Hight in a clip

I can't figure out how to hightlight part of the frame in a clip

How would you like to highlight it?
MtD

Similar Messages

  • Has anyone reported the Slideshow clipping bug?

    When I last posted this, I was told I must be doing something wrong. So, assuming I didn't quite understand what I was doing, I started over with some fres graphical images. Here's what I discovered:
    When in Slideshow mode, Apple TV consistently, regardless of mode (720p, 1080i) will clip 36 pixels off the top AND 36 pixels of the bottom of any image it displays.
    When parading by images, when you it is displaying the contents of a photo album, all appear 100% fine. When you select the "slide the images up in a layered display" they are all displayed 100%.
    With the Ken Burns effect on OR off, Apple TV seems to reserving 72 pixels for possible photo/image sliding. Seems like a bug that if I turn off the Burns effect, it still reserves those 76 pixels.
    I did extensive testing with Photoshop drawings as I could not figure out what was going on. It is extremely difficult to notice with a photo, unless you have a head shot, where you can see the top of a head (or some other image) right near the top of the photo. Tell me it's not clipped in slideshow view.
    -- Mikie

    Winston,
    +If you check carefully you will notice that your movies do exactly the same thing on the tv, it isn't just something that affects photos or the tv+
    Thanks for the suggestion. I take it, then, that in order to prove it is overscan I have to make a movie that will have measurable edges, bands of color, each (say) 8 pixels hight? And then create a movie in iMovieHD? And then play it on the AppleTV only to see, what? The clipping of 72 pixels due to overscan? It's possible... a lot of work, but worth it to know where the source of the clipping comes from.
    The images I am using are not 6:4 photos, but are (typically much less than) 1280 wide and (exactly) 720 high. I already explained that I was using photoshop to create images that were 720 pixels high, each having a 40 pixel border of black on the top and the bottom. The width is inconsequential, as for these images, clipping the width is not important. I mentioned that all photographs are also clipped but, since most people use the Photo feature on appletv to view snapshots, they don't miss the content.
    All of my images are cropped to 16:9; you crop yours using iPhoto, I create them in Photoshop. If I have time this weekend, I will test your overscan theory. If that's the case, I'll let you know, and then see if there are any adjustments for overscan on my set.
    FYI, while overscan does indeed exist, almost all examples in the Wikipedia refer to horizontal overscan, resulting in horizontal, not vertical, clipping. You are correct in that it still exists. This has been a real learning experience for me. I had assumed that digital = "exact."
    Live and learn.
    -- Mikie
    Message was edited by: MikieMikie
    I wonder how these images would look on a monitor, which uses underscan...

  • Timeline problem by mixing 4:3 and 16:9 clips and export to iDVD

    Have a few 4:3 clips dragged to timeline, rest 16:9. The 4:3 clips are shown in 16:9 modus (reduced hight, dim correct). The seq is set DV- PAL (not anamorfic). By exporting I use QT conversion, QT movie, DV-PAL, 4:3 asp rat. Result: All 16:9 clips are OK, but the 4:3 clips are expanded in the hight to fill the 4:3 TV screen. What to do, I want all in 16:9?
    When exporting to iDVD I want the result in 16:9.
    Another question: how achive best quality by exporting and iDVD prod.?
    Thanks ia!
    Ivar

    If you want to export a 16:9 movie you have to work in a 16:9 sequence.
    http://www.fcpbook.com/Video9.html
    Export QuickTime Movie.

  • Clipping problems using SPDIF input on SB Live

    .Clipping problems using SPDIF input on SB Li've?Hello everyone
    I'm new to this community and I'm banking on someone being able to help me!
    I'm connecting a DAT player to the SPDIF input on my Soundblaster Li've card and recording using Audacity.
    Within Creative Audio HQ I've got the SPDIF volume level set to 00% (for starters, perhaps someone can explain why there is a volume control when I thought this signal was staying in the digital realm?!) and when I record in Audacity the resulting material clips with high transient sound... a piano, for example, distorts on the louder notes.
    I need to take the level down to about 70% (or the equivalent in Audacity would be 0.7 - the 2 'volume' controls are connected) to avoid any clipping.
    I've had the sound card years and used to use SoundForge without any problems. Any ideas why this is happening in Audacity?
    I'm using XP and?I have downloaded the latest drivers and turned off the MOBO onboard sound in my BIOS.
    I would be grateful for any assistance anyone can give.
    Best Wishes
    Steve

