Help with media server
I know this isn't the appropriate forum for this but no one
seems to be able to answer my question on the media server forum,
so hopefully since this one gets more traffic someone will have an
idea. I have media server set up on one machine and on that machine
I connect to it fine using rtmp://localhost. But when I move over
to another machine on the same local network and try to connect via
rtmp://192.168.20.117 it doesn't connect. I just get
NetConnection.Connect.Failed. I've also tried
rtmp://192.168.20.117:1935 but it doesn't make a difference. I'm
not sure what else to do to get it to connect successfully.
Thanks.
I'd ask on the FlashMedia mailing list. Subscribe at:
http://www.flashcomguru.com/flashmedialist/subscribe.cfm
Dave -
Head Developer
http://www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/
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Streaming Webcam with media server and cs3
Can someone explain how to stream a webcam with media server?
Ive got media server and flash cs3 (actionscript 2.0 in this
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ThanksClockwork_Killa,
I don't use it with webcams, but there are some nice examples
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E4200 - USB Storage with Media server
Pros: Decent basic router
Cons: Advanced features don't work, not worth the price, poor support, critical forum posts deleted
Other Thoughts: The Linksys e4200 is supposed to be a high-end router, with media server capabilities. It is NOT. The media server feature does not work and has not worked correctly since product release. Linksys keeps promising a fix, but customers are still waiting. Support forum members have been pressing the company for a solution, but Linksys merely deletes critical post from the forums. This is apparently their idea of how to "fix" the problem.
There are certain features that make a router a high-end purchase. If usb storage with media server capability is one of the features you are looking for, you should avoid this product.Hi,
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I need help with Mavericks Server: an error occurred while configuring your server. I
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Please if anyone can tell me what I am doing wrong, I would be very grateful. I have a company with an externaly hosted website and an an internally hosted email (OSX server). I have everything kind of working, but some things don't seem quite right. I'll explain below:
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If you've gotten this far, big thanks! If you can help me, even more thanks!Well, actually they are both getting caught up in spam filters and bounced back. I actually realized that part of the problem is that I have a dynamic IP address, but it doesn't change. Regardless, on the bounce back it looks like hotmail and other domains are rejecting email from my IP and recognize it as dynamic. This was a test server that i would by physically taking to my business where there is a static business IP address (Cox).
Sorry for the very long original message, but it seems that most people don't post enough information for the problem to be solved in their original posts and I was hoping to provide as much detail as possible.
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Please help with flascomm server plan
Hello
I need to broadcast with flashcomm an event for about 150-200
users (I get
the signal from a TV tuner and I send it to Flashcomm
server). Currently I'm
using Uvault (www.uvault.com) servers but I don't get the
results I'd like.
The problem is uvalt gives me up to 5 Mbs of peak bandwidth
(I have hired
Flash Media Server Plan 4) and I need a real-time streaming
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so I'd like to be advised what should I do to get real-time
streaming.
Should I hire a Flash Video Plan to Uvault (I really don't
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work) or shuold I hire a plan with any other company. Could
you tell me
about other companys that can offer me a higher bandwidth to
get the real
time streaming I need?
Thank you everybodyIf you are talking about their shared Flash Media Server plan
then that
could be the problem: it is shared and you are subject to the
server dealing
with other users and demand peaks. Perhaps looking at a
dedicated plan is
the way to go.
You might look over the hosting list at
http://flashcomguru.com/articles/hosts.cfm
Lon Hosford
www.lonhosford.com
Flash, Actionscript and Flash Media Server examples:
http://flashexamples.hosfordusa.com
May many happy bits flow your way!
"Dpto. Programaci�n Prodigia Consultores"
<[email protected]> wrote
in message news:e6piae$ce0$[email protected]..
> Hello
>
> I need to broadcast with flashcomm an event for about
150-200 users (I
> get the signal from a TV tuner and I send it to
Flashcomm server).
> Currently I'm using Uvault (www.uvault.com) servers but
I don't get the
> results I'd like. The problem is uvalt gives me up to 5
Mbs of peak
> bandwidth (I have hired Flash Media Server Plan 4) and I
need a real-time
> streaming of the signal, so I'd like to be advised what
should I do to get
> real-time streaming. Should I hire a Flash Video Plan to
Uvault (I really
> don't know how does it work) or shuold I hire a plan
with any other
> company. Could you tell me about other companys that can
offer me a higher
> bandwidth to get the real time streaming I need?
