How can I see websites in compatibility mode in Safari?

Just bought MacBook Air and having really big problem. For work i need website, which works only in compadibility mode in IE8. How can i see it in mode like this without virtual machines or Bootcamp?

  I do know whether this will work or not.
Close all Safari windows.
Safari > Preference > Advanced
Checkmark the box for "Show Develop menu in menu bar".
"Develop" menu will appear in the Safari menu bar.
Develop > User Agent > Internet Explorer 8.0
If this does not help, revert back to Safari 6.0.3 -Mac.

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          if( gMxiInfo->lightNamesList[i] != NULL ){
            delete[] gMxiInfo->lightNamesList[i];
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        delete[] gMxiInfo->bufferPreview;
        gMxiInfo->bufferPreview = NULL;
      if( gMxiInfo->filename != NULL ){
        delete[] gMxiInfo->filename;
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        delete cMax;
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      // empty
    static void DoReadLayerContinue (void){
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        int32 total;
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      // Set the progress bar data
      done = gFormatRecord->layerData + 1;
      total = gMxiInfo->nMultilightChannels + gMxiInfo->nExtraBuffers + 2;
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      DisposeImageResources ();
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      int nPixels = gMxiInfo->width * gMxiInfo->height;
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      if( gFormatRecord->layerData == 0 ){
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          ((float*)gFormatRecord->data)[ i * 4 ]     =
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          ((float*)gFormatRecord->data)[ i * 4 + 3 ] = 1.0;
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        gFormatRecord->layerName = new uint16[64];
        gFormatRecord->layerName[0] = 'B';
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        gFormatRecord->layerName[2] = 'c';
        gFormatRecord->layerName[3] = 'k';
        gFormatRecord->layerName[4] = 'g';
        gFormatRecord->layerName[5] = 'r';
        gFormatRecord->layerName[6] = 'o';
        gFormatRecord->layerName[7] = 'u';
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          return;
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          res = cMax->getExtraBuffer(
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            *gResult = readErr;
            return;
        else{
          alphaBuffer = (void*)new float[ gMxiInfo->width * gMxiInfo->height * 3 ];
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            ((float*)alphaBuffer)[ i * 3 ] = 1.0;
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          ((float*)gFormatRecord->data)[ i * 4 ]     = ((float*)lightBuffer)[ i * 3 ];
          ((float*)gFormatRecord->data)[ i * 4 + 1 ] = ((float*)lightBuffer)[ i * 3 + 1 ];
          ((float*)gFormatRecord->data)[ i * 4 + 2 ] = ((float*)lightBuffer)[ i * 3 + 2 ];
          ((float*)gFormatRecord->data)[ i * 4 + 3 ] = ((float*)alphaBuffer)[ i * 3 ];
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        delete[] (float*)alphaBuffer;
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      if( ... ){
      //READ THE RENDER BUFFER
      if( ... ){
      // User can abort.
      if (gFormatRecord->abortProc()){
          *gResult = userCanceledErr;
          return;
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