    paush wrote:
    Hi, I am trying to sample my old vinyl record collection using my Sound Blaster Li've! PCI (think that was the model - it was the original (not Value) version of the card with the seperate header for the coaxial digital and MIDI I/O). Unfortunately, I get severe clipping regardless of the recording volume on the Volume Control panel. I know that my photo pre-amp is capable of high voltage outputs and therefore wondered if anyone was aware of the sensitivity of the analogue line input in volts of this particular model? Many thanks.
    Regards, Paul.
    If your pre-amp is a phono pre-amp (with RIAA in-build), I suppose it's not the culprit for clipping.
    How have you set the recording and source (input) levels on Volume Control and Recording Control?
    Try adjust the recording level by the 'hights' (loudest outputs) of the record (you know those recordings so you can easily find those places (or you can look on vinyls surface where the darkest areas are --> loudest outputs)).
    jutapaMessage Edited by jutapa on 0-23-2006 :38 PM

  • How do I make a clipping mask static?

    I have a group of objects that move around within a 700x500 px artboard. The size of one object within this group is a map that spills over outside the artboard. I want this group to only be 400 px high, but not change anything withing the group. Just shorten the height of the clip. When I tried to just clip the height to 400 the clipping obviously followed the zooming of the animation of the group. I want the hight to be static at 400 when the animation plays.
    Any ideas? Do I need a second clipping mask like I would have added if I worked in Illustrator? So I could move a whole group within a static clipping mask. If so, how do I create one?

    "1) remove the clip set to the group"
    How? When I mark the group and then click on clipping tool (only why I know to mark the clipping mask) I can´t delete it without deleting the entire group.
    "2) use style="overflow:hidden" instead of use style="overflow:visible"
    But that´s on the stage? It´s already set at hidden there. I don´t want to change the height of the stage.

  • Font being clipped in slideshow

    The Hebrew font I use (New Peninim MT unicode) looks fine in the layout view, but when I start the slideshow the tops of the lamedhs are clipped. The font has a small x-hight so I have to make it larger than the English font on the same line.
    Example of layout view:
    !http://homepage.mac.com/jimkahler/.Pictures/Layout.jpg!
    Example of slideshow:
    !http://homepage.mac.com/jimkahler/.Pictures/Slideshow.jpg!
    Not a big deal but Hebrew is a visually beautiful language and I hate to lessen the impact. Any help appreciated.
    Thanks
    Jim

    Thanks for your helpful post Tom, Somehow I was expecting a response from you (and hoping). I'll Try some other fonts and see what happens. As a workaround I have stripped the Cantillation and vowel points and it displays pretty well.
    Do you know of a presentation program for Mac that does handle Hebrew?
    I'm fighting to get pages to work and it seems ok for cut and paste in Hebrew. I have used Mellel for the past several years, but their upgrades have stopped and their forum is like a ghost town. I'm getting concerned.
    Once again, thanks for your reply.
    Jim

  • Problem with clip area occurred when table content is transited

    Platform: JavaFX 1.2.1.
    Hi all
    <b>Preface</b>: I created my own table because the cell content should be not standart: buttons, progress bars, etc...and text as well.
    There is no standart decision for this and simple there is no table control in JavaFx as well :) (swing JTable in a SwingComponent wrap
    doesn't fix the problem - only combo box, check box, text box can be placed into a cell). So, I did the following: I created a sequence
    of instances of the Group class. Each instance represents one cell of the table. I put a rectangle (Rectangle class) as a cell visualization
    and other controls(buttons, progress bars, text, etc. as a cell content) to each Group instance (cell). All cells in the sequence are located
    in rows and columns as in a usual table. and I put this sequence of cells to one common Group. The whole area of all rows and columns is large
    so I use the clip variable of the Group class (common Group) and two scrollbars (vertical and horizontal) to transit the rows and
    columns. It's simple thing as in a usual table.
    <b>Problem description</b>: when I transit a thumb of a scrollbar (whatever horizontal or vertical) part of each border cells appear out of common
    Group clip area, i.e. that part of each border cell (as on the left, rigth side of the clip area for horizontal scrollbar so as on the top, botton
    side of the clip area for vertical scrollbar) that should be disapeared is appeared over other GUI controls located near this table. I tried to
    use ClipView - the problem is reproduced as well. Screenshot here:
    Initial state:
    http://foto.nnov.ru/psh500/0/86/51/e1/4e/a0/ae/0bd8ef7ebf233614.png
    Screenshots with bugs:
    http://foto.nnov.ru/psh500/0/f8/1c/28/77/b5/79/f53bbc4fd8ba8158.png
    http://foto.nnov.ru/psh500/0/3a/95/c3/6c/0e/4f/9aff2e16a544bb37.png
    Help please.
    Thanks in advance!