>
> Thank you everybody
> -
Presenter 7 work with media server 3.5
as title says, I am newish to adobe stuff, I have a client that has some swf files that we are going to replace with content created in presenter, will there be any issue with hosting/serving the content created in presenter 7 with adobe media server 3.5?
also if I am missing something big that makes this question stupid/pointless could someone please tell me?
ThanksTechnically, there shouldn't be any issue. The media server is there to deliver your flash content, so the fact that it came from Presenter is not really the issue here. I would just test it by putting the published files in a media file on your server and then using the appropriate URL call to the index.swf or index.html file.
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Help with a server - crashed after update -SOLVED
Hi everybody.
at the school where I study,. its the student who´ll take cake of the network, and now we have a really big problem...
After an pacman -Syu, (by an older student) one of the servers crashe. Its the only one that´s been updatet. Its run f.i. Apache , stunnel and up against an LDap server.
The problem is that the only way you can get into it, is in single user mode. At normal boot at the login-menu - we could type in the username and passwd, but the machine is too long to validate the passwd so it times out. thats also when you trying to lock in as root. And we cant start Apache(Even though we selv compiled it, and not did a pacman on that one.) But I´m not into arch that much yet, so hoefully someone can give me a hint about what went wrong during the updates..
But the worst part about that one is, that everything goes by that one, so we cant get in på using ssh.. But after 7 hours trying and studying the net - we didn´t get anywhere. and we don´t have a clue what to do ...
looking in the logfiles do not show anything unusual....
in normalboot at the login screen, after ca. 40sek. the message comes :
The server died unexpectet... thats it
So please help with this one - if anyone have a clue what went wrong..Heya,
have you tried using a knoppix-cd or another live-cd to have a look at the system or isn't that a possibility?
You can also login by adding the following kernelparameter: init=/bin/sh
However, I'm not sure how to mount the partitions then.
I'm guessing that the message "server died unexpectedly" is coming from a certain server-process (not the machine). Do you know which process and have you had a look at the logfiles (if there are any) of that process?
You can have a look at the output of the "dmesg"-command maybe if it is kernel-related (I think).
You say it isn't overridden. Are you sure? You can tell pacman to not override packages or certain files, but you have to mention it in the "/etc/pacman.conf"-file.
Hopes this helps you,
greetings,
Michel -
Hello,
I don't know much about threading, but I've got this server program (code follows). And where it does this... :
// Create a new thread for the connection
HandleAClient thread = new HandleAClient(connectToClient);
cn = clientNo;
// Start the new thread
thread.start();I need it to create another instance of the client program that accessing it with the same thread(I think, as i said I don't know much about threads). That way when a remote user accesses the client program, the server will automatically open another client program on the machine the server is running on. Then while their both using the same thread, they'll be able to speak back and forth without anyone else getting their text.
Does this make sense? Can anyone help?
Here is the server code, I don't have it perfected yet to send the text, but the clients will regester with the server.
// MultiThreadServer.java: The server can communicate with
// multiple clients concurrently using the multiple threads
import java.io.*;
import java.net.*;
import java.util.*;
// MultiThreadServer should be able to
// handle text from multiple users at once
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class MultiThreadServer extends JFrame {
// Text area for displaying contents
private JTextArea jta = new JTextArea();
public static void main(String[] args) {
new MultiThreadServer();
public int cn = 0;
public MultiThreadServer() {
// Place text area on the frame
getContentPane().setLayout(new BorderLayout());
getContentPane().add(new JScrollPane(jta), BorderLayout.CENTER);
setTitle("MultiThreadServer");
setSize(500, 300);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true); // It is necessary to show the frame here!
