High cpu usage when using flash player

Hi,
Just updated to Mavericks and now I'm having very high cpu usage while watching streams using flash player. CPU usage is somewhere around 110% and after a moment the stream starts to lag and fps is slowing down. I also tried using Chrome but with no difference. Flash player is the newest version 11.9.900.117.
Any ideas on how to fix this?

i think its the best to hit the report a problem button in safari, since its appears since i updated safari to 5.1.4! maybe they make a additional update

Similar Messages

  • High CPU usage when using flash

    Hi, on my laptop I have chrome installed and use it as my browser, when ever i use it to view pages it works fine, when i go on Youtube and watch a video within 5 mins it gets very slow, cpu usage goes to 100% and stays there untill i close the browser. i never had this problem before untill this week, i scaned for viruses and nothing showed up, and i dont used intence programs.I changed hardware accelerations thing and it did nothing.
    Processor: 1st gen intel i3
    Windows 7
    Newest Flash Version

    i think its the best to hit the report a problem button in safari, since its appears since i updated safari to 5.1.4! maybe they make a additional update

  • [SOLVED] qemu-kvm high cpu usage when using pulseaudio alsa-plugin

    My Arch system is configured to use pulseaudio. When an application connects to the sound server it will use either a native pulseaudio driver, or the pulseaudio alsa-plugin if it using a alsa driver.
    qemu-kvm in 'extra' is not compiled with native pulseaudio support. When running guests with sound hardware support, qemu-kvm connects to the sound server using the pulseaudio alsa-plugin.
    The problem I'm seeing is high cpu usage on the Arch host even though cpu usage on the guest is low. Also, the guest is often unresponsive for a period of time when opening sound applications like the mixer or playing audio.
    My solution is to recompile qemu-kvm with native pulseaudio support. This eliminates the use of the pulseaudio alsa-plugin on the Arch host and fixes the above problems.
    An easy was to do this is run:
    yaourt -S qemu-kvm --build
    And edit the PKGBUILD changing the line:
    --audio-drv-list=alsa,sdl,oss,esd \
    To:
    --audio-drv-list=pa,alsa,sdl,oss,esd \
    Finish building and install. Don't forget to add yourself to the kvm group.
    Last edited by bytesize (2010-08-16 02:34:08)

    Problem disappeared.
    I'm not sure, but i think installing xf86-video-modesetting helped to fix this issue.
    I had an error messages in /var/log/Xorg.0.log like this:
    (EE) Failed to load module "modesetting" (module does not exist, 0)

  • Kernel_task high cpu usage when using external monitor at 1080p

    Specs
    Model Name:          MacBook Pro
      Model Identifier:          MacBookPro6,2
      Processor Name:          Intel Core i7
      Processor Speed:          2.66 GHz
      Number Of Processors:          1
      Total Number Of Cores:          2
      L2 Cache (per core):          256 KB
      L3 Cache:          4 MB
      Memory:          4 GB
      Processor Interconnect Speed:          4.8 GT/s
      Boot ROM Version:          MBP61.0057.B0C
      SMC Version (system):          1.58f15
    My external display is a Samsung PX2370 connected to my MBP using an HDMI cable with a HDMI-to-miniDP adapter
    I first noticed this after the last EFI update several months back. At first I thought kernel_task eats up too much cpu cycles whenever an external display is attached, but it turns out this only happens when the external display is set to 1080p. When external display is set to 720p, kernel_task is pretty much normal (~5% cpu usage) but rises up to ~150% cpu usage once the external display is set to 1080p.
    kernel_task cpu usage is also with normal range when my MBP is connected to a Samsung LCD TV at 720p.
    Anyone having the same problem or know of any fix/workarounds?

    Seems like the problem persists when playing a 720p video on the external display set to 720p. To sum it up
    Video Resolution
    Main Display
    External  (1280x720)
    External (1920x1080)
    480p
    ok
    fluctuating kernel_task cpu usage (~5 to ~150 cpu usage)
    high kernel_task cpu usage
    720p
    ok
    high kernel_task cpu usage
    high kernel_task cpu usage
    1080p
    ok
    high kernel_task cpu usage
    high kernel_task cpu usage

  • ITunes 10.6 has High CPU Usage when switched to Mini Player

    iTunes has high CPU usage when switched to mini player. The CPU usage goes to 80-100% when the next song is played in Mini Player. iTunes then stays at high CPU usage.
    Upon exiting mini player the CPU usage will drop back to the normal 0-5% levels.
    This only happens when playing from the main music library; which my library is at 7089 items, 42.04 GB.
    When playing from a smaller playlist such as a smart playlist with about 15 songs in it for example, the CPU usage stays low/normal.

