High CPU with Flash video

I'm just wondering if anyone can shed any light on why my Macbook gets all hot and bothered whenever I play Flash video (i.e. from YouTube and others). After only a few seconds of streaming, the fans rev up and the CPU usage gets up pretty high, sometimes almost to 100%. This can't be normal, can it?
Anyone have any ideas for remedying this?

Hi Glueslabs,
In addition to my post here is quote from Eric Kracinski:
Safari is one of those apps that eats up RAM and CPU cycles the longer you leave it open. Closing it out every now and again should free up some of the RAM that it has allocated to it,
taken from :
http://discussions.apple.com/thread.jspa?messageID=4251872&#4251872
And I agree too, the longer I use Safari with all streaming video or leave it open and idle, will trigger the fans to kick in.
Good Luck.
ps: Quote use without permission from Eric Kracinski,..
Sorry Eric, can I use your quote for this...

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    Salutations. What I'm about to tell you won't come to you as a surprise as there have been many similar topics discussed here. In fact, on the first page, there were two. So let's get on with it!
    hp pavillion entertainment notebook dv6 e2170ee
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    Disabling Hardware Acceleration in Flash means that we're doing all of the processing on the CPU, instead of on the GPU.  The GPU is purpose-built for 3D graphics and video decoding and is far more power efficient.  Decoding H.264 video in software is very CPU intensive, which is why we made the huge investment to enable hardware acceleration on the vast majority of available desktop hardware. Running six CPU intensive tasks simultaneously (which is what you're doing by using six simultaneous tabs) is unsurprisingly going to tax your machine.
    If you've disabled Hardware Acceleration because video wasn't working right or something, figuring out how to get that enabled (or moving to better hardware with good driver support) would solve the vast majority of what you're describing here.  If HP doesn't offer updated drivers, I'd recommend trying the corresponding Nvidia drivers, as OEMs aren't always motivated to pick up the latest fixes once a model is no longer generating new revenue for them.  The chipset manufacturers tend to provide longer support, but those drivers aren't officially supported by the OEM.
    The architecture for Protected Mode for Firefox is a result of the fact that we've retrofitted a modern plug-in security approach to a legacy plug-in architecture.  As you've noticed, equivalent sandboxing in other major browsers is designed into their plug-in architectures, and is therefore more efficient.  We've made huge investments to support modern security architecture and always do our best to accommodate efforts from our partners in the browser space to further secure the browser.  You can find a detailed explanation of our approach to Firefox here: Inside Flash Player Protected Mode for Firefox
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    Hardware accelerated video encoding is typically not available on consumer-grade hardware (primarily because of the difference in licensing models for encoding and decoding with popular commercial codecs), and therefore is done on the CPU.  The particular website chooses what codecs and bitrates are involved, and higher quality feed will consume more CPU.  It's also worth pointing out that not all video can be decoded in hardware.  We provide clear guidance to content providers on how to encode video so that it can be played back efficiently, it's ultimately up to the content provider to follow that advice.
    So, long story short, each tab consumes resources.  Running a single tab is going to use less resources than running multiple tabs.  The latest version of Internet Explorer does some stuff to reduce resource consumption in tabs that you're not actively looking at.  We're discussing possibilities with the Chrome folks for doing the same thing in Chromium-based browsers.  Mozilla isn't interested in investing in browser plug-ins, so we don't expect to see the necessary browser-side improvements there.  The Chrome sandboxing model is more efficient that protected mode for Firefox, so tasks that require moving a lot of data (like streaming video) may use less CPU in Chrome.
    To answer your questions specifically:
    1.) There was a time before we supported multiple tabs, webcam streaming, H.264 video decoding and modern security sandboxing.  I wouldn't recommend using those versions.
    2.) There are a few posts about this, but we have ~1.5 billion users.  The majority of the very small number of folks relative to our install base are complaining their machines are overheating, which is a symptom of an ineffective cooling system. 
         There's nothing magic about Flash that causes it to somehow superheat the CPU.
         There was a time before tabs, where people didn't normally run 5-50 browser windows.  Websites also got much more complex, and the security threats got far more serious and complex.
         Playing video as a plug-in in the browser as opposed to something like VLC is inherently less efficient, as pretty much each pixel and packet gets passed through the browser before it gets to the OS or drivers.
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    3.) Not that would generate anything really useful.
    4.) Possibly.  You actually already have a multi-core machine.  I think you'd get more bang for your buck by enabling hardware acceleration and switching browsers.
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    "malton05" <[email protected]> wrote in
    message
    news:f6e7ke$dig$[email protected]..
    > I've encoded a number of videos in the FLV format(using
    both Flash Video
    > encoder and Quicktime), using standard preset settings,
    inserted in
    > webpage
    > using dreamweaver standard - Insert Media - Flash Video.
    When I try to
    > play the
    > videos, online or testing in browser, the video does not
    play the whole
    > way
    > through. It'll play 15 sec into the video and then stop,
    although it seems
    > to
    > have some of the rest of the video if you play around
    with the controller.
    > I've
    > looked on the Flash encoding forum (other people have
    the same problem)
    > and
    > looked on the site for more info but cannot find any.
    >

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