Help with creating a shuffleList function...

I have the following function, which creates and populates a vertical column of draggable clips and populates the dynamic text boxes within the movie clips with data from an xml file, effectively creating an ordered list of movie clips
The code works fine, but I am having some difficulties with the shuffleList function. What I would like to do is randomly sort the data contained in dragClip1.answerText.text so that the ordered list of movie clips becomes an unordered list.
Any ideas would be greatly appreciated.
~Chipleh
function createListContent(evt:Number):void{
  var xmlObjectListLength:Number = xml.sim.bodyText.page[evt].para.q.length(); 
  for(var i:Number = 0; i<xmlObjectListLength;i++)
   var listObjectAttributes:XMLList = xml.sim.bodyText.page[evt].para.q;  
   addChild(objectContainer);
   var dragClip1:dragClip = new dragClip();        
   objectContainer.addChild(dragClip1);    
   dragClip1.answerText.text = xml.sim.bodyText.page[evt].para.q[i];    
   dragClip1.x = 0;
   dragClip1.y = (dragClip1.height * i);  
   dragClip1.totalClips = xmlObjectListLength;     
  shuffleList(dragClip1.totalClips);
function shuffleList(listCount:Number,dragClipListText:Array):void
//Not really sure where to start with this function or how to go about shuffling the data
for(var i:Number = 0; i<listCount+1;i++)
   var aTarget:Object = objectContainer.getChildByName("listObject" + i);
   var theTarget:Object = objectContainer.getChildByName("listObject" + i);  
   theTarget.answerText.text = aTarget.answerText.text;

Hi Ned,
Thanks for the reply. I have come up with this function, using an array like you suggested, but htere is one problem:
function shuffleList(listCount:Number,dragClipListText:Array):void
var tempArr:Array = new Array();
for(var i:int =0;i<listCount;i++)
  var theTarget:Object = objectContainer.getChildByName("listObject" + i);
  trace("theTarget = "+ theTarget.name);
  tempArr.push(theTarget.answerText.text);
trace("temp = "+ tempArr);
var myArray:Array = new Array();
while (tempArr.length > 0)
  var r:int = Math.floor(Math.random()*tempArr.length);
  myArray.push(tempArr[r]);
  tempArr.splice(r,1);
  var listString:String = myArray.toString();
  trace("listString = "+ listString);
  theTarget.answerText.text = listString;
trace("myArray =" +myArray)
I can see my arrays of data being traced out properly, but all the data is populated in the last movie clip, per:
theTarget.answerText.text = listString;
So the data in all movie clips remain uneffected aside from the last clip, which is populated with ALL the listString data.
Hopefully this is clear. If not, let me know and I will try to clarify further.
~Chipleh

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