    Do you have any better luck with that if you update to iTunes 10.6.1.7?
    From the notes for the release:
    iTunes 10.6.1 provides a number of improvements, including:
    • Fixes several issues that may cause iTunes to unexpectedly quit while playing videos, changing artwork size in Grid view and syncing photos to devices.
    • Addresses an issue where some iTunes interface elements are incorrectly described by VoiceOver and WindowEyes.
    • Fixes a problem where iTunes may become unresponsive while syncing iPod nano or iPod shuffle.
    • Resolves an ordering problem while browsing TV episodes in your iTunes library on Apple TV.
    http://www.apple.com/itunes/download/

  • High CPU usage when graphics card is put at work

    I have a 13inch Air with 2GB RAM and 256GB  with Windows 7 Ultimate 64bit. All possible updates have been installed.
    I noticed some tearing when trying to move program windows across the screen so I started checking the CPU usage. I saw that it is spiking to 25-35% when moving a window across the screen.When you drag down a window you can see the different copies of the top bar across the screen. Not smooth at all like on a standard PC windows system. Same issue when scrolling through webpages which spikes the cpu
    I also noticed a high cpu usage when playing mkv files 25-30% while on an Atom HTPC i get a lower load playing the same file. The Air should be faster than an atom with a nvidia 9400m when playing video files.
    I already tried updating the nvidia files to the latest version on their site by hacking the driver inf but this did not resolve the issue.
    Has anyone experienced the same or know what could be causing the beavior?
    Many thanks

    Maybe my initial post was not clear so let me add some clarifications.
    I have the problem with Aero disabled
    I have the problem on the Apple site which does not have any flash content.
    I have already hacked the lastest nvidia drivers to get them on my system which did not change anything. Can you provide a link to some other 'supported' beta drivers?
    I am using the new 13 inch air so it has the newer graphics card so I would expect it to be faster than an old HTPC with a 9400m in it. I wasn't stating that my Air had a 9400m.
    It would be great if someone you also do the test to check the cpu load:
    - when playing a 720 mkv
    - when dragging a window across the screen
    Just open task manager and see if the CPU spikes.
    Many thanks!

  • High CPU usage when editing large MXML files

    I am using Flash Builder 4.5 Plug-in on OSX. When I have a large MXML file open, Eclipse will consume 100% of the CPU as long as that file is open, even if I am not doing anything. If I close that editor the CPU usage goes back down. I've seen this in Flash Builder standalone as well as the plugin. Is there a workaround to stop this CPU usage problem?
    Thanks

    Hiya,
    could it have something to do with the write speed/ cache/ram? On a "slow" disk, or one that is nearly full or one that is partitioned, it will take a great deal more ram and cache to "digest" the faster download and write it onto disk. I tend to do downloads to a separate drive. Have you got one? and can you repeat the high CPU usage when downloading / saving to the external drive? I note your drive might have 5,400 rpm, with "just" 8mB cache and 320 GB (quite a few SATA's have 7,200 rpm and 32 mB cache).
    NB: If anything, I found SL more efficient, especially on my 4 year old Macbook, which is running much faster and has got more responsive after installation of (full version of) SL.
    Message was edited by: Alexandre

  • Google Earth Plugin and LabVIEW: High CPU usage when adding placemarks

    Hi,
    I posted this question on stackoverflow earlier this week but feel it might be better suited to the LabVIEW community specifically so I'm reposting here:
    I'm writing an application which uses the Google Earth Plugin to display events on the globe. Each event is a single point kml placemark with an icon which is a 3kb png file. Placemarks are uploaded to the plugin as they are received by the software. I am experiencing increasing CPU usage with the number of placemarks that are added.
    I have tested displaying a new placemark every second and running until the software running the plugin completely froze (graph attached). The GEPlugin (green trace) stopped responding (i.e. the globe did not respond to the mouse) at around 1200 placemarks added and CPU usage was at ~30%. When the software itself (red trace) froze the plugin was using around 50% CPU and ~3700 placemarks had been added). After the freeze, no new placemarks were added which caused the software to respond (but not the plugin) so I could clear all the placemarks. After the placemarks were cleared from the globe, the CPU usage of the plugin returned to around 5% CPU.
    So what I've seen is that GEPlugin CPU usage increases linearly with each kml placemark added. Is this the expected behaviour/ a normal limitation of the plugin? If not is there a more efficient way of adding many placemarks to the globe?
    I am using GEPlugin version 7.1.1.1580 (API version 1.010) and LabVIEW 12.0f3
    Please see the test results attached. Any input greatly appreciated!
    Original stackoverflow post:
    http://stackoverflow.com/questions/20994323/google-earth-plugin-with-labview-high-cpu-usage-when-add...
    Attachments:
    Performance Log 020114_095115.png ‏82 KB

    Hello,
    I have had a look at your graphs and understood what you are trying to do. To me it seems that as the image gets more complex it gets harde to render which wold likely cause increase in CPU usage resulting in the freeze. I would suggest you try running the program on anoher computer to check on the RAM front of things. If this is a limitation of the GE Plugin then unfortunately I can not do much to help, but if you think this is a problem coming from your LabVIEW code then you can post your code here and I can take a look.

