Help with scrolling textarea or div

I want to have a div with fixed height that scrolls the
content inside vertically - the scrolling is not automatic - I want
to have an up arrow and a down arrow that you click or hover to
scroll.
How can I do this?
All I have found is how to customize the scrollbars using CSS
but that doesn't work on all browsers, so I want to make my own up
and down arrows.
Thanks

Take a look at this one from Project VII - it works in all
browsers.
www.projectseven.com/products/tools/vscroller/index.htm
--Nancy O.
Alt-Web Design & Publishing
www.alt-web.com
"scullen81" <[email protected]> wrote in
message
news:fcrlpo$lq9$[email protected]..
> I want to have a div with fixed height that scrolls the
content inside
> vertically - the scrolling is not automatic - I want to
have an up arrow
and a
> down arrow that you click or hover to scroll.
>
> How can I do this?
>
> All I have found is how to customize the scrollbars
using CSS but that
doesn't
> work on all browsers, so I want to make my own up and
down arrows.
>
> Thanks
>

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    1.
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    Hello Guys! I guess there has been many postings about this subject in the forum, but the postings I found there.... still couldn't solve my problem...
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    import java.awt.event.*;
    import java.awt.image.*;
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    import javax.swing.*;
    import javax.swing.event.*;
    import javax.swing.tree.*;
    import java.util.*;
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      protected Image buffer;
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      protected int origoX = 0;
      protected final StringBuffer sb = new StringBuffer();
    //  protected int maxUnitIncrement = 1;
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    //    setOpaque(false);
        setLayout(
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            public Dimension preferredLayoutSize(Container cont) {
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        scrollpane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS);
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        super.paintComponent(g);
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        if (w != lastW) {
          buffer = null;
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        g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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          int h = getHeight(root);
          if (buffer == null) {
            buffer = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_ARGB);
            Graphics2D g3 = (Graphics2D) buffer.getGraphics();
            g3.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
            g3.setColor(Color.black);
            g3.setStroke(new BasicStroke(2));
            paint(g3, (w / 2) + origoX, 10, w / 2, root); 
          lastW = w;
          AffineTransform old = g2.getTransform();
          AffineTransform trans = new AffineTransform();
          trans.translate((w / 2) + origoX, (getHeight() - (h * 40)) / 2);
          g2.setTransform(trans);
          g2.drawImage(buffer, (-w / 2) + origoX, 0, null);
          g2.setTransform(old);
        updateUI();
       *  Description of the Method
       *@param  g  Description of the Parameter
      public void update(Graphics g) {
        // Call paint to reduce flickering
        paint(g);
       *  Description of the Method
       *@param  g2    Description of the Parameter
       *@param  x     Description of the Parameter
       *@param  y     Description of the Parameter
       *@param  w     Description of the Parameter
       *@param  node  Description of the Parameter
      private void paint(Graphics2D g2, int x, int y, int w, DefaultMutableTreeNode node) {
        if (node.getChildCount() == 2) {
          DefaultMutableTreeNode c1 = (DefaultMutableTreeNode) node.getChildAt(0);
          DefaultMutableTreeNode c2 = (DefaultMutableTreeNode) node.getChildAt(1);
          if (c1.getChildCount() == 0 && c2.getChildCount() == 0) {
            String s = c1.getUserObject().toString() + " " + node.getUserObject() + " " + c2.getUserObject();
            paint(g2, x, y, s);
          } else {
            g2.drawLine(x - (w / 2), y, x + (w / 2), y);
            Font f = g2.getFont();
            g2.setFont(new Font(f.getName(), Font.BOLD | Font.ITALIC, f.getSize() + 2));
            paint(g2, x, y, node.getUserObject().toString());
            g2.setFont(f);
            g2.drawLine(x - (w / 2), y, x - (w / 2), y + 40);
            g2.drawLine(x + (w / 2), y, x + (w / 2), y + 40);
            paint(g2, x - (w / 2), y + 40, w / 2, c1);
            paint(g2, x + (w / 2), y + 40, w / 2, c2);
        } else if (node.getChildCount() == 0) {
          paint(g2, x, y, node.getUserObject().toString());
       *  Description of the Method
       *@param  g2  Description of the Parameter
       *@param  x   Description of the Parameter
       *@param  y   Description of the Parameter
       *@param  s   Description of the Parameter
      private void paint(Graphics2D g2, int x, int y, String s) {
        y += 10;
        StringTokenizer st = new StringTokenizer(s, "\\", false);
        if (s.indexOf("'") != -1 && st.countTokens() > 1) {
          int sh = g2.getFontMetrics().getHeight();
          while (st.hasMoreTokens()) {
            String t = st.nextToken();
            if (st.hasMoreTokens()) {
              t += "/";
            int sw = g2.getFontMetrics().stringWidth(t);
            g2.drawString(t, x - (sw / 2), y);
            y += sh;
        } else {
          int sw = g2.getFontMetrics().stringWidth(s);
          g2.drawString(s, x - (sw / 2), y);
       *  Sets the root attribute of the FilterComp object
       *@param  root  The new root value
      public void setRoot(DefaultMutableTreeNode root) {
        this.root = root;
        buffer = null;
       *  Gets the root attribute of the FilterComp object
       *@return    The root value
      public DefaultMutableTreeNode getRoot() {
        return root;
       *  Gets the height attribute of the FilterComp object
       *@param  t  Description of the Parameter
       *@return    The height value
      private int getHeight(TreeNode t) {
        int h = 1;
        int c = t.getChildCount();
        if (c > 0) {
          if (c > 1) {
            h += Math.max(getHeight(t.getChildAt(0)), getHeight(t.getChildAt(1)));
          } else {
            h += getHeight(t.getChildAt(0));
        return h;
       *  Sets the x attribute of the FilterComp object
       *@param  x  The new x value
      public void setX(int x) {
        origoX = x;
       *  Gets the x attribute of the FilterComp object
       *@return    The x value
      public int getX() {
        return origoX;
       *  Gets the preferredScrollableViewportSize attribute of the FilterComp
       *  object
       *@return    The preferredScrollableViewportSize value
    //  public Dimension getPreferredScrollableViewportSize() {
    //    return getPreferredSize();
       *  Gets the scrollableBlockIncrement attribute of the FilterComp object
       *@param  r            Description of the Parameter
       *@param  orientation  Description of the Parameter
       *@param  direction    Description of the Parameter
       *@return              The scrollableBlockIncrement value
    //  public int getScrollableBlockIncrement(Rectangle r, int orientation, int direction) {
    //    return 10;
       *  Gets the scrollableTracksViewportHeight attribute of the FilterComp object
       *@return    The scrollableTracksViewportHeight value
    //  public boolean getScrollableTracksViewportHeight() {
    //    return false;
       *  Gets the scrollableTracksViewportWidth attribute of the FilterComp object
       *@return    The scrollableTracksViewportWidth value
    //  public boolean getScrollableTracksViewportWidth() {
    //    return false;
       *  Gets the scrollableUnitIncrement attribute of the FilterComp object
       *@param  r            Description of the Parameter
       *@param  orientation  Description of the Parameter
       *@param  direction    Description of the Parameter
       *@return              The scrollableUnitIncrement value
    //  public int getScrollableUnitIncrement(Rectangle r, int orientation, int direction) {
    //    return 10;
    }

