How do I apply captions/subtitles to my video project?
Adding subtitles or captions to my timeline in premiere has not been easy. I called adobe and they said 'premiere pro does not support subtitles and even if you add captions, it will only play in VLC media player'.
I've seen youtube tutorials on how to apply captions by downloading subtitle software, yet every time I download these softwares and make timed subtitles adobe won't let me import them.
Can anyone please help me? For such a simple effect that you can use in FCP7 Premiere make it bloody difficult!
When you refer to "captions' I take it that you mean "Closed Captions" -- this is text that is in a data stream, and not part of the frame/ video.
It is very straightforward to adding Closed Captions to projects in Premiere Pro. You don't have to download anything.
Try this out -- it has all the information you need to get started: Adobe Premiere Pro Help | Closed Captioning
When you refer to "subtitles' I take it that you mean "Open Captions" -- this is text that is 'burned in', or part of the frame/ video.
Premiere Pro does not support Open Captions at this time.
Thanks for posting here and good luck!
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I am looking for best practices advice when (1) creating
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I could do it inside the updateDisplayList of the LiteButton
class extending UIComponent but again I would like to provide
different theme sets for my components so it makes sense using
programmatic skins."jbucaran" <[email protected]> wrote in
message
news:[email protected]...
> Hello folks,
>
> I am looking for best practices advice when (1) creating
custom components
> and
> (2) styling and skinning.
>
> I already know how to skin a component part of the Flex
framework. I can
> make
> a class extending ProgrammaticSkin and have my component
skinned using CSS
> to
> link the component with the reference to my custom
class.
>
> However what about those cases when you are completely
creating a
> component
> from scratch?
>
> Imagine a "Freehand Drawing Canvas" component that
allows the user to draw
> on
> it and has some buttons to set color styles, line
styles, etc., or imagine
> a
> "Screen Flow Gallery" component that displays visual
objects in a fashion
> similar to Cover Flow in the Mac.
>
> In many components I am aware you may reuse other
components part of the
> Flex
> framework but I am trying to picture an scenario where
you would need to
> draw
> everything yourself because there just isn't something
to base it upon so
> you
> will end up drawing it from scratch.
This may help with that
http://livedocs.adobe.com/flex/3/html/help.html?content=skinstyle_3.html
> To learn how instead of building one of those components
I mentioned
> previously I decided to start with something simple that
would illustrate
> this
> like a LiteButton component that will behave just like
the Flex
> mx.controls.Button but will extend UIComponent and be
completely custom
> drawn.
>
> The component will have a default look and will also be
style-able and
> skin-able. I will provide styles for users of the
component to modify and
> regarding skinning anyone can create a custom
ProgrammaticSkin adding its
> own
> drawing logic and link it to the component via CSS with
the ClassReference
> applied to the skin selector.
>
> So far so good and it's clear what I want to achieve.
Actually after
> playing
> with the weekend and today I know how to do most of the
stuff but I have
> one
> single problem. So here is my question, where should I
provide my custom
> drawing logic? If I do it in the updateDisplayList
inside the class
> extending
> UIComponent it works, however I thought that it would be
a better practice
> to
> do it using programmatic skins, that way I could provide
different skin
> themes
> for my component set.
These aren't mutually exclusive. When you provide a skin with
a
TypeSelector, you have to add it to the display list
somewhere, and this is
typically done in updateDisplayList or addChildren. I prefer
to do it in
updateDisplayList, because you can then change it if the
style changes.
> The problem is that I can't make the programmatic work
in this scenario. I
> tried instantiating the custom programmatic skin during
the
> updateDisplayList
> of the LiteButton component and adding it to my display
object via
> addChild but
> that didn't do anything.
Exactly what did you do?
> I also tried creating a "default.css" stylesheet and
> tried to use ClassReference as I would normally do to
skin an already
> existing
> component (or composite component as well) but that
didn't do anything
> either.
I've never had any problem using an approach similar to
this...but I will
say that I couldn't see any advantage in creating a
default.css style sheet,
since it's not really default in the way that the one that
comes with Flex
is. It's much more obvious to anyone using your component
what's going on
there if you create a style sheet where they're likely to
spot it.
> So how do I apply programmatic skins with the default
look for custom
> drawn
> components?
It seems like your approach is fine, but maybe you've made a
mistake in your
implementation.
> I could do it inside the updateDisplayList of the
LiteButton class
> extending
> UIComponent but again I would like to provide different
theme sets for my
> components so it makes sense using programmatic skins.
You might want to consider also adding an instance of
HaloBorder to your
component. That brings a lot of functionality with it.
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