  • High CPU usage when downloading Files

    Hi there,
    i noticed somethign strage when I download file off the internet or intranet. As soon as my download speed surpasses 1MB/s the CPU usage increases. To be exact the process kernel_task.
    For example:
    2,5 MB/s -> ~30%
    10 MB/s -> ~60-70%
    10+ MB/s -> ~80%
    This is really annoying and I have now clue how to fix this. The Harddrive is a SAMSUNG HM320JI with a Journaled HFS+ partition. No Virus Scanner or anything. Also just reinstalled Snow Leopard yesterday.
    Hope someone can give me some useful information how to fix this.

    Hiya,
    could it have something to do with the write speed/ cache/ram? On a "slow" disk, or one that is nearly full or one that is partitioned, it will take a great deal more ram and cache to "digest" the faster download and write it onto disk. I tend to do downloads to a separate drive. Have you got one? and can you repeat the high CPU usage when downloading / saving to the external drive? I note your drive might have 5,400 rpm, with "just" 8mB cache and 320 GB (quite a few SATA's have 7,200 rpm and 32 mB cache).
    NB: If anything, I found SL more efficient, especially on my 4 year old Macbook, which is running much faster and has got more responsive after installation of (full version of) SL.
    Message was edited by: Alexandre

  • High CPU usage when updating or instlling s/w

    When updating Win8 or installing MS Office system slows down and has to run all night to make any progress. Task Manager shows "System" using 49%. "go to process" shows "NT Kernel & System". The system was bought with Win7 and is now double booting both 7 & 8. Win 8 partition has 500 GB.
    This question was solved.
    View Solution.

    Hello @Dan-44,
    Welcome to the HP Forums, I hope you enjoy your experience! To help you get the most out of the HP Forums I would like to direct your attention to the HP Forums Guide First Time Here? Learn How to Post and More.
    I have read your post on how your computer is displaying a high CPU usage when installing updates or other software. I would be happy to assist you in this matter!
    What other programs are in use when these updates take place? How full is your computer's Local Disk hard drive? In the meantime, I recommend following the steps in this document on Resolving Slow System Performance (Windows 8). This should help improve the speed and efficiency of your operating system.
    Please re-post with the results of your troubleshooting, as well as the requested information above. I look forward to your reply!
    Regards
    MechPilot
    I work on behalf of HP
    Please click “Accept as Solution ” if you feel my post solved your issue, it will help others find the solution.
    Click the “Kudos, Thumbs Up" on the right to say “Thanks” for helping!

  • The settings box is always in the middle of my screen when using Flash Player , Won't close?

    The settings box is always in the middle of my screen when using Flash Player , Won't close ?

    See:How do I do a clean install of Flash Player?
    It should work ok after that.

  • I encountered a problem when using Flash Player V9.0.115, can somebody help me?

    Hello all, can somebody help me?
    I have encountered a problem when using Flash Player
    V9.0.115. Your help would be greatly appreciated.
    The problem described as follows:
    1. The flash file with sound works well before uploaded to
    website. The audio lost when uploaded to the website(There is no
    problem with the flash file size). I have uploaded the flash file
    to website for you to test. Please go to
    http://www.sameshow.com/democreator/create
    a new site.swf and kindly check with it.
    2. When we open the flash movie in IE with Flash player
    V9.0.47 and previous versions (Flash9d.ocx), the flash movie with
    sound works well.
    3. When we upgrade the flash player to the latest version
    V9.0.115 (Flash9e.ocx), the video works well, but the sound just
    can play several seconds and then stop.
    4. On Flash Player ocx V9.0.115. If we publish the flash
    movie on web with 24fps, the sound just can work several seconds
    and then stop, the problem is the same if we use the
    TShockWaveFlash control to play the flash movie.
    5. On Flash Player ocx V9.0.115. If we publish the flash
    movie with 12fps, the sound works well but the quality is really
    very poor. It seems that the sound plays shorter with more frames
    per second. But the flash file works well with the Flash Player
    V9.0.47 and previous versions (Flash9d.ocx).
    Can somebody help me to figure it out? Thanks in advance!
    Regards,
    Sabrina
    [email protected]

    Hello Darren, I really appreciate your response. My mail is
    [email protected] I have uploaded the flash file to our
    ftp,
    http://www.sameshow.com/democreator/create
    a new site.swf. And also I compressed the original file to a
    zip file and uploaded to our ftp at
    http://download.sameshow.com/aff/create.zip,
    please kindly check! When we playing this flash file on FlashPlayer
    V9.0.47 and previous, the audio works well. But the audio just can
    play several seconds and then stop when I playing it on FlashPlayer
    V9.0.115. The garbled audio makes us very upset. Your help would be
    great appreciated!
    Sabrina Fu

  • When using flash player for games, the mac runs real slow

    When using flash player for games, the mac runs real slow.   It's also not the fastest at anything.   Can I do anything to speed stuff up ?????

