Help with Capture Drive

When I try to capture from my DV cam I get an error message " current capture drives are too full..." I tried to remove files/set another scratch disk location but the same error appears. What should I do?
  Mac OS X (10.4.9)  

Hi:
Should we log them instead?
It's good practice !!
About Capture Now, ckeck your FCP System Settings, in the Scratch Disks tab you'll find in the very low end the option Limit Capture Now To: and check how much time in minutes is selected. Select just the time you need to capture and try unchecking the limit option.
Another option is the Minimum Allowable Free Space On Scratch Disks: option in the same preferences tab.
Check those options and try again.
Hope that helps !
  Alberto

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                          {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                          {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                          {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                          {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                          {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                          {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
            D3D9 Overlay: Not Supported
                 DXVA-HD: Not Supported
            DDraw Status: Enabled
              D3D Status: Enabled
              AGP Status: Enabled
    I love my Mac. But I love my Windows-only games.

    The first part of your mcelog (the bit about " failed to prefill DIMM database from DMI data") strongly suggest one of the new RAM chips is defective. Start by simply putting the old one back in place and seeing if that helps. If it does, exchange the new faulty one with the seller for one that works. However, since you say yourself you aren't very tech savvy, it may be the case that you've simply purchased a RAM chip that is not compatible with your motherboard (although if both of the new chips are identical and the first one works, that may not be so).
    When deciding to upgrade all the most vital hardware components of a machine, it's best to do it one piece at a time, and reconfigure the operating system to account for the new hardware. Uninstall old drivers, install new ones, change any personal settings related to the old hardware, reboot, make sure everything's fine and then repeat the process for every other new piece of hardware. Replacing everything at once without ensuring it will all work together increases the chances problems like this immensely---the problem itself may be very simple, but you've undertaken so many changes in such a short time that finding out what the problem is in the first place can be very complicated.

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