Help with a simple loading problem

I have tried every way to load a very simple text file into a
Flash document and display it in a textField. Works fine on my
machine, when I upload it to the hosting server (same
configuration, same everything) stops working. Please can someone
even tell me what to look at. Out of ideas.
Thanks
Dave

Dave,
What actionscript are you using to load the text? It's
probably one of two
things:
1- It could just be an error in the path to the text. For
example if your
action script is pointing to text in a "text" folder but the
text file on
the server is not in that folder
2- When online your LoadVar function will take a little
longer than it will
locally. If you move on from the loadVar frame before the
vars are loaded,
the data from your text file will never make it into your
Flash. You can
use onLoad to make sure the vars are loaded before moving on:
stop();
myLoadVar = new LoadVars ();
myLoadVar.load("yourtextfile.txt")
myLoadVar.onLoad = function (success){
if (success == true) {
gotoAndPlay("where ever you want it to go");
Let me know if that solves your problem
Jesse
> I have tried every way to load a very simple text file
into a Flash
> document
> and display it in a textField. Works fine on my machine,
when I upload
> it to
> the hosting server (same configuration, same everything)
stops
> working. Please
> can someone even tell me what to look at. Out of ideas.
> Thanks
> Dave

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    thanks to all.
    2. HTML Java Source Code Reserved Word Highlighter
    Write a program that inputs a Java source code file and outputs a copy of that file with Java keywords surrounded with HTML tags for bold type. For example this input:
    public class JavaSource
    public static void main ( String[] args )
    if ( args.length == 3 )
    new BigObject();
    else
    System.out.println("Too few arguments.");
    will be transformed into:
    <B>public</B> <B>class</B> JavaSource
    <B>public</B> <B>static</B> <B>void</B> main ( String[] args )
    <B>if</B> ( args.length == 3 )
    <B>new</B> BigObject();
    <B>else</B>
    System.out.println("Too few arguments.");
    In a browser the code will look like this:
    public class JavaSource
    public static void main ( String[] args )
    if ( args.length == 3 )
    new BigObject();
    else
    System.out.println("Too few arguments.");

    Here is something that may get you started...
    import java.io.*; 
    import java.util.*; 
    public class HtmlJava{
         public static void main(String arg[]){
              if(arg.length!=1){
                   System.out.println("Usage java HtmlJava sourceFile");       
              else
                   new HtmlJava(arg[0]);
         HtmlJava(String source){
              try{
                   BufferedReader sourceReader=new BufferedReader(new InputStreamReader(new FileInputStream(source)));
                   BufferedWriter writer=new BufferedWriter(new OutputStreamWriter(new FileOutputStream(source+"Html.txt")));  
                   Vector keywords=new Vector();
                   addKeywords(keywords);
                   String line;
                   StringTokenizer tokenizer=null;
                   String word;
                   while((line=sourceReader.readLine () )!=null){
                        tokenizer=new StringTokenizer(line);
                        while(tokenizer.hasMoreTokens()){
                             word=tokenizer.nextToken();
                             if(keywords.contains(word)){
                                  writer.write(""+word+" ");
                             else{
                                  writer.write(word+" ");
                        writer.write("\r\n");
                   writer.close();
                   sourceReader.close(); 
                   System.out.println("Output File written to "+source+"Html.txt"); 
              catch(Exception ex){
                   ex.printStackTrace();      
         private void addKeywords(Vector keywords){
              keywords.addElement ( "abstract");
              keywords.addElement( "boolean");
              keywords.addElement( "break");
              keywords.addElement( "byte");
              keywords.addElement( "byvalue");
              keywords.addElement( "case");
              keywords.addElement( "cast");
              keywords.addElement( "catch");
              keywords.addElement( "char");
              keywords.addElement( "class");
              keywords.addElement( "const");
              keywords.addElement( "continue");
              keywords.addElement( "default");
              keywords.addElement( "do");
              keywords.addElement( "double");
              keywords.addElement( "else");
              keywords.addElement( "extends");
              keywords.addElement( "false");
              keywords.addElement( "final");
              keywords.addElement( "finally");
              keywords.addElement( "float");
              keywords.addElement( "for");
              keywords.addElement( "future");
              keywords.addElement( "generic");
              keywords.addElement( "goto");
              keywords.addElement( "if");
              keywords.addElement( "implements");
              keywords.addElement( "import");
              keywords.addElement( "inner");
              keywords.addElement( "instanceof");
              keywords.addElement( "int");
              keywords.addElement( "interface");
              keywords.addElement( "long");
              keywords.addElement( "native");
              keywords.addElement( "new");
              keywords.addElement( "null");
              keywords.addElement( "operator");
              keywords.addElement( "outer");
              keywords.addElement( "package");
              keywords.addElement( "private");
              keywords.addElement( "protected");
              keywords.addElement( "public");
              keywords.addElement( "rest");
              keywords.addElement( "return");
              keywords.addElement( "short");
              keywords.addElement( "static");
              keywords.addElement( "super");
              keywords.addElement( "switch");
              keywords.addElement( "synchronized");
              keywords.addElement( "this");
              keywords.addElement( "throw");
              keywords.addElement( "throws");
              keywords.addElement( "transient");
              keywords.addElement( "true");
              keywords.addElement( "try");
              keywords.addElement( "var");
              keywords.addElement( "void");
              keywords.addElement( "volatile");
              keywords.addElement( "while");
    }Hope it helped

