Help With Buttons to Fade In on Main Main

Hi
I am imported a video file I made is Motion. I need to know how I can make the buttons fade in on the last part of the main menu? it wont let me do so? When make the new buttons it just plays the through the whole thing, cant get the buttons to start a a certain point? Thanks T.

http://dvdstepbystep.com/motion.php shows how to use Motion to make buttons that fade in.
The fade in is done in the video itself, overlays start at loop point
So you need to redo it a bit it sounds like

Similar Messages

  • Help With  "Buttons"  To Fade In On "Play First Title Menu"

    Hi All
    Thank you all for your help! I got my video to work finally on a DVD player in SD. I am now trying to have my menu buttons fade in on an imported video file from Motion. I need to find out how I can have the buttons fade in "disolve fade" after my text plays on the opening of my video. The buttons play right away, and I need to delay their entry on the main menu, say 3-5 seconds before the menu movie starts, Any Ideas? Thank You all for your help on here! Tim C.

    Set the loop point to the time when the buttons are fully faded in
    http://dvdstepbystep.com/motion.php
    http://dvdstepbystep.com/useelements.php (step 12 on)
    http://discussions.apple.com/thread.jspa?messageID=3552197&#3552197
    http://discussions.apple.com/thread.jspa?messageID=3949547&#3949547
    http://discussions.apple.com/thread.jspa?messageID=3832336&#3832336

  • Help with button that goes back to main timeline from movieclip

    I have a movie created that is broken down into sections on the timeline (home about contact etc)
    Each section has a movieclip
    I want to be able to be in the about movieclip and click a button that will bring you back to the main timeline contact section
    Heres is the actionscript I am using to navigate the main timeline for each section
    stop();
    //handle events for buttons...
    index.addEventListener(MouseEvent.CLICK, clickSection);
    about.addEventListener(MouseEvent.CLICK, clickSection);
    wind.addEventListener(MouseEvent.CLICK, clickSection);
    turbines.addEventListener(MouseEvent.CLICK, clickSection);
    services.addEventListener(MouseEvent.CLICK, clickSection);
    invest.addEventListener(MouseEvent.CLICK, clickSection);
    contact.addEventListener(MouseEvent.CLICK, clickSection);
    function clickSection(evtObj:MouseEvent){
                    //go to the section clicked on...
                    gotoAndStop(evtObj.target.name);

    if that code is on the timeline of a movieclip whose parent is the main timeline, use:
    MovieClip(parent).gotoAndStop("frame label in main timeline");

  • Help with buttons :S

    hi all,
    i'm new to flash but i have an idea whats going on with webpages. I need some help with buttons! i have a website and its has a stage and 9 different flv's (screens). I've been trying to read online and i can't find out how to navigate to different screens, example below
    home          |            |
    about us     |  stage   |
    contact       |            |
    you click one one button it updates the stage. also i'm using actionscript 2.0.
    thanks for any help ahead of time
    Thank you,

    Is it a wi-fi or cellular connection that isn't working?  If its wi-fi and other people/computers/phones can connect check your settings.  If its cellular, are other people's phones (on the same carrier) working in the same location? If other people can't connect then it is likely a network problem.  If others can you may need to reset/restore you iPhone.

  • I need help with XML Gallery Fade in out transition. somebody please help me :(

    I need help with XML Gallery Fade in out transition. somebody please help me
    I have my post dont want to duplicate it

    The problem doesn't lie with your feed, although it does contain an error - you have given a non-existent sub-category. You need to stick to the categories and sub-categories listed here:
    http://www.apple.com/itunes/podcasts/specs.html#categories
    Subscribing to your feed from the iTunes Store page work as such, but the episodes throw up an error message. The problem lies with your episode media files: you are trying to stream them. Pasting the URL into a browser produces a download (where it should play the file) of a small file which does not play and in fact is a text file containing (in the case of ep.2) this:
    [Reference]
    Ref1=http://stream.riverratdoc.com/RiverratDoc/episode2.mp3?MSWMExt=.asf
    Ref2=http://70.33.177.247:80/RiverratDoc/episode2.mp3?MSWMExt=.asf
    You must provide a direct link to the actual mp3 file. Streaming won't work. The test is that if you paste the URL of the media file (as given in the feed) into the address bar of a browser it should play the file.

