I tried a product by appliedcrypto.com, which works on Kerberos/SPNEGO, but it doesn't seem to be working.
I am running on a very tight schedule, please help me out.
Thanx and Regards
VibhorHave you checked out the Oracle Single Sign On Application Developer's Guide that comes with the Portal Services documentation? Here's a link to it on OTN.
http://technet.oracle.com/docs/products/ias/doc_library/ias102/portal.102/a86782/toc.htm
You may find it helpful. -
Help required for the users report requirement
Hello,
User requirement is to get the report as follows
Period planned order Production order Backlog
Feb2008 15 3 18
March2008 4 11 15
Backlog is the formula for planned order & production order.
My problem is that, In the cube the data for planned order is the char value 'X' or a blank.
It has to count the total of planned order for the entire month of feb,& print the value counting the number of 'X',here as shown as 15.
Planned order, Production order are in rows & are chracteristics.
Is thr any solution to count master data which has a char value(X).
I have tried using the formula variable.I had created the new formula.Then using the data functions as count(Formula variable),using the replacment path.But it did not work
Help me out to find the total for the char value of the master data.
Help would be rewarded!Hello,
For BACKEND:
1) Create a normal KF say counter and include it in the cube.
2) Now you can populate the value for this KF via end routine in transformation.
3) You need to check whether the value for planned order is X. If yes then update KF with value 1.
4) I hope you can take care of this routine part. Once this is done the data in the cube might look in below manner:
Month Planned-Order Counter
Feb 2007 | X | 1
Feb 2007 | X | 1
Feb 2007 | | 0
Feb 2007 | X | 1
Feb 2007 | | 0
Mar 2007 | | 0
Mar 2007 | X | 1
Mar 2007 | | 0
Mar 2007 | | 0
Mar 2007 | X | 1
Now in the report if you include month and counter the report will look like
Month Counter
Feb 2007 | 3
Mar 2007 | 2
If you see the counter is getting aggregated to give you the sum against the value of planned order as X against month.
I think this should work.
If this dosent work let me know i will let you the alternate solution for frontend. but for that too you need to make the above backend changes.
So do the backend changes and try to use counter KF for showing planned orders and i think it should work fine.
Regds,
Shashank -
Input help required for parameter on the selection screen
hi all,
i have created two parameters on the selection screen.
1. deptno
2.empname
so my requirement is if i input any deptno then i should get all
the empname corresponding to that deptno in the parameter empname
ie for deptno 10 there should be f4 help for empname.
here i am pasting my code plz check where i am doing wrong--
*& Report ZTEST10
*& Developer
*& Date: &DATE
REPORT ZTEST10.
tables: zemployee1.
parameters: p_deptno like zemployee1-deptno,
p_empnam like zemployee1-empname.
Data: begin of itab occurs 0,
deptno like zemployee1-deptno,
empname like zemployee1-empname,
empno like zemployee1-empno,
end of itab.
At selection-screen on value-request for p_empnam.
select empname
from zemployee1
into corresponding fields of table itab
where deptno = p_deptno.
CALL FUNCTION 'F4IF_INT_TABLE_VALUE_REQUEST'
EXPORTING
DDIC_STRUCTURE = ' '
retfield = 'empname'
PVALKEY = ' '
DYNPPROG = sy-repid
DYNPNR = sy-dynnr
DYNPROFIELD = 'p_empnam'
STEPL = 0
WINDOW_TITLE =
VALUE = ' '
VALUE_ORG = 'C'
MULTIPLE_CHOICE = ' '
DISPLAY = ' '
CALLBACK_PROGRAM = ' '
CALLBACK_FORM = ' '
MARK_TAB =
IMPORTING
USER_RESET =
tables
value_tab = itab
FIELD_TAB =
RETURN_TAB =
DYNPFLD_MAPPING =
EXCEPTIONS
PARAMETER_ERROR = 1
NO_VALUES_FOUND = 2
OTHERS = 3
IF sy-subrc <> 0.
MESSAGE ID SY-MSGID TYPE SY-MSGTY NUMBER SY-MSGNO
WITH SY-MSGV1 SY-MSGV2 SY-MSGV3 SY-MSGV4.
ENDIF.
I will award ur efforts.
Thanks
sanjeevHi Sanjeev,
If you input any deptno and you should get all the empname corresponding then first you need to use CALL FUNCTION 'DYNP_VALUES_READ'.
EXPORTING
DYNAME = sy-repid
DYNUMB = sy-dynnr
TRANSLATE_TO_UPPER = ' '
REQUEST = 'A'
PERFORM_CONVERSION_EXITS = ' '
PERFORM_INPUT_CONVERSION = ' '
DETERMINE_LOOP_INDEX = ' '
TABLES
DYNPFIELDS = gt_dynp
declare: DATA : gt_dynp LIKE dynpread OCCURS 0.
loop at gt_dynp into wt_dynp where fieldname = 'P_SUPRID-LOW'.
lv_low = wt_dynp-fieldvalue.
endloop.
Then while selecting use this p_superid-low instead of p_deptno.
Then :
CALL FUNCTION 'F4IF_INT_TABLE_VALUE_REQUEST'
After this funtion module:
write:
IF sy-subrc = 0.
READ TABLE itab
INDEX 1.
'p_empnam' = return_tab-fieldval.
Declare return_tab as:
DATA: return_tab LIKE ddshretval OCCURS 0 WITH HEADER LINE.
Thanks,
Shweta
ENDIF. -
Help required for Excel Pivot.
Given below my data table with sample data.
I have a requirement to create a pivot template as shown below. Data should be displayed group by Year and Allowance name. For each year, I have to get the sum of points earned by each allowance and the balance points exists for that particular year.
How can I achieve this using Pivot in Excel? Please help me on this.Hi,
In BOM, there is onr item category "R", variable size item is there. Using this you can achieve this. By exploring the Variable size item you can get some idea.
Regards,
V. Suresh
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