How do I edit a rotoscope shape after it's created?

I have read the manual, but can't get my roto shape (made with b-splines) back into edit mode to adjust the position of my control points. I've read the manual (yes, I did), and on page 279 of the Motion 3 manual it describes how to do this, but it just doesn't work. I know I take take the scene into Shake and do this really easily, but I don't want to re-do a bunch of other work. Any suggestions?
Oh, and I do have Handles and Lines checked off in the View pop-up menu over the Canvas, and the adjust control points tool selected (upper left of canvas window), in addition to having my mask selected in the timeline, just for the sake of additional clarity.

Thanks guys, those are good tips. I have tried this on my laptop, and your tips work. However, I have noticed that upon creation of a b-spline or bezier mask on my desktop machine, I do not enter edit mode upon closing the mask points. The points are simply not there. The "Edit points" option in the contextual menu (control click) is selected, but no points are visible. However, on my laptop (MacBook Pro), all works as it should, and the masks are immediately converted to edit mode upon closure of the mask.
I tried a re-install of the Final Cut Studio programs, but that didn't help. Also, deleted the Motion package, and copied from the laptop, and no change for the better.
Any ideas about what is happening here? Thanks for any help at all. Getting a little frustrated here...

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