    Code is simple. There are two classes: TableColumn.fx and Table.fx. And as an example of use: Main.fx
    * TableColumn.fx
    package mytabletest;
    import javafx.scene.Group;
    public class TableColumn {
        public var name: String;
        public var width: Number;
        public var rows: Group[];
    * Table.fx
    package mytabletest;
    import javafx.scene.CustomNode;
    import javafx.scene.Group;
    import javafx.scene.Node;
    import javafx.scene.control.ScrollBar;
    import javafx.scene.layout.LayoutInfo;
    import javafx.scene.shape.Rectangle;
    import javafx.scene.text.Text;
    import javafx.scene.text.TextOrigin;
    import javafx.scene.transform.Translate;
    import javafx.scene.paint.Color;
    public class Table extends CustomNode {
        // Table width
        public var width:Number;
        // Table height
        public var height:Number;
        // Table row hight
        public var rowHeight:Number = 25;
        // Space between two cells
        public var rowMargin:Number = 2;
        var tableContent : Group;
        // Columns
        var columns: TableColumn [];
        var scrollBarWidth: Number = 8;
        // Cliping area: visible active area of the table
        var clipWidth = bind width - scrollBarWidth;
        var clipHeight = bind height - scrollBarWidth;
        // Vertical scrollbar
        var vScrollBar: ScrollBar = ScrollBar {
            height: bind clipHeight
            clickToPosition: true
            min: 0
            max: 5
            vertical: true
        // Horizontal scrollbar
        var hScrollBar: ScrollBar = ScrollBar {
            width: bind clipWidth
            clickToPosition: true
            min: 0
            max: 3
            vertical: false
        // Scroll bars triggers to transit table content in X and Y coordinates
        var vScrollBarTrigger = bind vScrollBar.value on replace {
            (tableContent.content[0] as Group).translateY =
                - vScrollBar.value * (rowHeight + rowMargin);
        var hScrollBarTrigger = bind hScrollBar.value on replace {
            (tableContent.content[0] as Group).translateX =
                - hScrollBar.value * clipWidth / getNumOfColumns();
        public override function create():Node {
            return Group {
                content: [
                    // Scrollbars
                    Group {
                        translateX: bind clipWidth
                        content: [vScrollBar]
                    Group {
                        translateY: bind clipHeight
                        content: [hScrollBar]
                    tableContent = Group {
                        clip:
                            Rectangle {
                                width: clipWidth
                                height: clipHeight
                        content: [Group{}]
        * Calculates locations for the table columns
        function calcLocations(columns:TableColumn[], e:Integer) {
            var position : Number = 0;
            if (getNumOfColumns() > 0) {
                for (i in [0..e - 1]) {
                    position += columns.width;
    return position;
    * Adds row to the table
    * @param obj sequence of objects to be added to a new row
    public function addRow(obj: Group[]): Boolean {
    var cell: Group;
    var row = getNumOfRows() + 1;
    var isEven = row mod 2 == 0;
    for (column in columns){
    cell = Group {
    transforms: Translate.translate(
    calcLocations(columns, indexof column) + indexof column * rowMargin,
    ((rowHeight + rowMargin) * row))
    clip:
    Rectangle {
    width: column.width
    height: rowHeight
    content: bind [
    Rectangle {
    width: column.width
    height: rowHeight
    fill: Color.rgb(147, 0, 255)
    Group {
    content: [obj[indexof column]]
    layoutInfo: LayoutInfo {
    width : column.width
    height: rowHeight
    insert cell into column.rows;
    insert cell into (tableContent.content[0] as Group).content;
    return true;
    * Sets columns to the table.
    public function addColumn(name: String, width: Number): Void {
    // Check if the name is an empty string then column name will be the
    // following: "Column{i}" where i is a number of columns (zero based)
    var columnName : String = if(name == "") "Column{getNumOfColumns()}" else name;
    var column: TableColumn = TableColumn {
    name: columnName
    width: width
    //Add column head
    var cell: Group;
    cell = Group {
    var rec: Rectangle;
    transforms: Translate.translate(
    calcLocations(columns, getNumOfColumns()) + getNumOfColumns() * rowMargin, 0)
    clip:
    Rectangle {
    width: width
    height: rowHeight
    content: bind [
    rec = Rectangle {
    width: width
    height: rowHeight
    Group {
    var node : Node = Text {
    textOrigin: TextOrigin.TOP
    content: columnName
    transforms: bind
    Translate.translate(width / 2 - node.boundsInLocal.width / 2,
    rowHeight / 2 - node.boundsInLocal.height / 2 + 2)
    content: [node]
    insert cell into column.rows;
    insert cell into (tableContent.content[0] as Group).content;
    insert column into columns;
    * Returns number of rows
    public function getNumOfRows(): Integer {
    if(sizeof columns > 0) {
    return sizeof columns[0].rows - 1; // The first cell is a column title
    else {
    return 0;
    * Returns number of columns
    public function getNumOfColumns(): Integer {
    return sizeof columns;
    * Main.fx
    package mytabletest;
    import javafx.stage.Stage;
    import javafx.scene.Scene;
    import javafx.scene.Group;
    * @author Naight
    var table : Table = Table {
    translateX: 100
    translateY: 100
    width: 200
    height: 200
    Stage {
    title: "Application title"
    width: 400
    height: 400
    scene: Scene {
    content: [table]
    table.addColumn("Column1", 100);
    table.addColumn("Column2", 100);
    table.addColumn("Column3", 100);
    for(i in [0..9])
    table.addRow([Group{}, Group{}, Group{}]);