  • Help with button code please?

    I am a novice and have just completed my first animated movie. I need help with action script.
    The movie is currently looped and I have created and invisible button the size of the frame with the intention that a user can click on the movie image to stop it and on second click continue the movie from where it stopped.
    I have used the AS event handler method to stop the movie. I have tested it and it works. But I cannot figure suitable code to restart the movie.
    Two questions;
    1. am I going about the task the right way? (should I use two buttons, one stop, one start)?
    2. if my approach is feasible, can anyone give me the correct AS to re-start the movie and put me out of my misery please?

    you can use the following after changing "yourbutton" and "yourmovieclip" to use suitable instance names:
    yourbutton.onRelease=function(){
    if(!this.toggle){
    yourmovieclip.stop();
    } else {
    yourmovieclip.play();
    this.toggle=!this.toggle;

  • Help with buttons in AS3

    Hi Folks,
    I'm stuck with a simple flash movie I need to create in which two images fade in and fade out, and each of them must be clickable and hyperlink to a separate URL.
    I've got the fading going okay, but I cannot for the life of me get even a single button to work on it.
    If it's helpful I can send along what I've got so far.  Any assistance would be greatly appreciated.
    Regards,
    Andrew.

    Hi Ned,
    Thank you for the followup email.
    I think I was close - I was aware of the changes between AS2 and AS3, but I
    think I was putting the Action in the wrong place.
    Next question - if I have 2 buttons (say btn1 and btn2), how do I make btn1
    available for say frames 1-60, and btn2 available from frames 61-120?
    I am primarily a ColdFusion developer, and a complete newbie to flash, so
    sorry if this is a dumb question.
    Regards,
    Andrew.
    2009/5/15 Ned Murphy <[email protected]>
    In AS3, to make a button work with code, you need to add an event listener
    for it.  In the timeline that holds that button, in a separate actions layer
    that you create, in a frame numbered the same as where that button exists,
    you would add the event listener:
    >
    btn1.addEventListener(MouseEvent.CLICK, btn1Click);
    >
    Descriptively, that line of code contains the following:
    >
    buttonInstanceName . displayObjectMethod (eventClass . eventType,
    eventHandlerFunction);
    >
    The name of the function for processing the clicking of that button was
    already defined at the end of the event listener assignment, so now you just
    have to write that function out:
    >
    function btn1Click(evt:MouseEvent):void {
       var /String = "http://www.awebsite.com/awebpage.html";
       var req:URLRequest = new URLRequest(url);
       navigateToURL(req);
    >

  • Help with Buttons in Actionscript 2

    Help!! I am creating a Flash movie with 5 scenes. I have
    buttons for each that I have added actionscript to, but they still
    do not work. I am not getting any error messages. I am using
    actionscript 2 and have gone step by step. here is what i have :
    on (release) {
    gotoAndStop("main", 1);
    on (release) {
    gotoAndStop("blackboard", 1);
    etc for the rest of the buttons. Any help would save me much
    stress as I am trying to finish a project for school!!! thanks
    ah

    Try adding _root. before the gotoAndStop command. If you have
    the code on the buttons that is.

  • Help with buttons/actionscript

    I've got a movieclip acting as a button.  Code on the button itself handles roll-over/-out states, and I define an onRelease function in the main timeline as follows:
    backBut.onRelease=function(){
         gotoAndPlay(1);
    This code takes the movie back to the first frame and works on the third frame.  For some reason, though, the same code on the fifth frame has no effect.  The button doesn't do anything.  I have tried using the same button, I tried inserting a new keyframe with a new button, renaming the button, etc. and for some reason I just can't get it to work on the fifth frame.
    If it helps to visualize, I am essentially making a menu.  The first frame contains buttons to take you to submenus, located on following slides.  This button to go back to the original menu is on each frame with a submenu, but for some reason only works on one of them.  Thanks in advance for your help.

