How can I stop my screen from turning to landscape?

I am using my iPod touch in a sleeve while I am walking on the treadmill.  Everytime I put it in the sleeve it turns to landscape.  Is there anyway to make this stop turning and lock it into portrait?

Turn on orientation lock
iPod touch User Guide (For iOS 5.1 Software)

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    * @(#)CarWKeys.java
    * CarWKeys Applet application
    * @author
    * @version 1.00 2008/11/29
    import java.awt.*;
    import java.applet.*;
    import java.awt.image.*;
    public class CarWKeys extends Applet implements Runnable
          private Image dbImage;
         private Graphics dbg;
          Image img,CarWKeys1,cup;
          // This Field is to Trace out the User's CarWKeys position
          static int position=235;
          static int points = 0;
          // You can change this delay to any value which effects in the speed of the game
          static int delay = 100;
          road rd;
          Thread thr;
          static int pts=50;
          boolean msg=true;
          // If this field is true then the 'road' thread will be stopped
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         int y[] = { 45, 50, 58, 58, 50, 45 };
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                g.fillRect(33,20,7,10);
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                g1.fillRect(20,0,20,15);
                g1.fillRect(15,15,30,40);
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                int b[] = {150,160,160};
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                   dbImage = createImage (this.getSize().width, this.getSize().height);
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              paint (dbg);
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                            Thread.sleep(delay);
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          public void destroy()
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        else if(key== Event.RIGHT){
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                            }catch(Exception exp){}
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                      gr.setFont(new Font("TimesRoman",Font.BOLD,20));
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                            for(int xyz=0;xyz<3;xyz++)
                                  gr.setColor(Color.yellow);
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                                  gr.drawImage(cup,300,100,this);
                                  gr.setColor(Color.yellow);
                                  gr.fillRect(550,5,637,25);
                                  gr.setColor(Color.blue);
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                                  try
                                        Thread.sleep(500);
                                  }catch(InterruptedException exp){}
                else
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    class road extends Thread
          int i;
          public static int j = 0;
          Graphics g;
          Image CarWKeys2;
          ImageObserver io;
          public static int flag = 0;
          boolean msg=true;
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                this.io = io;
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          public void drawRoad(Graphics gr)
                if(msg)
                      gr.setColor(Color.black);
                      gr.fillRect(0,0,640,400);
                      gr.setColor(Color.yellow);
                      gr.setFont(new Font("TimesRoman",Font.BOLD,16));
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                            gr.drawString("USE THE ARROW KEYS TO MOVE THE CAR",140,200);
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                      try
                            Thread.sleep(3000);
                      }catch(Exception exp){}
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                      gr.fillRect(0,0,640,400);
                for(;j<=1000;j+=10)
                      for(i=-1000;i<=479;i+=60)
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                            gr.setColor(Color.white);
                            gr.fillRect(320,i+j+10,10,i+j+60);
                      gr.clearRect(235,j-10,60,60);
                      gr.drawImage(CarWKeys2,235,0+j,io);
                      gr.clearRect(355,-150+(j-10),60,60);
                      gr.drawImage(CarWKeys2,355,-150+j,io);
                      gr.clearRect(235,-300+(j-10),60,60);
                      gr.drawImage(CarWKeys2,235,-300+j,io);
                      gr.clearRect(355,-450+(j-10),60,60);
                      gr.drawImage(CarWKeys2,355,-450+j,io);
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                            try
                                  Thread.sleep(2000);
                                  CarWKeys.kill = true;
                            }catch(InterruptedException exp){}
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                            gr.fillRect(550,5,637,25);
                            gr.setColor(Color.blue);
                            gr.setFont(new Font("TimesRoman",Font.BOLD,20));
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                try
                      Thread.sleep(CarWKeys.delay);
                }catch(InterruptedException exp){}
    }

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