How do I get transparency in my mesh gradient?

I'm trying to create a simple mesh gradient that fades from white in the middle to transparent on the outside. But as soon as I touch any node of my transparent (just unfilled, not 0% opacity) shape with the mesh tool, the entire shape fills with 100% opaque color and won't allow transparency. How do I make the outer nodes transparent/unfilled again? Clicking the "no" slash in the color palette doesn't do anything, and the transparency palette only applies transparency to the entire shape, not individual nodes. Do I have to make a black-and-white mesh gradient as an opacity mask?

You did not mention which version your using or OS.
So I am not sure if this is different in earlier versions.
Select the point on the mesh and instead of selecting a color fron the color swatches, at the top of the screen you should see opacity and a percentage. just drag it to 0 for 100% transparency.

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