    Try moving that button in frame 5 to it's own layer.  If it's the same llibrary symbol, what happens is the name from the preceding instance gets inherited, along with other characteristics.  If frame 4 doesn't do anything, instead of a new layer, just try putting a blank keyframe between the buttons in frames 3 and 5.  This may not be the problem at all, but it's my first guess at the possible problem.

  • Please Help - Need Help with Buttons for GUI for assignment. URGENT!!

    Can someone please help me with the buttons on this program? I cannot figure out how to get them to work.
    Thanks!!!
    import java.awt.*;
    import java.awt.event.*;
    import java.text.NumberFormat;
    import javax.swing.*;
    import javax.swing.JButton;
    public class InventoryTAH implements ActionListener
        Maker[] proMaker;
        JTextField[] fields;
        NumberFormat nf;
        public void actionPerformed(ActionEvent e)
            int index = ((JComboBox)e.getSource()).getSelectedIndex();
            populateFields(index);
        public static void main(String[] args)
            try
                UIManager.setLookAndFeel(
                        "com.sun.java.swing.plaf.windows.WindowsLookAndFeel");
            catch (Exception e)
                System.err.println(e.getClass().getName() + ": " + e.getMessage());
            InventoryTAH test = new InventoryTAH();
            test.initMakers();
            test.showGUI();
            test.populateFields(0);
        private void initMakers() {
            proMaker = new Maker[10];
            proMaker[0] = new Maker( 1, "Pens",1.59,100,"Bic");
            proMaker[1] = new Maker( 2, "Pencils", .65, 100,"Mead");
            proMaker[2] = new Maker( 3, "Markers", 1.29, 100,"Sharpie");
            proMaker[3] = new Maker( 4, "Paperclips", 1.19, 100,"Staples");
            proMaker[4] = new Maker( 5, "Glue", .85, 100,"Elmer's");
            proMaker[5] = new Maker( 6, "Tape", .50, 100,"3m");
            proMaker[6] = new Maker( 7, "Paper", 1.85, 100,"Mead");
            proMaker[7] = new Maker( 8, "Stapler", 2.21, 100,"Swingline");
            proMaker[8] = new Maker( 9, "Folders", .50, 100,"Mead");
            proMaker[9] = new Maker( 10, "Rulers", .27, 100,"Stanley");      
          int maxNum = 10;
          int currentNum = 0;
          int currentInv = 0;
             Action firstAction = new AbstractAction("First")
              public void actionPerformed(ActionEvent evt)
                   currentInv = 0;
                   int populateFields;
          JButton firstButton = new JButton(firstAction);
          Action previousAction = new AbstractAction("Previous")
              public void actionPerformed(ActionEvent evt)
                   currentInv--;
                   if (currentInv < 0)
                        currentInv = maxNum - 1;
                   int populateFields;
          JButton previousButton = new JButton(previousAction);
          Action nextAction  = new AbstractAction("Next")
              public void actionPerformed(ActionEvent evt)
                   currentInv++;
                   if (currentInv >= currentNum)
                        currentInv = 0;
                  int populateFields;
          JButton nextButton = new JButton(nextAction);
          Action lastAction = new AbstractAction("Last")
              public void actionPerformed(ActionEvent evt)
                   currentInv = currentNum - 1;
                   int populateFields;
          JButton lastButton = new JButton(lastAction);
              JPanel buttonPanel = new JPanel( );
        private void showGUI() {
            JLabel l;
            JButton button1;
                JButton button2;
            fields = new JTextField[8];
            JFrame f = new JFrame("Inventory");
            Container cp = f.getContentPane();
            cp.setLayout(new GridBagLayout());
            cp.setBackground(UIManager.getColor(Color.BLACK));
            GridBagConstraints c = new GridBagConstraints();
            c.gridx = 0;
            c.gridy = GridBagConstraints.RELATIVE;
            c.gridwidth = 1;
            c.gridheight = 1;
            c.insets = new Insets(2, 2, 2, 2);
            c.anchor = GridBagConstraints.EAST;