  • Help with a simple 1811 configuration

    I have a very basic level of understanding with Cisco products and I need help with what should be simple and even doable by me.
    I have a Cisco 1811 integrated router and am simply trying to use it on my home network.  I can configure the router with an enable secret password, password encryption, VTY, aux, and cons logins with no issues.  The router has 2 Ethernet interfaces, 0 and 1 and 8 switch ports.
    The idea is to bring Comcast ISP service into one of the Ethernet ports and then have three machines on the switch ports able to access the Internet.  Also I have an off-the shelf wireless router that I thought I would just plug that into an available switch port and allow a wireless AP as well. 
    This is so simply, that I can't believe I can't figure it out, but I can't.
    I set int F1 to DHCP, performed a 'no shut', and connected the ISP's router and have an up and up indication.  I have setup a static network with my three machines on the switch ports and enabled all applicable ports and have up and up indications - however, no traffic flow, even amongst my static Layer 2 switched LAN - not even a 'ping'.  By my understanding of Layer 2, this should work right now, whether the ISP service is working or not - WHAT AM I DOING WRONG?
    The addressing scheme I have ended up on is 172.16.1.0/28
    Obviously without the first hurdle cleared, of why the switched LAN doesn’t work, I haven't got any deeper.  Do I need to configure NAT?  I don't think I would need to in the scenario right?
    All of my experience, and none at the CCNA level, has been with larger Cisco equipment.  One thing I noticed on the 1811 was that when trying to create a new VLAN, it appears to work yet does not do anything and the 'sh vlans' output returns nothing, not even the VLAN1 I can see with 'sh ip int brief". 
    Anyway, if anyone has time to help a newbie out I would appreciate it; I’m lost.
    Thanks,
    Josh

