How do you create short audio clips? say, 4 seconds

I can't export a 4 second clip in Version 6.0.5 b/c my end marker won't go shorter than 7 full measures. What's the trick?

You can export a shorter clip by narking the vour measures with the cycle region. Only the cycle region will be exported.
For example, turning on "cycle" (click the button with the cicle of two blue arrows) and  marking four measures exported the four measures clip that I imported to the second track.
Regards
Léonie

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  • Re: How do you create and use "common" type classes?

    Hi,
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    Robinson, Richard a écrit:
    I'm relatively new to forte and I'd like to know how can you handle utility
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    Also, what is the url at Sage-it that has a summary of all emails that have
    been posted to [email protected]? Perhaps this question has been
    answered previously.
    Thanks in advance
    To unsubscribe, email '[email protected]' with
    'unsubscribe forte-users' as the body of the message.
    Searchable thread archive <URL:http://pinehurst.sageit.com/listarchive/>-
    To unsubscribe, email '[email protected]' with
    'unsubscribe forte-users' as the body of the message.
    Searchable thread archive <URL:http://pinehurst.sageit.com/listarchive/>

    Hi Richard,
    Your question about "utility classes" brings up a number of issues, all of
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    There is no such thing as a static method (method that is associated with a
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    TOOL, nor is there such thing as a global method (method not associated
    with a class at all). This is in contrast to C++, which has both, and
    Java, which has static methods, but not global classes. Frequently, Forte
    developers will write code like this:
    result, num : double;
    // get initial value for num....
    tmpDoubleData : DoubleData = new;
    tmpDoubleData.DoubleValue = num;
    result = tmpDoubleData.Sqrt().DoubleValue;
    tmpDoubleData = NIL; // send a hint to the garbage collector
    in places where a C++ programmer would write:
    double result, num;
    // get initial value for num....
    result = Math::Sqrt(num);
    or a Java programmer would write:
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    result = Math.sqrt(num);
    The result of this is that you end up allocating an extra object now and
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    server that is getting a lot of hits, or if you are doing some intense
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    only when you need the object.
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    not have an anchored object, you will always have a copy of an object on a
    partition. If you do not pass the object in a call to another partition,
    the object never leaves. If you pass the object to another partition, then
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    the client and the server will have their own copies, which is the effect
    you are looking for.
    Some developers new to Forte will try to get around the lack of global
    methods in TOOL by creating a user-visible service object and then calling
    methods on it. If you have a general utility, like string handling, this
    is a bad idea, since a service object can reside only on a single
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    Summary:
    * You may find everything you want in TextData.
    * Unless you anchor the object, the instance will reside where you
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    * To patch over the lack of static methods in TOOL, simply allocate an
    instance when required.
    Feel free to email me if you have more questions on this.
    At the bottom of each message that goes through the mailing list server,
    the address for the list archive is printed:
    http://pinehurst.sageit.com/listarchive/.
    Good Luck,
    CSB
    -----Original Message-----
    From: Robinson, Richard
    Sent: Tuesday, March 02, 1999 5:44 PM
    To: '[email protected]'
    Subject: How do you create and use "common" type classes?
    I'm relatively new to forte and I'd like to know how can you handle utility
    type classes that you want to use through out your application? Ideally
    what I want is a static class with static methods.
    Let's say that I have a StringUtil class that has a bunch of methods for
    manipulating strings.
    My problem is that we have code that runs on the client and code that runs
    on the server. Both areas could use the StringUtil class, but from what I
    understand, I have to create StringUtil in a plan and then create a server
    object of type StringUtil. The server object will eventually get assigned
    to a partition. That's not good since I really want the server object to
    physically reside at the server end and at the client end. (Actually, I
    don't want a server object, I just want to invoke a static method of a
    static class).
    Any clues on how to solve this problem would be appreciated.
    Also, what is the url at Sage-it that has a summary of all emails that have
    been posted to [email protected]? Perhaps this question has been
    answered previously.
    Thanks in advance

  • How do you move a sound clip in the timeline?

    I have not had this problem before. I have put many songs into the timeline, and repositioned them. Today I pulled up a project and attempted to reposition a song to fit in better with the clip, and I'm unable to do so. I can't select the song, or anything else. Obviously I have set or locked up this track, and I can't figure out how to unlock if that is what I have done. I have 6 songs on that track, Audio track 2, and I can't reposition any of them. I can't even remove them from that track. What am I doing wrong?

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    Something very simple, as many things turn out to be when you understand it. However, maybe someone else will make the same mistake, and my posting here will help them.
    I will use your suggestions for using .WAV files. Thank you again. 
    Terry Lee Martin
    Date: Mon, 7 Sep 2009 14:29:37 -0600
    From: [email protected]
    To: [email protected]
    Subject: How do you move a sound clip in the timeline?
    Terry,
    What is the purpose of using the .WMA files? I'm sure that you have a good reason, but they can be problematic, at best. I only use them as a trasfer medium, when I need to get a DD 5.1 SS soundtrack into Audition for editing. There, I break them out into 6 discrete .WAV files, edit in Multi-track Mode and then usually Export as the 6 discrete WAV's to be encoded to DTS, or similar.
    If you do not have a compelling reason for using the .WMA, try PCM/WAV @ 48KHz 16-bit and see if the issues go away.
    Good luck, and let us know how it goes please,
    Hunt
    >

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