Help with PS and HDR Effect Pro from Nik

I altready have a help request into Nik Software, but was hoping someone here could offer some suggestions.
I'm running the Nik Complete software program on Win 7 64Bit, Raid 5 machine. 8800 GTS 512 MB card; 12gb of RAM, i7 quad core, 2.67 GH, PS CS5 and Lightroom 3.2, Wacom Intuos 3 tablet.
I have the most updated drivers for video, wacom tablet. OS is current with updates. PS CS5 is updated, but I am NOT running Lightroom's 3.3 RC.
I updated all software updates for the NIK software collection from their site and still have the same problem even after uninstall and re-install.
When I attempt to run HDR Efect Pro I get the menu window to select my images, click ok and with in seconds I get the message that Adobe Photoshop CS5 has stoopped working and must close...
I've gone to their site and looked into their FAQ/troubleshooting and did all their recommendations, update drivers, look for color profiles with 0 Bytes in the system color spool for both 32 and 64 bit apps and still no luck. This also happens with CS4 and CS3 and if I attempt to use the program form Lightroom and Bridge. Any ideas, work arounds, suggestions? Their automatic reply from my support request says 2-3 days due to the high populaity of their program!!!
Thanks for any and all help.

Outside of suggesting some pretty generic things, I can't offer much help...  I don't use Nik products myself
You could try disabling the "Use OpenGL Drawing" setting in Photoshop as a workaround to see if that helps.  Perhaps between Photoshop and the plug-in problems are being caused in the OpenGL driver for your particular video card.
Also, given that 3rd party plug-ins and Photoshop could be competing for memory, you could try changing the amount of memory Photoshop is allowed to use in the Edit - Preferences - Performance dialog.
Good luck.
-Noel

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    Render 4:  Mercury Playback Engine GPU Acceleration + "use previews"  unchecked
    With the 5.0.3 update, renders 3 and 4 are still the same as each other (no change here), but now all transitions and alpha composites look as expected (fixed!). Next up, renders 1 and 2 are now also the same as each other (fixed! A predictable result, unlike in v5.0.2).  The video is still aliased as before--but the fact that these two renders are now the same helps pinpoint the aliasing issue to Blackmagic's handling of GPU disabled renders.
    In short, the Adobe Premiere update 5.0.3 addresses and corrects all known GPU-related rendering issues within Premiere-native timelines.  And, because of this, any distinction seen between "GPU Acceleration" and "Software Only" renders from a Blackmagic-native timeline have been reduced to a mere curiosity.
    My thanks to Adobe and everyone who posted here to help solve such a convoluted issue!
    Best,
    James

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