  • Partner application and web clipping.

    Hi All,
    I am trying to add an external application (say my.yahoo.com) to a webclipping and its throwing the below error in the application log.
    WC-517 : SSL handshake failed with the url ...
    I have checked the file ca-bundle.crt and the certificates are in place. Does anybody know how to go about debugging this problem as I am quite new to portals and at my wits end to solve it.
    Also I would be greatful if anybody can suggest me the steps on adding an Apex application configured as partner application with SSO authentication to a web clipping.There seems to be little or no-documentation at all in this regard(as far as my search goes).
    Thanks in advance
    -Venkat

    I finally got it working by VERY CAREFULLY reading the instructions in the install.txt document in the SSO SDK package. You have to set up the partner application with a new schema in the login server database, and run the regapp.sql script AFTER editing it to insert data from the Login Server Partner Application admin screen. After you register the partner app in Portal, it gives you some info (site token, listener token, encryption key, etc). You have to MANUALLY copy these and paste them into the regapp.sql script, then run the script in the partner app schema. Make sure you don't confuse capital I with numeral 1 (like I did, since Oracle so nicely uses a non-serif font where you can not tell the difference).
    Also make sure you copy the exact values for these parameters into your code when you use the SSOEnabler class. The listener token was very confusing since different documents appear to disagree on whether it should include the partner app name or not. It does require the partner app name:
    app-name:hostname:port
    hostname and port are for the web server that is handling http requests for the login server (usually your main portal web server).
    John H.

  • Loading sound clips in my swing application

    I have searched all the forums, din't find what i want.
    I have many small sound files to be played in my application. Even on mouse Pressed, Drage etc etc....
    Now I was looking for a better way of Loading the Sound files in memory as the application starts.....
    If I use the Clip Interface of javax.sound and initilize them and open a stream, invoke the open() method, and store it in hashmap. So that when ever i need that file i will lookup for that clip and trigger the start() method which actually plays the sound. IS the approach the right approach, will not the Cip object keep the IO handle open, I have nearly 40 Clips to be loaded.
    Can any one suggest me the better way of implementing this.
    TIA
    Zoha

    As far as I know,there is no facility for detecting mouse scrolling wheel in JDK 1.3.
    Check it in the later releases of JDK.

