How do you display a swf video / videos when you mouse over

How do you display a swf video / videos when you mouse over, It'll be something like a pop up but just that it doesn't open in another windows but within the same window and will be like a pop up roll over image.

Thank you for the reply.
I've been putzing around with it and came across the 'SetEventHandler' object and thought I'd try and make that one work.
Here's what I've got so far.
       <mx:SetEventHandler target="{turnAroundMovie}" name="handleMovieClip" handler="stopMovie()"/>
And then my fuction.
   <mx:Script>
        <![CDATA[
            private function stopMovie():void{
                turnAroundMovie.stop(); <!-- here's where I'm getting stuck -->
        ]]>
    </mx:Script>
My first instinct was the simple stop(), but that didn't fly.  I even added a stopMovie frame in my .swf and tried a gotoAndStop('stopMovie'); but that didn't fly either.  And that's kind of where I'm stuck at.

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my_sound.attachSound("over"); my_sound.start(); Tweener.addTween(this,{_x:-87, _y:123, _scale:120, time:0.6, transition:eIOE}); Tweener.addTween(this.shadow1,{_x:18, _y:10, _scale:80, time:0.6, transition:eIOE}); Tweener.addTween(nav.home,{_y:15, time:0.4, transition:eIOE}); Tweener.addTween(nav.about,{_y:64, time:0.4, transition:eIOE}); Tweener.addTween(nav.whatWeve,{_y:118, time:0.4, transition:eIOE}); Tweener.addTween(nav.clientLog,{_y:237, time:0.4, transition:eIOE}); Tweener.addTween(this.innerText,{_x:115, _y:-107, _scale:90, time:0.4, transition:eIOE}); }; nav.contactus.onRollOut = function() { contactusOut(); }; function contactusOut() { Tweener.addTween(nav.contactus,{_x:-170, _y:179, _scale:100, time:0.4, transition:eIOE}); Tweener.addTween(nav.contactus.shadow1,{_x:2, _y:2, _scale:100, time:0.6, transition:eIOE}); Tweener.addTween(nav.home,{_y:19, time:0.4, transition:eIOE}); Tweener.addTween(nav.about,{_y:70, time:0.4, transition:eIOE}); Tweener.addTween(nav.whatWeve,{_y:126, time:0.4, transition:eIOE}); 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Tweener.addTween(nav.about,{_y:71, time:0.4, transition:eIOE}); Tweener.addTween(nav.home,{_y:19, time:0.4, transition:eIOE}); Tweener.addTween(nav.whatWeve,{_y:126, time:0.4, transition:eIOE}); Tweener.addTween(nav.contactus,{_y:179, time:0.4, transition:eIOE}); Tweener.addTween(this.innerText,{_x:52, _y:-61, _scale:100, time:0.4, transition:eIOE}); }; // function buildAbout() { mobHome.video.myDisplay.pauseVideo("splashVideo/HJNTIY_Tips_30.flv"); mobHome.video.myDisplay.pauseVideo("splashVideo/SVTF02_NCM.flv"); Tweener.addTween(about,{_alpha:0, _rotation:0, _scale:50, _x:-17, _y:1133}); Tweener.addTween(about.logo,{_alpha:0, _y:-306}); Tweener.addTween(about.mainAboutCopy,{_alpha:0, _y:-26}); Tweener.addTween(about.aboutTitle,{_alpha:0, _y:-141}); Tweener.addTween(about.streetScene,{_rotation:0, _alpha:0, _y:302, _x:-69}); // // Tweener.addTween(about,{_alpha:100, _rotation:0, _scale:100, _x:540, _y:400, time:1.5, transition:eIOE}); Tweener.addTween(about.logo,{_alpha:100, _y:-326, time:1, transition:eIOE}); 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    you can delete that file, if you want.
    the top border of those buttons exactly display the problem i suggested.  when you mouse over the top edge, the button moves away from your cursor triggering a mouse out event.
    to remedy, don't have your button move away from the top (or any other) edge of the button.
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    cjuan1morb4ulv wrote:
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    Moving the discussion to Creating, Editing & Exporting PDFs forum.
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            t.yPos = t._y;
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            delete t.icon.onRollOut;
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                var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,100,1,true);
                var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,150,1,true);
                var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,250,1,true);
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                var tw5:Tween = new Tween(theHeader,"_alpha",Strong.easeOut,0,100,1,true);
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                var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,0,t.theScale,1,true);
                var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,0,100,1,true);
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                var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,100,t.theScale,1,true);
                var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,t.xPos,1,true);
                var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,t.yPos,1,true);
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                        t.icon.onRollOut = Delegate.create(t.icon,out);
                        t.icon.onRelease = Delegate.create(t.icon,released);
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        this.swapDepths(Math.round(this._xscale) + 100);
    this.onMouseMove = function()
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    it's possible.  but, the main problem is detecting when the mouse is over your swf.
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