            cp.add(l = new JLabel("Item Number:", SwingConstants.CENTER), c);
            l.setDisplayedMnemonic('a');
            cp.add(l = new JLabel("Item Name:", SwingConstants.CENTER), c);
            l.setDisplayedMnemonic('b');
            cp.add(l = new JLabel("Number of Units in Stock:", SwingConstants.CENTER), c);
            l.setDisplayedMnemonic('c');
            cp.add(l = new JLabel("Price per Unit: $", SwingConstants.CENTER), c);
            l.setDisplayedMnemonic('d');
            cp.add(l = new JLabel("Total cost of Item: $", SwingConstants.CENTER), c);
            l.setDisplayedMnemonic('e');
            cp.add(l = new JLabel("Total Value of Merchandise in Inventory: $", SwingConstants.CENTER), c);
            l.setDisplayedMnemonic('f');
            cp.add(l = new JLabel("Manufacturer:", SwingConstants.CENTER), c);
            l.setDisplayedMnemonic('g');
            cp.add(l = new JLabel("Restocking Fee: $", SwingConstants.CENTER), c);
            l.setDisplayedMnemonic('h');
                c.gridx = 1;
            c.gridy = 0;
            c.weightx = 1.0;
            c.fill = GridBagConstraints.HORIZONTAL;
            c.anchor = GridBagConstraints.CENTER;
            cp.add(fields[0] = new JTextField(), c);
            fields[0].setFocusAccelerator('a');
            c.gridx = 1;
            c.gridy = GridBagConstraints.RELATIVE;
            cp.add(fields[1] = new JTextField(), c);
            fields[1].setFocusAccelerator('b');
            cp.add(fields[2] = new JTextField(), c);
            fields[2].setFocusAccelerator('c');
            cp.add(fields[3] = new JTextField(), c);
            fields[3].setFocusAccelerator('d');
            cp.add(fields[4] = new JTextField(), c);
            fields[4].setFocusAccelerator('e');
            cp.add(fields[5] = new JTextField(), c);
            fields[5].setFocusAccelerator('f');
            cp.add(fields[6] = new JTextField(), c);
            fields[6].setFocusAccelerator('g');
            cp.add(fields[7] = new JTextField(), c);
            fields[7].setFocusAccelerator('h');
            c.weightx = 0.0;
            c.fill = GridBagConstraints.NONE;
              cp.add(firstButton);
              cp.add(previousButton);
              cp.add(nextButton);
              cp.add(lastButton);
                          JComboBox combo = new JComboBox();
            for(int j = 0; j < proMaker.length; j++)
                combo.addItem(proMaker[j].getName());
            combo.addActionListener(this);
                cp.add(combo);
                cp.add(button1 = new JButton("   "), c);
            f.pack();
            f.addWindowListener(new WindowAdapter()
                public void windowClosing(WindowEvent evt)
                    System.exit(0);
            f.setVisible(true);
      private void populateFields(int index) {
            Maker maker = proMaker[index];
            fields[0].setText(Long.toString(maker.getNumberCode()));
            fields[1].setText(maker.getName());
            fields[2].setText(Long.toString(maker.getUnits()));
            fields[3].setText(Double.toString(maker.getPrice()));
            fields[4].setText(Double.toString(maker.getSum()));
            fields[5].setText(Double.toString(maker.totalAllInventory(proMaker)));
            fields[6].setText(maker.getManufact());
            fields[7].setText(Double.toString(maker.getSum()*.05));       
    class Maker {
        int itemNumber;
        String name;
        int units;
        double price;
        String manufacturer;
        public Maker(int n, String name, double price, int units, String manufac) {
            itemNumber = n;
            this.name = name;
            this.price = price;
            this.units = units;
            manufacturer = manufac;
        public int getNumberCode() { return itemNumber; }
        public String getName() { return name; }
        public int getUnits() { return units; }
        public double getPrice() { return price; }
        public double getSum() { return units*price; }
        public String getManufact() { return manufacturer; }
        public double totalAllInventory(Maker[] makers) {
            double total = 0;
            for(int j = 0; j < makers.length; j++)
                total += makers[j].getSum();
            return total;
    }}

