How can I repeat an event in Calendar on a specific day.

I want to set a repeat event on a specific day each month, like the Last Tuesday.  Also I'd like to set a quarterly repeat event.

Using the native calander, the only options you have are those that pop up when you hit 'repeat'.  So if you are looking for a specific date each month, you are fine, but looking for the 4th tuesday, you are not fine.  You might search the app store for non apple alternatives.

Similar Messages

  • How can I set an event that occurs on the same day, not date, every month? Like Thanksgiving is on the third Thursday of November

    On my PowerBook, I was able to set up events to show up on a specific day repeating each month, say the first Thursday.  How can I get that on the iPad 2?

    For your repeating even, I'm assuming this is your Yahoo calendar? that isn't a Firefox issue, I suggest you try to contact yahoo.
    For the other issue, try the following:
    Update to Firefox 15. Then, [[Reset Firefox – easily fix most problems]]

  • Ho do I repeat an event monthly but on a specific day of the week?

    I need to repeat an event every month on the 3rd Wednesday of the month. The only monthly repeating option that I see will put it on that same day every month, by the date and not by the day of the week. Anybody know how I do this?

    Make your event on eg 20th Feb. Edit it, select Repeat/Custom , select Monthly, and 3rd Wednesday will be a selectable option.
    AK

  • In SQL server, how can I pass a date and return on any specific day of the week (e.g. Sunday/Monday/Wednesday, etc.)

    In SQL server, I want to be able to have a function to return the date of any specific day of the week by passing two parameters. E.g.:
    parameter 1: a selected date (e.g. 8/3/2013)
    parameter 2: any specific day of the week (e.g. Wednesday)
    result: should be 7/31/2013 (8/3/2013 is a Sunday in the week 7/28 - 8/3, so the Wednesday should be 7/31/2013)
    then if I want to get Saturday of that week, I can simply change the second parameter to 'Saturday'
    Thanks.

    Wrong forum:
    http://www.microsoft.com

  • How can I set up the IOS7 calendar to show ALL DAY events on Notification Center?

    Really want to see the event in the day, not only the day before.

    You will need to enable file sharing in System Preferences
    as well as setting up sharing and permissions for the
    directories that you want shared.  You may also want to
    setup a non-administrative user or allow limited guest
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    As for serving iTunes media, better to post in the iTunes forum.

  • How can I set an event to repeat on a week day rather than a numerical day of each month?

    How can I set an event to repeat on a week day rather than a numerical day of each month? I see an option at the bottom of the repeat window .... but I cannot use it. Actually, when I try it freezes up my Calendar.
    Lorrene Baum Davis

    These scrrenshots are from Snow Leopard - I would think that Lion wouldn't be too much different.

  • How can I move an event in my calendar to my "completed" calendar without changing all the events in the series?

    How can I move an event in my calendar to my "completed" calendar without changing all the events in the series?
    As Apple has yet to upgrade iCalendar so I can check off my events as I complete them (no, I do not want to use a task list/reminder list), I want to be able to move my events to my "completed" events calendar as I complete them. The issue is that most of my events are repeating events, and it changes the entire series. How do I change only the event I clicked on using my iPhone?
    Thanks

    If you change anything in a repeating calendar entry it will give you the option of disconnecting it from the series. So may any random change, choose to not change the series.

  • How can I insert an event in my clendar and set it to repeat every 3 months?

    Anybody knows how can I create an event on my iphone 5 calendar and set it torepeat every 3 months?

    If you happen to have Apple computer(s), and you are synching your iPhone calendar to your computer's calendar, you can set up an "every 3 month" period on your computer.  Simply use the calendar app on your Apple computer, access the event, access "Repeat", choose "custom", then "Monthly", then set up the interval you want.  It will sync with and properly be represented on your iPhone.

  • How do I enter an event in Calendar and repeat it every 3rd day

    How do I enter an event in Calendar and repeat it every 3rd day

    Hello PatrickMaryAnn,
    Thanks for the question, and welcome to Apple Support Communities.
    When editing or creating an event, choose Repeat > Custom… - then choose "Daily" and enter Every 3 days.
    Calendar: Update or delete an event
    http://support.apple.com/kb/PH11509
    Thanks,
    Matt M.

  • How can I add an event to my calendar that occurs every third day...I have an ipad.

    How can I add an event to my calendar that occurs every third day?

    Do you happen to have a Mac?  If so, and if you use iCloud to sync your calendars, you can do that on your Mac and your iPad will understand.  But you cannot create such a repitition (or something like the third Tuesday of each month) on your iPad.
    In Calendar on your Mac, you would create the event, choose "Custom ..." as the repitition frequency, then choose "Days" and choose every 3 days.

  • How can you view an event's time in the month mode of the calendar without clicking on it?

    How can you view an event's time in the month mode of the calendar without clicking on it?

    bbmca,
    Have you tried enlarging the month view window?

  • TS3714 how can i set an event in the calander to repeat on 2nd thurday of every month

    how can i get an event to show in calander every 2nd thursday every momth

    Try the app "Week Cal".