    The Scrollable interface should be implemented by a JPanel set as the JScrollPane's viewport or scrolling may not function. Although it is said to be only necessary for tables, lists, and trees, without it I have never had success with images. Even the Java Swing Tutorial on scrolling images with JScrollPane uses the Scrollable interface.
    I donot know what you are doing wrong here, but I use JScrollPane with a JPanel implementing Scrollable interface and it works very well scrolling images drawn into the JPanel.
    You can scroll using other components, such as the JScrollBar or even by using a MouseListener/MouseMotionListener combination, but this is all done behind the scenes with the use of JScrollPane/Scrollable combination.
    You could try this approach using an ImageIcon within a JLabel:
    import java.awt.*;
    import java.awt.event.*;
    import java.awt.image.*;
    import javax.swing.*;
    import javax.swing.event.*;
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         BufferedImage bi;
         Graphics2D g_bi;
         public Test() {
              super("Scroll Test");
              makeImage();
              Container contentPane = getContentPane();
              MyView view = new MyView(new ImageIcon(bi));
              JScrollPane sp = new JScrollPane(view);
              contentPane.add(sp);
              setSize(200, 200);
              setVisible(true);
         private void makeImage() {
              bi = new BufferedImage(320, 240, BufferedImage.TYPE_INT_ARGB);
              g_bi = bi.createGraphics();
              g_bi.setColor(Color.white);
              g_bi.fillRect(0,0,320,240);
              g_bi.setColor(Color.black);
              g_bi.drawLine(0,0,320,240);
         public static void main(String args[]) {
              Test test = new Test();
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         ImageIcon icon;
         public MyView(ImageIcon ii) {
              super(ii);
              icon = ii;
         public void paintComponent(Graphics g) {
              g.drawImage(icon.getImage(),0,0,this);
    }Robert Templeton

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