    // I have made some modifications. Please try this.
    import java.awt.*;
    import java.awt.event.*;
    import java.text.NumberFormat;
    import javax.swing.*;
    import javax.swing.JButton;
    public class InventoryTAH implements ActionListener
    Maker[] proMaker;
    JTextField[] fields;
    NumberFormat nf;
    int currentInv = 0;
    public void actionPerformed(ActionEvent e)
    currentInv= ((JComboBox)e.getSource()).getSelectedIndex();
    populateFields(currentInv);
    public static void main(String[] args)
    try
    UIManager.setLookAndFeel(
    "com.sun.java.swing.plaf.windows.WindowsLookAndFeel");
    catch (Exception e)
    System.err.println(e.getClass().getName() + ": " + e.getMessage());
    InventoryTAH test = new InventoryTAH();
    test.initMakers();
    test.showGUI();
    test.populateFields(0);
    private void initMakers() {
    proMaker = new Maker[10];
    proMaker[0] = new Maker( 1, "Pens",1.59,100,"Bic");
    proMaker[1] = new Maker( 2, "Pencils", .65, 100,"Mead");
    proMaker[2] = new Maker( 3, "Markers", 1.29, 100,"Sharpie");
    proMaker[3] = new Maker( 4, "Paperclips", 1.19, 100,"Staples");
    proMaker[4] = new Maker( 5, "Glue", .85, 100,"Elmer's");
    proMaker[5] = new Maker( 6, "Tape", .50, 100,"3m");
    proMaker[6] = new Maker( 7, "Paper", 1.85, 100,"Mead");
    proMaker[7] = new Maker( 8, "Stapler", 2.21, 100,"Swingline");
    proMaker[8] = new Maker( 9, "Folders", .50, 100,"Mead");
    proMaker[9] = new Maker( 10, "Rulers", .27, 100,"Stanley");
         int maxNum = 10;
         int currentNum = 0;
    Action firstAction = new AbstractAction("First")
              public void actionPerformed(ActionEvent evt)
                   currentInv = 0;
                   populateFields(currentInv);
         JButton firstButton = new JButton(firstAction);
         Action previousAction = new AbstractAction("Previous")
              public void actionPerformed(ActionEvent evt)
                   currentInv--;
                   if (currentInv < 0)
                        currentInv = maxNum - 1;
                   populateFields(currentInv);
         JButton previousButton = new JButton(previousAction);
         Action nextAction = new AbstractAction("Next")
              public void actionPerformed(ActionEvent evt)
                   currentInv++;
                   if (currentInv >= maxNum)
                        currentInv = 0;
              populateFields(currentInv);
         JButton nextButton = new JButton(nextAction);
         Action lastAction = new AbstractAction("Last")
              public void actionPerformed(ActionEvent evt)
                   currentInv = maxNum-1;
                   populateFields(currentInv);
         JButton lastButton = new JButton(lastAction);
              JPanel buttonPanel = new JPanel( );
    private void showGUI() {
    JLabel l;
    JButton button1;
              JButton button2;
    fields = new JTextField[8];
    JFrame f = new JFrame("Inventory");
    Container cp = f.getContentPane();
    cp.setLayout(new GridBagLayout());
    cp.setBackground(UIManager.getColor(Color.BLACK));
    GridBagConstraints c = new GridBagConstraints();
    c.gridx = 0;
    c.gridy = GridBagConstraints.RELATIVE;
    c.gridwidth = 1;
    c.gridheight = 1;
    c.insets = new Insets(2, 2, 2, 2);
    c.anchor = GridBagConstraints.EAST;
    cp.add(l = new JLabel("Item Number:", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('a');
    cp.add(l = new JLabel("Item Name:", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('b');
    cp.add(l = new JLabel("Number of Units in Stock:", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('c');
    cp.add(l = new JLabel("Price per Unit: $", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('d');
    cp.add(l = new JLabel("Total cost of Item: $", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('e');
    cp.add(l = new JLabel("Total Value of Merchandise in Inventory: $", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('f');