  • How can I hide the events in a delegate calendar

    Hi,
    My boss is asking me how can we hide the event information in the delegates, in order that the delegates can see that he is busy but not to know in what he is busy?

    There was earlier a thread on column level secuirty in 11g. PFB the link. See if it helps.
    Column level security does not seem to work in OBIEE11g
    Also, in 10g for column level security we had used choose statement. Am not sure if same can be used in 11g. PFB link for getting information on choose statement.
    http://obiee101.blogspot.com/2008/09/obiee-choose-statement.html

  • How can I repeat a for loop, once it's terms has been fulfilled???

    Well.. I've posted 2 different exceptions about this game today, but I managed to fix them all by myself, but now I'm facing another problem, which is NOT an error, but just a regular question.. HOW CAN I REPEAT A FOR LOOP ONCE IT HAS FULFILLED IT'S TERMS OF RUNNING?!
    I've been trying many different things, AND, the 'continue' statement too, and I honestly think that what it takes IS a continue statement, BUT I don't know how to use it so that it does what I want it too.. -.-'
    Anyway.. Enought chit-chat. I have a nice functional game running that maximum allows 3 apples in the air in the same time.. But now my question is: How can I make it create 3 more appels once the 3 first onces has either been catched or fallen out the screen..?
    Here's my COMPLETE sourcecode, so if you know just a little bit of Java you should be able to figure it out, and hopefully you'll be able to tell me what to do now, to make it repeat my for loop:
    Main.java:
    import java.applet.*;
    import java.awt.*;
    @SuppressWarnings("serial")
    public class Main extends Applet implements Runnable
         private Image buffering_image;
         private Graphics buffering_graphics;
         private int max_apples = 3;
         private int score = 0;
         private GameObject player;
         private GameObject[] apple = new GameObject[max_apples];
         private boolean move_left = false;
         private boolean move_right = false;
        public void init()
            load_content();
            setBackground(Color.BLACK);
         public void run()
              while(true)
                   if(move_left)
                        player.player_x -= player.movement_speed;
                   else if(move_right)
                        player.player_x += player.movement_speed;
                   for(int i = 0; i < max_apples; i++)
                       apple.apple_y += apple[i].falling_speed;
                   repaint();
                   prevent();
                   collision();
              try
              Thread.sleep(20);
              catch(InterruptedException ie)
              System.out.println(ie);
         private void prevent()
              if(player.player_x <= 0)
              player.player_x = 0;     
              else if(player.player_x >= 925)
              player.player_x = 925;     
         private void load_content()
         MediaTracker media = new MediaTracker(this);
         player = new GameObject(getImage(getCodeBase(), "Sprites/player.gif"));
         media.addImage(player.sprite, 0);
         for(int i = 0; i < max_apples; i++)
         apple[i] = new GameObject(getImage(getCodeBase(), "Sprites/apple.jpg"));
         try
         media.waitForAll();     
         catch(Exception e)
              System.out.println(e);
         public boolean collision()
              for(int i = 0; i < max_apples; i++)
              Rectangle apple_rect = new Rectangle(apple[i].apple_x, apple[i].apple_y,
    apple[i].sprite.getWidth(this),
    apple[i].sprite.getHeight(this));
              Rectangle player_rect = new Rectangle(player.player_x, player.player_y,
    player.sprite.getWidth(this),
    player.sprite.getHeight(this));
              if(apple_rect.intersects(player_rect))
                   if(apple[i].alive)
                   score++;
                   apple[i].alive = false;
                   if(!apple[i].alive)
                   apple[i].alive = false;     
         return true;
    public void update(Graphics g)
    if(buffering_image == null)
    buffering_image = createImage(getSize().width, getSize().height);
    buffering_graphics = buffering_image.getGraphics();
    buffering_graphics.setColor(getBackground());
    buffering_graphics.fillRect(0, 0, getSize().width, getSize().height);
    buffering_graphics.setColor(getForeground());
    paint(buffering_graphics);
    g.drawImage(buffering_image, 0, 0, this);
    public boolean keyDown(Event e, int i)
         i = e.key;
    if(i == 1006)
    move_left = true;
    else if(i == 1007)
         move_right = true;
              return true;     
    public boolean keyUp(Event e, int i)
         i = e.key;
    if(i == 1006)
    move_left = false;
    else if(i == 1007)
         move_right = false;
    return true;
    public void paint(Graphics g)
    g.drawImage(player.sprite, player.player_x, player.player_y, this);
    for(int i = 0; i < max_apples; i++)
         if(apple[i].alive)
              g.drawImage(apple[i].sprite, apple[i].apple_x, apple[i].apple_y, this);
    g.setColor(Color.RED);
    g.drawString("Score: " + score, 425, 100);
    public void start()
    Thread thread = new Thread(this);
    thread.start();
    @SuppressWarnings("deprecation")
         public void stop()
         Thread thread = new Thread(this);
    thread.stop();
    GameObject.java:import java.awt.*;
    import java.util.*;
    public class GameObject
    public Image sprite;
    public Random random = new Random();
    public int player_x;
    public int player_y;
    public int movement_speed = 15;
    public int falling_speed;
    public int apple_x;
    public int apple_y;
    public boolean alive;
    public GameObject(Image loaded_image)
         player_x = 425;
         player_y = 725;
         sprite = loaded_image;
         falling_speed = random.nextInt(10) + 1;
         apple_x = random.nextInt(920) + 1;
         apple_y = random.nextInt(100) + 1;
         alive = true;
    And now all I need is you to answer my question! =)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           