  • Problem with clipping and concerned objects (or rather their color)

    Greeting everyone,
    I hope i don't bother you with things that are already known or, in the end, are a product of my own stupidity ;P
    My problem is the following:
    I was working on a neat design for a list. The first version (without clipping) looked like this:
    [http://www.7pics.info/?image=GHApp-Gradient-Mobile-HowItShouldBe_2c5.jpg]
    As you can see on the bottom, the list was on top of all graphical elements.
    And because this looks stupid, i decide to simply clip the list via "clip: Rectangle{...}".
    Well... turns out it's not as easy as i hoped it would be; all of a sudden the list looks like this:
    [http://www.7pics.info/?image=GHApp-GradientProblem-Mobile-1_fb7.jpg]
    From the left to the right you see the following: first picture is what you'd see initially, from the second to the last i scrolled down one entry each (respectively moved the list up 30 pixels).
    Further scrolling down doesn't change the look, it stays like in the last picture.
    Scrolling up again delivers the same image, but in reverse order.
    The clipping seems to change something in the style of the list elements.
    To be more specific, the gradient of a single element is now applied to the whole list.
    here is a Listing
    //the group which contains the list and the clipping
    Group{
         clip: Rectangle {
              x: 0, y: 70
              width: PublicVars.screenWidth, height: 210
              fill: Color.BLACK        //which color i use doesn't change the look
         content:[
              createChoicesList()
    //create a box for each entry and add text from a string sequence "results"
    createChoicesList():Node[]{
          for(result in results){
                           singleField = Group{
                   Rectangle {
                        fill:  LinearGradient {
                             startX : 0.0
                             startY : 0.0
                             endX : 0.250
                             endY : 0.250
                             stops: [
                                  Stop {
                                       color : Color.LIGHTBLUE
                                       offset: 0.0
                                  Stop {
                                       color : PublicVars.coolGradientBlueTransparent
                                       offset: 0.5
    }I have no clue why this happens. I tried to shift some things around, thinking it had to do something with the order of some elements but... it didn't change anything.
    Another thing i noticed afterwards:
    If i run the App as a desktop program, the gradient effect is all messed up. but this time it doesn't matter if I clip the list or not:
    [http://www.7pics.info/?image=GHApp-GradientProblem-Desktop-1_d5e.jpg]
    The gradients are totally misplaced and if I scroll down they move and appear/disappear randomly across the list entries. sometimes the highlighted elements even look like this:
    [http://www.7pics.info/?image=GHApp-GradientProblem-Desktop-2_89f.jpg]
    Any Ideas?
    P.s.:
    Could it be that retrieving the resolution of a mobile device via
    "var screenWidth = java.lang.Integer.parseInt(FX.getProperty("javafx.screen.width"));"
    isn't very accurate?
    If i use the values i get from this method for the desktop application, the screen will be smaller than in the emulated mobile phone
    Edited by: Mr._Moe on 04.09.2009 21:31

    Not sure about your problem, but I can answer your last question: you can now use the [javafx.stage.Screen|http://java.sun.com/javafx/1.2/docs/api/javafx.stage/javafx.stage.Screen.html] class to get screen dimensions.

  • How can I display & split the audio & video from the same digitized clip?

    I digitized a scene into iMovie that I edited on a professional system which I don't have access to anymore. The whole scene is 1 clip. Now I see a few tweaks that I want to make, so I was hoping to do them in iMovie.
    I want to "pull up" the audio in one section - meaning I want to take cut about 20 frames of audio from the end of a shot, and then move all the other audio up to fill the hole. To compensate for the missing 20 frames, I'll cut video off the head of the next shot. Some call this prelapping. Some call it an L-cut. Some call it asymmetrical trimming. Either way, I can't figure out how to do it in iMovie.
    My clip appears in the timeline as one track - a single track that contains the video and 2 audio tracks. How can I display the audio that's tied to the video on its own track? Then I think I could split audio & video wherever I wanted and trim things up - but I can't figure out how to do it.
    Am I asking too much of this software?
    BTW, I never see the option to "Split audio clip at playhead". I'm not displaying clip volume or waveforms. Choosing to display waveforms doesn't show me anything. Maybe iMovie thinks I'd only want to see waveforms of audio that isn't tied to my video-and-audio clips?
    Thanks in advance for any help...

    Jordon,
    "Am I asking too much of this software?"
    No, you're not.
    You first want to select your clip(s) and choose Advanced>Extract Audio.
    This will copy the audio from the video clip and place it on one of the two separate audio tracks while lowering the audio level to zero in the original video track.
    You can now edit and move the audio independently of the video.
    With the audio clip selected, you'll find you now have access to Edit>Split Selected Audio Clip at Playhead.
    Matt

  • How can I move clips from one library to another? Clips are still in original drive and not in new drive.