    Thanks for the help Andrew!  You know, I think if this was two separate devices (switch and router) I think I would be up and running, but this integrated stuff is throwing me off, not to mention that the IOS is a much older version (I guess) than what I'm used to. 
    They were throwing this 1811 in the trash can at work, so I just emptied the trash can.  I have no documentation at all but I have since found the 1800 series documentation on Cisco.com and have tried to implement the basic configurations cited; with what seems like success, but still no joy.  I did have to recover the password and did so with 0x2142, I bypassed the setup and compared the default configuration with what is listed in the documentation and they DO NOT match; I also tried to go through setup mode with the same indications.  Additionally I've also learned that the 1800 series is pre-configured on certain options (DHCP, VLAN), which is new to me - I thought Cisco routers were not configured by default - isn't that kind of the point?  (By the way, the below port status may not be correct since I now have all the ports unplugged)
    Anyway, here is the 'show run' command, the 'sh ip int brief' command, followed by the 'sh version' command:
    Show Run
    Casino#sh run                                                                 
    Building configuration...                                                     
    Current configuration : 2006 bytes                                            
    version 12.4                                                                  
    service timestamps debug datetime msec                                        
    service timestamps log datetime msec                                          
    service password-encryption                                                   
    hostname Casino                                                               
    boot-start-marker                                                             
    boot-end-marker                                                               
    enable secret 5 $1$meWw$nsMTp6US7axi/uE0MWULK.                                
    enable password 7 06535E741C1B584C55                                          
    no aaa new-model                                                              
    ip cef                                                                        
    no ip dhcp use vrf connected                                                  
    ip dhcp excluded-address 172.16.1.1                                           
    ip dhcp pool Casino                                                           
       import all                                                                 
       network 172.16.1.0 255.255.255.240                                         
       default-router 67.165.208.1                                                
       dns-server 68.87.89.150                                                    
       domain-name hsd1.co.comcast.net                                            
    no ip domain lookup                                                           
    ip domain name GinRummy.localhost                                             
    ip name-server 68.87.85.102                                                   
    ip name-server 68.87.69.150                                                   
    ip auth-proxy max-nodata-conns 3                                              
    ip admission max-nodata-conns 3                                               
    multilink bundle-name authenticated                                           
    archive                                                                       
    log config                                                                   
      hidekeys                                                                    
    interface Loopback0                                                           
    ip address 172.16.1.1 255.255.255.240                                        
    interface FastEthernet0                                                       
    no ip address                                                                
    shutdown                                                                     
    duplex auto                                                                  
    speed auto                                                                   
    interface FastEthernet1                                                       
    ip address dhcp                                                              
    ip nat outside                                                               
    ip virtual-reassembly                                                        
    duplex auto                                                                  
    speed auto                                                                   
    pppoe enable                                                                 
    pppoe-client dial-pool-number 1                                              
    interface BRI0                                                                
    no ip address                                                                
    encapsulation hdlc                                                           
    shutdown                                                                     
    interface FastEthernet2                                                       
    interface FastEthernet3                                                       
    interface FastEthernet4                                                       
    interface FastEthernet5                                                       
    interface FastEthernet6                                                       
    interface FastEthernet7                                                       
    interface FastEthernet8                                                       
    interface FastEthernet9                                                       
    interface Vlan1                                                               
    no ip address                                                                
    ip nat inside                                                                
    ip virtual-reassembly                                                        
    interface Dialer0                                                             
    ip address negotiated                                                        
    ip mtu 1492                                                                  
    encapsulation ppp                                                            
    dialer pool 1                                                                
    ppp authentication chap                                                      
    ip forward-protocol nd                                                        
    no ip http server                                                             
    no ip http secure-server                                                      
    ip nat pool Casino 172.16.1.2 172.16.1.14 netmask 255.255.255.240             
    ip nat inside source list 1 interface Dialer0 overload                        
    access-list 1 permit 172.16.1.0 0.0.0.15                                      
    dialer-list 1 protocol ip permit                                              
    control-plane                                                                 
    line con 0                                                                    
    password 7 080E5916584B4442435E5C                                            
    login                                                                        
    line aux 0                                                                    
    password 7 013C135C0A59475A70191E                                            
    login                                                                        
    line vty 0 4                                                                  
    password 7 09635B51485756475A5954                                            
    login                                                                        
    end                                                                           
    Show IP Interface Brief
    Casino#sh ip int brief                                                        
    Interface                  IP-Address      OK? Method Status                Prl
    FastEthernet0              unassigned      YES NVRAM  administratively down do
    FastEthernet1              unassigned      YES DHCP   up                    do
    BRI0                       unassigned      YES NVRAM  administratively down do
    BRI0:1                     unassigned      YES unset  administratively down do
    BRI0:2                     unassigned      YES unset  administratively down do
    FastEthernet2              unassigned      YES unset  up                    do
    FastEthernet3              unassigned      YES unset  up                    do
    FastEthernet4              unassigned      YES unset  up                    do
    FastEthernet5              unassigned      YES unset  up                    do
    FastEthernet6              unassigned      YES unset  up                    do
    FastEthernet7              unassigned      YES unset  up                    do
    FastEthernet8              unassigned      YES unset  up                    do
    FastEthernet9              unassigned      YES unset  up                    up
    Vlan1                      unassigned      YES NVRAM  up                    up
    Loopback0                  172.16.1.1      YES manual up                    up
    Dialer0                    unassigned      YES manual up                    up
    NVI0  
    'show version'
    Casino#sh ver                                                                 
    Cisco IOS Software, C181X Software (C181X-ADVIPSERVICESK9-M), Version 12.4(15))
    Technical Support: http://www.cisco.com/techsupport                           
    Copyright (c) 1986-2008 by Cisco Systems, Inc.                                
    Compiled Thu 24-Jan-08 13:05 by prod_rel_team                                 
    ROM: System Bootstrap, Version 12.3(8r)YH12, RELEASE SOFTWARE (fc1)           
    Casino uptime is 52 minutes                                                   
    System returned to ROM by reload at 17:09:25 UTC Fri Jul 1 2011               
    System image file is "flash:c181x-advipservicesk9-mz.124-15.T3.bin"           
    This product contains cryptographic features and is subject to United         
    States and local country laws governing import, export, transfer and          
    use. Delivery of Cisco cryptographic products does not imply                  
    third-party authority to import, export, distribute or use encryption.        
    Importers, exporters, distributors and users are responsible for              
    compliance with U.S. and local country laws. By using this product you        
    agree to comply with applicable laws and regulations. If you are unable       
    to comply with U.S. and local laws, return this product immediately.          
    A summary of U.S. laws governing Cisco cryptographic products may be found at:
    http://www.cisco.com/wwl/export/crypto/tool/stqrg.html                        
    If you require further assistance please contact us by sending email to       
    [email protected].                                                             
    Cisco 1812 (MPC8500) processor (revision 0x400) with 118784K/12288K bytes of m.
    Processor board ID FHK120622J3, with hardware revision 0000                   
    10 FastEthernet interfaces                                                    
    1 ISDN Basic Rate interface                                                   
    31488K bytes of ATA CompactFlash (Read/Write)                                 
    Configuration register is 0x2102  
    Thanks again for your help,
    Josh