    package forums;
    import java.util.Random;
    import javax.swing.Timer;
    import javax.imageio.ImageIO;
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import java.io.*;
    public class VimsiesRetardedAppleGamePanel extends JPanel implements KeyListener
      private static final long serialVersionUID = 1L;
      private static final int WIDTH = 800;
      private static final int HEIGHT = 600;
      private static final int MAX_APPLES = 3;
      private static final Random RANDOM = new Random();
      private int score = 0;
      private Player player;
      private Apple[] apples = new Apple[MAX_APPLES];
      private boolean moveLeft = false;
      private boolean moveRight = false;
      abstract class Sprite
        public final Image image;
        public int x;
        public int y;
        public boolean isAlive = true;
        public Sprite(String imageFilename, int x, int y) {
          try {
            this.image = ImageIO.read(new File(imageFilename));
          } catch (IOException e) {
            e.printStackTrace();
            throw new RuntimeException("Bailing out: Can't load images!");
          this.x = x;
          this.y = y;
          this.isAlive = true;
        public Rectangle getRectangle() {
          return new Rectangle(x, y, image.getWidth(null), image.getHeight(null));
      class Player extends Sprite
        public static final int SPEED = 15;
        public Player() {
          super("C:/Java/home/src/images/player.jpg", WIDTH/2, 0);
          y = HEIGHT-image.getHeight(null)-30;
      class Apple extends Sprite
        public int fallingSpeed;
        public Apple() {
          super("C:/Java/home/src/images/apple.jpg", 0, 0);
          reset();
        public void reset() {
          this.x = RANDOM.nextInt(WIDTH-image.getWidth(null));
          this.y = RANDOM.nextInt(300);
          this.fallingSpeed = RANDOM.nextInt(8) + 3;
          this.isAlive = true;
      private final Timer timer = new Timer(200,
        new ActionListener() {
          public void actionPerformed(ActionEvent e) {
            repaint();
      public VimsiesRetardedAppleGamePanel() {
        this.player = new Player();
        for(int i=0; i<MAX_APPLES; i++) {
          apples[i] = new Apple();
        setBackground(Color.BLACK);
        setFocusable(true); // required to generate key listener events.
        addKeyListener(this);
        timer.setInitialDelay(1000);
        timer.start();
      public void keyPressed(KeyEvent e)  {
        if (e.getKeyCode() == e.VK_LEFT) {
          moveLeft = true;
          moveRight = false;
        } else if (e.getKeyCode() == e.VK_RIGHT) {
          moveRight = true;
          moveLeft = false;
      public void keyReleased(KeyEvent e) {
        moveRight = false;
        moveLeft = false;
      public void keyTyped(KeyEvent e) {
        // do nothing
      public void paintComponent(Graphics g) {
        super.paintComponent(g);
        //System.err.println("DEBUG: moveLeft="+moveLeft+", moveRight="+moveRight);
        if ( moveLeft ) {
          player.x -= player.SPEED;
          if (player.x < 0) {
            player.x = 0;
        } else if ( moveRight ) {
          player.x += player.SPEED;
          if (player.x > getWidth()) {
            player.x = getWidth();
        //System.err.println("DEBUG: player.x="+player.x);
        Rectangle playerRect = player.getRectangle();
        for ( Apple apple : apples ) {
          apple.y += apple.fallingSpeed;
          Rectangle appleRect = apple.getRectangle();
          if ( appleRect.intersects(playerRect) ) {
            if ( apple.isAlive ) {
              score++;
              apple.isAlive = false;
        g.drawImage(player.image, player.x, player.y, this);
        for( Apple apple : apples ) {
          if ( apple.isAlive ) {
            g.drawImage(apple.image, apple.x, apple.y, this);
        g.setColor(Color.RED);
        g.drawString("Score: " + score, WIDTH/2-30, 10);
      private static void createAndShowGUI() {
        JFrame frame = new JFrame("Vimsies Retarded Apple Game");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.getContentPane().add(new VimsiesRetardedAppleGamePanel());
        frame.pack();
        frame.setSize(WIDTH, HEIGHT);
        frame.setLocationRelativeTo(null);
        frame.setVisible(true);
      public static void main(String[] args) {
        SwingUtilities.invokeLater(
          new Runnable() {
            public void run() {
              createAndShowGUI();
    }Hey Vimsie, try resetting a dead apple and see what happens.

  • How can i copy and email a calendar entry on iPad

    how can i copy and email a calendar entry on iPad

    What it says in the manual
    Invitations
    If you have an iCloud account, a Microsoft Exchange account, or a supported CalDAV account, you can send and receive meeting invitations.
    Invite others to an event. Tap an event, tap Edit, then tap Invitees. Type names, or tap to pick people from Contacts.

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