HELP with WRT160Nv2 (2 xbox one NAT)

I have 2 xbox ones in my house connected to the WRT160Nv2 router. I have tried literally everything. Port forwarding, triggering, uPnP, static IP's, blah blah blah. From the research I've done uPnP should be the only thing necessary to run two xboxes at the same time in the same game. Is this router's UPNP just total garbage? Is there a firmware update that will solve my problem? Please link me if so. I am currently running Firmware Version: v2.0.02  . (probably the default, but doing a few google searches people say some firmware updates for this router make it worse)
Please help me out because researching this stuff really gives me a headache after a while.
If this matters... We are able to play in the same games occasionally but often times one or both of us will drop out from the game. It's especially bad in call of duty. Sometimes I will drop even if the other xbox isn't even turned on, so i don't even know where to start.

Internet Service Provider and Modem Configurations
What ISP Service do you have? Cable or DSL?
What ISP Modem Mfr. and model # do you have?
Is ISP Modem/Service using Dynamic or Static WAN IP addressing?
What ISP Modem service link speeds UP and Down do you have?
Check cable between Modem and Router, swap out to be sure. Link>http://en.wikipedia.org/wiki/CAT6 is recommended.
Check ISP MTU requirements, Cable is usually 1500, DSL is around 1492 down to 1472. Call the ISP and ask.
http://kb.linksys.com/Linksys/ukp.aspx?vw=1&docid=88e63d78588142e6bb68e22d7faf2046_Configuring_the_M...
If the ISP modem has a built in router, it's best to bridge the modem. Having 2 routers on the same line can cause connection problems: Link>http://www.practicallynetworked.com/networking/fixing_double_nat.htm and http://computer.howstuffworks.com/nat.htm If the modem can't be bridged then see if the modem has a DMZ option and input the IP address the router gets from the modem and put that into the modems DMZ.
Router and Wired Configurations
Setup DHCP reserved IP addresses for all devices ON the router. This ensures each devices gets its own IP address when turned on and connected, eliminates IP address conflicts and helps in troubleshooting and maintain consistency for applications that need to connect as well as mapped drives.
Ensure devices are set to auto obtain an IP address.
Once IPs are reserved for both, Do a factory network reset on the XB1s to clear out any bad configurations. 
Turn OFF XB1s
Set up port range triggering using 0 and 65535. 
Keep uPnP enabled.
Disable any firewall temporarily for testing. 
Save settings and reboot the router. 
After router is back to ready, turn on one XB1 and check NAT. Turn on the 2nd XB1 and check NAT.
cliffordxxxx wrote:
I have 2 xbox ones in my house connected to the WRT160Nv2 router. I have tried literally everything. Port forwarding, triggering, uPnP, static IP's, blah blah blah. From the research I've done uPnP should be the only thing necessary to run two xboxes at the same time in the same game. Is this router's UPNP just total garbage? Is there a firmware update that will solve my problem? Please link me if so. I am currently running Firmware Version: v2.0.02  . (probably the default, but doing a few google searches people say some firmware updates for this router make it worse)
Please help me out because researching this stuff really gives me a headache after a while.
If this matters... We are able to play in the same games occasionally but often times one or both of us will drop out from the game. It's especially bad in call of duty. Sometimes I will drop even if the other xbox isn't even turned on, so i don't even know where to start.

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