try {
// Create a server socket
ServerSocket serverSocket = new ServerSocket(8000);
jta.append("MultiThreadServer started at " + new Date() + '\n');
// Number a client
int clientNo = 1;
while (true) {
// Listen for a new connection request
Socket connectToClient = serverSocket.accept();
// Display the client number
jta.append("Starting thread for client " + clientNo +
" at " + new Date() + '\n');
// Find the client's host name, and IP address
InetAddress clientInetAddress =
connectToClient.getInetAddress();
jta.append("Client " + clientNo + "'s host name is "
+ clientInetAddress.getHostName() + "\n");
jta.append("Client " + clientNo + "'s IP Address is "
+ clientInetAddress.getHostAddress() + "\n");
// Create a new thread for the connection
HandleAClient thread = new HandleAClient(connectToClient);
cn = clientNo;
// Start the new thread
thread.start();
// Increment clientNo
clientNo++;
catch(IOException ex) {
System.err.println(ex);
// Inner class
// Define the thread class for handling new connection
class HandleAClient extends Thread {
private Socket connectToClient; // A connected socket
// Construct a thread
public HandleAClient(Socket socket) {
connectToClient = socket;
// Run a thread
public void run() {
try {
// Create data input and output streams
DataInputStream isFromClient = new DataInputStream(
connectToClient.getInputStream());
DataOutputStream osToClient = new DataOutputStream(
connectToClient.getOutputStream());
osToClient.writeDouble(cn);
// Continuously serve the client
while (true) {
// Receive radius from the client
double radius = isFromClient.readDouble();
// Compute area
double area = radius*radius*Math.PI;
// Send area back to the client
osToClient.writeDouble(area);
jta.append("radius received from client: " +
radius + '\n');
jta.append("Area found: " + area + '\n');
catch(IOException e) {
System.err.println(e);
}And here is the Client Program code, note that the sending of text does not yet work here either.
// Client.java: The client sends the input to the server and receives
// result back from the server
import java.io.*;
import java.net.*;
import java.util.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.applet.*;
public class Client extends JFrame implements ActionListener {
// Text field for receiving radius
private JTextField jtf = new JTextField(40);
// Text area to display contents
private JTextArea jta = new JTextArea();
// IO streams
DataOutputStream osToServer;
DataInputStream isFromServer;
public static void main(String[] args) {
new Client();
public Client() {
// Ask the user for a name
String s = JOptionPane.showInputDialog
(null, "Please Enter Your Name:", "ZedX Web Messenger", JOptionPane.QUESTION_MESSAGE);
// Panel p to hold the label and text field
JPanel p = new JPanel();
p.setLayout(new BorderLayout());
p.add(new JLabel("Enter Text"), BorderLayout.WEST);
p.add(jtf, BorderLayout.CENTER);
p.add(new JButton("Go"), BorderLayout.EAST);
jtf.setHorizontalAlignment(JTextField.LEFT);
// jta.editable(false);
getContentPane().setLayout(new BorderLayout());
getContentPane().add(p, BorderLayout.NORTH);
getContentPane().add(new JScrollPane(jta), BorderLayout.CENTER);
jtf.addActionListener(this); // Register listener
String user = "Client";
setTitle(user);
setSize(500,500);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true); // It is necessary to show the frame here!
try {
// Create a socket to connect to the server
Socket connectToServer = new Socket("10.0.5.39", 8000);
// Create an input stream to receive data from the server
isFromServer = new DataInputStream(
connectToServer.getInputStream());
// Create an output stream to send data to the server
osToServer = new DataOutputStream(connectToServer.getOutputStream());
// Send client Name to server
// Get client number and name from server
double cn = isFromServer.readDouble();
user = user + " " + cn + ": " + s;
setTitle(user);
catch (IOException ex) {
jta.append(ex.toString() + '\n' + "Administrator must be offline, try again later.");
public void actionPerformed(ActionEvent e) {
String actionCommand = e.getActionCommand();
if (e.getSource() instanceof JTextField) {
try {
// Get the text from the text field
String radius = jtf.getText();
// Send the text to the server
osToServer.println(radius);
osToServer.flush();
// Get text from the server
double area = isFromServer.readDouble();
// Display to the text area
jta.append("You Sent: " + radius + "\n");
jta.append("Server" + area + '\n');
catch (IOException ex) {
System.err.println(ex);
}bump
-
Help with Client/Server communication
Im working on a project for university, and one aspect of it is downloading files from a remote computer.
The majority of my project so far has been using RMI only, for browsing the remote computer, deleting files, renaming files, creating new directories and searching for files. All of this is done via a GUI client, with a server running on the server machine.
Ive now reached the part where I'll need to implement the downloading of files. I want the user to select a file from within the GUI and click download, and get it off the server.
I dont need any help with event handlers or getting the contents of the remote computer or anything of that sort.
Consider when I have the name of the file that I want to download from the client.
Im having trouble understanding how exactly its going to work. Ive seen examples of file transfer programs where the user types in the name of the file in the command line which they want to download. But my implementation will differ.
Every time the user clicks the button, I have to send to the server the name of a different file which will need to be downloaded.
I imagine in the event handler for the Download button I'll be creating a new socket and Streams for the download of the file that the user wants. But how am I to send to the client a dynamic file name each time when the user tries to download a different file?