  • Help with some simple coding

    Hello
    I am very new to Java and am currently studying a course in the language.
    I am working through a tutorial at the moment and a question has been asked and I am struggling a bit
    I have been given the code to a program that creates a window with a ball bouncing around inside the window.
    There are 2 classes (code below) - Call class - this contains all the code need to create the ball and BallWorld Class (the main Class) this create the window and moves the ball, it also detects if the ball hits the edge of the window, whne this happens it redirects the ball. I understand how all this code works
    I have been asked the following:-
    Rather than testing whether or not the ball has hit the wall in the nmain program, we could use inhertitance to provide a specialized forom of Ball. Create a class BoundedBall that inherits from the class Ball. The constructor for this class should provide the height and width of the window, which should be maintained as data fields in the class, rewrite the move method so that the ball moves outside the bound, it automatically reflects its direction. Finally rewrite the BallWorld class to use an instance of BoundedBall rather than ordianary Ball, and elimiante the bounds test in the main program.
    I am having trouble with this and I can not get my code to work, I think I may be going in completly the wrong direction with the code can sombody please provide me with a simple working code for both the BoundedBall and ammended BallWorld class, as this will help me understand whare I am going wrong
    Ball class
    //a generic round colored object that moves
    import java.awt.*;
    public class Ball {
    public Ball (Point lc, int r) {     //constructor for new ball
         //ball centre at point loc, radius rad
         loc = lc;
         rad = r;
    protected Point loc; //position in window
    protected int rad; //radius of ball
    protected double changeInX = 0.0; //horizontal change in ball position in one cycle
    protected double changeInY = 0.0; //vertical change in ball position in one cycle
    protected Color color = Color.blue; //colour of ball
    //methods that set attributes of ball
    public void setColor(Color newColor) {color = newColor;}
    public void setMotion(double dx,double dy)
    {changeInX = dx; changeInY = dy;}
    //methods that access attributes of ball
    public int radius() {return rad;}
    public Point location() {return loc;}
    //methods to reverse motion of the ball
    public void reflectVert(){ changeInY = -changeInY; }
    public void reflectHorz(){ changeInX = -changeInX; }
    //methods to move the ball
    public void moveTo(int x, int y) {loc.move(x,y);}
    public void move(){loc.translate((int)changeInX, (int)changeInY);}
    //method to display ball
    public void paint (Graphics g) {
    g.setColor(color);
    g.fillOval(loc.x-rad, loc.y-rad, 2*rad, 2*rad);
    BallWorld class
    //A bouncing ball animation
    import java.awt.*;          //import the awt package
    import javax.swing.JFrame;     //import the JFrame class from the swing package
    public class BallWorld extends JFrame{
         public static void main (String [] args){
              BallWorld world = new BallWorld(Color.red);
              world.show();
    for(int i = 0; i < 1000; i++) world.run();
    System.exit(0);
         public static final int FrameWidth = 600;
         public static final int FrameHeight = 400;
    private Ball aBall = new Ball(new Point (50,50),20);
         private BallWorld(Color ballColor) {     //constructor for new window
              //resize frame, initialize title
         setSize(FrameWidth, FrameHeight);
         setTitle("Ball World");
    //set colour and motion of ball
         aBall.setColor(ballColor);
         aBall.setMotion(3.0, 6.0);
         public void paint (Graphics g) {
    //first draw the ball
    super.paint(g);
         aBall.paint(g);
    public void run(){
              //move ball slightly
         aBall.move();
    Point pos =aBall.location();
    if ((pos.x < aBall.radius()) ||
    (pos.x > FrameWidth - aBall.radius()))
    aBall.reflectHorz();
    if ((pos.y < aBall.radius()) ||
    (pos.y > FrameHeight - aBall.radius()))
    aBall.reflectVert();
    repaint();
    try{
    Thread.sleep(50);
    } catch(InterruptedException e) {System.exit(0);}