    cp.add(l = new JLabel("Manufacturer:", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('g');
    cp.add(l = new JLabel("Restocking Fee: $", SwingConstants.CENTER), c);
    l.setDisplayedMnemonic('h');
              c.gridx = 1;
    c.gridy = 0;
    c.weightx = 1.0;
    c.fill = GridBagConstraints.HORIZONTAL;
    c.anchor = GridBagConstraints.CENTER;
    cp.add(fields[0] = new JTextField(), c);
    fields[0].setFocusAccelerator('a');
    c.gridx = 1;
    c.gridy = GridBagConstraints.RELATIVE;
    cp.add(fields[1] = new JTextField(), c);
    fields[1].setFocusAccelerator('b');
    cp.add(fields[2] = new JTextField(), c);
    fields[2].setFocusAccelerator('c');
    cp.add(fields[3] = new JTextField(), c);
    fields[3].setFocusAccelerator('d');
    cp.add(fields[4] = new JTextField(), c);
    fields[4].setFocusAccelerator('e');
    cp.add(fields[5] = new JTextField(), c);
    fields[5].setFocusAccelerator('f');
    cp.add(fields[6] = new JTextField(), c);
    fields[6].setFocusAccelerator('g');
    cp.add(fields[7] = new JTextField(), c);
    fields[7].setFocusAccelerator('h');
    c.weightx = 0.0;
    c.fill = GridBagConstraints.NONE;
              cp.add(firstButton);
              cp.add(previousButton);
              cp.add(nextButton);
              cp.add(lastButton);
                        JComboBox combo = new JComboBox();
    for(int j = 0; j < proMaker.length; j++)
    combo.addItem(proMaker[j].getName());
    combo.addActionListener(this);
              cp.add(combo);
              cp.add(button1 = new JButton(" "), c);
    f.pack();
    f.addWindowListener(new WindowAdapter()
    public void windowClosing(WindowEvent evt)
    System.exit(0);
    f.setVisible(true);
    private void populateFields(int index) {
    Maker maker = proMaker[index];
    fields[0].setText(Long.toString(maker.getNumberCode()));
    fields[1].setText(maker.getName());
    fields[2].setText(Long.toString(maker.getUnits()));
    fields[3].setText(Double.toString(maker.getPrice()));
    fields[4].setText(Double.toString(maker.getSum()));
    fields[5].setText(Double.toString(maker.totalAllInventory(proMaker)));
    fields[6].setText(maker.getManufact());
    fields[7].setText(Double.toString(maker.getSum()*.05));
    class Maker {
    int itemNumber;
    String name;
    int units;
    double price;
    String manufacturer;
    public Maker(int n, String name, double price, int units, String manufac) {
    itemNumber = n;
    this.name = name;
    this.price = price;
    this.units = units;
    manufacturer = manufac;
    public int getNumberCode() { return itemNumber; }
    public String getName() { return name; }
    public int getUnits() { return units; }
    public double getPrice() { return price; }
    public double getSum() { return units*price; }
    public String getManufact() { return manufacturer; }
    public double totalAllInventory(Maker[] makers) {
    double total = 0;
    for(int j = 0; j < makers.length; j++)
    total += makers[j].getSum();
    return total;
    }}

  • Help with buttons accessing loaded layers

    Hi all...Using Flash CS3 and AS3 to build a learning module that will load different layers of SWF files based on buttons on the main screen.  Got this working with no problems.  What I want to do is add buttons to provide learners some functionality, specifically a forward button, back button and a check box that will keep advancing automatically.  I've done massive searches and so far nothing seems to work.  Seems like what I am acccessing so far is the main layer, not the new layers as they are loaded.  Below is what I have been trying with the back button; the foward button uses nextFrame and is Handler2.  It isn't working.  Not even sure how to start with the checkbox for auto advance.  Any help would be GREATLY appreciated.
    Mark
    back_btn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler1);
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                    MovieClip(root).prevFrame();

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