I am a bit new at this, and Ive been searching on the forums for examples and Ive run through them, but I think my situation is a bit different.
Also, will RMI play any part in this? Or will it purely be just Socket and Streams?
I'll also develop an Upload button, but I imagine once I get the Download one going, the Upload one should be much harder.
Any ideas and help would be appreciated.Hi
I'm no RMI expert... and I did not understand your question very well....
I think you should do this procedure:
you should send a request for the file from the client to the server . then a new connection between the two machines should be made which will be used to send the file.
by using UDP you will achive it quite nicely...
//socket - is your TCP socket you already use on the client...
//out - socket's output stream
byte [] b=new String("File HelloWorld.java").getBytes();
// you should use a different way for using this rather than using strings...
out.write(b);
DatagramSocket DS=new DatagramSocket(port);
DS.recieve(packet); //the data is written into the packet...on the server side you should...
//socket - is your TCP socket you already use on the server...
//in - socket's input stream
byte [] b=new byte[256];
out.read(b);
/*Here you check what file you need to send to the client*/
DatagramSocket DS=new DatagramSocket(server_port);
byte [] data=//you should read the file and translate it into bytes and build a packet with them
DS.send(packet); //the data is in the packet...This way the server sends the required file to the client .....
I hope it will help, otherwise try being clearier so I could help you...
SIJP -
Hi aggain,
And here is my Client part of program
Server part is in topic "help with client server1
CLIENT.JAVA
import java.io.*;
import java.net.*;
import java.lang.*;
import javax.swing.*;
public class Client {
private static int SBAP_PORT = 5555;
private static String server = "localhost";
public static Socket socket = null;
//main starts
public static void main(String[] args) {
try { //handle broken connection
//set up connection to server, input, output streams
try {
socket = new Socket(server, SBAP_PORT);
// handle wrong host/port errors
catch (UnknownHostException e) {
System.out.println("Unknown IP address for server.");
System.exit(0);
} //end catch UnknownHost
catch (IOException ex) {
System.out.println("No server found at specified port.");
System.exit(0);
} //end catch IOException
catch (Exception exc) {
System.out.println("Error :" + exc);
System.exit(0);
} //end cath Exception exc
InputStream input = socket.getInputStream();
OutputStream output = socket.getOutputStream();
BufferedReader reader = new BufferedReader(new InputStreamReader(input));
PrintWriter writer = new PrintWriter(output);
while (true) {
String client_in = JOptionPane.showInputDialog(null, "Client Request");
System.out.println("Sending: " + client_in);
writer.print(client_in);
writer.flush();
//read server entry and dispay
String response = reader.readLine();
if (response == null || response.equals("QUIT"))
System.out.println("No data received");
else
System.out.println("Receiving: " + response);
} //end try
catch (IOException e) {
System.out.println("Connection with server broken:" + e);
System.exit(0);
} //end catch IOException
catch (Exception exp) {
System.out.println("Error :" + exp);
System.exit(0);
} //end catch exp
}//end main()
}//end class Clienthttp://forum.java.sun.com/thread.jspa?threadID=574466&messageID=2861516#2861516
-
H264 Encoder with Media Server 3
Hi,
I am using H264 encoder from company named NVSS and I would
like to connect my stream to Flash Media Server 3.
I would like to know if this is possible or I should use only
Flash encoder 2 for that?
if it is impossible where can I get the API for that?
thanksyes i would also like to know how can I connect my own H.264
live encoder with FMS 3. As its my own product, I am ready to make
any changes required or to be compatible with FMS 3.0.
What's the interface FMS 3.0 supports on the input side? I
some how can not find all these info, so expert please comment or
give me some useful links,
thanks, -
Please somebody help Flash Media Server 4
I've installed Flash Media Server 4 (I tried on i686 and x86 with CentOS)
also have uploaded applications to /opt/adove/fms/applications/test
here what I see in log files:
Connection rejected by server. Reason : [ Server.Reject ] : (_defaultRoot_, _defaultVHost_) : Application (test/_definst_) is not a valid signed application; loading access denied.
please somebody helpAre you sure that you are using adminconsole from location which mamata specified and not using some old adminconsole from you previous installation or something. I suspect you might be using older adminconsole.swf
You can also get same information using getLicenseInfo Admin command.