    Here - you can study this :0))import java.awt.*;
    import javax.swing.*;
    public class MovingBall extends JFrame {
       mapPanel map   = new mapPanel();
       public MovingBall() {
          setBounds(10,10,400,300);
          setContentPane(map);
       public class mapPanel extends JPanel {
          Ball ball  = new Ball(this);
          public void paintComponent(Graphics g) {
            super.paintComponent(g);
            ball.paint(g);
    public class Ball extends Thread {
       mapPanel map;
       int x  = 200, y = 20, xi = 1, yi = 1;
    public Ball(mapPanel m) {
       map = m;
       start();
    public synchronized void run(){
       while (true) {
          try{
            sleep(10);
          catch(InterruptedException i){
            System.out.print("Interrupted: ");
          move();
    public void move() {
        map.repaint(x-1,y-1,22,22);
           if (x > map.getWidth()-20 || x < 0)  xi = xi*-1;
           if (y > map.getHeight()-20 || y < 0) yi = yi*-1;
           x = x + xi;
           y = y + yi;
           map.repaint(x-1,y-1,22,22);
        public void paint(Graphics g) {
           Graphics2D g2 = (Graphics2D)g;
           g2.setColor(Color.red);
           g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                               RenderingHints.VALUE_ANTIALIAS_ON);
           g2.fillOval(x,y,20,20);
           g2.dispose();
    public static void main(String[] args) {
       new MovingBall().show();
    }

  • Can someone help with this simple application

    I am taking my first java class and there are limited resourses for the class as far as getting help with coding.
    Any hoo if any one can point me in the correct direction from the following information listed below I would be greatfull. I am trying to use the set and get methods on the instance veriables and then I am goign to post the results once I get them workign to a JOption pane window.
    examples are most welcome thanks
    // Invoice.java
    // Homework assignment 3.13
    // Student Arthur Clark
    public class Invoice // public class
    String partNumber;// instance veriable quantity
    String partDescription;// instance verialbe partDescription
    //constructors
    public void setpartNumber( String number, String description )
              partNumber = number; //initalize quantity
              partDescription = description; // initalize partDescription
         }// end constructors
    //method getpartNumber
    public String getpartNumber()
              return partNumber;
         }//end method getpartNumber
    public String getpartDescription()
              return partDescription;
         }// end method getpartDescription
    public void displayMessage()
         //this is the statement that calls getpartNumber
         System.out.printf(" part number # \n%s!\n the description", getpartNumber(), getpartDescription() );
    } // method displaMessage
    }// end method main
    // Fig. 3.14 InvoiceTest.java
    // Careate and manipulate an account object
    import java.util.Scanner;
    import javax.swing.JOptionPane;//import JOptionPane
    public class InvoiceTest{
         // main method begins the exciution of the program
         public static void main ( String args [] )
              // create Scanner to obtain input from mommand window
              Scanner input = new Scanner ( System.in );
              // create a Invoice object and assig it to mymethod
              Invoice myMethod = new Invoice();
              Invoice myMethod2 = new Invoice();
              // display inital value of partName, partDescriptoin
              System.out.printf( "inital partname is %s\n\n", myMethod.getpartNumber() );
              // prompt for and read part name, partDescription
              System.out.println( "please enter the Part Number:" );
              String theNumber = input.nextLine(); // read a line of text
              myMethod.setpartNumber( theNumber ); // set the part name with in the parens
              System.out.println();// outputs blank line
              myMethod.displayMessage();
              System.out.println( "please enter the Part Description" );
              String theDescription = input.nextLine(); // read a line of text
              myMethod2.setpartDescription( theDescription );// set the part description
              System.out.println();// outputs blank line
              myMethod2.displayMessage();
         }// end main mehtod
    }// end class

    //constructors
    public void setpartNumber( String number, String description )
              partNumber = number; //initalize quantity
              partDescription = description; // initalize partDescription
         }// end constructorsThe above code is not a constructor. You do not include a return type, void or anything else. Also, the constructor should be called the same as your class.
    public Invoice( String number, String description )
              partNumber = number;
              partDescription = description;
         } Another thing, comments should only be used when it isn't bleedingly obvious what your code is doing.
    P.S. is your middle initial C?

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