    Have no clue.  You provided no details and your system profile is blank.
    Which os are you using?
    How are you connected to the internet?
    Have you contacted your isp to make sure the slowness is not coming from their end?
    Max out your ram.
    How large is your hard drive and how much hard drive space do you have left?
    You you using the latest version of Adobe Flash?
    Please describe in detail all you have attempted to do in order to resolve the issue.

  • High CPU usage when downloading from ITunes Match

    When attempting to download matched songs from ITunes Match, ITunes utilization spikes to over 70% and makes it almost impossible to do any other function on the computer.  Eventually ITunes fails to respond.  I have tried several remedies including reseting winsock.  Is there any other options I should try?

    Hiya,
    could it have something to do with the write speed/ cache/ram? On a "slow" disk, or one that is nearly full or one that is partitioned, it will take a great deal more ram and cache to "digest" the faster download and write it onto disk. I tend to do downloads to a separate drive. Have you got one? and can you repeat the high CPU usage when downloading / saving to the external drive? I note your drive might have 5,400 rpm, with "just" 8mB cache and 320 GB (quite a few SATA's have 7,200 rpm and 32 mB cache).
    NB: If anything, I found SL more efficient, especially on my 4 year old Macbook, which is running much faster and has got more responsive after installation of (full version of) SL.
    Message was edited by: Alexandre

  • High CPU usage when playing flv files with flash

    As more and more FLV videos are moving to HD, I'm noticing
    high CPU usage and lots of dropped frames when playing FLV video in
    web browser with Flash 10. This is true even if the video isn't
    full screen. I've tried a variety of browsers (Firefox, I.E.,
    Chrome) and the problem occurs on all of them so it's pretty clear
    it's a limitation in Flash.
    Now my PC isn't high end (it has a Pentium M 1.86 GHz
    processor), but I can take those same FLV files and load them in
    something like Media Player Classic or Windows Media Player (when
    using ffdshow) and play the FLV files full screen with little or no
    drop in frames and an acceptable CPU rate.
    This is especially annoying on sites like YouTube where I
    actually have to save the video and play it back in something other
    than Flash to have it play back at an acceptable rate. This doesn't
    work for other sites like Amazon.
    Why is the CPU usage so high when decoding and displaying
    videos when compared to other media players?

    I've been doing research about this excessively high CPU usage problem (100%!) for weeks because I have also experienced it with my vista home premium laptop. Just recently, I have finally found the solution. The problem is not your browser or your OS or your pc's memory. The problem is caused by authorization for flash player.
    Read the link (posted below) carefully and follow the steps accordingly. If you have already done steps 1 through 6 with your computer, you can go straight to step 7.
    http://thetechangel.com/blogberry/2008/10/adobe-flash-player-10-fix-for-vista-xp/
    PS: I am not the author of that link, so please thank the respective site owner if you find the procedure very helpful.
    Please let me know also if the link solves your problem. I am sharing this because Adobe seems unable to provide solutions to this, and I don't want to hear people suffer.
    My blog:
    http://literaryworks101.blogspot.com
    http://bookofsalamat.blogspot.com
    Thanks

Maybe you are looking for

  • Can't get my laptop running

    Something has happened to my notebook and I can't figure out what's wrong. I don't want to turn it in and pay to have it fixed unless I know it isn't something stupid that I am just not figuring out. My laptop wont really turn on. It powers up, the f

  • Media Encoder CS6 Crashes my computer

    When trying to render a video (mov, h264, any output setting) I get the spinning ball then my whole computer freezes. This seems to happen at random points in the render. I've closed all other applications and still the problem endures. OS X.8.2 3.33

  • To people who have problem wif updating iOS5

    i was updating my iphone 4 to iOS 5 my phone turn to brick like everyone did but some mircle happened. while i was giving up on the update and went to do sumthin else it it fix up itself (my phone was wired to my PC.) so what i am trying to say is ma

  • Progress Notification page not displayed

    Greetings! When I try to download any file with content type marked at "Use progress notification instead of the default content delivery method for the selected content types", my browsers does not show "Progress Notification" page. The download pro

  • Upgrading to Illustrator CS4 english from FreeHand MX french

    I wonder if a french version's FreeHand serial number will be accepted by an english version of the Illustrator CS4 upgrade ? Does anybody have an idea ? Thanks, Boyan