    I am using iMovie 10.0.7 on a 1-week old iMac 27" running Yosemite 10.10.2. I migrated from iMovie 9 on a 2008 iMac running Snow Leopard and updated the libraries and events, etc.
    I have two external drives connected via USB. I want to move / consolidate the library and clips from one of the external drives to the new iMac's 3TB fusion drive. This is to make room on the external drive to run Time Machine backups.
    Apple's instructions on managing libraries and moving/copying clips/events tell me to drag to move between libraries and to Option-drag to copy. However, simply dragging only copies. I find that if I Command-drag the events/clips, I can "move" them. But when I look outside iMovie in the Mac OS X Finder, the event folders and clip files themselves are still sitting in the original drive.
    I'm very perplexed as to how to really move the clips and event structure. Should I manually copy the clips and event folder structure outside of iMovie? I worry I will mess up iMovie's internal record keeping and folder structure information.
    Thanks in advance.

    Ahh, Ok. I actually had to go to Lynda.com to watch a training video of this highly bassackwards maneuver, but now I have it. In other words, while the intuitive thing is to make a new event to hold the clip you want and then open the old event and drag the clip into it's new event, the only way to accomplish this maneuver is to NOT create a new event, but rather, go to the clip AFTER the one you want to move, select it and then Right-Click on it and select SPLIT EVENT BEFORE SELECTED CLIP (or go to FILE>SPLIT EVENT BEFORE SELECTED CLIP). Then you wait a few seconds while the program thinks a bit (no feedback it is doing this - just a pause) and then it automatically creates a new event with the clip you wanted. Now just double-click the new event and name it something meaningful.
    Thanks for your help!

  • How to play one clip multiple times at the same time?

    I am writing a little game where a certain sound has to be played quite frequently. I load it as a Clip and play it with
    myClip.setFramePosition(0);
    myClip.loop(0);If the sound has to be played again but is still being played by another event, the setFramePosition() method resets the sound and the first playing instance is cut off.
    A workaround would be that each object that needs to play this sound would get its own copy, but that is not feasible due to heavy memory consumption.
    So here it goes: How can I play a single sound multiple times at the same time? Is that possible?
    Edited by: andrasz on Feb 27, 2009 12:37 AM

    If the sound has to be played again but is still being played by another event, the setFramePosition() method resets the sound and the first playing instance is cut off.
    A workaround would be that each object that needs to play this sound would get its own copy, but that is not feasible due to heavy memory consumption.
    So here it goes: How can I play a single sound multiple times at the same time? Is that possible?Ummmm, if you're using a clip, you'll have to maintain one copy per object that needs to play the sound concurrently. You could keep one master copy, and then create copies of the clip as necessary to play them, and then just dump the copies to decrease memory consumption.
    A second idea would be to write your own Clip class. Esentially, all you would need to do is dump some sound data onto a TargetDataline to play it. It'll handle the buffering and playing at the correct speed itself. If that's all you did, you should be able to dump multiple times from the same instance and play it multiple times.
    Obviously, that's just a theory. In practice, it may not work that way...

  • How can I create a video clip that has multiple copies of the same subject playing at the same time?  Basically like one person became 50 backup dancers!

    Hello Everyone,
    I am trying to create a single video clip where my original subject (dancer) is multiplied on the screen many times.  Basically I am trying to create a background video for a dance team and want to make it look like an army of the same person dancing behind them.  Amy guidance would be great!
    Thanks
    Madisonman 2013

    Motion ($50) can do this with a replicator.
    Russ

  • Managing Family Clips on a Mac - Help - New Mac User

    I am new to the Mac and am looking for the most efficient way to manage my media. I have 300+ files that are in the later stages of being converted to Mp4. All of the files will reside in /Movies/imported.
    What should I do next?
    Should I import everything into iMovie using the "move" option?
    Should I import into Itunes and only import Movies I want to edit or post online. I am assuming this option will give me duplicates.
    I think iPhoto can manage movies thoughts ?
    My goal is to have only one local copy of the files (30+ gig), have access through iTunes, and finally iMovie access to edit and post online without importing and duplicating data.
    Does any of this make sense ? I think I am OCD...
    What would you do with 30gig of family clips?
    null

    Hello Richard,
    I would place all the MPEG4 clips into iPhoto, where you could sort them to subject, year, etc. Then you could make a copy by dragging a clip to your desktop, leaving your original in iPhoto. Work with that copy in iMovie.

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