Please change your Users.xml to all getLicenseInfo or All. Open Users.xml under conf directory and you should find below text:
<AdminServer>
<HTTPCommands>
<!-- Enable or disable using HTTP requests to execute admin commands. -->
<!-- Set to "true" to enable, otherwise it will be disabled. The -->
<!-- actual commands permitted for server admin and virtual host admin -->
<!-- users can be set in the Allow and Deny elements. -->
<Enable>${USERS.HTTPCOMMAND_ALLOW}</Enable>
<!-- List of server admin commands that can be accessed via HTTP. -->
<!-- Add multiple commands separated by commas. "All" indicates -->
<!-- every command (it's not recommended to allow all commands). -->
<!-- Seperate multiple commands with commas. -->
<Allow>ping</Allow>
<!-- List of server admin commands denied access via HTTP. -->
<!-- Add multiple commands seperated by commas. "All" indicates -->
<!-- every command. -->
<Deny>All</Deny>
<!-- Processing order for deny and allow command lists. "Deny,Allow" -->
<!-- means the command will be allowed if the command is in the allow -->
<!-- list or not in the deny list. "Allow,Deny" means the command -->
<!-- will be allowed if it is in the allow list and not in the -->
<!-- deny list. -->
<Order>Deny,Allow</Order>
</HTTPCommands>
</AdminServer>
</Root>
Now change above content to below content:
<AdminServer>
<HTTPCommands>
<!-- Enable or disable using HTTP requests to execute admin commands. -->
<!-- Set to "true" to enable, otherwise it will be disabled. The -->
<!-- actual commands permitted for server admin and virtual host admin -->
<!-- users can be set in the Allow and Deny elements. -->
<Enable>${USERS.HTTPCOMMAND_ALLOW}</Enable>
<!-- List of server admin commands that can be accessed via HTTP. -->
<!-- Add multiple commands separated by commas. "All" indicates -->
<!-- every command (it's not recommended to allow all commands). -->
<!-- Seperate multiple commands with commas. -->
<Allow>All</Allow>
<!-- List of server admin commands denied access via HTTP. -->
<!-- Add multiple commands seperated by commas. "All" indicates -->
<!-- every command. -->
<Deny></Deny>
<!-- Processing order for deny and allow command lists. "Deny,Allow" -->
<!-- means the command will be allowed if the command is in the allow -->
<!-- list or not in the deny list. "Allow,Deny" means the command -->
<!-- will be allowed if it is in the allow list and not in the -->
<!-- deny list. -->
<Order>Deny,Allow</Order>
</HTTPCommands>
</AdminServer>
</Root>
Once you made the change , restart FMS and FMS Admin Server.
Once both services are restarted, open a browser and put following text in address bar and hit enter (replace necessary stuff like server-ip,AdminUserId and AdminUserPassword to your FMS ip, FMS Admin User and FMS Admin Password respectively)
http://<serverip>:1111/admin/getLicenseInfo?auser=<AdminUserId>&apswd=<AdminUserPassword>
Result displayed should have which edition you are using. -
Help with Mail Server Setup/DynDNS
I don't have a static IP so I setup an account/registered a domain with DynDNS. The test site is hosted fine via Leopard Server. However, I am trying to setup a mail server to no avail. Configured Mail Server through the assistant and ended up with these settings: domain name - performa460.com hostname - mail.performa460.com POP, IMAP, and SMTP all enabled. Setup a user in workgroup manager and enabled mail. Still Cannot access mail through Mail.app and no users are listed on the Maintenance/Accounts pane. Obviously I'm new to this and need to be pointed in the right direction. Any help is apreciated; thanks!
DynDNS's base service won't work for you if you want to use your own full domain name unless you use their Custom DNS paid service. I'm assuming this is something you've already done. If so, you need to configure both the host name and the MX records for your domain to point to the right places. You'll need to set up DynDNS name servers through whatever domain registrar you use and then configure the CustomDNS service through DynDNS's web interface. Once you can successfully connect using a web browser, then look into your mail settings.
However, depending on what provider you're using for your broadband, you may have the mail ports blocked by your ISP and/or in your cablemodem/router. Be sure to open 25 and 587 and any other ports you intend to use.
Finally, you may find that even if you've configured everything correctly, other providers will refuse your mail as spam (google, yahoo, etc) because your IP address is on a "residential subnet" or because your forward and reverse DNS don't match. That means you'll need a mail reflector to bounce your mail off of with a proper IP. DynDNS has inbound and outbound mailhop services that you can use for an additional fee.
Bottom line is, because spambots inhabit a lot of dynamic IP blocks, you have to jump through a ton of hoops to get it working reliably.
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